Mejora De La Interacción De Personas Con Discapacidad Y El Robot Sphero

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Mejora De La Interacción De Personas Con Discapacidad Y El Robot Sphero UNIVERSIDAD POLITÉCNICA DE MADRID Escuela Técnica Superior de Ingeniería y Sistemas de Telecomunicación PROYECTO FIN DE GRADO Mejora de la interacción de personas con discapacidad y el Robot Sphero Avelino Martín Fdz-corugedo Grado en Ingeniería de Sonido e imagen Diciembre 2017 1 Avelino Martín Fdz-corugedo Mejora de la interacción de personas con discapacidad y el Robot Sphero corugedo - Avelino Martín Fdz Martín Avelino Mejora de la interacción de personas con discapacidadel Robot y Sphero 2 Avelino Martín Fdz-corugedo Mejora de la interacción de personas con discapacidad y el Robot Sphero ESCUELA TÉCNICA SUPERIOR DE INGENIERÍA Y SISTEMAS DE TELECOMUNICACIÓN PROYECTO FIN DE GRADO TÍTULO: Mejora de la interacción de personas con discapacidad y el Robot Sphero AUTOR: Andrés Avelino Martín Fernández-corugedo TITULACIÓN: Grado en ingeniería de sonido e imagen TUTOR: José Manuel Díaz López DEPARTAMENTO: Teoría de la Señal y Comunicaciones VºBº Miembros del Tribunal Calificador: PRESIDENTE: Jesús Moreno TUTOR: José Manuel Díaz López SECRETARIO: José Luis Rodríguez Vázquez Fecha de lectura: 20 diciembre 2017 Calificación: El Secretario, 3 Avelino Martín Fdz-corugedo Mejora de la interacción de personas con discapacidad y el Robot Sphero 4 Avelino Martín Fdz-corugedo Mejora de la interacción de personas con discapacidad y el Robot Sphero Índice 5 Avelino Martín Fdz-corugedo Mejora de la interacción de personas con discapacidad y el Robot Sphero 6 Avelino Martín Fdz-corugedo Mejora de la interacción de personas con discapacidad y el Robot Sphero Índice ............................................................................................................................................................ 4 Capítulo 1: Introducción .............................................................................................................................. 8 1.1 Introducción ....................................................................................................................................... 9 1.2 Objetivos .......................................................................................................................................... 11 Capítulo 2: Sistema Operativo Android ..................................................................................................... 12 2.1 Introducción a Android .................................................................................................................... 13 2.1.1 Historia de Android ................................................................................................................... 14 2.1.2 Evolución de Android ............................................................................................................... 15 2.1.3 Android en el mercado .............................................................................................................. 43 2.2.1 Arquitectura ............................................................................................................................... 45 2.2.2 Dalvik ........................................................................................................................................ 49 2.2.3 Componentes ............................................................................................................................. 53 2.2.4 Ciclo de vida de una aplicación ................................................................................................. 56 2.2.5 Ciclo de vida del componente Activity ..................................................................................... 57 2.2.6 Ciclo de vida de un Service ....................................................................................................... 60 Capítulo 3: Sphero ...................................................................................................................................... 61 3.1 Introducción a Sphero ...................................................................................................................... 62 3.2 Características físicas de Sphero ...................................................................................................... 62 3.3 Motivos que llevaron a elegir Sphero ............................................................................................... 65 3.4 Datos técnicos del Sphero 2.0 .......................................................................................................... 66 Capítulo 4: Adaptare .................................................................................................................................. 68 4.1 Adaptare ........................................................................................................................................... 69 4.2 Base de datos .................................................................................................................................... 70 4.3 Inserción en la base de datos ............................................................................................................ 75 4.4 Aplicación Web ................................................................................................................................ 77 7 Avelino Martín Fdz-corugedo Mejora de la interacción de personas con discapacidad y el Robot Sphero 8 Avelino Martín Fdz-corugedo Mejora de la interacción de personas con discapacidad y el Robot Sphero Capítulo 5: Discapacidad ........................................................................................................................... 84 5.1 La comunicación .............................................................................................................................. 85 5.1.1 Definición .................................................................................................................................. 85 5.1.2 Factores que impiden la comunicación humana ........................................................................ 86 5.1.3 Trastornos en la comunicación y el lenguaje ............................................................................ 87 5.2 Discapacidades ................................................................................................................................. 90 5.2.1 Discapacidades psíquicas .......................................................................................................... 90 5.2.2 Discapacidades motoras ............................................................................................................ 92 5.2.3 Discapacidades sensoriales ....................................................................................................... 94 5.3 Sistemas aumentativos y alternativos de comunicación (SAAC) ..................................................... 97 5.4 Recursos utilizados en CAA ............................................................................................................ 98 5.4.1 Sistemas de símbolos................................................................................................................. 98 5.4.2 Productos de apoyo para la comunicación ................................................................................ 99 5.4.3 Estrategias y productos de apoyo para el acceso ..................................................................... 100 5.5 Juguetes adaptados ......................................................................................................................... 101 5.6 Accesibilidad orientada a dispositivos móviles .............................................................................. 100 5.6.1 Accesibilidad para personas con discapacidad auditiva .......................................................... 100 5.6.2 Accesibilidad para personas con discapacidad visual ............................................................. 100 5.6.3 Accesibilidad para personas mayores ...................................................................................... 101 Capítulo 6: Dispositivos externos de manejo del juguete ........................................................................ 102 6. 1 Inconvenientes del uso de Tablet PC o Teléfonos inteligentes ..................................................... 103 6.2 Posibles soluciones ......................................................................................................................... 103 9 Avelino Martín Fdz-corugedo Mejora de la interacción de personas con discapacidad y el Robot Sphero 10 Avelino Martín Fdz-corugedo Mejora de la interacción de personas con discapacidad y el Robot Sphero Capítulo 7: Aplicación para la accesibilidad Sphero ................................................................................ 115 7.1 Diseño ............................................................................................................................................ 116 7.1.1 Especificación de casos de uso ................................................................................................ 116 7.1.2 Interfaz de usuario .................................................................................................................. 119 7.1.3 Constructor de Aplicaciones ................................................................................................... 120 7.1.4 Almacenamiento utilizando base de datos y SQLite ............................................................... 122 7.2 Implementación ............................................................................................................................
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