March, 1988 Vol. V, #3 $2.00 New Adventures Introduced at CES By Shay Addams Flu-stricken Tom Snyder and not-yet­ Blubbermen (), Gamma ctivision kicked off the first day of flu-stricken Peter Reynolds presented an Force in Pit of a Thousand Screams (Amy the Winter Consumer Electronics overview and example of lnfoComics. Briggs) and ZorkQuest: Assault on Egreth AShow in Las Vegas with a press ''We wanted to do something that Castle (Elizabeth Langosey)-feature conference where President Bruce Davis wouldn't be just for 14-year-old boys and comic book themes and will even be sold announced a deal with Telecomsoft to 35-year-old men," Snyder sneezed, "to in comic book and toy stores. Snyder's distribute all the Firebird and Rainbird create a kind of computer game that even company developed the concept and titles formerly handled by Firebird my mother would play." InfoComics will creates the graphics, and is Licensees. Davis also said just have no puzzles or goals-by assuming a producing the programs, which are bought Triton, a direct-marketing firm, to different character's persona at key supposed to last four to five hours and sell launch direct mail sales (so start watching intersections of the plot, you change your for $12 suggested retail. InfoComics will that mail box). perspective rather than the story itself. be released for Apple, IBM/100% com­ Next, Infocom President Joel Berez patibles andC 64/128 in March. announced Infocom's "three-part strat­ "A French Film Director's Dream" . After the press conference, Sandy Ward egy," which is already in progress: Panning, zooming and other cinematic showed off Micro Illusions' Land of supporting existing adventure fans, with techniques are combined with "minimalist Legends on the Amiga. It has vivid 3-D an emphasis on keeping the games fresh graphics" and a four-key interface that lets dungeons, and during combat you see an with new innovations; going into role­ you fast forward or rewind through the oblique view of the maze, where full­ games like Beyond '; and lnfoCom­ story. There_~ some spot animation, and figured monsters and party members wage ics, a new kind of interactive storytelling text appears both in the picture and below. animated battles. A-text parser in the­ done in collaboration with Tom Snyder. The first three-Lane Mastodon Vs. the bottom window means some puzzles will be solved in this manner. It's an eight­ character game that accepts Ultima and QUESTBUSTERS SNAPSHOTS Bard characters and comes with a Dungeon Construction set Look for C 64, A look at statistics that shape our adventures GS and IBM conversions. Might and Magic maestros Jon and How do Adventurers Die? Michaela van Caneghem said Book Two will be out by Christmas and may offer Drowned, fell off bridge, or special features specific to other machines. other "natural death," 68% (See "Conversion Castle" for a look at the Mac version.) They also revealed that M & M will be a three-part series, and that they'll have a new non-fantasy role­ playing game (IBM first) by Christmas. (More details in an upcoming interview.) Eaten by slavering grues, 23% Return to Atlantis At a suite across the Strip, Mike Slain in combat with ores, Kawahara showed me Electronic Arts' trolls, Black Knights or Return to Atlantis, a two-disk Amiga goblins, 59% program (it can be played on a one-drive system). Working for the Foundation, your character operates from a submarine and scuba dives into the ocean, relying on telepathy, psychology, awareness and (Due to save game feature, statistics add up to more than 100%.) other unusual traits, which are increased as you complete each of eight increasingly Source: US News & Fantasy World Report Continued on page six Letters ~ Adventure Hotline . . . to the ~ Editor Year of the Dragon! anyone else noticed that ISD is an Dear QuestBusters: Even if you missed Chinese New Year's anagram for SDI?) His latest= independent Is it possible to pay extra and get the Eve, which was February 17, it's still not effort, written with Muffy Berlyn, is Dr. Journal sent to me first class? too late to celebrate the fact that 1988 is Dumont' s Wild P A.R.T1., on the way for Terry Barnes the Year of the Dragon. To commemo­ Mac and IBM. rate it, we're compiling a list of all the Several people have asked the same games that have dragons, so send in the Conversions question, so we will give it a try. If names of any you recall. These are listed as "coming soon" in the renewing for a US address, send $5 a catalog of a major software distributor: year more to cover the extra postage & Moebius, Ultima IV (ST, Amiga), handling. Otherwise, check your expira­ Key Club Update tion date to see how many issues you have AutoDuel, Alternate Reality: The City As soon as we go through the last 40 or so left. Subtract one (this service starts in copies of the Key Club list, we '11 publish (Amiga). Sierra's Apple 2 Police Quest May) and multiply the total number of an updated list of names of addresses of is supposed to ship this month; Mac and issues left in your sub by 42 cents. Your people who can help with specific GS versions are already out. Amiga QB will arrive unfolded and in an adventures. (Send SASE for a list.) If versions of Shadowgate and King of envelope about two weeks earlier than you're on the list and want to add new Chicago are on the shelves. now. (Canadian and overseas subs games, or want to drop out-or if you're already go 1 st Class but the shipping not and want to help out, let us know. ZombieWare schedule has been changed so you'll soon That's what SSI is calling the Mac get QB a few weeks sooner. Free Breach Scenario Disk! Roadwar 2000 and the ST Shard of Breach now includes a subscription card Spring, both cancelled due to "circum­ Dear QuestBusters: for Vidcomm, a newsletter devoted to the stances beyond our control." I enjoy the Journal but don't like having Omnitrend games but published inde­ to search to the end of a review to see if pendently-and when you subscribe you EA Upgrades & Updates the game is for my computer. You should get a free "Campaign Scenario Disk" for Legacy of the Ancients has been fixed so put game info at the start of each article. the IBM, ST, Amiga or Mac. Vidcomm you can save your game on a GS. Send in Tom Richardson subscribers can also access a 24-hour your old disks for replacement Half the BBS to get more scenarios. Binary team is currently working on Star A few other people have recently regis­ Flight II, while the others are doing the C- tered the same complaint, so we'll begin 64 conversion of the (n:st game. putting a box with this information at the IBM 3.5"_Support _ start of each review. This will commence Following Sierra's lead, Infocom is in the April issue. putting 5.25- and 3.52" disks in all MS­ WizardryV DOS games, starting with Beyond Zork, This one is set for a September release, Dear QuestBusters: PlunderedHearts,,Nordand probably IBM and Apple at once. Robert Why don't you list the solutions you Bert, Lurking Horror, Leather Goddesses Woodhead says they expect to release 6-7 already have and those you need? and the Zork Trilogy. This is also true for titles in 1989. If you haven't done it, be Micro Illusion's Faery Tale Adventure sure to boot disk "F' from Werdna. Right now we need Deathlord, Return of and Romantic Encounters at "The Dome." Werdna, 2400 A. D., Sherlock Holmes Might and Magic has a coupon to trade in ST Reviewers Wanted (the Infocom version), Uninvited, Deja your 5.25 disks for a 3.5" version for Are you as good an adventurer as you are Vu, Space Quest II, Seven Spirits of Ra $1.00. EA's Starflight and Bard's Tale a writer? (Or maybe even better?) And and all games in the CES story. and Origin's Ultima series also include a do you have an ST? We're looking coupon to send in for 3.5" disks. another ST reviewer right now. Sierra and EGA Murder Cheaper by the Dozen Sierra's adventures have been revised to Mindscape recently moved Murder by the work with hard disks and EGA boards and Dozen (Apple, C 64, IBM, Mac) into the will also work on Hercules cards. (256K Thunder Mountain line of $9.95 games. Editor: Shay Addams is required.) You can trade in an earlier News Editor: Nuyu version by sending it in with $10. Renew Early, Renew Often! Contributing Editors: Ken St Andre, Tim Check the label on the back of this issue. Snider, Stephen King, Brian Smith, Bob Contests If it's within two months of expiring, go Guerra, William E. Carte, Charles Don The Keys contest winner is Mike Olsen, ahead and renew now. We have to pull Hall, Mike Bagnall, Tracie Forman Hines, who got Might and Magic. Joe Terwil­ your name off the list if it expires, then · Steven Payne liger and Brian Smith got the games of add it back when you renew: Multiply their choice for this month's walkthrus. this by 200 and you can see it eats up a lot QuestBusters is published monthly by the (William Carte also did a Beyond Zork of time that could be better spent playing Addams Expedition, POB 525, Southeast­ em, PA 19399-9968. Annual subs, $16. walkthru we used to verify Joe's). games, er, that is, reviewing games. Yeah, that's it, reviewing games and Canada, $22, Int'l, $32, Intergalactic, 324 Berlyn Splits for Coast editing reviews and all the other things ziirgz. Textual contents Copyright Shay that go into making QuestBusters. (See Addams, 1988, All Rights Reserved. has departed Mt. Pleasant Copying without express permission is the first letter to the editor if interested in for the West Coast, where he'll be a prohibited and punishable by a late night Producer in Electronic Arts' ISD (Interac­ receiving the Journal by lst class mail visit from 999,999 Berserkers, 450,000 tive Stories Division). (Incidentally, has rather than third class.) Paisley Dragons and 1 Attorney Ogre. Space Quest II: Vohaul' s Revenge

By Stephen King you get when you first discover they are ous adventures, I could discern very little trying to eat you! speed increase as I changed from normal ell, he's at it again! Sludge to fast, to fastest One minor disappoint­ WVohaul-mad scientist extraordi­ Two Guys Spaceware ment for me was Joystick control. The naire, creator of the dreaded Star Genera­ Space Quest II was designed by those "A" button usually makes the windows tor, dastardly enemy of all mankind- is ever popular "two guys from An­ disappear whenever text needs to be out to wreak havok in the Eamon system, dromeda," Scott Murphy and Mark displayed, but I noticed in some places, this time by attacking your own home Crowe. Just like the first chapter of this primarily when talking to Sludge and the planet, Xenon. Vohaul' s latest scheme is series, it is destined to become a computer alien chief, that it stopped working to scatter thousands of genetically engi­ gaming classic and possibly best game of efficiently and forced me to press the enter neered, obnoxious door-to-door life the year. Vohaul' s Revenge is chock full key several times to get through these long insurance salesman clones who will infest of color animation that takes advantage of text sequences. the entire planet's surface, thus rendering the larger color pallete available to EGA, Also, in Leisure Suit Larry the "B" it uninhabitable by intelligent life. Not VGA, Tandy, and IBM PC and jr graphics button was used to bring up the option only that, he wants personal vengeance on adaptors. The sound effects are outstand­ menus. I enjoyed this feature immensely you, Roger Wilco, for throwing a monkey ing, from the whooshing water going over and really missed being able to use it in wrench into his evil Sarien operation. the waterfalls to the buzzsaw sound of the Space Quest II. One more thing, the F6 spinning Labion terror beast (hmm, key is used to terminate certain actions, Rags to Riches to Rags haven't I seen you chasing after a certain like monitor viewing and rope swinging, As you remember from chapter one of wascally wabbit?) as it eats its way and I feel the "B" button would be handier Space Quest, Roger was heaped with fame through solid rock. for this too. and fortune for his daring exploits in A catchy little number plays during the saving the planet Eamon from destruction opening credits (in three-part harmony on A Plethora of Mazes by the Star Generator. Well, fame is Tandy andjr machines) and a morbid Mapping the game is a simple matter, fleeting, and all good things must come to sounding relative of it plays whenever you because it is divided into small areas that an end. It seems that Roger is only suited get killed (plan on a lot of this!). Once are available to you one at a time. There to two kinds of work: saving the universe again, that special brand of Sierra humor are, however, at least three different and or being a sanitation engineer. is in full swing. Just look at some of the very innovative variations of the classic Unfortunately, the universe doesn't need weapons poor Roger must use to defeat adventure maze. The only one that I saving every day, so Space Quest II the ultimate evil villain: A plunger, an found worthy of mapping was the under­ begins with our hero doing what he does athletic supporter, a roll of toilet paper and ground tunnels. The light from the second best, sweeping up the decks of a wastebasket. glowing gem in this maze was handled Xenon Orbital Station4. Don't worry: a It's a good thing he spends much of his beautifully, by the way. One maze that "wristcom" call from your boss is all it time as a sanitation engineer daydreaming was displayed completely onscreen but takes to start you caromming wildly into a up novel uses for these mundane artifacts. nonetheless proved tough to navigate was new adventure and a fight for Truth, Oh yes, and while you're on Sludge the one guarded by the root monster. I Justice and the Xenonian way! Vohaul's asteroid fortress, don't forget to generally find adventure mazes tedious Almost all of the opening segment is stop off in the restroom and read the Continued on page 15 automated. While carrying out your usual graffiti. Aside from finding out what janitorial duties, you are abducted and Vohaul does with his spare time, you introduced to the dreaded Sludge Vohaul : ·. might read some interesting gossip about : .... : : ...... himself. This scene is done in a new style other characters around the Sierra offices. for Sierra's animated adventures, a full­ Roger Wilco can be controlled by Inventory screen illustration more like those in mouse, joystick or arrow keys. Moving CFS Afventures ...... 1 standard graphic games, but with fine him is a simple matter of pulling the detail work and some nice spot animation joystick in the direction you want to go or 'DeatfrlorcL ...... 4 that accentuates the evil Sludge's counte­ hitting the appropriate cursor key. If Conversion Castle ...... 6 nance. Humanely deciding not to kill you playing with the keyboard, you can hit the 2400 .fJl. ']) •.•••••••••••••••••••••• 7 outright, he opts for working you to death same arrow a second time to stop his in his mines. Gee, thanks Sludge! movement, or a different one to change his 'WalKJ;firus: 'Dark_Lortf..8 ~ I Luckily your prison shuttle crashes in a direction. The Escape key brings up a 'Beyomf Zor~ .. 9 rather exotic forest, and your guards are menu of special functions like save and killed. From here, it is up to you to find restore, which you can step through with ~ ·: 'Dream Zxlne ...•...... 10 l your way back to the asteroid fortress and the cursor keys or joystick. Function keys l· · 'Talisman ...... 12 ': foil Vohaul' s latest attempt to inflict control these directly. : 'Waiting for 'Duffy ...... 13 } himself on mankind. The forest is You can save and name up to twelve inhabited by many exciting types of flora games in a single save file and may keep ·" ~'l(f;ys to tlie 9(ingtfoms ... 14 1 and fauna: man-eating mushrooms, root as many save files as you need by simply . Swap Sfwp ...... 16: ,I • 1" • monsters, swamp creatures and spinning changing the default name when it is : Labion terror beasts. But most of the displayed. Another menu option controls excitement comes in the adrenaline surge Roger's speed. Unlike in Sierra's previ- QuestBusters 3 I Think I'm Turning Japanese Deathlord: I Really Think So ... By Shay Addams leader's icon represents the group. You That 01' Black Magic can change leaders at any time, and the n the beleaguered land of Kocian, The game looks like an Ultima but its new commander's icon replaces the first Emperor Nakamoto pleads with you magic system resembles Wizardry or I one. Movement and other actions are to save his empire from renegade forces Bard's Tale, for you type in the names of conducted with one- to three-keystrokes led by an outcast wizard called the spells. To cast a spell you punch "C" and commands: "J" to move west, "O" for Deathlord He also expresses interest in type in its entire name. Or you can just Orate (to talk to someone), and so on; any documents your expedition recovers, hit the shift and "?" keys, which opens a often you must enter a direction too. promising immense rewards for success. pop-down window listing all the spells the When talking to a non-player character High on your list of things to find are active character knows. Then you cursor you can type in one of seven words: seven mysterious words and some down to the spell you want and stab the "Buy" leads to a menu of items in the special artifacts hidden on the sixteen return key again. Two more thoughtful Armory, or "Talk" may elicit a clue. continents that comprise the world of features: One tells you number of spell Talking and conversations are very Lorn. points the active player has left before he limited, nothing like Ultima IV, and so far It's an icon-intensive "mazes and casts a spell; the other does the same thing each person I've met always repeated his monsters" game with a streamlined for the number of charges remaining in a or her only line over and over. character generator: Choose a race, then magic item. Out on the land you'll find Cities, punch a key to see the stats of a potential With the exception of crossbows and a Villages, Castles, Dungeons, Fortresses, character and the classes for which he or few others, most weapons also bear names Ruins, Temples, Towers and Pyramids. she is eligible. Don't like it? Just punch from the land of the Rising Sun. Some You can enter a Town from any side, not the "N'' key for another, and another, are hand weapons, others are missile just the same main entrance, which saves until you've got what you want. You weapons. A glossary in the manual steps (therefore food) when you know can watch the stats while doing so, or defines them all, and this is definitely a which side of town to find the shop you 're observe the class names if aiming for a game for equipment freaks, who'll spend seeking. Town interiors and dungeons are particular class. When you highlight a plenty of time looking things up the first depicted with the same scrolling, top­ class, the icon that represents it is shown. week or two. down view as the main map and may be They're displayed again as you assemble Inventory is limited: A character can up to sixteen levels deep or high. With a party, which mciKes it easier to ensure carry just one of each kind of item: hand luck and persistence you'll find 157 you've got a well-rounded group. weapon, missile weapon, shield, etc. This levels in all. In addition to having to Up to six characters in your band may gets sticky in the case of lock picks, "Find" things like secret entrances in the represent any of eight races, four of which naturally break, so you've got to walls, you must also try to walk through which are Japanese inspired-Toshi, have someone else carry a spare. You can each wall section to check for "illusory Nintoshi, Kobito and Obake. The others trade among players or pool gold with walls" that lead into new areas for are the more familiar Humans, Gnomes, ease. Buying and trading food, limited to exploration. Mapping is obligatory. Troll and Ogres. There are sixteen 100 per character, is the most cumber­ classes, all with names like Senshi some operation. (Why doesn't someone (Fighter), Yakuza (Thief), and four The Writing on the Wall give us a Pool Food command?) classes of Oriental spellcasters, each On your journey you will stumble with a unique batch of incantations---84 across more than two dozen kinds of Into the Fray spells in all. Good, neutral or evil objects and dungeon features, such as Combat is handled in an uncommon Alignment may be chosen for most urns, boats, pits, teleporters, secret doors manner. Instead of the display.switching characters, but some classes are inher­ and chutes that drop you into the next to show a combat arena where you ently evil or good. level. Messages are embedded in the encounter a group of monsters, the battle The manual has four charts on classes walls next to shop and tavern doors so is waged right there on the main map (as and races that tell everything you need to you can read them to learn what's inside; in Ultima II but sans animation). You know to create a capable crew. If you similar messages in other walls provide see just one icon that represents multiple don't want to roll your own or use the clues. monsters of a single type, and your pre-rolled party, you may import Five minutes of real time amounts to an party's icon. This is the concept of characters from Bard's Tale I, Ultima III hour of "Lorn time," and a digital clock "stacked units," used frequently in war or Wizardry I-III. Besides naming each shows the current time and the position of games. character, you also give your party a the sun and moon. As night falls, the Tiie number and name of the monsters name that rests atop the character stat screen turns black except for your party's are shown at the top of the all-text combat screen. As far as I recall, this is a first. icon. When you pitch camp to wait for report. Extra finesse is called for in dawn, you'll see an icon of a tent with a combat, for only the character who Icons R Us little fire burning in front of it. The finishes off a monster gets the experience When your party appears on the digital clock spins off the number of hours scrolling, aerial view map of Kocian, the you decided to sleep. Continued on page twelve 4 QuestBusters he ha.s become a. legend in its time, Zork Trilogy A lone bl~tk c~~dle obstu•n lhe propo•hons ol 1hos w ndo10olench~mbc1 The •ctn1ol lillo1; 1tl1ron~ hC•Qhlen nq lht JurJ o! J1canc myt1tr1 selling nearly one million copies! Now the legend Your C\C\ Jrt rrn 'I •b i\ Or~wn lo a qlas1 d 1p l~1 ca1e T ~~;ia:~c open door .-.nolhcr c1•11 1 pJrl1J ll1 conce~lcd by~ llnold\\OmJn 1111a1ch•ngc1cr, mowcyoumakc continues with a.n extra.ordinary new Zorkia.n universe Endurance ~ ~~·,

OlO\'/Of,lMI TElLf.1E.:080UTTHESCABBAAO tha.t breaks ground in computer gaming. For the first The old .. oman 1~01ct10 .. er1 to~ rnpnl!u! "'h11pt1 Ben old lhc Sheath o! Gruc11~ycr Bl~dc 01 Entharoon · 1hc 13·;1. Though 1nc BIJde 11 lon9 lo1t !he ~i;abUrd re!a,ns muth wtue. !01 ne .. no .. urs 1! os ~lenea ,.,1n wondrous D~.-;ers o1recuperahon Arnebar9ama1601orkm•d1 time, the cha.meter-building a.nd combat of role-playing POUHIHELEVllATIO!l\':AllOATTHESCABBARO Tnes•lwtr1cabbardbe91n11o!loJ10U1ts1hell•n1hed•IPIJytJse Uo 1hophlhng1 ·inapt !he ol~ "'oman. and lhe ! 1l•er 1c~bbaid d1op1 bJCk m1o games joins the masterly prose a.nd puzzles of lnfocom's place [Vcur 1!rcnolh1u1t .. cn!do"n] . One gumce at Beyond Zork will show you that it~ unlike any interactive story you've seen before. Beyond Zork ssophisticated new interface makes On-screen mapping. Window tfisplayi. A character that grows in strengrh and power. Yo~ ,get all the interaction more na.tura.l tha.n ever, plunging you into a. excitement ofrole -playing games, ski/lfully blended with the fabtilous puzzles and award-winning prose world teeming with magic a.nd peril. The va.st a.nd varied ofInfocom ~ interactive fiction. Southla.nds of Quendor come a.live a.s you seek fa.nta.stic Screen shown is for the Commodore 128 ver>ion. treasure a.nd combat the vicious monsters who haunt the streets a.nd wa.stela.nds. Challenge yourself to a. quest tha.t 's fa.r beyond anything you've ever experienced. Beyond Zork. The incredible new interactive story from the master storytellers a.t lnfocom. lnFDCDlft 125 CambridgePark Drive, Cambridge, MA 02140

Beyond Zork is available at -your local dealer for the Apple II series, Macintosh, Commodore 128, Amiga, IBM PC and 100% compatibles, and Atari ST. To order direct, call 1-800-262-6868. Coming soon: Apple IIGS. Zork is a registered trademark oflnfocom, Inc. CES Adventures Conversion Castle ~At Continued from page one difficult "save the world-type" scenarios. program to run faster than under standard 641128 A mini-sub named RUF accompanies c Commodore DOS. and helps you, and there's a talking Characters from this game must be computer for onboard assistance. Besides used in the rest of the series (all being Wizardry battling Crabbots and other monsters, you converted over the next year or so), which engage characters in conversation via a don't have character generators. If you Only one game has influenced the look menu scheme similar to the one in like to map and are more concerned with and feel of fantasy role-playing on the CinemaWare's Sinbad. Graphics are a tightly balanced game system than with computer as much as Ultima-and the crisp, and special effects include 3-D lush graphics, this is definitely your kind 1981 Wizardry: Proving Grounds of the targeting and scanning. Voice synthesis is of quest. $49.95, Protected. Sir-Tech. Mad Overlord has finally arrived for all excellent, and one character even spoke Crazed Cartographers of the C 64 world. with a detectable Scottish accent. The (No plans now for Amiga) In a wicked C 641128, Macintosh voices in Alien Fires were more monoto­ ten-level maze, your band of six wizards nous-that creepy computer voice---and and wise guys will strive to slay the evil Might and Magic the graphics weren't up to par either. wizard Werdna and recover an amulet In the most significant new series to stolen from Trebnor, the Mad Overlord. Into the Desert: Wasteland Each 20 x 20 maze is depicted with emerge in years, Might and Magic offers Dave Albert, another EA producer, took simple first-person pictures of halls and a variety of mini-quests as you seek the me on a tour of Interplay's Wasteland, set walls drawn in stark black and white-­ Secret of the Inner Sanctum in the vast in the Southwest after nuclear war. The don't look for the full-color "panels" used stretches of V am. Your party of six can long-range goal is discovered as you go. to illustrate more recent games like Bard's draw on 94 spells and a sorcerer's grab You get an aerial view of the terrain, or Tale and Might and Magic-and infor­ bag of over 250 magical items and town or building interior on the right side, mation is displaying in overlapping artifacts. It has a great save game feature: as in an Ultima, while 3-D monsters windows. Appearing in mid-screen, If (or should I say when?) your party gets appear on the left, as in Bard's Tale. monsters and chests are illustrated with wiped out, you can restart from the last Battle reports are all-text, and ranged detailed pictures that were redrawn saved position by punching that return combat is included. specifically for the C 64 (but no spot key-and without rebooting the game. animation). The 3-D graphics of the C 64 version Continued on page eleven Character creation and development are look clean and colorful, and anyone who dealt with in text menus. All input is has been trapped in the dungeon for too CEL'E'l3!1(7LPE 1988: AfJl(jIi conducted from the keyboard, while a long will delight in visiting the many 'YE.WI( o:r T.Jf'E 'D2(5'L(j01{ ! type-ahead buffer expedites giving orders. outdoor locations, which even include ~ Choose from the greatest And you can save a game while inside beaches, oceans, glaciers and swamps that tally up to 50 areas comprising 13,000 ( Jt!); ~ \ selection of dragons the maze, a big improvement over the .j sculptures.lapel pins locations. Fortunately alternate solutions t original Wizardry. c,;, <'V"" coffee cups.belt buckles Instead of having a number of spell are provided for most puzzles. Sound :g Vraa 0 '~ rubber stamps.card holders points that are reduced each time you cast effects and brief musical tunes also show stationery,windchimes,and much more improvements on the Apple original. You one of the game's 50 spells, the magic T-Shlrts·This system gives you nine of each spell have to play in 64 mode on a 128. It spans both sides of two disks, and access intense dragon you've learned; this makes it easier to is silkscreened is quick. ($39.95) Protected. keep track of the number you have left on all-cotton T's. Upon attaining enough experience points, Macintosh gamers will see the first Colors: Black a character-of any class, not just Might and Magic conversion that has on white, lilac, spellcasters--can change classes. been "ramped up" to take advantage of a ivory, or The Wizardry programmers paid extra computer's special capabilities. Several light blue. attention to the 128. It loads more of the icons enable you to cast spell, rest and Slzes-S, M, program into a 128's extra RAM to perform other common actions with a LorXL-$10.95 •• Please add $2/order '<.:.~ ,.,, . - minimize disk access, and you can use the click of the mouse, as well as conduct shipping/handling ' (C~ ; ; Res add 6't. sales tax) 128's cursor keys and numeric keypad. other activities. It's $59.95 and also protected, but you can move your scenario Both RAM Expanders for the 64 and 128 Send $2 for fwCograpliic. stic~r a are supported. A special DOS permits the disk to a hard drive. With lots of "spe­ cials" to keep you entertained even when 20-page aragon catalog. completely lost, this game was rated "Best Dancing Dragon Deslgns-Dept BQ Quest of 1987" and is unequivocally 1881 Fieldbrook Rd Arcata, CA 95521 recommended for either system. (See 800-322-6040 [X"\ February, 1987, for a feature review.) \Mot~ J in Cali! 707-839-0911 '- _,..__ _,; Activision/New World Computing 6 QuestBusters They are your friends." ripping out their power supply units; the value depends on the amount of charge 2400 A. D. Safe in the Dungeon? left in it. At the outset you are poorly In a twist on role-playing tradition, all armed, so trying to kill robots can be a By Charles Don Hall the monsters are found on the main frustrating experience; two robots streets, and the safest place is in the attacking at once will wear you down science fiction role-playing game, "dungeon," a maze of steam tunnels and quickly. Fortunately, robots won't attack 2400 AD was written by Chuckles, forgotten corridors beneath the city. It is unless you do something illegal, such as A who co-authored AutoDuel and inhabited by members of the Under­ firing a weapon, and they forget about appears as a non-player character in the ground, a secret society dedicated to you if you duck into an elevator. For the Ultima series. Commodore gamers will overthrowing the Tzorgs. This area most part, robots are assigned to fixed , recognize him as the one who converts contains most of the information needed positions. If you defeat one, it will Ultima for that machine. For some in the early stages, as well as the places to eventually be repaired and put back in reason he wrote 2400 AD under a pen buy weapons and electronic devices. place. name, Chuck Bueche. It's a one-character Mapping is no problem, for the package There's no need to worry if you find role-playing game best described as an contains a large, fold-out map showing yourself surrounded, since it's impossible easy, futuristic counterpart of Ultima W. the names and locations of the city's to die in this game. The worst that can Conceptually, the most unusual aspect is roughly 50 buildings. There is no map of happen is that your endurance will drop to that this is a science fiction game without the Underground's area, but by using the zero, in which case you fall unconscious a space ship. tunnels' residents as landmarks you can and awake in jail. All your possessions easily draw one. And a device called a are confiscated too. This simply means The Tzorgian Empire is Watching "scanner" serves the same function as the that you leave the cell through the secret passage, then recover your property; the The action takes place entirely within mapping gems in an Ultima, but can be used repeatedly. location isn't hard to find once you get the walls of the city of Metropolis, the clues from the right people. capital of the planet Nova Athens. It My favorite money-making strategy is seems the evil Tzorgian Empire con­ to shoot a gun near the entrance to one of quered the planet 50 years before the the four subway stations. Three robots game begins. Once the planet was under will emerge from the nearby checkpoint, their control, the Tzorgs moved their army and you can pick off one or two before onward, leaving behind a robot-based your endurance gets too low, then take the security system to monitor the population. elevator down to the train platform. After Your goal is to free the people of Me- . leaning on the space bar to rest and heal tropolis from the Tzorg robots by shuttmg yourself, you can go back upstairs and down the master computer, which Hit robot. finish off the survivors. involves discovering a long, secret o Dpen,c lose door north The subway, incidentally, closely passageway full of robots to fight and <'.•lalk narih o ~ resembles real-life subways: Trains take puzzles to solve. forever to arrive unless you're walking on A very unpleasant picture of life under the track-in which case they're on top of the Tzorg security system is painted by Ta/king to Lucy you before you know it. Aboveground the manual, with references to rebels In order to collect the equipment and you can also get around on a system of being routinely brainwashed and photo­ information you need to make your moving sidewalks, which are quicker and graphs of pathetic-looking humans assault on the computer, you must transact a lot more fun than the trains. laboring under the watchful eyes of cold, with the city's inhabitants. Conversation Robots are usually fought with one of gargantuan robots. Things are a lot easier is conducted in the style of Ultima W. several kinds of laser guns. You can also in the game, though: You don't seem to Each person says a short piece when you use special devices like the video scram­ have a job, so you just spend your time talk to them, then you make one-word bler, which blinds robots that use visual hanging out on the streets, where most of requests for additional information. A targeting, and the "Directive Override," the robots don't even react when you walk character might say, "Hi, I'm Harvey, and which reprograms a robot to attack other past them dragging a laser rifle bigger I know the way through the minefield." robots. All these items require charging than yourself. If you manage to get You could say "minefield" and get the at one of the many "power nodes" in the arrested and taken to the Social Rehabili­ response, ''The minefield at the east end city. Nodes are easy to find, but using tation Center, you just stroll out the secret of town." Saying "route" might lead to, them is illegal, so plan a fast route to a passageway and, five minutes later, "I promised Lucy I wouldn't tell any­ nearby elevator before using one. you're back on the street. They always body," a dead give-away that you should Conclusions: 2400 AD closely put you in the cell with the secret exit seek out Lucy and see how she reacts to resembles Ultima W in structure, That isn't to say that life under the the words "route" and "minefield." interface and animated graphics, but is Tzorgs is all wine and roses. For ex­ You could also try asking Harvey about considerably smaller in every respect, has ample, every 2,000 moves you must "Lucy." He might say, "She hangs out at easier puzzles, and there are no books of report to the Public Tracking Office, or an the Burger Barn a lot," but is more likely magic to memorize. With one character alert is sounded and all the robots attack to answer, "I don't know anything about to control, combat is less complex. For you on sight. You'll also get in trouble if that" As in Ultima W you should note these reasons, it is a good game for caught in some areas without a pass, or if the name and location of everyone you novices who might be overwhelmed by you enter certain others at all. The usual meet, in case someone else sends you the sheer size of Ultima W. However, Apple sound effects, beeps and clicks, back to them for more information. there are enough people to talk to and accompany combat and other actions. thing to fmd and do to satisfy experienced Worst of all, you can't escape the Robots and Ray Guns players. horrible Orwellian telescreens no matter where you go. What do they do? At Of course, information isn't enough. In order to win the game you'll need an System: Apple (64) random intervals, your computer beeps, Skill Level: Novice/Intermediate the disk drive spins, and a message assortment of hi-tech devices, most of which must be bought Money can be Protection: Program appears in a window: For example, "The Price: $39.95 Tzorg robots are here for your protection. earned only by breaking robots and QuestBusters 7 Walkthrus: Beyond Zork & Dark Lord By Brian Smith Edge of Cliff Lava Opening vkg tqrg to tree. D. W. W. N. Look plant. Get ngch. [Save.] rqwt This covers the "Normal Difficulty" ycvgt in stream. lwor (must be done version of Dark Lord. Krin quickly). twd ngch on dqfa. W. W. Give stick. Eat dnquuqo. Ask about Hidden Room dnquuqo. Look ground Get flask. Get Resting Place Enter mirror. stick. S. E. E. U. S. W. W. N. N. Kill monster with czg. (Go to Clearing.)

Stone House End or Path Clearing and Guard in Castle Get uectcd. N. Say hello. Say yes. Get Fly. Get czg. Fly. E. E. Fly (three uvkem. W. S. Swim (to Dock). W (four). N (three). times). N. N. D. [Guard] twd cowngv. Get key. Unlock Burning Village Inside Ancient Structure door. Look ground Get tcv. W. N. N. E. Put uectcd in indentation. North (quickly, before door closes). N. Cell Pleasant Stream oqxg vqtej. W. W. Look stream. Get hkuj. W. N. N. N. Underground Chamber N. E. Give hkuj to cat Get umwnn. W. Massive Stone rta uvqpg with uvkem. N. Deserted Storehouse Ancient Burial Chamber Get lamp. N. Look dock. Get tqrg. W. oqxg fgdtku. W. Power Room w. rwv tcv in opening. S. E. N. W. Dark Passage Boathouse Look ground Get cowngv. U. Fly Crystal Room Say hello. Give hkuj. Get uetqnn. Read (twice). S. S. S. S. S. Fill flask with Get crystal. E. Open door. E. N. N. N. uetqnn. E. S. S. S. S. S. E. Get hkuj. water. S. S. S. W. W. W. W. W. N. Open door. W. S. S. S. W. W. W. w. w. s. s. The Evil One East-West Trench North-South Trench Throw umwnn. Look tree. Get blossom. E. E. E. N. dwtp mcpv with ncor. W. W. N. N. Dark Lord To decode clues, count two letters back

Jn Ancient Struclllre

I~ I

·~ ...... t.. fciigt and the qpkqp. Bash the spider and crocodile and bloodworm. Find the Idol, vjtqy ucnv on the slug. twd the twi and then the Hungus. Attack the baby. The BeyondZork vqwej the Dust Bunny. Get and wear the mother will attack and follow you to the ring. (Sell the bubblegum card) ewv the Idol. Climb the Idol. When the mother is By Joe Terwilliger qpkqp with the fciigt to distract the on the bottom, get the jewel. Inside the Dornbeast, then point the thing of Idol, turn on the lamp. Squeeze the moss, Many elements of Beyond 'Zork are cppkjkncvkqp at him and take the chest then point the Thing of gxgtukqp at the randomized: Locations in some areas, and get all. Search the debris in the top wall. Find the mother and point the Thing plus the objects found there, are arranged room and sell the sextant. of gxgtukqp at her to get the jewel. Then differently, and magic spells often have point the Thing of ngxkvcvkqp at the different names or are cast with different Accardi by the Sea baby. You can sell the tusk. items. For these reasons no map is Give the ejguv to the Monkey Grinder provided (since it wouldn't do much good after he squashes the warning nymph. Th riff unless you got lucky and hit the same Get the palimpsest and vague outline from Look under the pew in the chapel for the pattern of maps, etc.), and the solution the chest. Get the gurdy. You can sell the vial. Listen to the Cardinal. Examine the itself is presented in a new format. chest. Buy the axe, wield it and use the glyph, then go west of the clearing. The Instead of giving a step-by-step Scroll of Honing on it. Use the axe to caterpillar will scare the Trees. (Sell the walkthrough, this one tells what must be slay the Puppet, then point the thing of ornament) Open the mailbox and done and which spells are needed in each cppkjkncvkqp at the Hellhound. Get all examine the contents thoroughly. This general area. The magic items' effect you find in the forest Eat the fishcake for should net you a burin. Go south and vary from game to game, so related an Intelligence boost search the bench to get the Black Hemi­ answers refer simply to the spell: Thing sphere. Go north and west to kill the of Annihilation, for example (though Plane of Atrii Snow Wight You may have to recuper­ these have been coded). You can ask the Say the word from the icvkpi spell (from ate a few times to do so, or use the Thing woman at the Magick Shoppe to identify the chest) to enter the plane of Atrii. of cppkjkncvkqp. Sell the snowflake. Go spells and items. If you don't have an item Move around until you find a place where west and point the Thing of fkurgnn at the mentioned here, just look around-it the fabric of time squeezes shut to dome. Boogie on back to Thriff before won't be hard to find. Locations of those produce a vague outline. The xciwg not readily noticed are pointed out. qwvnkpg you found in the chest becomes you get fried. Make sure you 're wearing If you use this walkthru, let us know a Phase Blade when you enter the Plane the tkpi, then return to the clearing. With how you like the format. of Atrii; use it to cut the vague outline the burin, inscribe a glyph in the hot lava. blocking your route. Enter the blocked Ask the Cardinal for the reliquary and get Hilltop, Sea and Tavern off area and you'll find the Implementors. the White Hemisphere from it. Go Go northwest from the start and get the Wait till they drop the coconut and give northwest and hide the minx's footprints. weed at Edge of Storms. At the dock, you the iqquv. They'll most likely After the hunter leaves, pet the minx. examine the sailor's canvas and get the teleport you to the billboard. Wait until she digs up a truffle and let her driftwood. Wield it as a weapon. Get the eat it Don't forget the sunlit wall to the lantern outside the Tavern, enter and wait Fields of Frotzen west of here. Remember, you must pick to hear the bandit's mention the helmet. The iqquv will protect you from the up the minx to take her to certain places. Try to go west, then get the dagger. thunderstorm. Get the four-leaf clover when you find it Wait for a dwvvgthna Stable Wine Cellar and Kitchen to land on the iqquv. Open the gurdy and Get the horseshoe. Kiss the unicorn's When you first enter the Cellar, get the put the iqquv in it Close the gurdy, set horn first for luck, then say the word on scroll and read it. (Say the word on it if the dial to enqem and turn the crank left. the amulet and smash the stable door. Or your light goes out.) Squeeze the moss on Open it and get the caterpillar before he you can use Thing of ngxkvcvkqp to free the wall for Dexterity so you can climb runs away. Remove the lqquv and close the unicorn and get the saddle. the Bottom Stack and get the wine bottle. the gurdy. Find the scarecrow with a Slay the skeleton, get the amulet and wear flourishing crop of corn around him. Pterodactyl it Get the crown and search the nest for Tum the dial on the gurdy to eye, then Make sure you 're holding the yggf and the coin; sell both. After the door is turn the crank to the right. Note the Thing of cpguvjgukc and have enough slammed on your, tgcf the amulet through scarecrow's rags: the Corbies are afraid room to hold the arrow and whistle. Point the dqvvng and say the word to get a of this color. Afterl the farmhouse falls, the Thing of cpguvjgukc at the pterodac­ Strength boost so you can break the door. enter it and stay until the storm subsides. Conserve the lantern by shutting it off as tyl. Get the arrow, then put the yggf on soon as possible. Give the bottle to the Land of Froon the wound. Get and wear the whistle. Put the saddle on the pterodactyl. Get the cook. Go east and get the rug, pushing Exit the house. Examine the flowers. minx and board the pterodactyl. To fly, the onion to the cliff wall. When offered, take the key that's the same color as the scarecrow's rags. When "go up" and point the Compass Rose in Cliff and Lighthouse transported back to the fields you can pass the opposite of the direction you want to The riddle's answer is nkijvpkpi, which the Corbies and get the Compass Rose. go. Fly until you're over the castle (near lets you enter the lighthouse. Inside Thrift), then land. you'll need the ucnv (from the vkfcn Jungle hncvu), twi, Thing of cppkjlcncvkqp, Kill or point Thing of cppkjlcncvkqp at the Continued Next Month QuestBusters 9 the screen, a command lines appears for you to type in sentences. To the right of Dream Zone the picture area is a control pad; if playing By William E. Carte Once you begin to dream, the black and with a mouse, you can click on a button to white digitized photos are replaced with move. The game can be controlled by vivid graphics-beautiful color paintings mouse, keyboard or a combination of t's the nightmare of your life. It could These were both. Pull-down menus allow you to save be the nightmare of your death! enhanced by spot animation. I created with another Baudville program, and load games and set other options, such Baudville, previously known for their 816 Paint, and are among the best graphics as text color and visible objects (which paint programs, has taken a giant leap into I've ever seen. It was written by a pair of makes all visible objects appear in icon the world of Apple IIGS entertainment high schoolers, Andy Gavin and Jason form in each location). software with this great new graphic Rubin. Dream Zone is their first effort The parser is basically limited to two­ adventure. Remember last year when and I predict a bright future for them. ' word commands. Occasionally you may Might and Magic hit the shelves? It was The game world is great. There's a bar know how to solve a puzzle but will find a fantastic new program that kept Apple that requires i.d. (which naturally you yourself struggling for the right combina­ gamers busy for weeks if not months. don't have), a carnival, a palace, a castle tion of words that the program will Well, it's a year later and now Dream that floats on clouds, and a government recognize. Another drawback: Every Zone is going to be to the GS what Might Department of Information Office that will time you restore a saved position, you get and Magic was to the Apple II. remind Bureaucracy players of the bank a screen that reminds you that restoring Plagued with terrible nightmares, you teller windows. will lose your current position and asks if haven't had a good night's sleep in weeks. And the creatures you'll meet are you want to save first. But if you try to After each restless night of sweating, interesting, to say the least: rats, bar save and then restore, you'll still get the tossing, turning and crying out, you bouncers, winos and even gum-chewing same message. This was time-consuming awaken in the morning but remember twins (where have I seen them before?). and annoying after the first time. But nothing of what it was that scared you. There's also a loan shark and a dishonest­ these are only minor points that are The only logical thing to do is visit that looking preacher, and of course the certainly overshadowed by other aspects famous shrink, Dr. Sigmund Fraud. dreaded Demon of your dreams that must of the game. Fraud tells you there is a beast in your be killed eventually. Documentation is a seven-page leaflet mind that, though powerless by day, rules Most of the puzzles aren't too difficult if that was most helpful. The game is your thoughts by night You must kill the you read the descriptions carefully, talk to protected, but comes with an order form beast or you'll never sleep peacefully. all the characters, examine the pictures that can be used to purchase a back-up Then Fraud gives you a drink and informs and pick up everything you come across. copy. The program fills a pair of 800K you that unless you kill the beast tonight, It's also possible to have characters join disks, and you'll need at least 512K you'll never wake up again. you in your travels. In fact, in order to memory and one 3.5" drive. So begins Dream Zone, a clever creation finish the game you must have three Conclusions: A must for GS owners that's like a cross between The Twilight specific characters join and help you at the who like graphic adventures. If you're Zone and Nightmare on Elm Street. Most proper times. Another helpful thing to thinking of upgrading to a new computer, of the creatures you'll meet are not as know is that you need all the items that this is a good reason for choosing a GS. Is grotesque as Freddie Cougar from Elm can be picked up, for there are no red it really that good? Yes! Overall, Dream Street, but they can be just as deadly. herrings in this game. This adventure Zone is the best game I've played in When you first boot the game you'll be hasn't got a scoring system, so you won't years, bar none. If you only get one game awake and everything is illustrated with rack up points upon cracking each this year, Dream Zone should be it. black and white digitized photos. Enter conundrum. your brother's room, for example, and Below the menus is a picture area, and System: Apple IIGS you'll be told he's guarding his toy chest beneath that is a display line of verbs such Skill Level: Intermediate and see a digitized photo of a snarling boy as look, get, drop, etc. A description Protection: Program crouched over his toy chest. There are a window under the display line holds all Price: $49.96 few puzzles to solve here, then it's off to text descriptions. Then, at the bottom of Company: Baudville Dreamland-or Nightmareland.

Dust off your old Wiz.ardry disk ! • I' I' THE MAZETOWN COVEN i< i< i< Tutally new scenario for Apple II • all new color graphics • designed for characters level tZ-14 • can be completed in 15-20 hours • requires first Wiz.ardry scenario

send 815.DD to Rag & Secrest Staulatlons. Inc. P.O.Box 1104. Houston. Texas 77251 MC/VISA call 17131 527-0616 CES Adventures Skara Brae has been wiped out by the Mad for June, with Apple and IBM in the God, Tarjan, in Bard Ill. Through time summer and ST, Amiga and GS by winter. Continued from page six and space you'll travel through the TSR will release a paper module that Your team consists of seven members, dimensions of Ice, Fire and seven others to doubles as a clue book for the computer some of whom are non-player characters track him down (even to Berlin in the game. SSI is also doing an arcade version who perform some actions independently. 1930s to fight Nazis!). Clues are often of AD &D for the C 64 and ST, plus a Dead is dead in this game, for you can't found in the flowing text passages of Dungeon Master's Utility Program for C resurrect anyone-and there's no roster Mike Stackpole, who wrote the story. 64, Apple, IBM and Amiga. for saving characters that aren't in the New features: save anywhere, even in a party. Each member can carry 30 items, dungeon; use female characters; 240 Sierra's No Parser Adventure with a wide range of weapons like Uzis, spells, 3 of which must be learned like Sierra's upcoming Manhunter is an machine-guns and so on. ZZGO, but you must learn it in the game animated adventure with no parser. All Once an item is picked up or an NPC to cast it; five Wilderness Areas; five actions are selected with the mouse or a killed, it's gone forever. And your game Cities; mazes that vary in size, from 4 x 4 joystick. Written by the authors of is automatically saved when you change to 22 x 20; two new magic classes, Ancient Art of War, it's a futuristic story regions, so you must copy your play disk GeoMancer and ChronoMancer; and much in which aliens have taken over New York for a real back-up. Graphics and spot more text and emphasis on the story. A and you work for them to track down animation are excellent, and it's at least a Thief is vital to identify items, and there rebellious humans. Gold Rush is also on 100-hour game. Dual drives and hard are no real-time puzzles as in Bard II. A the way. You head west in a western disks are supported. The game covers new artist, Todd Camasta, did some adventure designed "with an eye toward both sides of two disks, and looks like a outstanding work. The spot animation is the educational market." Sierra's also real winner. Look for the Apple version smoother and more realistic. working on a sequel to Leisure Suit Larry, late this month, followed by C 64. "In difficulty it's comparable to the first and I saw a GS conversion of the original Advance Clue Warning: Hold onto that game," said Fargo, ''but easier in puzzles Larry, which features all-new graphics and broken toaster! and balance than the second one. It's the startling sound effects and music. I also most balanced and offers the most to do of interviewed Roberta~illiams for a future FutureMagic all three-and it has a great ending." issue, and she said King's Quest IV: In the previously unannounced Some puzzles have alternate solutions. He Perils ofRosella will be the first in which FutureMagic, I saw the most original new says it should take 60-100 hours-at least you play the role of a woman. It's set for design and some of the best graphics at the 50 for an experienced player-to finish. September. show. Written by Karl Buiter, this IBM At Mindscape's suite I witnessed game looked sharp in EGA mode (conver­ Questron II and A D & D Citadel, a Canadian Mac game reminis­ sions are planned for GS, 64, Apple). In the West Hall I found the SSI booth, cent of MacWizardry. It's got a unique Your four-person crew on a Federation where Linda Blanchard demoed Advanced combat system: Your characters' icons Interceptor must learn the source of alien Dungeons and Dragons and Questron II appear on-screen and are attacked by icons raiders while preventing their attacks on on the C 128. The Dougherty brothers representing monsters. Lots of icons in convoys of cargo ships. Ultimately this wrote the story for Questron II, which was the interface, and you can design your leads you to a world where magic still programmed by Westwood, a Vegas team. characters' icons. works, so the game combines science It takes place in Landor, as you journey fiction with fantasy. The action is 20% back through time to prevent the Evil Paladin: Have Booth Will Travel space combat, 20% ground combat, 60% Book of Magic (from the first game) from Bill Leslie and Tom Carbone were character interaction. being created. One new feature show.s showing ''The Serayachi Campaign," the An exceptional aspect is the top monsters small in the distance, then first set of 16 scenarios for Breach. Even window's view through your "battle growing larger as they approach. Auto­ more intriguing was Paladin, a fantasy helmet," which simultaneously shows an mapping complements Questron's familiar RPG based on the same system. "A big aerial view and a first-person view with and convenient interface. The C 64 game difference is that Breach uses ranged color vector graphics. A lower right-hand should be out now, with Apple, IBM, ST combat,'' Leslie shouted over the rampag­ window holds a detailed illustration of the and Amiga versions this spring. ing throng, "while Paladin has magic and immediate area. The story takes place in a AD & D is being programmed by Keith lots of in-fighting with swords." The three-planet system and includes color­ Brors and Paul Murray (who did WizarPlanetfall: How do you get into com­ guys from the maze. J. Pinkos, 23 If so, where is it? Also need help with puter? Is there a light source? Uninvited: Whitman Rd, Medford, MA 01255 , red version. DMK, 1914 How do we get past the spider behind the Doniphan, St. Joseph, MO 64503 trap door? Past the five zombies in the Gateway: Where do I find the rifle? basement? James Ackison, ASU Bahrain, Steven Macintyre, 444 Central Park West, Uninvited: How do you make a key and POB 87, FPO NY, NY ()()526-2800 NYC, NY 10025 get past the dogs? Barbarian: How do you get past the tin man? H. Gierlinger, Lurking Horror: How do I get through the Phantasie 3: Have found Nikademus but Rte 2, Box 283, Smithfield, VA 23430. hole without hitting my head on the iron have broken wand and can't kill him. plate? P. Ericksen, 5129 Emstan Hills SSI's hotline couldn't help---can you? Guild of Thieves: Need help at opaque Rd., Racine, WI 53406 Donald Glinkie, 1900 SE 5 Court, cube. Kathy Longan, POB 1071, Oak Pompano Beach, FL 33060 Harbor, WA 98277 Alternate Reality, the Dungeon: How does an evil character get the mirrored : How do you Eternal Dagger: How do you rescue the shield from the clothes horse? Armand L. keep Ryder from melting you down? C. Rainbow Princess? Get into Avil's B. Christophersen, Box 387, Springside, Williamson, 144 Patricia, San Luis Tower? Ray Dominguez, 6295 N. Sask., Canada SOA 3VO Obispo, CA 93401 Spalding, Fresno, CA 93710

CBS AdventureMaster: Need password to get in "Clever Catacombs" program. CES Adventures highly detailed: flickering torches, a Bruce Smith, 10035 Placer St, Apt D, Continued from page eleven waterfall, pianos, candelabras, ticking Cucamonga, CA 91730 clocks. There's more and better spot ani­ teleports and magic. Text boxes will mation, and some items, such as beds, are Wizardry 1: Have Lords a' fighting, provide clues. It also has a "Quest depicted from an angle that lends a 3-D Priests a'healing, mages a'casting, a thief Builder" and should be out in March for effect When you read a sign, its picture a' stealing and a dumb cursed ring. So the Amiga, followed by ST, ffiM and Mac and runic message appear in the text what am I trying to accomplish? And how versions. By April look for The display. Pictures on other signs outside do I get to the end of this game? Craig A. Traveller's Return, the third in the Lee, lst PERSCOM (PSSD-FSD), APO each shop tell you what's sold inside. The NY ()()081-5604 Universe series, for ffiM, then ST, Mac new style of tile graphics eliminates the and Amiga. It uses tile graphics and ani­ clunky "staircase look" of rivers and the Might & Magic, Zork 2-3, Beyond Zorlc: mation in a system similar to Breach but edges of land masses. Need help. Planetfall: can't get stuff in has dialog boxes and more text. An enhaoced combat system make the radiation lab. Respond quickly-going Spectrum HoloByte had a demo of the battle more fun and less work. You can bald at 18! Karlo Yeager, 2043 Ganinet impressive spot animation and graphics in St., El Senoral, Rio Piedras, PR 00926 aim diagonally as well as left/right, front/ Dondra, the first game in the QuestMaster back, and a foe you've aimed at remains series {all systems, Apple and GS DungeonMaster: How do you get by door first). targeted even if he moves. After slaying a 5 west, 2 south of stairs on level two? Use First Row was showing Dr. Dumont' s monster, you will search the body or chest Alex Ander's Lockpick? Might & Magic: Wild P.A.R..T J., Michael and Muffy while inside the combat arena. Open a Where is code key? Dan Heffron, 2 Berlyn's text adventure (ffiM and Mac), chest and its contents are listed; then you Lavelle Lane, Framinham, MA 01701 and Star Empire, a graphic adventure (64 "get" each item, represented by money and ffiM) by the authors of Elite. Might & Magic: How do I find the bags, swords and so on, one at a time. canine? Where is the crypt of Carmenca? (And combat with the Shadowlords is a George Milliom, 7202C Alo Alo, Hon­ Ultima V whole 'nother ball game.) Scrolls and olulu, HI 96818 Richard Garriott offered a peek at potions are plentiful, but scarcer are the Wa"iors ofDestiny, in which Shamino Shards of Cowardice, Falsehood and other Bard's Tale: Need help. Todd Draper, summons you back to Britannia to rescue POB 4366, South Bend, IN 46634 "anti-virtues" you've got to round up. The the missing Lord British and rid the land program is a monster, filling both sides of of the Shadowlords. Returning to Britan­ Promethean Prophecy: Need help. Paul four disks. It supports six different sound nia is like going home after a few years Taylor, 1 Penfield Ave, Croton, NY 10520 boards, even one that lets you play it and marveling at all the changes. A fresh through a MIDI synthesizer. You can Trinity: How do you take out searchlights crop of villages has mushroomed up import an Ultima IV character or create a in the last white door? Disarm bomb? around Lord British' s castle, and a pier new one. The big question is still when? Guild of Thieves: How do you get juts out into the nearby bay. Maybe late this month. platinum brooch out of the temple? Past Empath Abbey is now a three-story spider? R. Laughlin, Old H Highway, After seeing all the new adventures at structure, and you can walk around on top Waynesville, MO 65583 of this and other buildings. Indoors I CES, it looks like we're going to have a tough time picking "Best Quest of 1988." Mask of the Sun: Need help, hints, maps. beheld countless new graphic elements, all KEYS TO THE KINGDOMS Deathlord smelling potion found in the lower right enter the second level you must say An excellent party: Samurai, Ninja, part of the dungeon. (You must go Mendalick's fate, which was "hcfkpi Shisai, Shizen, Genkai and Mahotoukai. through a secret passage to find it-don't cyca" when you reach the two gargoyles At the start don't enter any locked doors. take the sweet-smelling potion when guarding the gate. The riddle on level First-level characters should explore the offered.) Approach the viper and the five? ctvkuv island of Kodan, but neither of the ruins. options appear, select to distract him. Do Brian Johnson There's a dungeon there that's not on the this until he runs away. Minotaurs are map. In each new place inquire about expensive to train but make excellent Space Quest II: Vohaul's Revenge fighters. these: fwpigqp, kuncpf, twkp, ratcokf, etc. In the jungle, avoid the roots maze and get Phillip H. Little and Bill Rader The other islands are not in the position the berries. Mail the order form at the shown in the map on the package. Don't mailbox and get the whistle. Before explore dungeons until your Shizen knows Dream Zone Kaeru. Before transferring Wizardry II To get past the crowd, say htgg dggt. entering the swamp, twd dgttkgu on characters, use a dagger of change to Don't marry the woman or princess. To enqvjgu to avoid the monster. Hold your produce a good Ninja. Use a dummy disk find a good girl to marry, get sent to the breath and dive into the deep part in the while exploring dungeons. Pitch camp in tqorgt tqqo. Wash mouth with soap if it's middle of the swamp. Climb the dead tree comers of mountains. If totally lost, quit there. You're sent to the DOI basement, to pass the fissure. Get captured, then talk and disperse, then reassemble and begin where the crowd went. Propose to the girl to the oak twice and throw the urqtg at afresh at Kawa. in the crowd. To get the key without him when he's near the door. Get his keys James B. Simpson getting killed, swap the key with the tqem. and free yourself. the Give bartender the ychgtu from the Mike Olsen 2400A. D. ejwtej to get the keg. For a fake ID, steal the crrtqxcn hqto from the officer in the To use transporters you need a password. Bard's Tale II: Destiny Knight You can get if from Fred in the under­ DOI after getting all the other forms. To In the seventh Snare the answer to the first ground, or just say ngvuiq. The destina­ get the rice to feed Sushi, give the lngcvjgt tion code is the transporter id number. But lcemgv to the uokvj. Magic Mouth is uvqtohkuv. Say icng to not all the transporters are connected to ScotT. May the second Go to 10, 14 to find the bgp one system. Jet packs can be used to go ocuvgt. Follow the cryptic hints in the the opposite direction on slidewalks, and Guild of Thieves manual when you reach the set of I x I you can also turn comers provided you Bet the note on the grey rat. Use the rooms that start immediately south of 8, press the "use" key when you want to turn, check to buy the nwvg from the oknngt. 18. (Left-cursor is J, up-cursor is K, right then the direction. It takes a few turns to Put the nwvg in the bag and close it to get cursor is L.) out of the oknn. get the skill nailed down, but the trick is Joel R. Champagne handy in finding the main computer Randy Laughlin console. Faery Tale Adventure David A. Lewis Might and Magic A dead character may be resurrected by The magic wand is found in the ftciqp'u ecxg in the north west part of the moun­ the fountains at C-1, 9, 14 and 8, 14. Ballyhoo tains in the northwest. The bone is in To get past the turnstile, wpvkg dcnnqqp, After drinking from fountain, cast Raise Dead. These raise spellcasting to level Hemsath's Tomb. Trade it to an old man dtgcvjg the jgnkwo and say jgnnq nctta. in the cemetery building for a shard. The Brian James seven for one day or battle, whichever comes first. For experience points (after rope is in a hqtvtguu in the north part of Sorcerer is at least level three), go to Grimwood. Use it to tame the swan on Wizardry IV: Return of Werdna Swan Isle and to fly to the Invisible City To open the Gates of Hell you need the Wyvem's Peak at C-3, head east from C- 3, 5, 2 and you'll defeat wyvem's for in the Burning Waste. Also, the swan ecpfng (Level 10), ejkngu (after defeating must fly you to get the Princess from a the Beast at 9, 8 or 10, 9) and a book 2,500-5,000 experience points a shot, plus 900 gold minimum. Lightning bolts are castle surrounded by mountains in the (dqqm). southeast part of the map Brad Kinman very effective here. After all the battles, fly to E-1 and trade gold for experience Allen Reinwasser Phantasie ill: Wrath of Nikademus points in Dragadune (see July, '87 QB). Defender of the Crown (IBM) After your party hits level five or six and [Richard Rasmussen] For the solution to Og's chess problem, watch the Star Trek Pick a lord good at jousting, since sword­ you need lots of gold to spend on random fighting if easy. Conquer at least two creatures, try this. from Pendragon episode where the Enterprise goes to the galaxy's asylum world. The chess territories before buying more men. Then follow the stone path all the way south to forget the enemy territories, go straight for Tierrin, or use the transport spell. Exit problem is used as a password. The hourglass (in the C 64 version) is at E-1, his castle as soon as you get a catapult town and go west to a dungeon entrance. Seek Robin's help 3,3. [Steve Mead] first Attack Norman The dungeon's not crucial to solving the castles first. Always control territories game, so you can raid the dragon's Tower of Myraglen bordering your castle. hoardes as often as you like and sell the Mike Olsen booty for a nice profit. To get the egg For the key to reach the second level, set from the viper and get an old bow from your GS's built-in clock to 12 AM. The To decode clues, the gnome challenge, you need the foul- grandfather clock on the first level will I count two letters back. gong and show you where the key is. To I 14 QuestBusters Trade/sell: Wi7Md of Oz, Starcross, Ave., Bowling Green, KY 42101 Infidel, Hitchhiker's Guide, Sundog, Swlfltp Wilderness, Dragonworld, Deadline, Phantasie 3, unopened: $25. Will trade . Let's trade lists. Byron for either Alternate Reality or Might & Blystone, POB 1313, Snohomish, WA Magic. Pat Jankowski, 16301 Dearborn Slfi?,@p 98290 Dr., Stilwell, KS 66085

Trade or sell your old adventures with Trade/sell: Leisure Suit Larry, Bard 2. Trade/sell: Bard 1-2, Phantasie 1-2, a• free ad. (Adventures only, no pirated Want Beyond Zork, Leather Goddesses. Ultima 2-3, Wizard's Crown & more. or copied software, limit of 10 games Also have Moebius, Bard 1, Might & Will trade for Wizardry, Ultima 5, per ad. Please state system.) Magic & supermen, Bard 1-2 solutions & Moebius. Write lst. A. DeWitt. Box 287, supermen, many more. Write lst. John Agassiz, B.C., Canada VOM lAO APPLE Pontaoe, 820-D S. May, Chicago, IL Will trade Eamon adventures. Send your ~7. Trade: Phantasie, Psi 5 Trading, Spell of list to Starshine, 1025 N. Rodney, Helena, Destruction, Gemstone Warrior, Gauntlet MT 59601. Trade/sell: $20@ or make offer: Trinity & more. Let's trade lists. Rick Craig, & Mind Forever Voyaging (both 128K), 15010 Yorkie Lane, LaPine, OR 97739 Trade/sell: Over 50 games and adven­ Elite. Write lst. M. Ruth, 269 Geor­ tures. Write for my sell/want list. Kyle ·getown Ct., Albany, NY 12203 Have most Infocoms, Bard 1 & 2, Legacy Wadsten, 20318 Fremont. Livonia, MI of Ancients, Questron, Nine Princes, PSI- 48152 COMMODORE 5 Trading Company, both Gemstones, Have Defender of Crown, AutoDuel, . Shard of Spring, Ogre, Labyrinth, Maniac Trade/sell: The Hobbit, The Mist. Want Leather Goddesses, Ultimate Wi7Md. Mansion, The Pawn, Phantasies and more. Enchanter trilogy, Infocoms. Have high­ Will trade for Ultima 1, Might & Magic, Send lits. Tom Helton, 6723 Harris, level M & M characters for sale. Write Guantlet. Demon Stalkers or Rad Warrior. Raytown, M064133 lst. Mike Jasper, R.R. 2, Box 65, Edward Chen, 33-35 70 St., Jackson Hts., Worthington, IA 52078 NY 11372 Amiga: Mindshadow, Borrowed Time, Temple of Apshai, Rogue, Pawn, Deep Trade/sell: Might & Magic, Bard 1 & clue Amiga: Many games. Send your list for Space, Phantasie 3. T. Ellison, 407 N. book. Want Bronze Dragon, Eternal mine. H. Gierlinger, Rte 2, Box 283, Division, Lowell, MI 49331 Dagger, Alternate Reality Dungeon, Smithfield, VA 23430 Realms of Darkness. Super characters for IBM & QUEST-ALIKES sale (you name it!). Tony Kuo, 11572 Amiga software to sell/trade. Will also Want Space Quest 1 and/or Police Quest. Jerry St., Cerritos, CA 90701 buy same. Paul Shaffer, 1705-C, O'Shea Continued on next page Space Quest II Started" type pamphlet and "Space 256k and one floppy drive but will take Piston," a full-color action comic (com­ full advantage of two drives if you have Continued from page three plete with Charles Atlas ad) detailing the them. Play speed can be enhanced and unnecessary, but with creative exploits of our hero after his triumph in considerably by installing it on a hard handling Sierra has illustrated that they The Sarien Encounter. A short walkthru drive. As previously mentioned, it don't have to be. of the opening sequence of the game is supports many graphic standards including The parser in this adventure is the same included in "Space Piston" to give a minimum MCGA, so even monochrome Sierra parser we've all come to know and beginners an idea how adventure games owners will be able to play this one. love. It handles full sentences with are played. Conclusions: Once again, Sierra has alacrity but does not understand pronouns. As with most other 3-D Sierra adven­ succeeded in putting together a puzzle­ For instance, if a small stone is described tures, Vohaul' s Revenge is copy-pro­ intensive three-dimensional graphic in the text window, "GET IT' will not tected by the key disk method. This wonder. If a sequel is to be measured suffice. It does handle several noun means that you can install the game on against the original, Vohaul' s Revenge variations nicely enough though. For blank floppies by using a simple COPY gets an A+. One word of warning though: instance, "OPEN THE BOX" (where the *. * command or put it on a hard drive with While most of the game would be ranked oxygen mask is stored) works quite as the supplied INSTALLH file (necessary as intermediate, there are several puzzles well as "GET THE MASK." The parser because of hard drive sub-directories). But that require all the brainpower an ad­ generally doesn't handle multiple com­ in order to run the game, you must briefly vanced player can muster. Not to worry mands, but using them never seems to be put the original floppy in drive A. I stress though, for players who find themselves necessary, and it does respond to "GET the word briefly here. Installing this up against a stone wall, a Hintbook is ALL" in most situations where more than program in no way affects other files on available. one item is available. your hard drive. The copy protection is on Space Quest II comes in a colorful the master floppy itelf, and that is where it System: IBM (see above for require­ package with three 5-1/4" disks and two stays. The program asks that you insert ments) disks for people with the newer 3-lf}." the master disk in drive A when first run; Conversions Planned: Amiga, GS, drive format. Including both sets of disks as soon as the red light is out on the A Macintosh, ST, Apple 2e/c (128K) is an extremely admirable practice that drive, you can remove and return it safely Skill Level: Advanced seems to be limited to very few compa­ to your library. This is about the least Protection: Key Disk nies, and Sierra should be congratulated offensive method of copy-protection I've Price: $49.95 for their forsight in this. The package also ever had to deal with. Company: Sierra On-line comes with the usual registration form and The program requires a minimum of advertisements as well as a small "Getting QuestBusters 15 so/ 88 : s3~ Id>C3 NO Ild rn:Jsans (1 11 0,J...

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Continued from previous page Trade: Starflight, King's Quest 1 for Trade/sell: King's Quest 3, Starflight, Wizard's Crown, Roadwar, The Pawn. M. Shogun. Write lst John Pontaoe, 820-D George, 510 Pinchbeck St., Quesnel, B.C., Passport to S. May, Chicago, IL (i()6()7. Canada V2J INS. Adventure For sale: The Hobbit and Fellowship of ATARI the Ring. Mint Condition, $15. Hobbit is ST: Will buy any good games, especially For a 10%-20% discount on NEW games, missing book. Joe Terwilliger, R.R. #1, Rogue, DungeonMaster, Phantasie 3, order from QB-& get 3 extra issues for Box 782, Comish, ME 04020 Knight Ore, Pawn, Sinbad, Leisure Suit each game you buy. If you don't see what you want, write for price. Larry and Road Runner. Dan Heffron, 2 Trade/sell: Wizard's Crown, $25. Lavelle Lane, Frarningham, MA 01701 Universe 2, $43. Jim Kim, 20530 Anza Space Quest 2: IBM, $44 Ave. #184, Torrance, CA 90503 Deathlord: Apple, $44 ST: Used games for sale. Send SASE for Talisman: Apple, IBM, $18 Have Portal, Defender of Crown, list. Want Essex and Brimstone. John 2400 A.O.: Apple, $35 & more. Will trade for Bonavita, POB 320, St Bonaventure, NY Wizardry IV: AP, $44.95 Ultima 3 or 4, Wizard's Crown, Eternal 14778 Ultima V: (Advance orders) AP, Dagger, Wizardry 1. Others considered. Beyond Zork, $40, C 128; $45,others Steve DeWall, 521 Albers Lane, Bethalto, ST: $20 for Leisure Suit Larry, or will Knight of Diamonds: IBM, $47 II..62010 trade for AutoDuel. M. Ruth, 269 Llegacy ofLlygamyn: IBM, $47 Ultima IV: IBM, $50 Trade: King's Quest 3, Space Quest, Georgetown Ct, Albany, NY 12203. Leisure Suit Larry, Ultima 3-4, Wizardry Ultima I: IBM, $35 1, Rogue, Planetfall, Cutthroats, Amazon, Phantasie 3 AP, C, ST $35; Amiga, $40 800XL/XE, trade/sell ($15 @): Zork 2, 9 Princes, many more. Todd Draper, POB Earthly Delights: AP, IBM, Mac $25 4366, South Bend, IN 46634. Starcross, Planetfall, Hitchhiker, Might & Magic: AP, IBM, $45; C, $40 , Enchanter, Sorcerer. Oo-topos: AP, C, PC $18 Sell/trade: Holy Gniil, Rendezvous with Seastalker, $10. Mindwheel (requires 2 QB Mapping Kit: (includes Mapping Rama, Adventures in Serenia. J. Bieber, drives), $25. Dan Mahoney, POB 1531, Template and shipping) 3635 Lyndale Dt., Endwell, NY 13760. Sandusky, OH 44870. Kit A: For Text/graphic games, $7.50 Kit B: For Role-playing games, $7.50 Sell: King's Quest 1, 2, 3 $20@; Space 8-bit games for sale. Jupiter Mission 1999 Enclose $3 shipping & handling for lst Quest 1 or Leisure Suit Larry, $20; Police Part 1 & 2, both for $10. Alternate item, $2 @ extra. Make check payable to Quest, $25; Space Quest 2, $27. Chris Reality: The City, $15. Greg Watanabe, Boggess, 3190 Cottonwood Ct., Miller­ QuestBusters. No Canadian or overseas 3203 N. Alpine Rd., Stockton, CA 95205. sport, OH 43046. orders. PA residents add 6% sales tax.