Sorting Large Datasets with Heterogeneous CPU/GPU Architectures
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Sorting Algorithm 1 Sorting Algorithm
Sorting algorithm 1 Sorting algorithm In computer science, a sorting algorithm is an algorithm that puts elements of a list in a certain order. The most-used orders are numerical order and lexicographical order. Efficient sorting is important for optimizing the use of other algorithms (such as search and merge algorithms) that require sorted lists to work correctly; it is also often useful for canonicalizing data and for producing human-readable output. More formally, the output must satisfy two conditions: 1. The output is in nondecreasing order (each element is no smaller than the previous element according to the desired total order); 2. The output is a permutation, or reordering, of the input. Since the dawn of computing, the sorting problem has attracted a great deal of research, perhaps due to the complexity of solving it efficiently despite its simple, familiar statement. For example, bubble sort was analyzed as early as 1956.[1] Although many consider it a solved problem, useful new sorting algorithms are still being invented (for example, library sort was first published in 2004). Sorting algorithms are prevalent in introductory computer science classes, where the abundance of algorithms for the problem provides a gentle introduction to a variety of core algorithm concepts, such as big O notation, divide and conquer algorithms, data structures, randomized algorithms, best, worst and average case analysis, time-space tradeoffs, and lower bounds. Classification Sorting algorithms used in computer science are often classified by: • Computational complexity (worst, average and best behaviour) of element comparisons in terms of the size of the list . For typical sorting algorithms good behavior is and bad behavior is . -
Visvesvaraya Technological University a Project Report
` VISVESVARAYA TECHNOLOGICAL UNIVERSITY “Jnana Sangama”, Belagavi – 590 018 A PROJECT REPORT ON “PREDICTIVE SCHEDULING OF SORTING ALGORITHMS” Submitted in partial fulfillment for the award of the degree of BACHELOR OF ENGINEERING IN COMPUTER SCIENCE AND ENGINEERING BY RANJIT KUMAR SHA (1NH13CS092) SANDIP SHAH (1NH13CS101) SAURABH RAI (1NH13CS104) GAURAV KUMAR (1NH13CS718) Under the guidance of Ms. Sridevi (Senior Assistant Professor, Dept. of CSE, NHCE) DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING NEW HORIZON COLLEGE OF ENGINEERING (ISO-9001:2000 certified, Accredited by NAAC ‘A’, Permanently affiliated to VTU) Outer Ring Road, Panathur Post, Near Marathalli, Bangalore – 560103 ` NEW HORIZON COLLEGE OF ENGINEERING (ISO-9001:2000 certified, Accredited by NAAC ‘A’ Permanently affiliated to VTU) Outer Ring Road, Panathur Post, Near Marathalli, Bangalore-560 103 DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING CERTIFICATE Certified that the project work entitled “PREDICTIVE SCHEDULING OF SORTING ALGORITHMS” carried out by RANJIT KUMAR SHA (1NH13CS092), SANDIP SHAH (1NH13CS101), SAURABH RAI (1NH13CS104) and GAURAV KUMAR (1NH13CS718) bonafide students of NEW HORIZON COLLEGE OF ENGINEERING in partial fulfillment for the award of Bachelor of Engineering in Computer Science and Engineering of the Visvesvaraya Technological University, Belagavi during the year 2016-2017. It is certified that all corrections/suggestions indicated for Internal Assessment have been incorporated in the report deposited in the department library. The project report has been approved as it satisfies the academic requirements in respect of Project work prescribed for the Degree. Name & Signature of Guide Name Signature of HOD Signature of Principal (Ms. Sridevi) (Dr. Prashanth C.S.R.) (Dr. Manjunatha) External Viva Name of Examiner Signature with date 1. -
Fast Parallel GPU-Sorting Using a Hybrid Algorithm
Fast Parallel GPU-Sorting Using a Hybrid Algorithm Erik Sintorn Ulf Assarsson Department of Computer Science and Engineering Department of Computer Science and Engineering Chalmers University Of Technology Chalmers University Of Technology Gothenburg, Sweden Gothenburg, Sweden Email: [email protected] Email: uffe at chalmers dot se Abstract— This paper presents an algorithm for fast sorting of that supports scattered writing. The GPU-sorting algorithms large lists using modern GPUs. The method achieves high speed are highly bandwidth-limited, which is illustrated for instance by efficiently utilizing the parallelism of the GPU throughout the by the fact that sorting of 8-bit values [10] are nearly four whole algorithm. Initially, a parallel bucketsort splits the list into enough sublists then to be sorted in parallel using merge-sort. The times faster than for 32-bit values [2]. To improve the speed of parallel bucketsort, implemented in NVIDIA’s CUDA, utilizes the memory reads, we therefore design a vector-based mergesort, synchronization mechanisms, such as atomic increment, that is using CUDA and log n render passes, to work on four 32- available on modern GPUs. The mergesort requires scattered bit floats simultaneously, resulting in a nearly 4 times speed writing, which is exposed by CUDA and ATI’s Data Parallel improvement compared to merge-sorting on single floats. The Virtual Machine[1]. For lists with more than 512k elements, the algorithm performs better than the bitonic sort algorithms, which Vector-Mergesort of two four-float vectors is achieved by using have been considered to be the fastest for GPU sorting, and is a custom designed parallel compare-and-swap algorithm, on more than twice as fast for 8M elements. -
How to Sort out Your Life in O(N) Time
How to sort out your life in O(n) time arel Číže @kaja47K funkcionaklne.cz I said, "Kiss me, you're beautiful - These are truly the last days" Godspeed You! Black Emperor, The Dead Flag Blues Everyone, deep in their hearts, is waiting for the end of the world to come. Haruki Murakami, 1Q84 ... Free lunch 1965 – 2022 Cramming More Components onto Integrated Circuits http://www.cs.utexas.edu/~fussell/courses/cs352h/papers/moore.pdf He pays his staff in junk. William S. Burroughs, Naked Lunch Sorting? quicksort and chill HS 1964 QS 1959 MS 1945 RS 1887 quicksort, mergesort, heapsort, radix sort, multi- way merge sort, samplesort, insertion sort, selection sort, library sort, counting sort, bucketsort, bitonic merge sort, Batcher odd-even sort, odd–even transposition sort, radix quick sort, radix merge sort*, burst sort binary search tree, B-tree, R-tree, VP tree, trie, log-structured merge tree, skip list, YOLO tree* vs. hashing Robin Hood hashing https://cs.uwaterloo.ca/research/tr/1986/CS-86-14.pdf xs.sorted.take(k) (take (sort xs) k) qsort(lotOfIntegers) It may be the wrong decision, but fuck it, it's mine. (Mark Z. Danielewski, House of Leaves) I tell you, my man, this is the American Dream in action! We’d be fools not to ride this strange torpedo all the way out to the end. (HST, FALILV) Linear time sorting? I owe the discovery of Uqbar to the conjunction of a mirror and an Encyclopedia. (Jorge Luis Borges, Tlön, Uqbar, Orbis Tertius) Sorting out graph processing https://github.com/frankmcsherry/blog/blob/master/posts/2015-08-15.md Radix Sort Revisited http://www.codercorner.com/RadixSortRevisited.htm Sketchy radix sort https://github.com/kaja47/sketches (thinking|drinking|WTF)* I know they accuse me of arrogance, and perhaps misanthropy, and perhaps of madness. -
GPU Sample Sort We Should Mention That Hybrid Sort [15] and Bbsort [4] Involve a Distribution Phase Assuming That the Keys Are Uniformly Distributed
GPU Sample Sort Nikolaj Leischner∗ Vitaly Osipov† Peter Sanders‡ Abstract In this paper, we present the design of a sample sort algorithm for manycore GPUs. Despite being one of the most efficient comparison-based sorting algorithms for distributed memory architectures its performance on GPUs was previously unknown. For uniformly distributed keys our sample sort is at least 25% and on average 68% faster than the best comparison-based sorting algorithm, GPU Thrust merge sort, and on average more than 2 times faster than GPU quicksort. Moreover, for 64-bit integer keys it is at least 63% and on average 2 times faster than the highly optimized GPU Thrust radix sort that directly manipulates the binary representation of keys. Our implementation is robust to different distributions and entropy levels of keys and scales almost linearly with the input size. These results indicate that multi-way techniques in general and sample sort in particular achieve substantially better performance than two-way merge sort and quicksort. 1 Introduction Sorting is one of the most widely researched computational problems in computer science. It is an essential building block for numerous algorithms, whose performance depends on the efficiency of sorting. It is also an internal primitive utilized by database operations, and therefore, any applica- tion that uses a database may benefit from an efficient sorting algorithm. Geographic information systems, computational biology, and search engines are further fields that involve sorting. Hence, it is of utmost importance to provide efficient sort primitives for emerging architectures, which arXiv:0909.5649v1 [cs.DS] 30 Sep 2009 exploit architectural attributes, such as increased parallelism that were not available before. -
Sorting Algorithm 1 Sorting Algorithm
Sorting algorithm 1 Sorting algorithm A sorting algorithm is an algorithm that puts elements of a list in a certain order. The most-used orders are numerical order and lexicographical order. Efficient sorting is important for optimizing the use of other algorithms (such as search and merge algorithms) which require input data to be in sorted lists; it is also often useful for canonicalizing data and for producing human-readable output. More formally, the output must satisfy two conditions: 1. The output is in nondecreasing order (each element is no smaller than the previous element according to the desired total order); 2. The output is a permutation (reordering) of the input. Since the dawn of computing, the sorting problem has attracted a great deal of research, perhaps due to the complexity of solving it efficiently despite its simple, familiar statement. For example, bubble sort was analyzed as early as 1956.[1] Although many consider it a solved problem, useful new sorting algorithms are still being invented (for example, library sort was first published in 2006). Sorting algorithms are prevalent in introductory computer science classes, where the abundance of algorithms for the problem provides a gentle introduction to a variety of core algorithm concepts, such as big O notation, divide and conquer algorithms, data structures, randomized algorithms, best, worst and average case analysis, time-space tradeoffs, and upper and lower bounds. Classification Sorting algorithms are often classified by: • Computational complexity (worst, average and best behavior) of element comparisons in terms of the size of the list (n). For typical serial sorting algorithms good behavior is O(n log n), with parallel sort in O(log2 n), and bad behavior is O(n2). -
A Comparative Study of Sorting Algorithms with FPGA Acceleration by High Level Synthesis
A Comparative Study of Sorting Algorithms with FPGA Acceleration by High Level Synthesis Yomna Ben Jmaa1,2, Rabie Ben Atitallah2, David Duvivier2, Maher Ben Jemaa1 1 NIS University of Sfax, ReDCAD, Tunisia 2 Polytechnical University Hauts-de-France, France [email protected], fRabie.BenAtitallah, [email protected], [email protected] Abstract. Nowadays, sorting is an important operation the risk of accidents, the traffic jams and pollution. for several real-time embedded applications. It is one Also, ITS improve the transport efficiency, safety of the most commonly studied problems in computer and security of passengers. They are used in science. It can be considered as an advantage for various domains such as railways, avionics and some applications such as avionic systems and decision automotive technology. At different steps, several support systems because these applications need a applications need to use sorting algorithms such sorting algorithm for their implementation. However, as decision support systems, path planning [6], sorting a big number of elements and/or real-time de- cision making need high processing speed. Therefore, scheduling and so on. accelerating sorting algorithms using FPGA can be an attractive solution. In this paper, we propose an efficient However, the complexity and the targeted hardware implementation for different sorting algorithms execution platform(s) are the main performance (BubbleSort, InsertionSort, SelectionSort, QuickSort, criteria for sorting algorithms. Different platforms HeapSort, ShellSort, MergeSort and TimSort) from such as CPU (single or multi-core), GPU (Graphics high-level descriptions in the zynq-7000 platform. In Processing Unit), FPGA (Field Programmable addition, we compare the performance of different Gate Array) [14] and heterogeneous architectures algorithms in terms of execution time, standard deviation can be used. -
Comparison Sorts Name Best Average Worst Memory Stable Method Other Notes Quicksort Is Usually Done in Place with O(Log N) Stack Space
Comparison sorts Name Best Average Worst Memory Stable Method Other notes Quicksort is usually done in place with O(log n) stack space. Most implementations on typical in- are unstable, as stable average, worst place sort in-place partitioning is case is ; is not more complex. Naïve Quicksort Sedgewick stable; Partitioning variants use an O(n) variation is stable space array to store the worst versions partition. Quicksort case exist variant using three-way (fat) partitioning takes O(n) comparisons when sorting an array of equal keys. Highly parallelizable (up to O(log n) using the Three Hungarian's Algorithmor, more Merge sort worst case Yes Merging practically, Cole's parallel merge sort) for processing large amounts of data. Can be implemented as In-place merge sort — — Yes Merging a stable sort based on stable in-place merging. Heapsort No Selection O(n + d) where d is the Insertion sort Yes Insertion number of inversions. Introsort No Partitioning Used in several STL Comparison sorts Name Best Average Worst Memory Stable Method Other notes & Selection implementations. Stable with O(n) extra Selection sort No Selection space, for example using lists. Makes n comparisons Insertion & Timsort Yes when the data is already Merging sorted or reverse sorted. Makes n comparisons Cubesort Yes Insertion when the data is already sorted or reverse sorted. Small code size, no use Depends on gap of call stack, reasonably sequence; fast, useful where Shell sort or best known is No Insertion memory is at a premium such as embedded and older mainframe applications. Bubble sort Yes Exchanging Tiny code size. -
Parallelization of Tim Sort Algorithm Using Mpi and Cuda
JOURNAL OF CRITICAL REVIEWS ISSN- 2394-5125 VOL 7, ISSUE 09, 2020 PARALLELIZATION OF TIM SORT ALGORITHM USING MPI AND CUDA Siva Thanagaraja1, Keshav Shanbhag2, Ashwath Rao B3[0000-0001-8528-1646], Shwetha Rai4[0000-0002-5714-2611], and N Gopalakrishna Kini5 Department of Computer Science & Engineering Manipal Institute Of Technology Manipal Academy Of Higher Education Manipal, Karnataka, India-576104 Abstract— Tim Sort is a sorting algorithm developed in 2002 by Tim Peters. It is one of the secure engineered algorithms, and its high-level principle includes the sequence S is divided into monotonic runs (i.e., non- increasing or non-decreasing subsequence of S), which should be sorted and should be combined pairwise according to some specific rules. To interpret and examine the merging strategy (meaning that the order in which merge and merge runs are performed) of Tim Sort, we have implemented it in MPI and CUDA environment. Finally, it can be seen the difference in the execution time between serial Tim Sort and parallel Tim sort run in O (n log n) time . Index Terms— Hybrid algorithm, Tim sort algorithm, Parallelization, Merge sort algorithm, Insertion sort algorithm. I. INTRODUCTION Sorting algorithm Tim Sort [1] was designed in 2002 by Tim Peters. It is a hybrid parallel sorting algorithm that combines two different sorting algorithms. This includes insertion sort and merge sort. This algorithm is an effective method for well-defined instructions. The algorithm is concealed as a finite list for evaluating Tim sort function. Starting from an initial state and its information the guidelines define a method that when execution continues through a limited number of next states. -
An English-Persian Dictionary of Algorithms and Data Structures
An EnglishPersian Dictionary of Algorithms and Data Structures a a zarrabibasuacir ghodsisharifedu algorithm B A all pairs shortest path absolute p erformance guarantee b alphab et abstract data typ e alternating path accepting state alternating Turing machine d Ackermans function alternation d Ackermanns function amortized cost acyclic digraph amortized worst case acyclic directed graph ancestor d acyclic graph and adaptive heap sort ANSI b adaptivekdtree antichain adaptive sort antisymmetric addresscalculation sort approximation algorithm adjacencylist representation arc adjacencymatrix representation array array index adjacency list array merging adjacency matrix articulation p oint d adjacent articulation vertex d b admissible vertex assignmentproblem adversary asso ciation list algorithm asso ciative binary function asso ciative array binary GCD algorithm asymptotic b ound binary insertion sort asymptotic lower b ound binary priority queue asymptotic space complexity binary relation binary search asymptotic time complexity binary trie asymptotic upp er b ound c bingo sort asymptotically equal to bipartite graph asymptotically tightbound bipartite matching -
Register Level Sort Algorithm on Multi-Core SIMD Processors
Register Level Sort Algorithm on Multi-Core SIMD Processors Tian Xiaochen, Kamil Rocki and Reiji Suda Graduate School of Information Science and Technology The University of Tokyo & CREST, JST {xchen, kamil.rocki, reiji}@is.s.u-tokyo.ac.jp ABSTRACT simultaneously. GPU employs a similar architecture: single- State-of-the-art hardware increasingly utilizes SIMD paral- instruction-multiple-threads(SIMT). On K20, each SMX has lelism, where multiple processing elements execute the same 192 CUDA cores which act as individual threads. Even a instruction on multiple data points simultaneously. How- desktop type multi-core x86 platform such as i7 Haswell ever, irregular and data intensive algorithms are not well CPU family supports AVX2 instruction set (256 bits). De- suited for such architectures. Due to their importance, it veloping algorithms that support multi-core SIMD architec- is crucial to obtain efficient implementations. One example ture is the precondition to unleash the performance of these of such a task is sort, a fundamental problem in computer processors. Without exploiting this kind of parallelism, only science. In this paper we analyze distinct memory accessing a small fraction of computational power can be utilized. models and propose two methods to employ highly efficient Parallel sort as well as sort in general is fundamental and bitonic merge sort using SIMD instructions as register level well studied problem in computer science. Algorithms such sort. We achieve nearly 270x speedup (525M integers/s) on as Bitonic-Merge Sort or Odd Even Merge Sort are widely a 4M integer set using Xeon Phi coprocessor, where SIMD used in practice. -
Data Sorting Using Graphics Processing Units
Telfor Journal, Vol. 4, No. 1, 2012. 43 Data Sorting Using Graphics Processing Units Marko J. Mišić and Milo V. Tomašević 1 produce human-readable form of data, etc. Sorting Abstract — Graphics processing units (GPUs) have been operation is not only a part of many parallel applications, increasingly used for general-purpose computation in recent but also an important benchmark for parallel systems. It years. The GPU accelerated applications are found in both consumes a significant bandwidth for communication scientific and commercial domains. Sorting is considered as among processors since highly rated sorting algorithms one of the very important operations in many applications, so its efficient implementation is essential for the overall access data in irregular patterns [1]. This is very important application performance. This paper represents an effort to for the GPUs, since they need many calculations per one analyze and evaluate the implementations of the memory access to achieve their peak performance. Sorting representative sorting algorithms on the graphics processing algorithms usually do not have high computation to global units. Three sorting algorithms (Quicksort, Merge sort, and memory access ratio, which puts the emphasis on Radix sort) were evaluated on the Compute Unified Device algorithms that access the memory in favorable ways. Architecture (CUDA) platform that is used to execute applications on NVIDIA graphics processing units. The goal of this paper is to present a short survey and Algorithms were tested and evaluated using an automated performance analysis of sorting algorithms on graphics test environment with input datasets of different processing units. It presents three representative sorting characteristics.