Computer Music Automata
computer music automata Since the eighteenth century, people have been fascinated by musical automata (organs, music boxes, musical clocks, etc.). Charles Babbage’s “analytical engine,” a mechanical computer first conceived of in 1834, prompted the mathematician Lady Ada Lovelace to speculate that it could compose music. Creating music is, of course, quite different from simply creating sound; as we have seen, electronic soundmaking stretches back several centuries. But creating music requires intelligence, something that is still outside the purview of a machine. It is arguable whether computers will ever have intelligence, though limited models of artificial intelligence have been explored, some quite successfully. One model uses a computer to calculate possibilities very quickly; remember that in 1997 Deep Blue, the IBM supercomputer, defeated chess champion Gary Kasparov by calculating all possible moves (200 million per second) and choosing the one most likely to succeed. early computers During World War II, a computer was a person who did calculations, or computations. Many of these computers worked for the Allied war effort, calculating trajectories for various armaments or deciphering the codes used to transmit wireless messages. The electro-mechanical computer was a result of their efforts. After the war, many applications were found for these new machines. Initially, computers were used to generate scores or to control simple synthesis. With the promise that the computer would become “an electronic brain,” composers became interested in formalizing the composition process and having the device generate scores (for performance by human musicians). The precision of the computer also suggested that it might also serve as a super instrument, and at about the same time that analogue synthesizers (electronic music) were being developed, computer synthesis also began.
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