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Dragon Magazine #182
Issue #182 Vol. XVII, No. 1 SPECIAL ATTRACTIONS Dragons: the lords of fantasy June 1992 9 Our annual tribute to our namesakeslong may they live! Publisher Not Cheaper by the Dozen Spike Y. Jones James M. Ward 10 Twelve of the DRAGONLANCE® sagas most egg-citing creations. Editor The Vikings' Dragons Jean Rabe Roger E. Moore 17 Linnorms: the first of a two-part series on the Norse dragons. The Dragons Bestiary Gregory Detwiler Associate editor 25 unhealthy branches of the dragon family tree. Dale A. Donovan Fiction editor F ICTION Barbara G. Young The Dragonbone Flute fiction by Lois Tilton Editorial assistant 84 He was a shepherd who loved musicbut he loved his audience more. Wolfgang H. Baur Art director R EVIEWS Larry W. Smith The Role of Computers Hartley, Patricia, and Kirk Lesser 55 From Mars to the stars: two high-powered science-fiction games. Production staff Gaye O'Keefe Angelika Lokotz Role-playing Reviews Lester Smith Tracey Zamagne Mary Roath 96 Now you can be the smallest of creatures or the most powerful. Through the Looking Glass Robert Bigelow Subscriptions\t 112 A collection of draconic wonders, for gaming or display. Janet L. Winters U.S. advertising O THER FEATURES Roseann Schnering Novel Ideas James Lowder 34 Two new horrific novels, spawned in the mists of Ravenloft. U.K. correspondent The Voyage of the Princess Ark Bruce A. Heard and U.K. advertising 41 This month, the readers questions take center stage. Bronwen Livermore The Wild, Wild World of Dice Michael J. DAlfonsi 45 Okay, so how many six-sided dice do you own? Kings of the Caravans Ed Greenwood 48 A land like the Forgotten Realms requires tough merchants! Dragonslayers on the Screen Dorothy Slama 62 Some handy guidelines for letting your computer be your DM. -
Cult of the Dragon
Cult of the Dragon by Dale Donovan And naught will be left save shuttered thrones with no rulers. But the dead dragons shall rule the world entire, and . Sammaster First-Speaker Founder of the Cult of the Dragon Dedication To my mother and my father, who always encouraged me, no matter how seemingly strange my interests may have appeared. Thanks to you both I had the chance to pursueand obtainmy dream. While it may seem curious to dedicate a book about a bunch of psycho cultists to ones parents, I figured that, of all people, you two would understand. Credits Design: Dale Donovan Additional and Original Design: L. Richard Baker III, Eric L. Boyd, Timothy B. Brown, Monte Cook, Nigel Findley, Ed Greenwood, Lenard Lakofka, David Kelman, Bill Muhlhausen, Robert S. Mullin, Bruce Nesmith, Jeffrey Pettengill, Jon Pickens, and James M. Ward Development & Editing: Julia Martin Cover Illustration: Clyde Caldwell Interior Illustrations: Glen Michael Angus Art Direction: Dana Knutson and Dawn Murin Typesetting: Angelika Lokotz Research, Inspiration, & Additional Contributions: Robert L. Nichols & Craig Sefton Special Acknowledgment: Gregory Detwiler, Ed Greenwood, Jamie Nossal, Cindy Rick, Carl Sargent, Steven Schend, and the stories of Clark Ashton Smith & Edgar Allan Poe Campaign setting based on the original game world of Ed Greenwood. Based on the original DUNGEONS & DRAGONS® rules created by E. Gary Gygax and Dave Arneson. ADVANCED DUNGEONS & DRAGONS, AD&D, DUNGEONS & DRAGONS, DUNGEON MASTER, FORGOTTEN REALMS, MONSTROUS COMPENDIUM, PLAYERS OPTION, and the TSR logo are registered trademarks owned by TSR, Inc. COUNCIL OF WYRMS, ENCYCLOPEDIA MAGICA, and MONSTROUS MANUAL are trademarks owned by TSR, Inc. -
An "Official" Spelljammer Guide to the Spheres [Revised 1.0]
Guide to the Spheres An "official" Spelljammer Guide to the Spheres [revised 1.0] By Paul Westermeyer aka GMWestermeyer Table of Contents: Page Section 1 Introduction 2 Phlogiston Navigation 4 Phlogiston Transit Times 4 Where is the Rock of Bral? 6 “Official” Flow Map 7 The Spheres and other Phlogiston Locations 23 ‘Loose’ Planets/Worlds 34 Bibliography: Introduction Spelljammer is a very unique and creative setting, but it is also one of the worst organized settings TSR produced with material is scattered among many different products. This makes it very difficult to find what you are looking for, a problem exasperated by Spelljammer’s status as a ‘connection’ campaign, designed (like Planescape) to connect the ‘big’ three settings, Forgotten Realms, Greyhawk, and Dragonlance. I’ve been working to alleviate this problem by writing guides and indices for those aspects of Spelljammer that are most important for creating a coherent, rational game setting. The first of these guides was An “Official” Spelljammer Timeline, which collated Spelljammer-related historical mentions in published TSR products into a cohesive, coherent timeline that Spelljammer (or Hackjammer) gamemasters could use as the foundation of their own, personalized campaigns. This guide, An “Official” Spelljammer Guide to the Spheres, has a similar purpose. Spelljammer’s iconic center is the Rock of Bral, just as Sigil is the iconic heart of Planescape, Spelljammer’s setting cousin, but Sigil’s location is quite firmly placed at the center of the Plane of Concordant Opposition, metaphorically the heart of the entire Advanced Dungeons and Dragons multiverse. Moreover, the various inner and outer planes are all well mapped in relation to each other, and have been ever since the Advanced Dungeons and Dragons Player’s Handbook in 1978. -
ADVANCED DUNGEONS & DRAGONS® the Complete Ninja's
ADVANCED DUNGEONS & DRAGONS® 2nd Edition Player's Handbook Rules Supplement The Complete Ninja's Handbook By Aaron Allston CREDITS Design: Aaron Allston Editing: Barbara G. Young Black and White Art: Jim Holloway Color Art: Clyde Caldwell, Fred Fields, Les Dorscheid Typography: Tracey Isler Production: Paul Hanchette Acknowledgements: Many elements of The Complete Ninja's Handbook were derived from parts of Oriental Adventures designed by David "Zeb" Cook. In particular, portions of the optional Advanced Martial Arts rules are drawn from Oriental Adventures. TSR, Inc. TSR Ltd. 201 Sheridan Springs Rd. 120 Church End, Lake Geneva Cherry Hinton WI 53147 Cambridge CB1 3LB USA United Kingdom ADVANCED DUNGEONS & DRAGONS, AD&D, DRAGON, and DUNGEON MASTER are registered trademarks owned by TSR, Inc. The TSR logo is a trademark owned by TSR, Inc. This book is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of TSR, Inc. Random House and its affiliate companies have worldwide distribution rights in the book trade for English language products of TSR, Inc. Distributed to the book and hobby trade in the United Kingdom by TSR Ltd. Distributed to the toy and hobby trade by regional distributors. ©1995 TSR, Inc. All rights reserved. Printed in the U.S.A. Table of Contents Introduction Chapter 1: The Ninja Class Ninja and Rogue Ninja Experience Levels Ninja Class Requirements Alignment Weapons and Armor -
Dragon Magazine #248
DRAGONS Features The Missing Dragons Richard Lloyd A classic article returns with three new dragons for the AD&D® game. Departments 26 56 Wyrms of the North Ed Greenwood The evil woman Morna Auguth is now The Moor Building a Better Dragon Dragon. Paul Fraser Teaching an old dragon new tricks 74Arcane Lore is as easy as perusing this menu. Robert S. Mullin For priestly 34 dragons ... Dragon Dweomers III. Dragon’s Bestiary 80 Gregory W. Detwiler These Crystal Confusion creatures are the distant Dragon-Kin. Holly Ingraham Everythingand we mean everything 88 Dungeon Mastery youll ever need to know about gems. Rob Daviau If youre stumped for an adventure idea, find one In the News. 40 92Contest Winners Thomas S. Roberts The winners are revealed in Ecology of a Spell The Dragon of Vstaive Peak Design Contest. Ed Stark Columns Theres no exagerration when Vore Lekiniskiy THE WYRMS TURN .............. 4 is called a mountain of a dragon. D-MAIL ....................... 6 50 FORUM ........................ 10 SAGE ADVICE ................... 18 OUT OF CHARACTER ............. 24 Fiction BOOKWYRMs ................... 70 The Quest for Steel CONVENTION CALENDAR .......... 98 Ben Bova DRAGONMIRTH ............... 100 Orion must help a young king find both ROLEPLAYING REVIEWS .......... 104 a weapon and his own courage. KNIGHTS OF THE DINNER TABLE ... 114 TSR PREVIEWS ................. 116 62 PROFILES ..................... 120 Staff Publisher Wendy Noritake Executive Editor Pierce Watters Production Manager John Dunn Editor Dave Gross Art Director Larry Smith Associate Editor Chris Perkins Editorial Assistant Jesse Decker Advertising Sales Manager Bob Henning Advertising Traffic Manager Judy Smitha On the Cover Fred Fields blends fantasy with science fiction in this month's anniversary cover. -
Dungeons^Hagons^
Dungeons^Hagonsf ^ Edition Official Game Accessory Book of AH€ if acts Incredible Magic for All Campaigns! Credits Design: David "Zeb" Cook Additional Artifact Design: Rich Baker, Wolfgang Baur, Steve and Glenda Burns, Bill Connors, Dale "Slade" Henson, Colin McComb, Thomas M. Reid, and David Wise Supervision and Development: David "Zeb" Cook Editing: Thomas M. Reid Additional Editing and Proofreading: David Wise Cover Art: Fred Fields Art Coordination: Peggy Cooper Interior Art and Icons: Daniel Frazier Graphic Coordination: Sarah Feggestad SampleTypesetting: Gaye O'Keefe file TSR, Inc. TSR Ltd. POB 756 120 Church End, Cherry Hinton Lake Geneva Cambridge CB1 3LB WI53147 U.S.A. United Kingdom ble of Contents \i Introduction 3 Mace of Cuthbert 52 Acorn of Wo Mai 11 Machine of Lum the Mad 53 All-Knowing Eye of Yasmin Sira 12 Mighty Servant of Leuk-o 58 Apparatus 13 Monocle of Bagthalos 61 Artifurnace 16 Obsidian Man 63 Axe of the Dwarvish Lords 17 Orbs of Dragonkind 65 Axe of the Emperors 19 Psychometron of Nerad 77 Baba Yaga's Hut 21 Queen Ehlissa's Marvelous Nightingale 78 Blackjammer's Cutlass 24 Recorder of Ye'Cind 79 Book with No End 25 Regalia of Good 80 Codex of the Infinite Planes 27 Regalia of Neutrality 80 Coin of Jisan the Bountiful 28 Regalia of Evil 80 Crystal of the Ebon Flame 29 Ring of Gaxx 90 Cup of Al'Akbar 30 Rod of Seven Parts 91 Talisman of Al'Akbar 30 Rod of Teeth 93 Death Rock 32 Scepter of the Sorcerer-Kings 95 Hammer of Gesen 33 Seal of Jafar al-Samal 97 Hand of Vecna 35 Silencer of Bodach 98 Eye of Vecna 35 Sword -
A Dozen and One Adventures
Contents Written by Steve Kurtz Introduction, 3 Edited by Richard Pike-Brown How to Use This Product, 3 Cover by Fred Fields NPC Sheets, 4 Black-and-white Illustrations by Karl Waller What You Will Need, 4 Cartography by David Sutherland III Typesetting by Angelika Lokotz Chapter One: City of Kings, 5 Playtesting and Review by "Blades 'R Us" (Karen The Kingdom of Lions, 7 Kurtz, Tamiko Toland, Marketa Aschenbrunner, Whirlwind Tour of Muluk, 8 Mark Barrerra, Stephan Gabriel, David Konieczynski, Manish Kothari, Peter Schmidt, and Chapter Two: Through the Haunted Lands, 11 Josh Gerner), Wolfgang Baur Inhabitants of the Haunted Lands, 11 ADVANCED DUNGEONS & DRAGONS and AD&D are registered Atlas of the Haunted Lands, 13 trademarks owned by TSR, Inc. Chapter Three: Krak al-Niraan, 16 AL-QADIM, DM, DUNGEON MASTER, MONSTROUS COMPENDIUM, and the TSR logo are trademarks owned by TSR, Inc. General Background, 16 The Army, 19 AH TSR characters, character names and the distinctive likenesses thereof are Guide to Frequent Encounters, 21 trademarks owned by TSR, Inc. Guide to Numbered Areas, 21 Random House and its affiliates have worldwide distribution Further Adventures in Krak al-Niraan, 26 rights in the book trade for English language products of TSR, Inc. Distributed to the book and hobby trade in the UK by TSR Ltd. Distributed to the toy and hobby trade by regional distributors. Chapter Four: Nonmagical Novelties, 27 This material is protected under the copyright jaws of the United States of America. Any reproduction or unauthorized use of the Chapter Five: New Magical Items, 30 Samplematerials or artwor filek presented herein without the express written permission of TSR, Inc. -
Taking the Plunge Tied Into Gen
The Newsletter of the International Association of Media Tie-in Writers copy-writing and catalogue work for my former job fills gaps, but beyond that, I'm hustling to TTaakkiinngg tthhee PPlluunnggee line up another project. By Don Bassingthwaite Possibly the best instant pay-off from Since I was profiled in Tied-In #4, I have left deciding to write full-time? Every time I pass my day job and taken the plunge into full-time through the old day job (a major Canadian writing. On December 1, I'll celebrate three publisher) for a freelance meeting, at least one of months of freedom. my former colleagues is certain to say: "Wow, you The majority of my look so relaxed!" time has been taken up completing the first novel of a new trilogy under TTiieedd IInnttoo GGeenn CCoonn contract to Wizards of the Coast—a major impetus for my decision. After a dozen novels and three years in a new (and busier) day job, I found that I couldn't keep up the pace of writing and working . without both jobs suffering. Fortunately, it really wasn't too difficult to decide which way to go, especially with the IAMTW members Donald J. Bingle and Tim inspiration provided by Waggoner in featured readings during the stories from everyone at Gen Con Game Fair. IAMTW. The biggest change I've By Tim Waggoner found was the early transition to disciplining Perhaps the slogan might better read: The myself to write every day and remembering that Best Four Days in Writing. as much as I enjoy what I do, it isn't just an The 40th Anniversary of the Gen Con gaming extended vacation. -
Encyclopedia Magica
Encyclopedia Magica™ Accessory Credits Design: It is impossible to list all of the creators of the items cataloged in these volumes, but credit goes to everyone who has created a magic item in a module, boxed set, accessory, hardbound, or magazine article published in the last 20 years. Compilation and Development: slade Development and Editing: Doug Stewart Project Coordination: Roger E. Moore Interior Black and White Art: Arnie Swekel Interior Color Art: Gerald Brom, Clyde Caldwell, Jeff Easley, Fred Fields, and Robb Ruppel Art Coordination: Peggy Cooper Graphic Design: Dee Barnett Production: Paul Hanchette Graphic Coordination: Sarah Feggestad Typesetting: Nancy J. Kerkstra Acknowledgments: L. Richard Baker III, Anne Brown, Bruce Heard, Colin McComb, Ed Greenwood, Roger E. Moore, Steven E. Schend, slade, Doug Stewart, and Georgia S. Stewart who supplied new and unique magical items. And, of course, James M. Ward, for laughing when he heard slade had this project. Volume One Abacus of Calculation to Dust of Blending TABLE OF CONTENTS Introduction 2 Artifact Tables 7 Enchanted Enhancements Sample file 21 A 25 B 123 C 233 D 355 TSR, Inc. /jjw~3rjft>. TSR Ltd P.O. Box756 /jRmH^/Wml 12° ChurchEnd Lake Geneva GPj . ffiwjtiLwfl Cherry Hinton WI53147-0756 W ' ffijPfiw Cambridge, CB1 3LB USA ^SS^&S&V United Kingdom AD&D, ADVANCED DUNGEONS & DRAGONS, AL-QADIM, BATTLESYSTEM, BLACKMOOR, CARDMASTER, D&D, DARK SUN, DRAGON, DRAGONLANCE, DRAGON MOUNTAIN, DRAGON QUEST, DRAGON'S CROWN, DUNGEON, DUNGEONS & DRAGONS, DUNGEON MASTER, FIEND FOLIO, FORGOTTEN REALMS, GAMMA WORLD, GREYHAWK, HOLLOW WORLD, POLYHEDRON, RAVENLOFT, RPGA, the RPGA Logo, SPELLJAMMER, and WORLD OF GREYHAWK are registered trademarks owned by TSR, Inc. -
Finding Aid Template
Brian Sutton-Smith Library and Archives of Play PlaGMaDA Papers Finding Aid to the Play Generated Map and Document Archive (PlaGMaDA) Papers, 1974-2014 Summary Information Title: Play Generated Map and Document Archive (PlaGMaDA) papers Creator: Timothy Hutchings (primary) ID: 114.894 Date: 1974-2014 (inclusive); 1980s-2000 (bulk) Extent: 15.1 linear feet Language: The materials in this collection are in English, unless otherwise indicated. Abstract: The Play Generated Map and Document Archive (PlaGMaDA) papers are a compilation of hand-drawn maps, sketches, notes, reference materials, and other documentation generated by numerous players of assorted role-playing games. Dated materials are primarily from the 1980s through 2000. Repository: Brian Sutton-Smith Library and Archives of Play at The Strong One Manhattan Square Rochester, New York 14607 585.263.2700 [email protected] Administrative Information Conditions Governing Use: This collection is open for research use by staff of The Strong and by users of its library and archives. Though the donor has not transferred intellectual property rights (including, but not limited to any copyright, trademark, and associated rights therein) to The Strong, he has given permission for The Strong to make copies in all media for museum, educational, and research purposes. Custodial History: The Play Generated Map and Document Archive (PlaGMaDA) papers were donated to The Strong in April 2014 as a gift from the Play Generated Map and Document Archive (PlaGMaDA). The papers were accessioned by The Strong under Object ID 114.894. The papers were received from Timothy Hutchings, the Founding Director of the Play Generated Map and Document Archive, in seven large boxes. -
Pools of Darkness (Forgotten Realms) by James M. Ward;Anne K
Pools Of Darkness (Forgotten Realms) By James M. Ward;Anne K. Brown If you are looking for the book by James M. Ward;Anne K. Brown Pools of Darkness (Forgotten Realms) in pdf format, then you have come on to the faithful site. We furnish the utter option of this ebook in DjVu, ePub, doc, PDF, txt formats. You may reading Pools of Darkness (Forgotten Realms) online by James M. Ward;Anne K. Brown either download. Additionally to this book, on our website you can reading the manuals and different art eBooks online, either download their as well. We like to draw on consideration that our website not store the book itself, but we grant ref to website where you can download or read online. So that if you have necessity to downloading Pools of Darkness (Forgotten Realms) pdf by James M. Ward;Anne K. Brown , then you have come on to correct website. We own Pools of Darkness (Forgotten Realms) PDF, ePub, txt, DjVu, doc formats. We will be glad if you get back again and again. Read: pools of darkness ( forgotten realms) - Pools of Darkness (Forgotten Realms) Pools of Darkness (Forgotten Realms) by James M. Ward, Anne K. Brown, published on 1992-02. [PDF] Amazing Mazes That Mess With Your Mind 2014 Boxed/Daily.pdf Pools of darkness ebook: james m. ward, anne k. Pools of Darkness eBook: James M. Ward, Anne K. Brown: Amazon.co.uk: Kindle Store. Prime Day is 15th July. Amazon.co.uk Try Prime Kindle Store [PDF] Beginning Algebra 3rd Edition By Julie Miller.pdf Pools of darkness: heroes of phlan by james ward, Pools of Darkness: Heroes of Phlan by James Ward, Fred Fields (Illustrator), Anne B Brown If you are a D&D Forgotten Realms fan and read the first boof, Pools of [PDF] Serial Killers: The Stories Of Historys 50 Evilest Murderers.pdf Pools of darkness (novel) - wikipedia, the free Pools of Darkness is a novel based on the Pools of Darkness computer role-playing game. -
Amber and Blood: V. 3 PDF Book
AMBER AND BLOOD: V. 3 PDF, EPUB, EBOOK Margaret Weis | 318 pages | 04 Nov 2008 | Wizards of the Coast | 9780786950669 | English | United States Amber and Blood: v. 3 PDF Book Dragonlance - Dragons of a Vanished Moon War. Excellent read. Aug 16, Cass rated it liked it. Appendix: Amber and Blood - Disciples of Bone. There are no discussion topics on this book yet. Refresh and try again. Seller Image. Sep 03, Matthew rated it liked it Recommends it for: dragonlance fans only. In the last book in the trilogy we discovered that Mina was actually a god - all Amber and Blood is the third book in the post-War of the Souls trilogy in the Dragonlance series of books. Trivia About Amber and Blood May show signs of minor shelf wear and contain limited notes and highlighting. A small band of heroes, driven to desperate measures, leads the fight against overwhelming odds. For a better shopping experience, please upgrade now. It is riddled with spelling mistakes, extra words, and missing words. Each month we recycle over 2. Margaret Weis Paperback Books. Instead, she reverts to a child. Goodreads helps you keep track of books you want to read. Now, if she, or she and Hickman, would just go back there so we can see what is going on in Krynn! The character development has to be the part that most interests me. Show more Show less. Amber and Blood: v. 3 Writer Condition: New. But the search brings more personal dangers, pitting Nina against a former colleague - and reopening a dark chapter from Eddie's past.