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Boris Pasternak - Poems
Classic Poetry Series Boris Pasternak - poems - Publication Date: 2012 Publisher: Poemhunter.com - The World's Poetry Archive Boris Pasternak(10 February 1890 - 30 May 1960) Boris Leonidovich Pasternak was a Russian language poet, novelist, and literary translator. In his native Russia, Pasternak's anthology My Sister Life, is one of the most influential collections ever published in the Russian language. Furthermore, Pasternak's theatrical translations of Goethe, Schiller, Pedro Calderón de la Barca, and William Shakespeare remain deeply popular with Russian audiences. Outside Russia, Pasternak is best known for authoring Doctor Zhivago, a novel which spans the last years of Czarist Russia and the earliest days of the Soviet Union. Banned in the USSR, Doctor Zhivago was smuggled to Milan and published in 1957. Pasternak was awarded the Nobel Prize for Literature the following year, an event which both humiliated and enraged the Communist Party of the Soviet Union. In the midst of a massive campaign against him by both the KGB and the Union of Soviet Writers, Pasternak reluctantly agreed to decline the Prize. In his resignation letter to the Nobel Committee, Pasternak stated the reaction of the Soviet State was the only reason for his decision. By the time of his death from lung cancer in 1960, the campaign against Pasternak had severely damaged the international credibility of the U.S.S.R. He remains a major figure in Russian literature to this day. Furthermore, tactics pioneered by Pasternak were later continued, expanded, and refined by Aleksandr Solzhenitsyn and other Soviet dissidents. <b>Early Life</b> Pasternak was born in Moscow on 10 February, (Gregorian), 1890 (Julian 29 January) into a wealthy Russian Jewish family which had been received into the Russian Orthodox Church. -
The Improvisatrice; and Other Poems 2.Ed
Letitia E. Landon The improvisatrice; and other poems 2.ed. London : Hurst, Robinson [et al.], 1824 reference no. S54254 BELSER WISSENSCHAFTLICHER DIENST LICENSE AGREEMENT This LICENSE AGREEMENT constitutes an agreement between you (hereafter ‘Licensee’) and BELSER WISSENSCHAFTLICHER DIENST Ltd. (hereafter ‘Licensor’): ‘Licensor’ grants to the ‘Licensee’ a non-exclusive right to use and display this electronic book through the software ACROBAT READER on a single computer only (i.e., with a single CPU) at a single location. ‘Licensor’ reserves all rights not expressly granted to you as ‘Licensee’ in this LICENSE AGREEMENT. 1. Ownership of this electronic book: As ‘Licensee’, you own only the rights to use the electronic book as an authorized user. Authorized users may only use this electronic book and each of its pages for legitimate fair and personal use such as criticism, comment, news reporting, teaching, scholarship, or research. Outside this „Fair Use” (i.e. section of the United States Copyright Act) this electronic book and each of the full text pages you may not: (i) electronically transfer the electronic book – or parts of it - from one computer to another over a network (ii) make the electronic book available through a time-sharing service, network of computers, or other multiple user arrangements (iii) distribute copies of the electronic book or parts of it or related materials to any third party, whether for sale or otherwise (iv) modify, adapt, translate, reverse engineer, decompile, disassemble, rescan or prepare any derivative work based on this electronic book or any element thereof (v) make or distribute, whether for sale or other-wise, any hard copy or printed version of any page of the electronic book nor any portion thereof nor any work of yours containing the electronic book or any component thereof without written permission except in the case of brief quotations embodied in critical articles and reviews citing the Copyright holder. -
Las Adaptaciones De Obras Del Teatro Español En El Cine Y El Influjo De Éste En Los Dramaturgos - Juan De Mata Moncho Aguirre Indice
Las adaptaciones de obras del teatro español en el cine y el influjo de éste en los dramaturgos - Juan de Mata Moncho Aguirre Indice Síntesis ....................................................................................................... i Abstract .....................................................................................................iv I. Prólogo ................................................................................................... 1 II. Épocas literarias ................................................................................. 14 1. Época Renacentista ......................................................................14 2. Teatro del siglo de oro ................................................................... 24 3. Teatro del siglo XVIII...................................................................... 52 4. Teatro del siglo XIX........................................................................ 58 5. Teatro del siglo XX....................................................................... 123 III. Conclusiones .................................................................................. 618 IV. Bibliografía....................................................................................... 633 V. Archivos documentales................................................................... 694 Las adaptaciones de obras del teatro español en el cine y el influjo de éste en los dramaturgos - Juan de Mata Moncho Aguirre Síntesis Al afrontar las vinculaciones de los dramaturgos -
Rubicite Breastplate, Priced to Move Cheap
Burke, Rubicite Breastplate Rubicite Breastplate Priced to Move, Cheap: How Virtual Economies Become Real Simulations Timothy Burke Department of History Swarthmore College June 2002 Almost everyone was unhappy, the d00dz and the carebears, the role-players and dedicated powergamers, and almost everyone was expressing their anger on websites and bulletin boards. It was patch day in the computer game Asheron’s Call, an eagerly anticipated monthly event, when new content, new events, new tools and tricks, were introduced by the game’s designers. A big nerf had come down from on high. There had been no warning. Nerfing was a way of life over at the other big multiplayer games, but supposedly not in Asheron’s Call. This time, the fabled Greater Shadow armor, the ultimate in personal protection, was now far less desirable than it had been the day before the patch. The rare crystal shards used to forge the armor, which had become an unofficial currency, were greatly reduced in value, while anyone who already possessed the earlier, more powerful version of the armor found themselves far wealthier than they had been the day before. Asheron’s Call was one of three major commercial “persistent world” massively multiplayer computer games available in the spring of 2001, the others being Everquest and Ultima Online. (Since that time, a number of other games in this genre have appeared, with more on the way.) In these games, tens of thousands of players within a shared virtual environment control alternate personas, characters who retain their abilities 1 Burke, Rubicite Breastplate and possessions from session to session and who can acquire additional skills or objects over time. -
381 Karlsen 17X24.Pdf (9.567Mb)
Emergent Perspectives on Multiplayer Online Games: A Study of Discworld and World of Warcraft Faltin Karlsen Doctoral thesis submitted for the degree of Ph.D. Faculty of Humanities, University of Oslo, June 2008. © Faltin Karlsen, 2009 Series of dissertations submitted to the Faculty of Humanities,University of Oslo No. 381 ISSN 0806-3222 All rights reserved. No part of this publication may be reproduced or transmitted, in any form or by any means, without permission. Cover: Inger Sandved Anfinsen. Printed in Norway: AiT e-dit AS, Oslo, 2009. Produced in co-operation with Unipub AS. The thesis is produced by Unipub AS merely in connection with the thesis defence. Kindly direct all inquiries regarding the thesis to the copyright holder or the unit which grants the doctorate. Unipub AS is owned by The University Foundation for Student Life (SiO) Acknowledgements Thanks to my supervisor Gunnar Liestøl for constructive and enthusiastic support of my work, from our first discussions about computer games long before this project was initiated, to the final reassuring comments by phone from someplace between Las Vegas and Death Valley. Thanks to my second supervisor Jonas Linderoth for generously accepting my request and for thorough, precise and not least expeditious comments on various drafts during the last phase of my work. I would also like to thank Espen Ytreberg, Ragnhild Tronstad and Terje Rasmussen for reading and commenting on different parts of my thesis. A special thanks to Astrid Lied for introducing me to Discworld back in 1998, and for commenting on and proofreading parts of this thesis. -
The World of Paladium: a Players Guide
The World of Palladium: Players guide. The world of Paladium: A players guide. This guide and all of it's content is made according to the PALLADIUM BOOKS® INTERNET POLICY which can be found at http://www.palladiumbooks.com/policies.html. Palladium Fantasy RPG® is a registered trademark owned and licensed by Kevin Siembieda and Palladium Books, Inc © 1983, 1987, 1988, 1990 Kevin Siembieda; © 1995 Palladium Books, All rights reserved world wide. No part of this work may be reproduced in part or whole, in any form or by any means, without permission from the publisher. All incidents, situations, institutions, governments and people are fictional and any similarity to characters or persons living or dead is strictly coincidental." The staff of The World of Palladium can in no way be held responsible for anything in this guide, nor anything that happens at The World of Palladium server. Page 1 of 92 The World of Palladium: Players guide. Table of Contents The Server Rules:................................................................................................................................. 5 Starting tips:........................................................................................................................................11 The haks needed:................................................................................................................................ 12 Class Rules:....................................................................................................................................... -
Massive Multi-Player Online Games and the Developing Political Economy of Cyberspace
Fast Capitalism ISSN 1930-014X Volume 4 • Issue 1 • 2008 doi:10.32855/fcapital.200801.010 Massive Multi-player Online Games and the Developing Political Economy of Cyberspace Mike Kent This article explores economics, production and wealth in massive multi-player online games. It examines how the unique text of each of these virtual worlds is the product of collaboration between the designers of the worlds and the players who participate in them. It then turns its focus to how this collaborative construction creates tension when the ownership of virtual property is contested, as these seemingly contained virtual economies interface with the global economy. While these debates occur at the core of this virtual economy, at the periphery cheap labor from less-developed economies in the analogue world are being employed to ‘play’ these games in order to ‘mine’ virtual goods for resale to players from more wealthy countries. The efforts of the owners of these games, to curtail this extra-world trading, may have inadvertently driven the further development of this industry towards larger organizations rather than small traders, further cementing this new division of labor. Background In the late 1980s, multi-user dungeons (MUDs) such as LambdaMOO were text-based environments. These computer-mediated online spaces drew considerable academic interest.[1] The more recent online interactive worlds are considerably more complex, thanks to advances in computing power and bandwidth. Encompassing larger and more detailed worlds, they also enclose a much larger population of players. The first game in the new category of Massively Multi-player Online Role-playing Games (known initially by the acronym MMORPG and more recently as MMOG) was Ultima Online http://www.uo.com, which was launched over a decade ago in September 1997. -
Night-Of-Love.Pdf
Have you ever thought that on one night you could save a thousand souls? This book dares you to try! Have you ever felt really present at Calvary, united to Mary, as you assisted at Mass? This book will surely take you there! Have you ever understood the Message of Fatima from personal experience, from personal repa ration? This book will give you that experience! “No Rosary we ever said in our lives was as meaningful as that led by John Haffert at an all night vigil,” said Dorothy Murarescu, leader of the all night vigil movement in Philadelphia. As a result, he was called to help at all night vigils all over the East...and finally responded by writing this book. Oyïflht Of J2oue % by John M. Haffert This is a book about night vigils begun by Our Lord (see page 23), to help turn back the tide of evil. They are nights of conversion and grace. (Original printing, 1966, with Imprimatur of Bishop George W. Ahr, S.T.D., Bishop of Trenton) Revised Edition Printed In the United States In 1997 by: The 101 Foundation, Inc. P.O. Box 151 Asbury, New Jersey 08802 Phone: 908-689 8792 Fax: 908-689 1957 © Mr. John M. Haffert, 1966 & 1997 ISBN # 1-890137-02-2 This Night of Love is dedicated to the Sacred Heart of Jesus and the Sorrowful and Immaculate Heart of Mary in reparation for my sins and the sins of the world. Ofifht O f JZoeve Table of Contents Page Part 1. Chapter: 1) A TJiousand Souls 1- 2) What Is The Greatest Benefit? 10. -
March 2019 – Vol. 7, Issue 3
3375 Church Lane Duluth, GA 30096 Rev. Ronald L. Bowens Pastor MARCH 2019 Vol. 7, Issue 3 FRIENDSHIP’S VOICE Peace can be considered freedom from disturbance, tranquility, calmness, restfulness, lawfulness or order. When we accept Christ as our Lord and INSIDE THIS ISSUE Savior, we can have this “Peace” even when the storms are raging around us because we can lean on God and rest upon his Word; in the Peace .......................................................... Cover midst of the storm, we can have contentment and calmness. Hymn of the Month ............................................ 2 Inspirations from the Psalms .............................. 3 Believers should be civil, forgiving and loving towards each other for Signs of the Season ............................................. 7 peace to reign among God’s people—then we will see fertility in the Health Ministry ................................................... 8 church for the blessings produced by the Word of God. Outreach Ministry............................................... 9 Marriage Class Valentine Event ........................ 10 Men’s Ministry .................................................. 14 Colossians 3:15: “And let the peace of God rule in your hearts, to the Women’s Ministry ............................................ 16 which also ye are called in one body; and be ye thankful.” Senior’s Ministry ............................................... 19 Black History ..................................................... 21 True Peace comes when we exercise the -
Parables of Love: Reading the Romances of Chrétien De Troyes Through Bernard of Clairvaux
University of Tennessee, Knoxville TRACE: Tennessee Research and Creative Exchange Doctoral Dissertations Graduate School 5-2016 Parables of Love: Reading the Romances of Chrétien de Troyes through Bernard of Clairvaux Carrie D. Pagels University of Tennessee - Knoxville, [email protected] Follow this and additional works at: https://trace.tennessee.edu/utk_graddiss Part of the Christianity Commons, French and Francophone Literature Commons, and the Medieval Studies Commons Recommended Citation Pagels, Carrie D., "Parables of Love: Reading the Romances of Chrétien de Troyes through Bernard of Clairvaux. " PhD diss., University of Tennessee, 2016. https://trace.tennessee.edu/utk_graddiss/3732 This Dissertation is brought to you for free and open access by the Graduate School at TRACE: Tennessee Research and Creative Exchange. It has been accepted for inclusion in Doctoral Dissertations by an authorized administrator of TRACE: Tennessee Research and Creative Exchange. For more information, please contact [email protected]. To the Graduate Council: I am submitting herewith a dissertation written by Carrie D. Pagels entitled "Parables of Love: Reading the Romances of Chrétien de Troyes through Bernard of Clairvaux." I have examined the final electronic copy of this dissertation for form and content and recommend that it be accepted in partial fulfillment of the equirr ements for the degree of Doctor of Philosophy, with a major in French. Mary McAlpin, Major Professor We have read this dissertation and recommend its acceptance: John Romeiser, Anne-Helene Miller, Mary Dzon Accepted for the Council: Carolyn R. Hodges Vice Provost and Dean of the Graduate School (Original signatures are on file with official studentecor r ds.) Parables of Love: Reading the Romances of Chrétien de Troyes through Bernard of Clairvaux A Dissertation Presented for the Doctor of Philosophy Degree The University of Tennessee, Knoxville Carrie D. -
Chapter VIII
WINTHROP O LD AND N E W R V P Y G O F E ERE , THE LA ROUND B O ST O N THE FORGOTTEN CITY O F LY NN Y GOLDEN DA S IN NAH ANT . SALEM . QUAINT MARB LEHEAD THE WIN GS O F A N E W MORN IN G F B E T H Chapter VIII . T H E A S H I O N A L N O R SHORE . G C T —F A D Chapter I! . LOU ES ER LOOD TIDE N E B B A DESERTED VILLA GE THE ROMANC E O F RO CKF O RT AN ANNISQUAM GARDEN E C CLE SIASTI CAL I PSWI CH TH E WHITTIER C OUNTRY CHARMIN G O LD N EWB URYP ORT iii Win throp Highlan ds T h o se ch aract eri st i c b each es and bluffs and ro cks c o mme n c e h ere in ful l loveli n ess. D n e Winthro H ouse at Re ere The ea p , v i i O n e of th e si x olde st build n gs n N e w Englan d . Built by t he capt ai n of t h e M ayflower . Revere W ith it s an st an s and sc en i c rai wa s i ts merr b d d , l y , y - - h - s g o rounds an d Io op t e loop . Th e Playgroun d of Boston i h Here th e ci ty dwellers c ome n t ousan ds. -
Copyrighted Material
35_752738 bindex.qxp 11/2/05 7:36 PM Page 319 Index groups, 121 • Numerics • system requirements, 37 1984 (Orwell), 303 technical support, 113 3D accelerator video cards, 16, 66–71 Web site, 266 3DO (first publisher of MMGs), 17 anonymity, 147–148 anonymous-invite guilds, 172, 174–175 appeals, 107–109, 304 • A • appearance of characters, 79 archetypes A key (EverQuest), 288 characters, 80–83 AC (Armor Class), 304 guilds, 171–172 Achaea, 49–50 Area Of Effect (AOE), 133, 304 achiever guilds, 172–174 ArenaNet’s Guild Wars, 36 active roleplaying, 223 Armor Class (AC), 304 activities Armor Factor (AF), 304 endgames, 192–194 Armyn ab Treanid guild (Dark Age of first-week activities of characters, 97 Camelot), 162–169 add, 304 Asheron’s Call addiction description of, 31 studies about, 280 fan site, 269 warning signs, 278–280 groups, 121 advancement of characters player achievements, 301 endgame, 190 Shard of the Herald, 228 levels, 24–26 system requirements, 31 mentoring, 24–25 technical support, 113 models for, 24 VN Board, 291 quests, 98 Web site, 266 sidekicking, 24 Asian MMGs, 42–43 skills, 25–26 asking for help, 92, 289 advertising methods for online merchants, /assist command, 134, 287, 304 211–212 ATI, manufacturer of video cards, 67 AF (Armor Factor), 304 COPYRIGHTEDAuction MATERIAL House (AH), 304 AFK (Away from Keyboard), 304 Author’s blog (Broken Toys), 294 aftermarket sales and service, 219 Auto Assault, 54–55 Age of Conan, 54 avatars, 12 agg/aggro, 304 avoiding trouble, 114–115 AH (Auction House), 304 Away from Keyboard (AFK), 304 Allakhazam’s Magic Realm Web site, 293 alliances of guilds, 183 alts, 125, 304 • B • ammunition, 238 Anarchy Online BAF (Bring a Friend), 305 description of, 37 bags, 103 fan site, 269 balancing gameplay with your life, 277–280 35_752738 bindex.qxp 11/2/05 7:36 PM Page 320 320 Massively Multiplayer Games For Dummies Baldur’s Gate, 24 Bring a Friend (BAF), 305 banker, 181 broadband Internet access, 63–64 banking, 204 Broken Toys blog, 294 banks, 199, 202 BRT (Be Right There), 306 Baron Geddon monster (World of Bruce, Walter R.