3. Midi & Mixing for Popular Music Composer

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3. Midi & Mixing for Popular Music Composer AUTHOR NAME Dong-Min LEE ( Min haru ) Book Inside Midi & Mixing for Popular Music Composer ( 대중음악 작곡가를 위한 믹싱 ) TITLE 1 Music Production & Mixing 2 Sound Fundamentals 1. Music & Sound ( 음악과 소리 ) 2. Sound ( 소리 ) 3. Sound ( 소리 ) 의 3가지 요소 - 음 높이 ( Frequency / Pitch ) - 소리의 크기 ( Volume / Amplitude / Velocity ) - 음색 ( Tone / Brightness / Timbre ) 4. dB 의 기본 정의와 기초 지식 3 Control Room Set Up 1. Control Room 이란 2. LEDE / Reflection Zero Zone 3. 기본적인 Control Room 배치 및 설계 4. Speaker Setting & Mixing Zone 5. Headphone 과 Monitor Speaker 로 모니터링의 차이 - Fletcher Munson Curve / Robinson Dudson Curve -------------- ------------------------------------------------------------------------------------ 4 About Mixing 1. Mixing 이란 ? 2. Mixing 의 6가지 기본 ( Basic ) 요소 - Music 의 이해 ( 음악에 대한 이해 ) - Volume 의 이해 / Volume Balance - Pan 의 이해 / Pan Balance - Space 의 이해 / Space Balance TITLE - Groove Matching ( 그루브 매칭 ) - Mood Matching ( 감성 매칭 ) 5 Volume & Pan Balance 1. Volume Balance 와 Pan Balance 의 의미 Curriculum 2. mono & Stereo 3. Volume Fader 4. Panning - Fake mono / Fake Stereo ( Phantom Image ) - Volume Panning / Time Panning - Panning Range - Pan Law 설정 6 Stage ( 무대 ) 에서의 악기 배치 1. 악기 배치가 가지는 의미 2. 악기에 대한 기본 이해 3. Stage ( 무대 ) 상에서의 공간의 이해 7 Stem Mixing ( Sound Stage Mixing ) 1. Sound Stage Mixing ( Stem Mixing ) 이란 2. Sound Mixing Stage ( 악기 소리의 Mixing 단계 ) 3. Using of Sub Group Track ( 서브 그룹을 활용한 믹스 ) 8 Point ( Line ) Panning & Space Panning 1. Point ( Line ) Panning ( 선 패닝 ) 이란 2. Space Panning ( 공간 패닝 ) 이란 3. Space 가 가지는 의미 4. Space Panning 을 하기 위한 설정 방법 5. 유용한 Plug-in 및 사용 방법 - Waves S1 Stereo Imager 9 Groove Matching ( 그루브 매칭 ) 1. Groove 란 2. Groove 를 이해하기 위한 기본적인 요소 3. Groove 에 영향을 주는 여러가지 요소 Page 2 TITLE 10 Mood Matching ( 감성 매칭 ) 1. Mood 란 2. Mood 에 영향을 주는 여러가지 요소 11 Automation ( 오토메이션 ) Curriculum 1. Automation ( 오토메이션 ) 이란 2. Automation ( 오토메이션 ) 의 활용 범위 3. Basic of Automation - Automation 의 5가지 모드 4. MIDI CC Number Control 5. Audio Track Automation Control 6. 가상악기 Automation Control - MIDI Learn 기능 소개 7. 플러그인 ( Effect Plug-in ) Automation Control 8. 실시간 연동 Real Time Control - 각종 Controller 소개 12 Audio Signal Flow & Edit 1. Audio Signal Flow ( 오디오 시그널 플로어 ) 란 ? - 소리의 유입부터 출력까지의 Audio Signal Flow 순서 - 각각의 Part 에 대한 세부 설명 - Post Fader / Pre Fader - Post Pan / Pre Pan 2. Audio Signal Edit Process - 파괴 편집형 Audio Signal Process - 비파괴 편집형 Audio Signal Process 3. Inset Process & Send Process 4. Bus Path / Bus Signal Connect - 버스 채널의 기본 설명 및 활용 5. Audio Signal Flow in Cubase - 큐베이스의 기본적인 Audio Signal Flow 순서 및 설명 6. Audio Signal Flow in Logic Pro - 로직의 기본적인 Audio Signal Flow 순서 및 설명 -------------- ------------------------------------------------------------------------------------ Page 3 TITLE 13 Dry / Wet Sound 1. Dry Sound 와 Wet Sound 란 2. Time & Space Effect ( 시공간계 이펙트 ) 14 Delay Intro Curriculum 1. Delay ( 딜레이 ) 란 2. Delay ( 딜레이 ) 의 기본 - Play Method ( 연주 방법 ) 으로서의 Delay 활용 - Space ( 공간 ) 을 채우는 Delay / Shadow ( 그림자 ) Delay - Groove 에 영향을 주는 Delay 15 Delay History & Type 1. 최초의 Delay ( 딜레이 ) 등장 2. Delay ( 딜레이 ) 와 Echo ( 에코 ) 3. Analog Delay ( 아날로그 딜레이 ) 4. Digital Delay ( 디지털 딜레이 ) 5. Plug-in Delay ( 플러그인 형태의 딜레이 ) 16 Delay Basic 1. Delay 의 작동 원리 2. Common Parameters of Delay ( 딜레이 공통 각종 파라미터 ) - Delay Time ( 딜레이 타임 ) - Feedback ( 피드백 ) - EQ & Filter Section - Pan - Mix ( Dry / Wet ) 설정 3. 많이 사용하는 Delay Plug-in 소개 - Cubase 기본 Delay - Logic 기본 Delay - PSPaudioware Delay Plug-in - Waves Delay Plug-in 4. Multiple Delay Plug-in 소개 - PSPaudioware 608 Multi Delay - Waves Supertap Delay 5. Delay 기초 셋팅 방법 Page 4 TITLE - Play Method ( 연주 방법 ) 으로서의 Delay 셋팅 - Space ( 공간 ) 을 채우는 Delay 셋팅 - Groove 에 영향을 주는 Delay 셋팅 17 Feedback System Curriculum 1. Feedback System 이란 2. Delay 의 Feedback 의 의미 18 Delay Time Chart 1. Delay Time 계산법 2. Delay Time Chart 19 Reverb Intro 1. Reverb ( 리버브 ) 란 2. Reverb Basic - Direct Sound ( 직접음 ) - First Reflection ( 최초 반향음 ) - Early Reflection ( 초기 반향음 ) - Reverberant Sound ( 잔향 ) 3. Reverb ( 리버브 ) 의 기본 - Space 을 만들어 주는 Reverb - Distance ( 거리 ) 에 영향을 주는 Reverb - 소리의 명료도와 딱딱함에 영향을 주는 Reverb - Groove 에 영향을 주는 Reverb 20 Reverb History & Type 1. Reverb ( 리버브 ) 란 2. Real Reverb ( 실제 공간에서 발생하는 자연스런 Reverb ) - Aspendos Theatre ( 아스펜도스 원형 극장 ) - 실제 공간에서의 Reverb 의 장단점 - Reverb Sound 에 영향을 주는 각종 요소 3. Analog Reverb Unit ( 아날로그 리버브 ) 4. Digital Reverb Unit ( 디지털 리버브 ) 5. Algorithm Reverb ( 알고리즘 리버브 ) 6. Convolution Reverb ( 컨벌루션 리버브 ) Page 5 TITLE 7. Other Reverb ( 그외 리버브 타입 ) 21 Reverb Basic 1. Reverb ( 리버브 ) 작동 원리 2. Space & 종류 Curriculum - Room / Studio / Hall / Chamber / etc - Plate / Spring 3. Common Parameters of Reverb ( 리버브 각종 파라미터 ) - Pre delay ( 프리 딜레이 타임 ) - Reverb Time ( RT60 ) - Size - Diffusion - Damping - Reverb EQ & Filter - Mix ( Dry / Wet ) 설정 3. 많이 사용하는 Reverb Plug-in 소개 - Cubase 기본 Reverb - Logic 기본 Reverb - Lexicon Reverb Plug-in - Waves Reverb Plug-in - Audio Ease Reverb Plug-in 4. Delay 기초 셋팅 방법 - Post Pan / Pre Pan 설정 - 가상악기의 Output 을 분리하여 Reverb 적용 22 Sound Absorption Coefficient Data 1. Sound Absorption Coefficient Data ( 소리 흡음 지수 ) 란 23 Impulse Response Data 23 Chorus 1. Chorus ( 코러스 ) 란 ? 2. Common Parameters of Chorus ( 코러스 각종 파라미터 ) - Delay Time ( 딜레이 타임 ) - Modulation Rate - Modulation Range Page 6 TITLE - Stereo / Width - Pan - Mix ( Dry / Wet ) 설정 3. 많이 사용하는 Chorus Plug-in 소개 - Cubase 기본 Chorus Curriculum - Logic 기본 Chorus - PSPaudioware Chorus Plug-in - Blue Cat’s Delay Plug-in - TAL Delay Plug-in - KJAERHUS Audio Delay Plug-in -------------- -------------------------------- Tone Control -------------------------------- 24 Tone Design & Edit 1. Tone ( 톤 / 질감 ) 이란 ? 2. Sound Basic - Pure Tone ( 순음 ) - Complex Tone ( 복합음 ) 3. Tone ( 톤 ) 의 2가지 요소 - Harmonics Structure ( 배음 구조 ) / Frequency Quality - Volume Envelope / Volume Quality 4. 음악적으로 사용하는 Sound ( 소리 ) 의 종류 - Strings ( 현 ) 을 사용해서 발생한 소리 - Breath ( 호흡 ) 을 사용해서 발생한 소리 - Percussion ( 타악기 ) 에서 발생하는 소리 - Synthesizer ( 신디사이져 ) 를 이용한 합성 소리 - Noise ( 소음 ) 25 Harmonics Structure 1. Harmonics Structure ( 배음 구조 ) 란 ? - Ground Tone ( 기음 ) - Overtone ( 배음 ) - Undertone 2. Overtone ( 배음 ) 의 특성 3. Strings ( 현 ) Sound / Breath ( 호흡 ) Sound 특성 4. Percussion ( 타악기 ) Sound 특성 Page 7 TITLE 26 Formant ( 포먼트 ) 1. Formant ( 포먼트 ) 란 ? 2. 악기 특성 27 Waveform Shape 에 따른 특성 Curriculum 1. Sine Waveform 특성 2. Triangle Waveform 특성 3. Square Waveform 특성 4. Saw Tooth Waveform 특성 28 Filter Intro 1. Filter ( 필터 ) 란 ? 2. Filter ( 필터 ) 의 기본 29 Filter Type & Theory 1. Filter ( 필터 ) 란 ? 2. Basic Type of Filter ( 필터의 기본 타입 ) - Pass Filter Type - Cut Filter Type - Shelving Filter Type - Comb Filter Type - All Pass Filter Type 3. Basic Stuff of Filter ( 필터 기본 요소 ) - Passband / Stopband - Cutoff Frequency - Skirt / Slope 4. Basic Theory of Filter ( 필터 기본 원리 ) - Resistor ( 저항 ) - Capacitor ( 커페시터 , 전압 저장기 ) - OP Amp ( 연산 증폭기 ) - Inductor ( 인덕터 , 유도자 ) - Basic Filter Circuit ( 기본 필터 기판 설계 ) 5. Filter Design Type ( 필터 설계 방식 ) - Butterworth Filter Design - Chebyshev Filter Design - Bessel ( Thomson ) Filter Design Page 8 TITLE - Elliptic ( Cauer ) Filter Design - Linkwitz-Riley ( L-R ) Filter Design - Brick Wall Filter Design 6. Insert Loss ( 삽입 손실 ) 7. Group Delay & Phase Shift 8. Resonance ( 공진 ) Curriculum 9. Bandwidth & Quality Factor ( Q Factor ) 10. Passive Filter & Active Filter 11. Analog Filter & Digital Filter 12. Continuous Time Filter & Discrete Time Sampled Filter 13. Linear Filter & Non-linear Filter 30 Sample Rate & Oversampling 1. Sample Rate & Bit Depth 2. Oversampling 3. Aliasing & Anti-aliasing 31 Filter Basic 1. Filter ( 필터 ) 란 ? 2. Common Parameters of Filter ( 필터 각종 파라미터 ) - Filter Type Select ( 필터 종류 선택 ) - Cutoff Frequency - Slope Select - Resonance ( 공진 ) / Peak - Input & Output Gain / Drive 3. Caution of Using Filter ( 필터 사용시 주의점 ) 4. 많이 사용하는 Filter Plug-in 소개 - Fabfilter Plug-in - SoundToys Plug-in 32 EQ Intro 1. EQ ( 이큐 ) 란 ? 2. EQ ( 필터 ) 의 기본 - 원하는 소리와 원치 않는 소리를 Control - Tone ( Frequency Quality ) Control - Sound ( 소리 ) 의 입체감 Control Page 9 TITLE - Mood Control 33 Tone ( Frequency Quality ) 1. Frequency Quality 란 ? 2. 일반적인 Frequency Quality Curriculum 3. Tone ( Frequency Quality ) Control 34 EQ Type & Theory 1. EQ ( 이큐 ) 란 ? 2. EQ History 2. Passive EQ - 1/3 Octave Passive EQ - Narrow band ( Notch ) Passive EQ 3. Active EQ - Graphic EQ - Parametric EQ 4. Other type EQ 35 EQ Basic 1. EQ ( 이큐 ) 란 ? 2. Common Parameters of EQ ( 이큐 각종 파라미터 ) - Filter Type Select ( 필터 종류 선택 ) - Frequency - Q Factor - Gain - Slope Select - Link 3. EQ 사용법 및 포인트 4. 많이 사용하는 Filter Plug-in 소개 - Waves EQ Plug-in - Neve / SSL EQ Plug-in - Sonnox Oxford EQ & Filter Plug-in - Flux EQ Plug-in - brainworx EQ Plug-in 36 Q Clone Page 10 TITLE 1. Q Clone 이란 ? 2. Q Clone 의 작동 원리 3. Parameter of Q Capture & Q Clone ( 각종 파라미터 ) - Q Capture - Calibration - Q Clone - Capture / Hold / Add Curriculum - Q Clone - 16dB / 30dB - Q Clone - Gain / Trim - Q Clone - Preset Save & Load 4. Advanced Using of Q Clone ( Q Clone 응용 ) 37 Saturation & Harmonizer 1. Saturation ( 세츄레이션 ) 과 Harmonizer 란 ? 2. Console Saturation ( 콘솔 세츄레이션 ) 3. Cabinet Saturation ( 케비넷 세츄레이션 ) 4. Tape Saturation ( 테잎 세츄레이션 ) 5. Tube Saturation ( 진공관 세츄레이션 ) 38 Exciter & Enhancer 1. Exciter ( 익사이터 ) 과 Enhancer ( 인헨서 ) 란 ? 2. Exciter ( 익사이터 ) 3. Enhancer ( 인헨서 ) 39 Tone ( Volume Quality ) 1. Volume Quality 란 ? 40 Volume Envelope ( ADSR ) 1. Volume Envelope 이란 ? 2. Volume Envelope 과 Groove 의 연관성 3. Meaning of Volume Envelope 4.
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