Howling Mounds Campaign : 1) When You Arrive You Watch a Cutscene
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Howling Mounds campaign : 1) When you arrive you watch a cutscene. Korshar gives the order to a skeleton general to call the 5 commanders to defend the fortress. Your mission begins then. 3 of the commanders have a magic fountain of monsters near them. You need an army to beat them. You can handle alone the 2 commanders north and the second north west. In the same time, you have begun a dwarf camp. 2) The major problem of this map is the iron. There are 3 iron sources on this map. One of them is north of your dwarf camp. You don't have much time to waste. Once you have 15 or 20 warriors destroy the second camp north of you. It has a second dwarf monument. Normally the dwarf units are really strong. You can advance and destroy another camp and another magic fountain north of this camp. Now you have free the 2 other iron sources. 3) Go west and kill a single leech. You find the cadaver of Cassius. The only problem is that you can't leave the map to show it to Flink now. You obtain a fourth soulstone (the first from the angstling, the second from the bonelurker, the third from the nightblade and the fourth is from the crypt stalker). Flink has moved of the fortress of Greydusk Vale. You must find him elsewhere (in fact in Greyfell). Destroy the last camp to the west. Beat first Nevermore and his horde and then the fountain. Don't kill the last commander now. He won't move anyway. 4) You have noticed a magic fountain near the gate of the fortress. Save your game and go there to destroy it. Normally the gate won't open, if it's the case, simply reload your file and beat the last commander. 5) With this, you activate the next event. A gigantic horde will spread all over the land in your direction. I suggest you attack first and stop the wave. Build a new army now. The time is a problem as the fortress has a lot of fountains to destroy but you can't build endlessly an army as the iron is very limited. 6) During a first phase you must destroy the magic fountain in front of the fortress if you haven't done it previously and then the 2 inside the fortress. Build again a new army (30 soldiers) and advance to the next fountain. Then there is another one in the first part of the way to the portal. I encountered the problem of iron here and there are 3 fountains before the portal to the inside of the fortress. So i used only 10 soldiers per wave and 20 workers to fight the ennemy. Be sure to destroy the building to close the fountain and especially the one in front of the portal. It produced skeleton generals hard to kill. Kill also the leech named The Unforgiven, you obtain the soulstone of the unforgiven and the tears of a soulless creature. After lots of try, you access the portal. 7) It's time to summon your 5 most powerful heroes. Inside the fortress, the game will look like Gauntlet Legends for the decor. The way is linear and you must kill the monsters one after the other. Once you feel ready attack Korshar to obtain the second part of the mask. Now you are ready for Whisper city and Hokan. Pass the portal. Whisper campaign : 1) When you arrive you watch a cutscene of a warrior. Find your way to him and he asks you find his griffon and his weapon and armour. This map is hard to begin but then will be easy. 2) When you arrive to the next part of the map, you find a dwarf monument, an elf monument and a bindstone. Activate the bindstone. Now build simultaneously the dwarf and elf camps, with an armory, a forge and the resource buildings. You won't have much time before the leeches see your camp. They will immediately send a huge wave to destroy it. The food comes easily and you can upgrade to 20 soldiers quickly on this map. Take the basic soldiers and don't fight the coming horde. Avoid it by using an alternate way. 3) While the horde will destroy your camp, use your weak army to destroy the 3 magic fountains on the southwest part of the map. Of course your army will be a decoy while your avatar shoot the graves. All in all, you will finish this alone and kill some leeches. Now it's time to help your camp. Until you go back, summon workers to lure the leeches. It will split into several groups to destroy each building. Use this fact to fight small groups. Don't forget that the leeches will probably switch off the bindstone, so don't die. 4) Once you've the saved the camp, begin to rebuild it. With only your heroes you can defend it from the northeast and from the east. The ennemies come one after the other. Once you feel ready take 20 soldiers with you. Beat the undead camp to the east, it has a moonsilver mine you really need to succeed on this map. Once you obtain it (it won't be easy) you have just to push to the max each camp to obtain the 2 titans and at least 60 soldiers (i pushed to 80). 5) Your priority is to beat the camp to the far east, the deads come from the north east but their camp has many magic fountains. Once this camp is taken, you find 3 leeches who guard a grave. This is Lea's one. Kill the avengers and then the ghost of Lea. Take the letter and the jewel. 6) This part of the map is cleared. Now go west, you find another huge magic fountain, destroy it. You really need 70 soldiers, careful. By exploring this part of the map, you find a hero camp and a phantom spider. Kill it and you obtain the first light silk. You are now stucked. 7) Once you have a new army (or maybe as for mine, you still have your 60 soldiers) go to the northeast part of the map. You find a mosaic. Kill the guardian and input the first part Jon gave to you in Greydusk Vale. A new part of the map with a magic fountain and a horde appear. Beat it. After this, a guardian of the 2nd fragment appear on the map. Beat it and input the second fragment (it opens a part of the way to Ismail from the cutscene). Then beat the third guardian and input the third fragment. You must fight "a cruel one". Once dead, go near the hero monument and you discover a new way to the griffon of the warrior. Your avatar must talk to the griffon to free him. 8) Near the griffon is a small city you can reach to kill more undeads. You find in all the chests the weapon and armour for the warrior. Now beat the last guardian (very very difficult alone, easy with a horde). Input the last fragment. The way to Ismail is opened and again you must fight a powerful horde. 9) Talk to the warrior, let him go alone to Ismail and he will kill him and his leeches. Now you can travel alone to the grave of Hokan. Talk to the ghost to learn the secret of the phoenix stone and where to begin to search for it and then give him the mask of Belial. You can advance to the portal to Godwall and take the last dwarf units in the chest. Sidequests to solve now : 1) Go to Greyfell. Talk to Sartarius. Now find Flink in the town (near Castagir). Show the fragment and he says that Fayt has another one. You offer to kill him but it will be very hard. You need to go to Leafshade by using the portal in Eloni (i suppose the bandits switch off the second bindstone in leafshade). You access to the hero and human monuments. Kill some bandits on the way and then summon the heroes. They will help you to free the way to the second aria source. Build your town and an army that goes up to 40 soldiers, don't forget the griffonrider. Now advance carefully to the bandit camp and destroy the waves one after the other. Attack again and again until you reach the boss Fayt. You have just enough resource to do this (the bandits are level 16/17 and 20 (Fayt) while your soldiers are level 9 (with the rune found in Whisper). You finally obtain the second part of the key. Give it to Flink and he will give a reward : the ring of the rouges. 2) In Greyfell talk to Adhira. She asks you to find 3 special bloods (demon, dragon and giant spider) to concoct a potion for a hero (her brother). He will become stronger if he drinks it. 3) Still in Greyfell talk to the dwarf Hinrik. Give him the Dwarf Brandy and he gives you the bronze statuette of Cronvig. Give it to Cronvig to complete this sidequest. 4) Talk to Orthanc to obtain a soulweapon of your choice. 5) Last, go to Liannon and show the jewel and the letter to Shan Muir. She directs you to Tyrgar the fisherman. He says that only the dark elf, Craig, can help you to find Amra.