Proto-Sound 3.0
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2014 HO MODEL TRAINS Proto-Sound® 3.0... THE RICHEST SET OF FEATURES IN MODEL RAILROADING! Whether you operate with a conventional transformer or in com- GREAT SMOKE They’ll run in perfect synchronization with each other at any mand mode with DCC or DCS™ (M.T.H.’s Digital Command Sys- Proto-Sound engines feature fan-driven ProtoSmoke™, the most speed. You can even set your lashup so only the lead engine’s tem), the Proto-Sound 3.0 system available in every locomotive in powerful smoke system in the hobby. You can vary the intensity bell and whistle will sound, as in real life multiple-unit operation. this catalog offers more realism, more fun, and more variety than with the smoke “volume” control on the locomotive or remotely any other locomotive control system in any scale. with any DCC or DCS controller. DCC Features VIVID ENGINE SOUNDS SYNCHRONIZED CHUFF AND PUFF Proto-Sound 3.0-equipped locomotives can be controlled in com- Proto-Sound features crystal-clear digital sounds. We strive to mand mode with any DCC-compliant command control system. Like a real steam engine, M.T.H. steamers feature puffs of smoke While you won’t have access to all of the incredible features of make our sounds as authentic as possible, using the charac- and steam chuff sounds synchronized with the drive wheels. Bet- Proto-Sound 3.0, you will have full DCC command control. This teristic whistle for a particular steam engine, for example. With ter than any other model train, an M.T.H. locomotive portrays the means you can use your existing DCC controller to independently the optional DCS system, you can tune each engine to your drama of a steam engine slowly chuffing and puffing as it pulls out control your other DCC-equipped locomotives in addition to your preference by individually adjusting bell, horn or whistle, and chuff of a station and gets up to speed. Proto-Sound 3.0 locomotives on the same track at the same time. volume. And all steam engines have quillable whistles, which can be “played” like a real engineer does with the whistle cord. BRAKE SOUNDS When using a DCC controller, the following Proto-Sound 3.0 steam Engine brakes squeal whenever you throttle back sharply or pull locomotive features are accessible: STATION SOUNDS into a station. In DCS mode, you can trigger the brake sound with Steam Features* Proto-Sound passenger engines offer Passenger Station Proto- the Brake button on the DCS handheld. Effects™, a complete arrival and departure sequence that you • Headlight/Backup light • Idle Sequence 2 • Bell • Idle Sequence 1 can activate from your DCC or DCS controller. In most cases, the FULL COMPATIBILITY WITH ALL HO OPERATING • Whistle • Extended Start-up station sequence features an actual name train pulled by that par- SYSTEMS • Start-up/Shut-down • Extended Shut-down ticular engine. Freight engines include Freight Yard Proto-Effects, Right out of the box, every Proto-Sound 3.0 M.T.H. engine is com- • Passenger Station/Freight • Labored Chuff 1 a symphony of freight terminal sounds. patible with all HO operating systems: conventional DC, DCC, and Yard Sounds • Drift Chuff 1 our own Digital Command System (DCS). No switches to flip or • All Other Lights (On/Off) • One Shot Doppler ATMOSPHERIC SOUNDS adjustments to make. Your Proto-Sound engine senses what kind • Master Volume • Coupler Slack Crew conversations, the whoosh of a steam engine opening its cyl- of power is on the rails; just set it on the track and run it. • Front Coupler • Coupler Close inder cocks, and a host of other atmospheric sounds play automati- • Rear Coupler • Single Horn Blast cally at random when using a conventional transformer — or can BI-DIRECTIONAL COMMUNICATION • Forward Whistle Signal • Engine Sounds be activated manually from a DCC controller or the DCS handheld. Proto-Sound 3.0 engines not only receive commands from the • Reverse Whistle Signal • Brake Sounds DCS system, they can report back vital information, trigger other • Grade Crossing Signal • Cab Chatter EXTRAORDINARY SLOW SPEED CAPABILITY • Smoke On/Off • Feature Reset devices to operate, and diagnose your layout’s wiring and signal 2 Proto-Sound engines can throttle down as slow as three scale quality. Query a Proto-Sound 3.0 locomotive to find out how many • Smoke Volume • Train Marker • Idle Sequence 3 2 miles per hour, highball down the main line, and maintain any scale miles it’s run or how many hours it’s been powered up. • Train Operation speed in between. With certain DCC controllers, and any DCS 1 Not Included On European Steam Locomotives Check out the strength of the DCS signal on the track or measure 2 Found Only On European Steam Locomotives controller, you can set engine speed in one-scale-mile-per-hour the track voltage at a trouble spot. Measure the length of your increments up to 120 smph. Go ahead, get out your stop watch track in scale miles. All of this is possible today, but only with a Diesel/Electric Features* and ruler and see how accurate our scale speeds are. Proto-Sound 3.0-equipped locomotive when operated using the • Head Light/Backup Light • Extended Start-up DCS Digital Command System. • Bell • Extended Shut-down UNMATCHED SPEED CONTROL • Horn • Rev Up The Proto-Speed Control™ built into Proto-Sound 3.0 acts like the OPERATE ‘EM ALL • Start-up/Shut-down • Rev Down cruise control on a car, keeping your train moving at the speed In DCS command mode, unlike any other command system avail- • Passenger Station/Freight • One Shot Doppler you select, regardless of hills and curves. You can even switch off able today, you’ll have one-touch control over every Proto-Sound Yard Sounds • Coupler Slack the speed control if you prefer. 3.0-equipped locomotive at the same time. Imagine, with the ALL • All Other Lights (On/Off) • Coupler Close • Master Volume • Single Horn Blast command, your DCS system will start-up every locomotive at the • Front Coupler • Engine Sounds LIGHTING EFFECTS same time! Almost every DCS feature can be sent to all the active Proto-Sound locomotives feature prototypical Rule 17 light- • Rear Coupler • Brake Sounds engines at once. Tell ‘em to run at 10 scale miles per hour and • Forward Horn Signal • Cab Chatter ing, including a variety of realistic lighting effects. In addition to they’ll all start moving at the same time and at the same speed. • Reverse Horn Signal • Feature Reset constant-brightness headlights, these may include illuminated Blow all their whistles at once, turn on or off their smoke, stop and • Grade Crossing Signal • Smoke On/Off 3 number boards, lighted marker lamps, alternating ditch lights and reverse every active engine — all at the same time. • Clickety Clack (On/Off) • Smoke Volume3 more, depending on the locomotive. In DCS operation, many of • Idle Sequence 4 1 • Pantograph Auto/Manual 4 these lighting effects can be individually controlled. EASY LASHUPS AND HELPER ENGINES • Idle Sequence 3 2 • Front Pantograph Up/Down 4 Want to run lashups of locomotives like the prototype, with double- • Idle Sequence 2 • Rear Pantograph Up/Down 4 MULTIPLE UNIT CAPABILITY or triple-headed diesels or steam engines — or even steamers • Idle Sequence 1 In DCS command mode, all locomotives set to the same speed and diesels working together? No other command control system 1 Found Only On Diesel Locomotives w/o Smoke — 37 scale miles per hour, for example — will move at virtually does this as easily or reliably as the M.T.H. Digital Command 2 Not Included On Electrics the same speed. This makes it easy to double or even triple-head 3 Found Only On Diesel Locomotives w/Smoke System (DCS). With the DCS handheld controller, you can oper- 4 Found Only On Electric Locomotives nearly any combination of Proto-Sound 3.0 locomotives. ate any combination of M.T.H. locomotives together as a lashup. * Check your DCC Controller’s manual to see how many features it can access. As the preceeding page details, our Proto-Sound Proto-Sound 3.0 3.0 locomotives possess the richest set of fea- tures in model railroading, and we’ve taken the Advancements and same approach with our freight and passenger Improvements rolling stock. Like all modern electronics, Proto-Sound 3.0 continues to evolve, Many of our passenger cars possess railroad thanks to its software-based heritage. In 2013, many of our diesel specific details and are unique in appearance models began shipping with new software that changed and improved from each other. Our Daylight cars, for example, some of their operating characteristics. Improvements included have some of the best operating end-of-car the presence of new DCC features including Advanced Consisting, diaphragms found in any scale, and we’ve rec- Feature Mapping and Speed Mapping. Changes included the ability reated ten cars from the 1938 Twentieth Century of the locomotive — in command mode — to immediately start its Limited. All of our passenger cars feature the sounds upon movement of the locomotive, eliminating the previous smoothest rolling passenger trucks available requirement to press Startup or F-3 to turn on sounds and lights. today, and all are outfitted with flicker-free, constant voltage lighting. You won’t find better Operators will find these new features on all of our 2014 diesels, looking and operating HO passenger cars than including the ES44AC, Dash-9 and GP38-2 models featured in this those from M.T.H. catalog. Steam locomotives sporting the new features include the M.T.H. HO freight cars come in two varieties; our Allegheny, 2-8-0 H10, 4-6-2 K4s and the German S3/6.