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Activision Signs Multi-Year Agreement with Legendary Game Designer Peter Molyneux
Activision Signs Multi-Year Agreement with Legendary Game Designer Peter Molyneux Santa Monica, CA - March 4, 2003 - Activision, Inc. (Nasdaq: ATVI) announced today that the company has signed an agreement with legendary U.K.- based game designer Peter Molyneux. Under the terms of the agreement, the company has secured the exclusive worldwide rights to Molyneux's new project tentatively titled The Movies for the PC and all video game console platforms. The agreement also grants Activision the option to publish sequels and add-on products to the title. The Movies currently is being developed by Molyneux's Lionhead Studios, whose last title, Black and White, sold almost 2 million units worldwide. Black and White topped PC sell-through charts around the globe and was a #1 best-selling game in the United Kingdom and Germany. Slated for release in 2004, The Movies gives gamers the opportunity to run their own Hollywood movie studio from the silent days of the 1920s, through the advent of new technologies into the present and beyond. The game puts players in charge of a Hollywood dream factory where they decide which movies to make and the stars to make them. The player selects the scripts, directors, sets and movie stars before shooting the action and watching their finished movie on opening night. Players can manage the money, egos, tears & tantrums on their way to living the Hollywood dream. "Peter is undoubtedly one of the most talented video game designers in the world, and Lionhead is one of the very few development studios with the knowledge and resources to develop a game that will allow players to fulfill the fantasy of building a movie empire," states Larry Goldberg, executive vice president of Activision Worldwide Studios. -
Copyrighted Material
INDEX COPYRIGHTED MATERIAL JJWBT370_index.inddWBT370_index.indd 175175 88/30/10/30/10 88:23:22:23:22 PMPM JJWBT370_index.inddWBT370_index.indd 176176 88/30/10/30/10 88:23:22:23:22 PMPM A Billabong, 23 Access Hollywood, 56 Birdhouse Projects Activision Blitz fi nances impacting, 80–81 900 Films advertising creation for, 96 early days of, 15–17, 77–78 Boom Boom HuckJam sponsorship by, Hawk buy-out of, 81–82 56–57 video/fi lm involvement by, 19, 87–96 (see Tony Hawk video game designed/released also 900 Films) by, 6–7, 25–26, 36–43, 56–57, Black, Jack, 108 68–69, 73, 132, 140 (see Video Black Pearl Skatepark grand opening, games for detail) 134–136 Secret Skatepark Tour support from, 140 Blink-182, 133, 161, 162 skateboard controller designed by, 41–43 Blitz Distribution Tony Hawk Foundation contributions denim clothing investment by, 77–80 from, 158 fi nances of, 78–81 Adio Tour, 130–131 Hawk Clothing involvement offer to, 24 Adoptante, Clifford, 51, 55 Hawk relinquishing shares in, 82 Agassi, Andre, 132, 162–163 legal issues for, 17–19 Anderson, Pamela, 134, 162 skate team/company support by, 77 Antinoro, Mike, 71 video/fi lm involvement of, 90 Apatow, Judd, 107 Blogs, 99–104, 106 Apple iPhone, 91, 99–102 BMX Are You Smarter Than a 5th Grader?, 157, 158 Boom Boom HuckJam inclusion of, 48, Armstrong, Lance, 103, 108, 162 49, 51, 55–56, 58–59, 67 Athens, Georgia, 142 charitable fundraisers including, 133–134, Awards 161 MTV Video Music Awards, 131–132 Froot Loops’ endorsement including, 3, 4 Nickelodeon Kids’ Choice Awards, 7, 146 product merchandising -
THIS WEEK ...We Focus on Some More Titles That Have Made an Impression on Eurogamer Readers, and Reveal Why
Brought to you by Every week: The UK games market in less than ten minutes Issue 6: 14th - 20th July WELCOME ...to GamesRetail.biz, your weekly look at the key analysis, news and data sources for the retail sector, brought to you by GamesIndustry.biz and Eurogamer.net. THIS WEEK ...we focus on some more titles that have made an impression on Eurogamer readers, and reveal why. Plus - the highlights of an interview with Tony Hawk developer Robomodo, the latest news, charts, Eurogamer reader data, price comparisons, release dates, jobs and more! Popularity of Age of Conan - Hyborian Adventures in 2009 B AGE OF CONAN VS WII SPORTS RESORT #1 A This week we look at the Eurogamer buzz performance around two key products since the beginning of 2009. First up is the MMO Age of #10 Conan - a game which launched to great fanfare this time last year, but subsequently suffered from a lack of polish and endgame content. #100 Eurogamer.net Popularity (Ranked) Recently the developer, Funcom, attempted to reignite interest in the game by marketing the changes made in the build-up to its first anniversary - point A notes a big feature and #1000 Jul free trial key launch, while point B shows the Feb Mar Apr May Jun Jan '09 Age of Conan - Hyborian Adventures re-review which put the game right at the top of the pile earlier this month - whether that interest can be converted into subs is a different question, but the team has given itself a good Popularity of Wii Sports Resort in 2009 chance at least. -
Inside the Video Game Industry
Inside the Video Game Industry GameDevelopersTalkAbout theBusinessofPlay Judd Ethan Ruggill, Ken S. McAllister, Randy Nichols, and Ryan Kaufman Downloaded by [Pennsylvania State University] at 11:09 14 September 2017 First published by Routledge Th ird Avenue, New York, NY and by Routledge Park Square, Milton Park, Abingdon, Oxon OX RN Routledge is an imprint of the Taylor & Francis Group, an Informa business © Taylor & Francis Th e right of Judd Ethan Ruggill, Ken S. McAllister, Randy Nichols, and Ryan Kaufman to be identifi ed as authors of this work has been asserted by them in accordance with sections and of the Copyright, Designs and Patents Act . All rights reserved. No part of this book may be reprinted or reproduced or utilised in any form or by any electronic, mechanical, or other means, now known or hereafter invented, including photocopying and recording, or in any information storage or retrieval system, without permission in writing from the publishers. Trademark notice : Product or corporate names may be trademarks or registered trademarks, and are used only for identifi cation and explanation without intent to infringe. Library of Congress Cataloging in Publication Data Names: Ruggill, Judd Ethan, editor. | McAllister, Ken S., – editor. | Nichols, Randall K., editor. | Kaufman, Ryan, editor. Title: Inside the video game industry : game developers talk about the business of play / edited by Judd Ethan Ruggill, Ken S. McAllister, Randy Nichols, and Ryan Kaufman. Description: New York : Routledge is an imprint of the Taylor & Francis Group, an Informa Business, [] | Includes index. Identifi ers: LCCN | ISBN (hardback) | ISBN (pbk.) | ISBN (ebk) Subjects: LCSH: Video games industry. -
Guitar Hero(R) III: Legends of Rock and Call of Duty(R) 4: Modern Warfare Top Video Game Searches on the Web
Guitar Hero(R) III: Legends of Rock and Call of Duty(R) 4: Modern Warfare Top Video Game Searches on the Web SANTA MONICA, Calif., Nov 16, 2007 (BUSINESS WIRE) -- Activision, Inc.'s (Nasdaq:ATVI) Guitar Hero(R) III: Legends of Rock and Call of Duty(R) 4: Modern Warfare have been the most searched for video games on the Web, leading all U.S. Internet searches since Oct. 28, 2007 according to Hitwise, a leading online intelligence service. During the same period, Guitar Hero (R) III: Legends of Rock was the only video game listed among the top 500 search terms across all categories of web sites. "Consumer interest in Guitar Hero(R) III: Legends of Rock and Call of Duty(R) 4: Modern Warfare has been incredible and places Activision in a strong position heading into the holiday season," said Robin Kaminsky, executive vice president of Activision Publishing. "Guitar Hero III: Legends of Rock sold through more than $115 million within the first seven days of its launch and we fully expect Call of Duty 4: Modern Warfare will be one of the top-selling games of the year." Developed by Neversoft, Guitar Hero III: Legends of Rock is on store shelves now for the Xbox 360 and PS3 (SRP $99.99) and the Wii and PS2 (SRP $89.99) and is rated T for Teen by the ESRB. Developed by Infinity Ward, Call of Duty 4: Modern Warfare is rated "M" (Mature) by the ESRB for Intense Violence, Strong Language, Blood and Gore and is available now on Xbox 360(TM) and PLAYSTATION(R)3 computer entertainment system for a suggested retail price of $59.99; the Windows(R) PC version for $49.99. -
Beyond the Board: Findings from the Field
Beyond the Board: Findings from the Field By Zoë B. Corwin, Tattiya Maruco, Neftalie Williams, Robert Reichardt, Maria Romero-Morales, Christine Rocha, and Constanza Astiazaran Photo credit: Maxim Mosclo (Cover) TABLE OF CONTENTS I: Why this study? 3 II: Where do the data come from? 4 • National Survey 5 • Case Studies 9 III: What do the data tell us about skateboarders? 11 • Mental and Physical Health 12 • Relationships and Community 13 • Race and Gender 16 • Skills 20 IV: Reflections and Recommendations 27 2 WHY THIS STUDY? The narrative around skateboarding is changing. Educational and cultural institutions are beginning to engage with skateboarding in new ways. Skateboard-focused non-profits, after-school programs, and summer camps are rapidly developing. Skateboarding is at the forefront of style and taste-making in popular culture. With the 2020 Olympics on the horizon, we expect even greater attention directed toward skateboarding and skateboarders (skaters). At the same time, skaters still thrive – and sometimes prefer to function – on the margins of mainstream society. Despite growing visibility and popularity, negative misconceptions regarding skateboarding persist. Unfavorable stereotypes affect resource allocation for skaters and impact the treatment they receive from non-skaters. Skaters are often not considered by municipalities, and educational and cultural institutions in the same manner as their other constituents. This report centers skaters’ perspectives with the intention of changing the way the broader community views skateboarding and the skateboarding community. Data highlight the value young people derive from skateboarding and the resources they believe would be helpful in their lives. The study is unique due to the: (1) focus on everyday skaters, (2) consideration of race and gender, (3) its national scope, and (4) the rigorous research methods employed. -
JOSH TSUI Robomodo – Chicago, IL
JOSH TSUI Robomodo – Chicago, IL *** Date: November 14, 2016 Location: Illinois Institute of Technology – Chicago, IL Interviewer: A.D. Brazauskas, Zulema Hunt Transcription: Rachael Affenit and Xun Ma Length: 74 minutes, 28 seconds Project: History of Coin-Op in Chicago Josh Tsui – Illinois Institute of Technology 2 Transcription: 00:00:28 A.D. Brazauskas [AD]: I am A.D. Brazauskas with Josh Tsui - Josh Tsui [JT]: Tsui [pronounced Soo-way] AD: Sorry JT: No no no, nobody ever gets it right the first time. AD: So do you have any questions for me before we begin? JT: I’m sure I’ll have some later, but alright, go ahead. AD: It’s November 9th 2016, 10AM. So what is your current job title? JT: I am president and co-founder of Robomodo, a video game development house in Chicago. AD: Alright. So I know earlier you got into arcades, do you still spend time in arcades? JT: Believe it or not, yeah. The arcades that I’m at nowadays mostly are these family fun center type places, because I have kids, so you’ve got these Dave & Buster's type places. So I guess they’re called arcades, but recently I have been hanging out more at some of these barcades popping up lately, they’re basically craft beer and classic arcade machines. Then there’s an arcade out in Brookfield called the Galloping Ghost Arcade, and I’ve been there a lot because I’ve been shooting my documentary there. I believe it’s actually the largest arcade in the world, I think they have over 400 arcade machines there. -
10Th IAA FINALISTS ANNOUNCED
10th Annual Interactive Achievement Awards Finalists GAME TITLE PUBLISHER DEVELOPER CREDITS Outstanding Achievement in Animation ANIMATION DIRECTOR LEAD ANIMATOR Gears of War Microsoft Game Studios Epic Games Aaron Herzog & Jay Hosfelt Jerry O'Flaherty Daxter Sony Computer Entertainment ReadyatDawn Art Director: Ru Weerasuriya Jerome de Menou Lego Star Wars II: The Original Trilogy LucasArts Traveller's Tales Jeremy Pardon Jeremy Pardon Rayman Raving Rabbids Ubisoft Ubisoft Montpellier Patrick Bodard Patrick Bodard Fight Night Round 3 Electronic Arts EA Sports Alan Cruz Andy Konieczny Outstanding Achievement in Art Direction VISUAL ART DIRECTOR TECHNICAL ART DIRECTOR Gears of War Microsoft Game Studios Epic Games Jerry O'Flaherty Chris Perna Final Fantasy XII Square Enix Square Enix Akihiko Yoshida Hideo Minaba Call of Duty 3 Activison Treyarch Treyarch Treyarch Tom Clancy's Rainbow Six: Vegas Ubisoft Ubisoft Montreal Olivier Leonardi Jeffrey Giles Viva Piñata Microsoft Game Studios Rare Outstanding Achievement in Soundtrack MUSIC SUPERVISOR Guitar Hero 2 Activision/Red Octane Harmonix Eric Brosius SingStar Rocks! Sony Computer Entertainment SCE London Studio Alex Hackford & Sergio Pimentel FIFA 07 Electronic Arts Electronic Arts Canada Joe Nickolls Marc Ecko's Getting Up Atari The Collective Marc Ecko, Sean "Diddy" Combs Scarface Sierra Entertainment Radical Entertainment Sound Director: Rob Bridgett Outstanding Achievement in Original Music Composition COMPOSER Call of Duty 3 Activison Treyarch Joel Goldsmith LocoRoco Sony Computer -
Mcro, Inc. V. Bandai Namco Games America Inc
United States Court of Appeals for the Federal Circuit ______________________ MCRO, INC., DBA PLANET BLUE, Plaintiff-Appellant v. BANDAI NAMCO GAMES AMERICA INC., NAUGHTY DOG, INC., KONAMI DIGITAL ENTERTAINMENT, INC., SEGA OF AMERICA, INC., ELECTRONIC ARTS INC., OBSIDIAN ENTERTAINMENT, INC., DISNEY INTERACTIVE STUDIOS, INC., SQUARE ENIX, INC., NEVERSOFT ENTERTAINMENT, INC., TREYARCH CORPORATION, CAPCOM USA, INC., SONY COMPUTER ENTERTAINMENT AMERICA LLC, ATLUS U.S.A., INC., SUCKER PUNCH PRODUCTIONS, LLC, INFINITY WARD, INC., LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. LLC, WARNER BROS. INTERACTIVE ENTERTAINMENT, A DIVISION OF WARNER BROS. HOME ENTERTAINMENT INC., ACTIVISION PUBLISHING, INC., BLIZZARD ENTERTAINMENT, INC., VALVE CORPORATION, CODEMASTERS USA GROUP, INC., CODEMASTERS SOFTWARE INC., CODEMASTERS, INC., THE CODEMASTERS SOFTWARE COMPANY LIMITED, Defendants-Appellees ______________________ 2015-1080, -1081, -1082, -1083, -1084, -1085, -1086, -1087, -1088, -1089, -1090, -1092, -1093, -1094, -1095, -1096, -1097, -1098, -1099, -1100, -1101 2 MCRO, INC. v. BANDAI NAMCO GAMES AMERICA ______________________ Appeals from the United States District Court for the Central District of California in Nos. 2:12-cv-10322-GW- FFM, 2:12-cv-10323-GW-FFM, 2:12-cv-10327-GW-FFM, 2:12-cv-10329-GW-FFM, 2:12-cv-10331-GW-FFM, 2:12-cv- 10333-GW-FFM, 2:12-cv-10335-GW-FFM, 2:12-cv-10337- GW-FFM, 2:12-cv-10338-GW-FFM, 2:12-cv-10341-GW- FFM, 2:12-cv-10342-GW-FFM, 8:13-cv-01870-GW-FFM, 2:14-cv-00332-GW-FFM, 2:14-cv-00336-GW-FFM, 2:14-cv- 00358-GW-FFM, 2:14-cv-00383-GW-FFM, 2:14-cv-00352- GW-FFM, 2:14-cv-00417-GW-FFM, 8:13-cv-01874-GW- FFM, 2:14-cv-00389-GW-FFM, 2:14-cv-00439-GW-FFM, Judge George H. -
Guitar Hero® 5 Online Scavenger Hunt Offers Winner Exclusive Access to 5 Concerts by Their Favorite Bands
Guitar Hero® 5 Online Scavenger Hunt Offers Winner Exclusive Access to 5 Concerts by Their Favorite Bands --Fans Participate in Unveiling Guitar Hero 5 Artists in Unique Contest Spanning Websites, TV, Blogs and Online Media SANTA MONICA, Calif., May 26, 2009 /PRNewswire-FirstCall via COMTEX News Network/ -- Guitar Hero launches a unique online scavenger hunt today that invites fans to scour websites, TV shows, blogs and online media sites to uncover the full list of artists that will appear on Guitar Hero 5, the next version of the most popular music game in the world. Fans are invited to start their search at GH5.GuitarHero.com and register to participate in The Guitar Hero(R) 5 Tickets, 5 Concerts Sweepstakes and enter to win a set of 5 tickets to 5 different concerts in a major metropolitan area venue near their hometown. Once registered at GH5.GuitarHero.com participants will be given clues leading them to a series of blogs, TV shows and online media where every day, for the next five days, a selection of bands from the Guitar Hero 5 set list will be revealed. Once entrants have uncovered the bands from the designated locations, they must go to GH5.GuitarHero.com to verify the information found and will then be eligible to enter to win The Guitar Hero 5 Tickets, 5 Concerts Sweepstakes. Entries for the sweepstakes will be received through June 25, 2009. Registration is now open. This fall, living room legends will rock any way they want in Guitar Hero 5. Featuring genre-defining hits from some of the biggest rock artists and bands of all time, the entire set list is at players' finger tips from the start. -
New Era of Call of Duty® Begins Today
New Era of Call of Duty® Begins Today Call of Duty®: Ghosts Now Available Worldwide Innovative New Title Delivers Next Generation Call of Duty with a New World, Story, Characters across Single Player Raises the Bar on Multiplayer with Unrivaled Customization, Dynamic Map Events, Seven New Game Modes and Squads Completely New Call of Duty: Ghosts Extinction Co-Op Mode Brings Survival Action Against Aliens DLC Season Pass Offers Fans All Call of Duty: Ghosts DLC Map Packs at a Discounted Rate Play Call of Duty: Ghosts Today on Xbox 360 and PlayStation®3 and Take all Multiplayer Stats, Progression, In-Game Achievements and your Season Pass With You to the Next Gen Consoles When You're Ready to Upgrade SANTA MONICA, Calif.--(BUSINESS WIRE)-- Time to earn the Mask, as Call of Duty: Ghosts is here to define the next console generation. Now available worldwide, the all-new title ushers in the next generation of Call of Duty. From Activision and its award-winning studio Infinity Ward, the developer that brought players the original Call of Duty and the Call of Duty®: Modern Warfare® series, Call of Duty: Ghosts features a new, intense story, and new innovations in multiplayer, all brought to life by a next generation engine that delivers a full package of entertainment as only Call of Duty can. "The launch of Call of Duty has become a pop-cultural event shared by millions around the globe. We consider this a huge honor and it drives us to exceed our fans' expectations each and every time," said Eric Hirshberg, CEO of Activision Publishing Inc. -
Massively Multiplayer Online Games Industry: a Review and Comparison
Massively Multiplayer Online Games Industry: A Review and Comparison From Middleware to Publishing By Almuntaser Alhindawi Javed Rafiq Sim Boon Seong 2007 A Management project presented in part consideration for the degree of "General and Financial MBA". CONFIDENTIALITY STATEMENT This project has been agreed as confidential between the students, university and sponsoring organisation. This agreement runs for five years from September, 14 th , 2007. ii Acknowledgements We would like to acknowledge Monumental Games management for giving us this opportunity to gain an insight of this interesting industry. Special thanks for Sarah Davis, Thomas Chesney and the University of Nottingham Business School MBA office personnel (Elaine, Kathleen and Christinne) for their assistance and support throughout this project. We would also like to thank our families for their constant support and patience; - Abdula Alhindawi - Fatima Alhindawi - Shatha Bilbeisi - Michelle Law Seow Cha - Sim Hock Soon - Yow Lee Yong - Mohamed Rafiq - Salma Rafiq - Shama Hamid Last but not least, our project supervisor Duncan Shaw for his support and guidance throughout the duration of this management project. i Contents Executive Summary iv Terms and Definition vi 1.0 Introduction 1 1.1 Methodology 1 1.1.1 Primary Data Capture 1 1.1.2 Secondary Data Capture 2 1.2 Literature Review 4 1.2.1 Introduction 4 1.2.2 Competitive Advantage 15 1.2.3 Business Model 22 1.2.4 Strategic Market Planning Process 27 1.2.5 Value Net 32 2.0 Middleware Industry 42 2.1 Industry Overview 42 2.2