KOKONUT ISLAND Book by Tim Kelly Music and Lyrics by Bill Francoeur

Total Page:16

File Type:pdf, Size:1020Kb

KOKONUT ISLAND Book by Tim Kelly Music and Lyrics by Bill Francoeur KOKONUT ISLAND Book by Tim Kelly Music and lyrics by Bill Francoeur © Copyright 2000, Pioneer Drama Service, Inc. under the title “Kokonut Kapers” Professionals and amateurs are hereby warned that a royalty must be paid for every performance, whether or not admission is charged. All inquiries regarding rights should be addressed to Pioneer Drama Service, Inc., PO Box 4267, Englewood, CO 80155. All rights to this musical—including but not limited to amateur, professional, radio broadcast, television, motion picture, public reading and translation into foreign languages—are controlled by Pioneer Drama Service, Inc., without whose permission no performance, reading or presentation of any kind in whole or in part may be given. These rights are fully protected under the copyright laws of the United States of America and of all countries covered by the Universal Copyright Convention or with which the United States has reciprocal copyright relations, including Canada, Mexico, Australia and all nations of the United Kingdom. ONE SCRIPT PER CAST MEMBER MUST BE PURCHASED FOR PRODUCTION RIGHTS. COPYING OR DISTRIBUTING ALL OR ANY PART OF THIS BOOK IN ANY MANNER IS STRICTLY FORBIDDEN BY LAW. On all programs, printing and advertising, the following information must appear: 1. The full name of the musical 2. The full name of the playwright and composer/arranger 3. The following notice: “Produced by special arrangement with Pioneer Drama Service, Inc., Englewood, Colorado” KOKONUT ISLAND A Krazy Komedy In One Act Book by TIM KELLY Music and Lyrics by BILL FRANCOEUR CAST OF ISLAND CHARACTERS (In Order of Speaking) # of lines EARL ................................... teenage son of Cordelia Hawkins 43 ROY BOY ............................ teenage son of Maw Cawawkee 35 MAW CAWAWKEE ............. island citizen; colorful character 70 CORDELIA HAWKINS ........ owns Kokonut Island 120 SWAMPY ............................ walking cartoon pirate 83 BETTY ................................. teenage daughter of Cordelia 38 SUKY .................................. teenage daughter of Maw Cawawkee 38 EVA PARKER ..................... newlywed 50 TED ..................................... Eva’s husband 47 MABEL CARPENTER ......... nurse 16 LOUISE RUSSELL.............. another 17 TOM SCRIMSHAW ............. boat pilot 46 MILDRED HUTTON ............ insurance representative 21 MICKEY .............................. teenager 35 BUDDY ................................ another 32 LYNNE SMITH .................... another 40 VICKIE SNOW .................... another 34 MRS. CRAWFORD ............. socialite 23 VANESSA ........................... her daughter 30 WALCOTT DRAKE ............. shady character 55 BARBARA DRAKE.............. another 56 CAPTAIN KIDD ................... ghost pirate 23 PETTY OFFICER JONES ... Coast Guard 11 LIEUTENANT SUTTON ...... Coast Guard 16 MRS. SMITH ....................... Lynne’s mother 11 MRS. SNOW ....................... Vickie’s mother 10 MILLICENT WARREN ........ educator 14 WINIFRED HOLMES .......... educator 16 EXTRAS .............................. can be utilized as additional students For preview only SETTING The action takes place on Kokonut Island, off the coast of Florida. UPSTAGE is a small three-sided thatched hut. The fourth side is open to the audience. Inside is a desk and chair LEFT, a small refreshment table UP CENTER and a chair RIGHT. There is a dressing screen UPSTAGE of desk. A sign somewhere on the crude structure reads: HOSPITALITY HUT. A wooden bench is outside. We see another bench DOWN LEFT and another DOWN RIGHT in the clearing. Some tropical (meaning brightly-colored) shrubs are here and there. One of the shrubs is large enough to hide behind. An optional backdrop would prove effective, showing a jungle forest or an ocean view. The FORESTAGE represents various locales on the island. TIME: The present. For preview only SEQUENCE OF MUSICAL NUMBERS MC 1 Kokonut Island Prologue ������������� Maw Cawawkee & Company MC 2 Beware of Devil’s Island .............. Mabel/Louise/ Cordelia/Maw Cawawkee/Ted/Eva MC 3 A Graduate of Kokonut High �������� Vickie/Lynne/ Buddy/Mickey/ Chorus MC 3a Kokonut Island — Reprise........... Islanders/Students MC 4 The Ghost of Captain Kidd .......... Captain Kidd/ Swampy/Pirates/ Wenches MC 4a The Ghost of Captain Kidd — Reprise ..................................... Swampy/Captain Kidd MC 5 Little Wahini Baby ...................... Buddy/Mickey/Roy Boy MC 5a Chase Music ............................. Instrumental MC 5b A Graduate of Kokonut High — Reprise ..................................... Vickie/Lynne/ Buddy/Mickey/ Chorus MC 6 Kokonut Island Epilogue �������������� Company MC 7 Curtain Call ............................... Instrumental For previewiv only KOKONUT ISLAND PROLOGUE AT RISE: As the HOUSELIGHTS come DOWN, we hear the SOUNDS of OCEAN WAVES crashing and of SEAGULLS [SFX on CD]. MUSIC CUE 1: “Kokonut Island Prologue.” The ENTIRE COMPANY, with the exception of CAPTIAN KIDD, is ONSTAGE. SPOTLIGHT UP on MAW CAWAWKEE. MAW CAWAWKEE: (Sings.) Island—come to Kokonut Island. Life is simple and easy, In this tropical land. Island—come to Kokonut Island. Life—it’s sultry and breezy, Live de life while you can. (LIGHTS UP FULL to reveal COMPANY.) COMPANY: (Sings.) Island—come to Kokonut Island. All de day we got sunshine, Water blue as de sky. Hey you, come to Kokonut Island. Promise you gonna feel fine, Friend, let me tell you why. WOMEN: (Sing.) Palm trees—we got plenty of palm trees, Sandy beaches and jungles, All for you to explore. MEN: (Sing.) Laughter—we got plenty of laughter, People playing together. ALL: (Sing.) You will find anywhere you go you’ll love de Island—come to Kokonut Island. Far away on de ocean, Somewhere out of de way. Hey you, come to Kokonut Island. Drink de magical potion, You’ll be wanting to stay. MEN: (Sing.) Music—we got plenty of music. Hear the drums in de forest, Softly filling de air. WOMEN: (Sing.) Romance—we got plenty of romance, All alone in de moonlight. ALL: (Sing.) Find somebody to share this moment on de Island, come to Kokonut Island. For preview1 only Life is simple and easy, In this tropical land. Come now, come to Kokonut Island. Life, it’s sultry and breezy, Live de life while you can. Live de life while you can. Live de life while you can! (At end of song, the COMPANY EXITS RIGHT and LEFT. LIGHTS DOWN as the SOUNDS of BIRDS and WAVES return.) END OF PROLOGUE Scene One LIGHTS UP: We hear the SOUND of BOAT’S HORN or WHISTLE from OFF LEFT. The SOUND is repeated several times. EARL’S VOICE: (From OFF RIGHT.) Come on, Roy Boy. Boat’s in! ROY BOY’S VOICE: (From OFF RIGHT.) I heard. I got ears. (EARL ENTERS RIGHT, followed by ROY BOY. Both are in their late teens. [NOTE: Consult PRODUCTION NOTES for costume suggestions.] EARL is intelligent and clever. ROY BOY is slow and lazy. They move in front of the Hospitality Hut.) EARL: It’s the Island Grasshopper. I bet there are at least 20 guests on board. ROY BOY: You always talk like that, Earl. Only trouble is you’re almost never right. EARL: You got to think positive, Roy Boy. ROY BOY: I wish I didn’t have to think at all. I’d rather be trapping water birds or fishing. EARL: I’d rather be carrying luggage for guests. Money in the bank. ROY BOY: You’re practical. I ain’t. (EARL quickly EXITS LEFT. ROY BOY sits on the bench outside the Hospitality Hut. He yawns noisily and stretches his arms.) What a day. It’s sleeping weather. MAW CAWAWKEE: (ENTERS RIGHT. She wears an old dress and a battered straw hat.) Roy Boy Cawawkee! What are you doing sitting there? ROY BOY: Aw, Maw. MAW CAWAWKEE: Didn’t you hear the boat whistle [horn]? ROY BOY: Aw, Maw. For preview2 only MAW CAWAWKEE: Them tourists can’t be expected to carry their own luggage. ROY BOY: What tourists? MAW CAWAWKEE: No backtalk. ROY BOY: Aw, Maw. You’re always picking on me. Why can’t Suky help with the luggage? MAW CAWAWKEE: Suky’s got enough to do. Get off that bench and get on down to the pier. ROY BOY: Aw, Maw. MAW CAWAWKEE: You heard me. (Reluctantly, ROY BOY gets up and starts to move LEFT.) You can walk faster than that. You ain’t no sea turtle. ROY BOY: Aw, Maw. MAW CAWAWKEE: (Takes a threatening step toward him.) Scat! ROY BOY: (Knows better than to challenge his mother.) I’m on my way, Maw! (EXITS LEFT.) MAW CAWAWKEE: (To no one in particular.) Roy Boy’s got a good heart, but he’s lazy. Just like his paw. CORDELIA’S VOICE: (From OFF RIGHT.) That you, Maw Cawawkee? MAW CAWAWKEE: It’s me. CORDELIA: (ENTERS RIGHT. She is a pleasant middle-aged woman.) I thought I heard you talking to Roy Boy. MAW CAWAWKEE: I sent him on down to the pier. CORDELIA: I hope the guests didn’t change their minds and go someplace else. MAW CAWAWKEE: You mean like the last time? CORDELIA: And the time before that. If I didn’t know better I’d suspect there was a curse on Kokonut Island. If only that hurricane hadn’t struck. MAW CAWAWKEE: There’s nothing a person can do about a hurricane. When it wants to hit, it hits. CORDELIA: Only I wish it hadn’t hit quite so hard. (SWAMPY creeps IN from DOWN RIGHT, looking over his shoulder as if he expects an attack. He looks like he hasn’t had a bath since the Titanic sank. With long, snarly hair, a long beard and gnarled hands, he is dressed in tattered rags and a pirate hat. He has a sword and pistol in his belt and wears an eye patch. There is a [stuffed] parrot on one shoulder. He is a walking cartoon pirate.) SWAMPY: Hi, ho, me fancies. What’s for lunch? CORDELIA: Hello, Swampy. SWAMPY: (Indicates parrot.) Ain’t you got no kind word for Captain Barnaby? For preview3 only CORDELIA: (Humoring him.) Hello, Captain Barnaby. Nice to see you again. SWAMPY: (Pretends to imitate the parrot’s voice.) Caw-caw. Hello, me pretty. (He bends his shoulder, which makes it seem as if the stuffed toy is actually moving.) MAW CAWAWKEE: Where you been, Swampy? Haven’t seen you in over a month.
Recommended publications
  • FROM REFUGEE to CHESS MASTER “I Thank God for Everything That He’S Done for Our Family.”
    VOL. 7 • NO. 6 • JULY/AUGUST 2021 TANITOLUWA ADEWUMI FROM REFUGEE TO CHESS MASTER “I thank God for everything that he’s done for our family.” page 28 JET BALLOON 6WK21_01_Cover.indd 1 6/10/21 1:40 PM VOL. 7 • NO. 6 • JULY/AUGUST 2021 6-9 10-13 14-17 SCIENCE SOUP TIME MACHINE CITIZEN SHIP A very high Finding an A newspaper bridge and old coin run by a kid very helpful and fi xing an and horses spit old stage ridden by kids 18-21 22-25 26-29 TAKE APART SMART CRITTER FILE JET BALLOON Hair made e last wild Marie Curie’s from bananas macaw and house and a and GPS for the goliath 10-year-old sharks grouper Chess Master also in this issue: 3 PUZZLING TIMES | 4-5 NEWS SHORTS | 30-31 EVEN MORE NEWS SHORTS | 32 PUZZLING TIMES It’s a trick of the eye. We call it an optical illusion. The French say, “trompe l’oeil.” (trohmp luh-yuh) This is an art installation in Trocadero Square in front of the Eiffel Tower in Paris, France. French artist and photographer known only as JR created the tricky image. When a visitor stands—or jumps—at just the right spot, the artwork and the tower line up with each other. That creates the realistic perception that a ravine has opened up before the famous landmark. THIS PAGE: AP PHOTO/FRANCOIS MORI • COVER: RUSSELL MAKOFSKY WORLDkids, Issue 6, July 2021 (ISSN #2372-7357, USPS #700-950) is published 6 times per year—September, November, January, March, May, and July for $35.88 per year, by God’s World News, God’s World Publications, 12 All Souls Crescent, Asheville, NC 28803.
    [Show full text]
  • Thief's Market Rulebook
    Subsequent players then either take any number of objects End of the Round You are all thieves! Game Design from the center, or chooses to steal the entire pile in front Dave Chalker of another player. When stealing, the stealing player must At the end of the round, all yellow bag dice are turned in for Each round you will split the return at least one object to the center, and may return more 1 Gold token each, and all purple laurel dice are turned in for loot from the day's heist, and Game Development than one, as long as the stealing player keeps at least one 1 Infamy token each. Please note that these gold tokens are TMG Development Team object from the stolen pile. This means you may not steal gained after the “Making Purchases” phase, and so will not be then use your share of the loot from a player who only has one object. able to be spent until next round. to buy useful items, accrue Any dice that are returned to the center are rerolled. All dice, whether used to purchase this round or not, are finery, and employ henchmen. Illustration Rob Lundy returned to the center. Once the last deck has run Replace purchased cards from the same deck, filling out of cards, the player who Graphic Design the corresponding row of cards up to 5. So if 3 cards are has gained the most notoriety Adam P. McIver purchased from the A deck, refill that row with 3 more cards. When the A deck runs out of cards and there are still cards points will be the next that need to be refilled, immediately add 5 cards from the B king of thieves! www.playtmg.com deck to the tableau in a row next to the B deck.
    [Show full text]
  • Caribbean Pirates and the Representation of Colonialism
    Abstract Tales of piracy are influenced by popular media that romanticize it. For instance, Treasure Island and Pirates of the Caribbean created a romantic pirate image, with specific pirate tropes that now everyone is familiar with. This romantic pirate image is based upon Caribbean pirates from the Golden Age of Piracy. A current game, namely; Assassin’s Creed IV: Black Flag (Ubisoft Montreal, 2013), that is settled within this Golden Age of Piracy in the colonial Caribbean around 1715 also deals with the romanticization of piracy. This is because consumers have certain expectations when it comes to pirates. This period of time being dominated by colonialism causes that the representation of piracy in popular media is tied up with the representation of colonialism, and consequently the subaltern. A romantic representation of Caribbean pirates could therefore be problematic for their representation. For this reason, this research adds to the existing debate surrounding postcolonialism and game studies by focusing on how/whether romanticization affects the representation of colonialism, and consequently the subaltern. The research uses a plurality of play, because play explains whether the subaltern is controlled or been given agency, and because playing in a different way than following the game allows for new insights. Hereby have implied play and exploratory play been used to investigate how piracy is represented while playing according to the rules. Transgressive play is further used in order to investigate what the boundaries of the representation of piracy are, and what the role of the player is. All of this has then been placed in relation to the romantic pirate genre, and representation of the subaltern.
    [Show full text]
  • Sophie and the Pirates a Buccaneering Story by Gay H
    Were there real pirates? Why do pirates wear eye patches and gold earrings? How do designers use math to get a boat in the theatre and pirate clothes that fit? Find out in this Study Guide For All Patrons About the Story and the Play’s Author/Director 1-2 Going from Page to Stage 2-4 Themes to Discuss & Write About 5-6 Did you know??? 6 Theatre Etiquette 11 Performance Evaluation 12 Especially for K-5 Patrons Land HO! Mapping Skills 7 Three GOLD Teeth MATH 8 For Middle School Patrons The Pirate Code (writing) 9 Deep Sea Math 10 Information to Grow Students’ Understanding & Appreciation of Sophie and the Pirates a buccaneering story by Gay H. Hammond A Pirates Life for me? People are fascinated with pirates. There are and built it up to over 1,000 ships and over LOTS of books and movies about pirates, and 80,000 men who terrorized the South China Sea. you probably know people who have dressed While she didn’t follow the laws of the land, she up like pirates for Halloween -- or maybe it was created strict rules for her ships, and anyone who YOU who donned a sword and eyepatch? broke her law was decapitated. (yikes!) In truth, pirates In the early 1880s, Scotish writer Robert Louis were REAL Stevenson used his imagination to write a bad guys who fictional adventure story about pirates: Treasure were violent Island. His book became VERY popular and robbers; they created lots of the ideas about pirates that are didn’t abide not based in truth (like treasure maps, peg legs by the law and and parrots!).
    [Show full text]
  • Pirate Palooza! at Home! Arrrghh, Mateys! Let’S Dive Into Some Pirate Themed Fun
    School Aged Activities Pirate Palooza! at home! Arrrghh, Mateys! Let’s dive into some pirate themed fun. Get ready to dress like a pirate, create an engineering treasure adventure, aim the cannons in pirate battleship and more! Kind Kids Club Acrostic Poem An acrostic poem is a type of poetry where the first letter in each line spells out a word. Write one about someone else and give it to them! Here Are Some Ideas to Get Started: My Dog Angus First name of a family member Awesome dog Your whole name Napping is his favorite The name of a pet Great and gentle Your teachers name Unique and one-of-a-kind The season Snuggly and sincere Something that you love YMCA of Southern Maine | ymcaofsouthernmaine.org HLB: 04-23-20: 060 Artist’s Alley Pirate Portraits A self portrait is a piece of art that an artist makes of themselves. You are going to imagine you are a pirate and create a pirate self portrait! Try to fill the whole page with your art. You can make the portrait a view of your head and shoulders or of your whole body. If you are creating a self portrait that is your head, neck and shoulders try this. First, create a large oval for your head. Then, at the bottom of the oval, add two lines extending almost to the end of the page for your neck. You can then add two sloping lines for your shoulders. Don’t forget to add the pirate details like an eye patch, bandana, hook hand, striped shirt, and more! Treasure Map Pirate Costume Creation Create a map to your hidden treasure! Grab what you can to create your Draw out the map on the paper of a own pirate costume! Use a scarf as a brown bag or stain your white paper bandana, use a stuffed animal as your with tea bags.
    [Show full text]
  • Liberation Dreamin' (A Good Time Holiday Eight-Track
    Liberation dreamin’ (a good time holiday eight-track for the real American) Item Type Thesis Authors Sanders, Craig S. Download date 27/09/2021 19:59:27 Link to Item http://hdl.handle.net/11122/6644 LIBERATION DREAMIN’ (A GOOD TIME HOLIDAY EIGHT-TRACK FOR THE REAL AMERICAN) By Craig Sanders RECOMMENDED: Jennifer S c h ^ PhD Daryl Farmer, PhD Geraldine Brighjw^lIfFfiD1 Advisory Committee Chair Richard Carr, PhD Chair, Department of English APPROVED: LIBERATION DREAMIN’ (A GOOD TIME HOLIDAY EIGHT-TRACK FOR THE REAL AMERICAN) A THESIS Presented to the Faculty of the University of Alaska Fairbanks in Partial Fulfillment of the Requirements for the Degree of MASTER OF FINE ARTS By Craig Sanders, B.FA./B.A. Fairbanks, AK May 2016 Abstract The eight short stories that make up Liberation Dreamin’ follow protagonists who yearn to be heroes, saviors, caretakers, and liberators. These are characters fueled by the power of metaphor, lost in the idea of America as they expose the fabulism of reality itself through their absurd attempts to realize their often idealistic wishes and longings. They hunt treasure in the forest of northwestern Pennsylvania, shoot hot air balloons out of the sky, run major celebrities down with their cars on nights of blinded judgment, and even kidnap roadrunners. They stage protests for bigots’ funerals, wage strange wars with dairy farm animals, have misguided epiphanies in checkout lanes, and write urgent letters to Santa Claus himself. These pieces seek to render the biblical commonplace and highlight the profundities of everyday trivialities. As is suggested by the collection’s parenthetical subtitle,A Good Time Holiday Eight-Track for the Real American, these are stories that strive to be musical.
    [Show full text]
  • How I Became a Pirate by Melinda Long, Illustrated by David Shannon EF LON This Is the Story of Jeremy Jacob, a Boy Who Joins Captain Braid Beard and His Crew
    How I Became a Pirate by Melinda Long, Illustrated by David Shannon EF LON This is the story of Jeremy Jacob, a boy who joins Captain Braid Beard and his crew. It is a fantastic, silly swashbuckling adventure—a witty look at the finer points of pirate life. Pirate Pete’s Giant Adventure by Kim Kennedy, Illustrated by Doug Kennedy EF KEN Pete is in search of the Sea-Fairy Sapphire, which he's been instructed to return to the sea. Pete must face danger, intrigue, and a particularly unfriendly giant as he tricks and sings his way to safety. Papa is a Pirate by Katharina Grossman Hensel EF GRO Is Papa really a pirate? Does he really sail to faraway islands and find hidden treasures and tame sea monsters? Read this book to find out! Pirate PiggyWiggy by Christyan and Diane Fox EF FOX Piggy Wiggy imagines what life would be like if he and his friends were swashbuckling pirates. Pirate Girl by Cornelia Funke, Illustrated by Kerstin Meyer EF FUN Ferocious pirate Captain Firebeard THINKS that he rules the high seas. But Firebeard and his band meet their match when they kidnap a small but feisty girl named Molly. Pirate Treasure Map by Colin and Jacqui Hawkins EF HAW With the help of a handy removable map, readers will happily follow Jack's path to the treasure through a fractured fairytale land. Pirate, Viking, & Scientist by Jared Chapman EF CHA Pirate is friends with Scientist. Scientist is friends with Viking. Pirate and Viking are NOT friends. What will Scientist do? 305 S.
    [Show full text]
  • Game Design by Steve Jackson Illustrated by John Kovalic
    Ships Rules Contradictions or Disputes GAME DESIGN BY STEVE JACKSON Dear to a seafaring munchkin’s heart (as of now) is his sturdy Ship. When the cards disagree with the rules, follow the cards. Any other ILLUSTRATED BY JOHN KOVALIC Because, of course, it gives bonuses. Ships are found in the Door deck. disputes should be settled by loud arguments among the players, with the Normally, no player can have more than one Ship. Cheat cards and owner of the game having the last word. “RAWK! NICE CHEST!” GUEST CARD BY PHIL FOGLIO special powers can allow extra ships. PRODUCTION ARTIST: ALEX FERNANDEZ Ships are Items, and follow normal Item rules. Anything that affects an Designer’s Note ART DIRECTOR: WILL SCHOONOVER Item can affect a Ship. I have wanted to do a pirate Munchkin game for years, but I always Ships carry themselves. A Ship is “Big,” but it does not count against stumbled on the fact that – while historically there were several different PREPRESS CHECKERS: WILL SCHOONOVER the number of Big items you can carry (in fact, some let you carry extra Big sorts of pirates and privateers – they weren’t different enough to give me AND MONICA STEPHENS things). The “Big” designation on Ships is to control what Traps and funny Classes. My thanks to Brian Hogue for suggesting that Pirate should MARKETING DIRECTOR: PAUL CHAPMAN Curses affect them, and to keep Thieves in a blender game from pocketing be one Class, leaving entirely different types of seafarers as the other them and walking off. Classes. After that breakthrough, the rest of this game fell into place, arrrr.
    [Show full text]
  • The London School of Economics and Political Science the Ideological Origins of Piracy in International Legal Thought Tor Krever
    The London School of Economics and Political Science The ideological origins of piracy in international legal thought Tor Krever A thesis submitted to the Department of Law of the London School of Economics for the degree of Doctor of Philosophy, London, May 2018 1 Declaration I certify that the thesis I have presented for examination for the PhD degree of the London School of Economics and Political Science is solely my own work other than where I have clearly indicated that it is the work of others (in which case the extent of any work carried out jointly by me and any other person is clearly identified in it). The copyright of this thesis rests with the author. Quotation from it is permitted, provided that full acknowledgement is made. This thesis may not be reproduced without my prior written consent. I warrant that this authorisation does not, to the best of my belief, infringe the rights of any third party. I declare that my thesis consists of 88,133 words. 2 Abstract This thesis explores the origins of the pirate in international legal thought. It takes as its starting point the recent wave of piracy off the coast of Somalia, mapping the image of the pirate constructed by contemporary legal commentators. The figure of the pirate that takes shape is the archetype of illegitimacy and epitome of enmity in international law: hostis humani generis. Where and when did this figure first emerge in international legal thought? My argument is twofold. First, against dominant transhistorical accounts which project the pirate backwards in an unbroken arc from the present to antiquity, I show that its juridical identity has been marked by fundamental discontinuities and transformations.
    [Show full text]
  • The Age of Exploration
    The Age of Exploration - Notes What motivated the European Exploration? (Wed, Mar 3) ⁃ Brought back new things ⁃ Spice ⁃ Silk ⁃ Animals ⁃ 1400’s = Europeans will pay a lot of money for the Asian goods ⁃ High prices for trade routes ⁃ Find faster route to Asia, gain control of east ⁃ Silk Road ⁃ Slow, gov start charging taxes to travel through their land ⁃ Exploitation starts prior to Renaissance Three Gs ⁃ Gold (wealth in general, and actual gold) ⁃ People want to get rich ⁃ Sponsorship ⁃ Capitalism, people making more than they need ⁃ Wealth made in trading goods unavailable in Europe ⁃ Glory (printing press=possible to tell stories of people, often about captains. Kings and Queens) ⁃ Idea of humanism ⁃ Printing press, social media of the day ⁃ Kings wanted glory for their kingdoms, race for glory ⁃ God (church very important to western society, spreading Christianity) ⁃ Duty to spread Christianity, convert non-believers ⁃ Competition between different branches of Christianity ⁃ Race to convert people after contact ⁃ Spain� , Britain� , France� , Portugal� ⁃ Map - accurate, Europe, Africa and Asia- most accurate parts are the places that have been in ⁃ Portugal goes south ⁃ Sailers scared to go around the tip of Africa ⁃ 1497 Vasco da Gama got around the southern tip of Africa ⁃ Returns with a cargo ship containing precious stones, spices. Portuguese have found trade route to Africa ⁃ Christopher Columbus ⁃ “Discovered” “America” ⁃ He thinks Cuba is China ⁃ Thinks world is round ⁃ Thought that if you sail west (instead of around Africa),
    [Show full text]
  • By Martin Lloyd, with Illustrations by Ayu Marques Contents
    Captain Cadava’s SampleTreasure file By Martin Lloyd, with Illustrations By Ayu Marques Contents Captain Cadava’s Treasure Introduction 3 Welcome to the Seven Seas 4 The adventure in a nutshell 5 Part One: The wreck of the Rotten Oak 6 Part Two: Welcome to the jungle 14 Part Three: Piracy! 21 Part Four: Captain Cadava sails 30 Handouts Putrid Pete’s log and a note 42 The treasure map 43 The frame 44 The map in the frame 45 Navigating the reef 46 Captain Cadava’s Treasure was put together by: Author Martin Lloyd / Illustrations Ayu Marques / Layout Martin Lloyd & Sue Cowell / Copy editing Chris Walz / Play testingSample by Christina Bullock with Tristan, Martin Lloyd with Ruben and Lisa / file Captain Cadava’s Treasure is Copyright Amazing Tales 2020 2 | Captain Cadava’s Treasure Introduction Welcome to Captain Cadava’s Treasure, an adventure for the Amazing Tales role-playing game. To play Captain Cadava’s Treasure you’ll need a copy of Amazing Tales. If you haven’t got that, you can get one through www.amazing-tales.net So, what is this exactly? the heroes are doing — for instance, if Normally, when you play Amazing Tales they flew somewhere or arrived by magic, you make up the adventure as you go. then a description of the walk to get there Captain Cadava’s Treasure is an adventure won’t make sense. that has already been made up. But there is still plenty of room for you and your players to put your own spin on it as you play.
    [Show full text]
  • Reel Hope: Literature and the Utopian Function of Adaptation
    REEL HOPE: LITERATURE AND THE UTOPIAN FUNCTION OF ADAPTATION A dissertation submitted to Kent State University in partial fulfillment of the requirements for the degree of Doctor of Philosophy by Alexander Charles Oliver Hall August, 2013 Dissertation written by Alexander Charles Oliver Hall B.A. Miami University, USA, 2007 M.A. University of Arkansas, USA, 2009 Ph.D. Kent State University, USA, 2013 Approved by ___________________________________, Chair, Doctoral Dissertation Committee Willie J. Harrell, Jr. Associate Professor of English ___________________________________, Member, Doctoral Dissertation Committee Babacar M’Baye, Associate Professor of English ___________________________________, Member, Doctoral Dissertation Committee Donald M. Hassler, Professor of English ___________________________________, Member, Doctoral Dissertation Committee Paul Haridakis, Professor of Communication Studies ___________________________________, Member, Doctoral Dissertation Committee Leonne Hudson, Associate Professor of History Accepted by ___________________________________, Chair, Department of English Robert W. Trogdon ___________________________________, Dean, College of Arts and Sciences Raymond A. Craig ii TABLE OF CONTENTS INTRODUCTION: THE UTOPIAN FUNCTION OF ADAPTATION . 1 I. THE UTOPIAN FUNCTION OF DISSEMINATION . 20 1. JOSÉ SARAMAGO’S BLINDNESS GETS THE MEIRELLES TREATMENT 2. “HARRISON BERGERON” MEETS CHANDLER TUTTLE IN 2081 3. LINDSAY’S DEXTER COMES TO THE SMALL SCREEN II. THE UTOPIAN FUNCTION OF REACTIVATION . 70 1. CUARÓN’S THE CHILDREN OF MEN INDICTS IMMIGRATION POLICY 2. ALAN BALL REACTIVATES DEAD UNTIL DARK THROUGH LGBT LENS 3. SAGAL EXPOSES COLD WAR FEARS VIA THE OMEGA MAN III. THE UTOPIAN FUNCTION OF FRAMING . .. 116 1. LIBMAN AND WILLIAMS BUILD A BRAVE NEW WORLD 2. BRUCE PITTMAN BRINGS “HARRISON BERGERON” TO SHOWTIME 3. JOFFÉ’S INFAMOUS ADAPTATION OF THE SCARLET LETTER CONCLUSION . 156 Notes .
    [Show full text]