QUESTIONS of MODERN CHESS THEORY - a Soviet Classic
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1.e4 d5 2.e5 e6 3.d4 Nc6 4.Nf3 Bb4+ 5.c3 Be7 6.g3 Bd7 7.Bd3 ½–½ Counted among the mysteries that I just do not understand... PHILIDOR’S DEFENSE (C41) White: Matthew Ross (800) Black: Paul Rellias The Check Is in the Mail IECG 2005 DECEMBER 2006 1. e4 e5 2. Nf3 d6 3. d4 f6 4. Bc4 Ne7 5. This month I honor a 25-year old dxe5 fxe5 6. 00 Bg4 7. Nxe5 Rg8 8. tradition of featuring miniature games in Bxg8 h6 9. Bf7 mate “The Check”. You may find it surprising that miniature games can Sometimes postal chess is an easy game happen to all ranks of chess players. – you just follow book for 10 to 15 They do, and here is the proof. The moves or so, and when your opponent February issue of Chess Life will also thinks for himself, you’ve got ‘em! contain some of these snowflakes, little wonders of nature. SICILIAN DEFENSE (B99) White: Olita Rause (2720) There are more tactics in this mini than Black: Vladimir Hefka (2574) you will find in three regular-sized 18th World Championship, 2003 games. 1.e4 c5 2.Nf3 d6 3.d4 cxd4 4.Nxd4 Nf6 RUY LOPEZ (C70) 5.Nc3 a6 6.Bg5 e6 7.f4 Be7 8.Qf3 Qc7 White: Nowden 9.0–0–0 Nbd7 10.g4 b5 11.Bxf6 Nxf6 Black: Kristensen 12.g5 Nd7 13.f5 Nc5 14.f6 gxf6 15.gxf6 Correspondence 1933 Bf8 16.Rg1 h5 17.a3 Bd7 18.Kb1 Bc6 19.Bh3 Qb7 20.b4 1-0 1.e4 e5 2.Nf3 Nc6 3.Bb5 a6 4.Ba4 Bc5 5.c3 b5 6.Bc2 d5 7.d4 exd4 8.cxd4 Bb6 9.0–0 Bg4 10.exd5 Qxd5 11.Be4 Qd7 12.Qe1 0–0–0 13.Bxc6 Qxc6 14.Ne5 XABCDEFGHY Qe6 15.Qe4 c6 16.Qxg4 f5 17.Qxg7 8 +-+- ( Bxd4 18.Bf4 Bxb2 19.Nc3 Bxa1 20.Qa7 1–0 7++-++-' 6+-+& Two amateurs distill the essence of the 5+-+-+% Grandmaster draw. -
White Knight Review Chess E-Magazine January/February - 2012 Table of Contents
Chess E-Magazine Interactive E-Magazine Volume 3 • Issue 1 January/February 2012 Chess Gambits Chess Gambits The Immortal Game Canada and Chess Anderssen- Vs. -Kieseritzky Bill Wall’s Top 10 Chess software programs C Seraphim Press White Knight Review Chess E-Magazine January/February - 2012 Table of Contents Editorial~ “My Move” 4 contents Feature~ Chess and Canada 5 Article~ Bill Wall’s Top 10 Software Programs 9 INTERACTIVE CONTENT ________________ Feature~ The Incomparable Kasparov 10 • Click on title in Table of Contents Article~ Chess Variants 17 to move directly to Unorthodox Chess Variations page. • Click on “White Feature~ Proof Games 21 Knight Review” on the top of each page to return to ARTICLE~ The Immortal Game 22 Table of Contents. Anderssen Vrs. Kieseritzky • Click on red type to continue to next page ARTICLE~ News Around the World 24 • Click on ads to go to their websites BOOK REVIEW~ Kasparov on Kasparov Pt. 1 25 • Click on email to Pt.One, 1973-1985 open up email program Feature~ Chess Gambits 26 • Click up URLs to go to websites. ANNOTATED GAME~ Bareev Vs. Kasparov 30 COMMENTARY~ “Ask Bill” 31 White Knight Review January/February 2012 White Knight Review January/February 2012 Feature My Move Editorial - Jerry Wall [email protected] Well it has been over a year now since we started this publication. It is not easy putting together a 32 page magazine on chess White Knight every couple of months but it certainly has been rewarding (maybe not so Review much financially but then that really never was Chess E-Magazine the goal). -
Proposal to Encode Heterodox Chess Symbols in the UCS Source: Garth Wallace Status: Individual Contribution Date: 2016-10-25
Title: Proposal to Encode Heterodox Chess Symbols in the UCS Source: Garth Wallace Status: Individual Contribution Date: 2016-10-25 Introduction The UCS contains symbols for the game of chess in the Miscellaneous Symbols block. These are used in figurine notation, a common variation on algebraic notation in which pieces are represented in running text using the same symbols as are found in diagrams. While the symbols already encoded in Unicode are sufficient for use in the orthodox game, they are insufficient for many chess problems and variant games, which make use of extended sets. 1. Fairy chess problems The presentation of chess positions as puzzles to be solved predates the existence of the modern game, dating back to the mansūbāt composed for shatranj, the Muslim predecessor of chess. In modern chess problems, a position is provided along with a stipulation such as “white to move and mate in two”, and the solver is tasked with finding a move (called a “key”) that satisfies the stipulation regardless of a hypothetical opposing player’s moves in response. These solutions are given in the same notation as lines of play in over-the-board games: typically algebraic notation, using abbreviations for the names of pieces, or figurine algebraic notation. Problem composers have not limited themselves to the materials of the conventional game, but have experimented with different board sizes and geometries, altered rules, goals other than checkmate, and different pieces. Problems that diverge from the standard game comprise a genre called “fairy chess”. Thomas Rayner Dawson, known as the “father of fairy chess”, pop- ularized the genre in the early 20th century. -
Multilinear Algebra and Chess Endgames
Games of No Chance MSRI Publications Volume 29, 1996 Multilinear Algebra and Chess Endgames LEWIS STILLER Abstract. This article has three chief aims: (1) To show the wide utility of multilinear algebraic formalism for high-performance computing. (2) To describe an application of this formalism in the analysis of chess endgames, and results obtained thereby that would have been impossible to compute using earlier techniques, including a win requiring a record 243 moves. (3) To contribute to the study of the history of chess endgames, by focusing on the work of Friedrich Amelung (in particular his apparently lost analysis of certain six-piece endgames) and that of Theodor Molien, one of the founders of modern group representation theory and the first person to have systematically numerically analyzed a pawnless endgame. 1. Introduction Parallel and vector architectures can achieve high peak bandwidth, but it can be difficult for the programmer to design algorithms that exploit this bandwidth efficiently. Application performance can depend heavily on unique architecture features that complicate the design of portable code [Szymanski et al. 1994; Stone 1993]. The work reported here is part of a project to explore the extent to which the techniques of multilinear algebra can be used to simplify the design of high- performance parallel and vector algorithms [Johnson et al. 1991]. The approach is this: Define a set of fixed, structured matrices that encode architectural primitives • of the machine, in the sense that left-multiplication of a vector by this matrix is efficient on the target architecture. Formulate the application problem as a matrix multiplication. -
Course Notes and Summary
FM Morefield’s Chess Curriculum: Course Review This PDF is intended to be used as a place to review the topics covered in the course and should not be used as a replacement. Feel free to save, print, or distribute this PDF as needed. Section 1: Background Information History ● Chess is widely assumed to have originated in India around the seventh century. ● Until the mid-1400s in Europe, chess was known as shatranj, which had different rules than modern chess. ● Some well-known authors and chess players from that time period are Greco, Lucena, and Ruy Lopez. ● The Romantic Era lasted from the late 18th century until the middle of the 19th century, and was characterized by sacrifices and aggressive play. ● Chess has widely been considered a sport since the late 1800s, when the World Chess Championship was organized for the first time. Other ● Chess is considered a game of planning and strategy because it is a game with no hidden information, where you and your opponent have the same pieces, so there is no luck. ● Studying chess seriously can bring you many benefits, but simply playing it won’t make you smarter. Section 2: Rules of the Game Setting Up the Board ● There are sixty-four squares on the board, and thirty-two pieces (sixteen per player). ● Each player’s pieces are made up of eight pawns, two knights, two bishops, two rooks, a queen, and a king. ● There are two players, Black and White. White moves first. ● If you’re using a physical board, rotate the board until there is a light square on the bottom right for each player. -
Ancient Chess Turns Moving One Piece in Each Turn
About this Booklet How to Print: This booklet will print best on card stock (110 lb. paper), but can also be printed on regular (20 lb.) paper. Do not print Page 1 (these instructions). First, have your printer print Page 2. Then load that same page back into your printer to be printed on the other side and print Page 3. When you load the page back into your printer, be sure tha t the top and bottom of the pages are oriented correctly. Permissions: You may print this booklet as often as you like, for p ersonal purposes. You may also print this booklet to be included with a game which is sold to another party. You may distribute this booklet, in printed or electronic form freely, not for profit. If this booklet is distributed, it may not be changed in an y way. All copyright and contact information must be kept intact. This booklet may not be sold for profit, except as mentioned a bove, when included in the sale of a board game. To contact the creator of this booklet, please go to the “contact” page at www.AncientChess.com Playing the Game A coin may be tossed to decide who goes first, and the players take Ancient Chess turns moving one piece in each turn. If a player’s King is threatened with capture, “ check” (Persian: “Shah”) is declared, and the player must move so that his King is n o longer threatened. If there is no possible move to relieve the King of the threat, he is in “checkmate” (Persian: “shahmat,” meaning, “the king is at a loss”). -
Reshevsky Wins Playoff, Qualifies for Interzonal Title Match Benko First in Atlantic Open
RESHEVSKY WINS PLAYOFF, TITLE MATCH As this issue of CHESS LIFE goes to QUALIFIES FOR INTERZONAL press, world champion Mikhail Botvinnik and challenger Tigran Petrosian are pre Grandmaster Samuel Reshevsky won the three-way playoff against Larry paring for the start of their match for Evans and William Addison to finish in third place in the United States the chess championship of the world. The contest is scheduled to begin in Moscow Championship and to become the third American to qualify for the next on March 21. Interzonal tournament. Reshevsky beat each of his opponents once, all other Botvinnik, now 51, is seventeen years games in the series being drawn. IIis score was thus 3-1, Evans and Addison older than his latest challenger. He won the title for the first time in 1948 and finishing with 1 %-2lh. has played championship matches against David Bronstein, Vassily Smyslov (three) The games wcre played at the I·lerman Steiner Chess Club in Los Angeles and Mikhail Tal (two). He lost the tiUe to Smyslov and Tal but in each case re and prizes were donated by the Piatigorsky Chess Foundation. gained it in a return match. Petrosian became the official chal By winning the playoff, Heshevsky joins Bobby Fischer and Arthur Bisguier lenger by winning the Candidates' Tour as the third U.S. player to qualify for the next step in the World Championship nament in 1962, ahead of Paul Keres, Ewfim Geller, Bobby Fischer and other cycle ; the InterzonaL The exact date and place for this event havc not yet leading contenders. -
Title 34 Elections Chapter 18 Initiative and Referendum
TITLE 34 ELECTIONS CHAPTER 18 INITIATIVE AND REFERENDUM ELECTIONS 34-1801. STATEMENT OF LEGISLATIVE INTENT AND LEGISLATIVE PURPOSE. The legislature of the state of Idaho finds that there have been incidents of fraudulent and misleading practices in soliciting and obtaining signatures on initiative or referendum petitions, or both, that false signatures have been placed upon initiative or referendum petitions, or both, that diffi- culties have arisen in determining the identity of petition circulators and that substantial danger exists that such unlawful practices will or may con- tinue in the future. In order to prevent and deter such behavior, the legis- lature determines that it is necessary to provide easy identity to the public of those persons who solicit or obtain signatures on initiative or referen- dum petitions, or both, and of those persons for whom they are soliciting and obtaining signatures and to inform the public concerning the solicitation and obtaining of such signatures. It is the purpose of the legislature in en- acting this act to fulfill the foregoing statement of intent and remedy the foregoing practices. [34-1801, added 1997, ch. 266, sec. 2, p. 758.] 34-1801A. PETITION. (1) An initiative petition shall embrace only one (1) subject and matters properly connected with it. (2) The following shall be substantially the form of petition for any law proposed by the initiative: WARNING It is a felony for anyone to sign any initiative or referendum petition with any name other than his own, or to knowingly sign his name more than once for the measure, or to sign such petition when he is not a qualified elector. -
Conclusion: from Strategic Stalemate to Strategic Initiative
Conclusion: From Strategic Stalemate to Strategic Initiative Shlomo Brom, Udi Dekel, and Anat Kurz The end of 2014 witnessed a change in Israel’s regional status and discredited one of Israel’s fundamental policy assumptions – that it is possible to stand on the sidelines and build a protective wall to prevent the spillover of regional unrest into its borders. Operation Protective Edge in Gaza; the rise of “lone wolf” terror activity in the West Bank; clashes between Palestinians and Israeli security forces and civilians on the Temple Mount; the formation of the Islamic State in the ISIS-occupied areas of Iraq and Syria; the inspiration that the group provides for jihadist groups and individuals throughout the Middle East; the discovery of ISIS-loyal jihad organizations and cells within Israel and near its borders – all these attest to the need to formulate an updated policy in line with local and regional trends and developments. In contrast with assessments sounded last year, whereby 2014 would !!" #$%#['(%)"*!+!,-./!%) "#%")0!")1-"/(#%"# 2! "-%"3 4(!,R "%()#-%(," security agenda – the P5+1-Iran nuclear negotiations and Israel-Palestinian negotiations – the year ended without marking any change on these fronts: the status quo in the Iran negotiations continued, and the Israeli-Palestinian negotiations were totally frozen. However, other surprising developments occurred over the course of 2014, led by the escalation between Hamas and Israel culminating in a war, and the conquests by ISIS and its expanded This chapter was formulated in conjunction with Maj. Gen. (ret.) Amos Yadlin. 187 Shlomo Brom, Udi Dekel, and Anat Kurz #%\2!%'!7"8-4!-+!49")0!"(: !%'!"-;"(%"!%*$(/!"'-%)#%2! ")-"'0(4(')!4#<!" the regional upheavals, especially the Syrian civil war, the recurring losses of the Iraqi army to ISIS forces, and the continued lack of stability and near-crumbling of the state framework in Libya and Yemen. -
1 Jess Rudolph Shogi
Jess Rudolph Shogi – the Chess of Japan Its History and Variants When chess was first invented in India by the end of the sixth century of the current era, probably no one knew just how popular or wide spread the game would become. Only a short time into the second millennium – if not earlier – chess was being played as far as the most distant lands of the known world – the Atlantic coast of Europe and Japan. All though virtually no contact existed for centuries to come between these lands, people from both cultures were playing a game that was very similar; in Europe it was to become the chess most westerners know today and in Japan it was shogi – the Generals Game. Though shogi has many things in common with many other chess variants, those elements are not always clear because of the many differences it also has. Sadly, how the changes came about is not well known since much of the early history of shogi has been lost. In some ways the game is more similar to the Indian chaturanga than its neighboring cousin in China – xiangqi. In other ways, it’s closer to xiangqi than to any other game. In even other ways it has similarities to the Thai chess of makruk. Most likely it has elements from all these lands. It is generally believed that chess came to Japan from China through the trade routs in Korea in more than one wave, the earliest being by the end of tenth century, possibly as early as the eighth. -
Starting Out: the Sicilian JOHN EMMS
starting out: the sicilian JOHN EMMS EVERYMAN CHESS Everyman Publishers pic www.everymanbooks.com First published 2002 by Everyman Publishers pIc, formerly Cadogan Books pIc, Gloucester Mansions, 140A Shaftesbury Avenue, London WC2H 8HD Copyright © 2002 John Emms Reprinted 2002 The right of John Emms to be identified as the author of this work has been asserted in accordance with the Copyrights, Designs and Patents Act 1988. All rights reserved. No part of this publication may be reproduced, stored in a retrieval system or transmitted in any form or by any means, electronic, electrostatic, magnetic tape, photocopying, recording or otherwise, without prior permission of the publisher. British Library Cataloguing-in-Publication Data A catalogue record for this book is available from the British Library. ISBN 1 857442490 Distributed in North America by The Globe Pequot Press, P.O Box 480, 246 Goose Lane, Guilford, CT 06437·0480. All other sales enquiries should be directed to Everyman Chess, Gloucester Mansions, 140A Shaftesbury Avenue, London WC2H 8HD tel: 020 7539 7600 fax: 020 7379 4060 email: [email protected] website: www.everymanbooks.com EVERYMAN CHESS SERIES (formerly Cadogan Chess) Chief Advisor: Garry Kasparov Commissioning editor: Byron Jacobs Typeset and edited by First Rank Publishing, Brighton Production by Book Production Services Printed and bound in Great Britain by The Cromwell Press Ltd., Trowbridge, Wiltshire Everyman Chess Starting Out Opening Guides: 1857442342 Starting Out: The King's Indian Joe Gallagher 1857442296 -
Citadel Chess Shatranj Al Husun
Citadel Chess Shatranj al husun Players 2 Equipment 10x10 game board Two sets of chess pieces Piece Number Moving of pieces King 1 One space per move any direction - just as in modern chess General 1 One diagonal space per move Rook (chariot) 2 Any number of spaces in a straight line - just as in modern chess Knight (horse) 2 3x2 L shape - just as in modern chess Elephant 2 Exactly 2 diagonal squares and can jump the intervening square War Machine 2 Any number of spaces on a diagonal line - just as in (dabbabah) modern chess Pawn (soldier) 10 One open space forward or take an opponent on a diagonal space - just as in modern chess. Pawns are promoted to generals when they reach the last row. Note: pawns can not open with a double move The Goal: The game is won by a player mating or stalemating his opponent. The game ends in a draw if either king makes it to the opposing citadel. The citadel is not actually part of the board, it is the four virtual squares off the board as shown in the above picture. Placement All pieces are placed on the board before game play begins: Rook Knight Elephant War King General War Elephant Knight Rook Machine Machine Pawn Pawn Pawn Pawn Pawn Pawn Pawn Pawn Pawn Pawn Yes, these are just the starter rules – There are literally hundreds of books about strategies and how best to win… There isn’t space to even start that here. Go forth and have fun playing a game –don’t fret about winning or losing, just play.