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CS601 DTIME and DSPACE Lecture 5 Time and Space Functions: T, S
CS601 DTIME and DSPACE Lecture 5 Time and Space functions: t, s : N → N+ Definition 5.1 A set A ⊆ U is in DTIME[t(n)] iff there exists a deterministic, multi-tape TM, M, and a constant c, such that, 1. A = L(M) ≡ w ∈ U M(w)=1 , and 2. ∀w ∈ U, M(w) halts within c · t(|w|) steps. Definition 5.2 A set A ⊆ U is in DSPACE[s(n)] iff there exists a deterministic, multi-tape TM, M, and a constant c, such that, 1. A = L(M), and 2. ∀w ∈ U, M(w) uses at most c · s(|w|) work-tape cells. (Input tape is “read-only” and not counted as space used.) Example: PALINDROMES ∈ DTIME[n], DSPACE[n]. In fact, PALINDROMES ∈ DSPACE[log n]. [Exercise] 1 CS601 F(DTIME) and F(DSPACE) Lecture 5 Definition 5.3 f : U → U is in F (DTIME[t(n)]) iff there exists a deterministic, multi-tape TM, M, and a constant c, such that, 1. f = M(·); 2. ∀w ∈ U, M(w) halts within c · t(|w|) steps; 3. |f(w)|≤|w|O(1), i.e., f is polynomially bounded. Definition 5.4 f : U → U is in F (DSPACE[s(n)]) iff there exists a deterministic, multi-tape TM, M, and a constant c, such that, 1. f = M(·); 2. ∀w ∈ U, M(w) uses at most c · s(|w|) work-tape cells; 3. |f(w)|≤|w|O(1), i.e., f is polynomially bounded. (Input tape is “read-only”; Output tape is “write-only”. -
Interactive Proof Systems and Alternating Time-Space Complexity
Theoretical Computer Science 113 (1993) 55-73 55 Elsevier Interactive proof systems and alternating time-space complexity Lance Fortnow” and Carsten Lund** Department of Computer Science, Unicersity of Chicago. 1100 E. 58th Street, Chicago, IL 40637, USA Abstract Fortnow, L. and C. Lund, Interactive proof systems and alternating time-space complexity, Theoretical Computer Science 113 (1993) 55-73. We show a rough equivalence between alternating time-space complexity and a public-coin interactive proof system with the verifier having a polynomial-related time-space complexity. Special cases include the following: . All of NC has interactive proofs, with a log-space polynomial-time public-coin verifier vastly improving the best previous lower bound of LOGCFL for this model (Fortnow and Sipser, 1988). All languages in P have interactive proofs with a polynomial-time public-coin verifier using o(log’ n) space. l All exponential-time languages have interactive proof systems with public-coin polynomial-space exponential-time verifiers. To achieve better bounds, we show how to reduce a k-tape alternating Turing machine to a l-tape alternating Turing machine with only a constant factor increase in time and space. 1. Introduction In 1981, Chandra et al. [4] introduced alternating Turing machines, an extension of nondeterministic computation where the Turing machine can make both existential and universal moves. In 1985, Goldwasser et al. [lo] and Babai [l] introduced interactive proof systems, an extension of nondeterministic computation consisting of two players, an infinitely powerful prover and a probabilistic polynomial-time verifier. The prover will try to convince the verifier of the validity of some statement. -
If Np Languages Are Hard on the Worst-Case, Then It Is Easy to Find Their Hard Instances
IF NP LANGUAGES ARE HARD ON THE WORST-CASE, THEN IT IS EASY TO FIND THEIR HARD INSTANCES Dan Gutfreund, Ronen Shaltiel, and Amnon Ta-Shma Abstract. We prove that if NP 6⊆ BPP, i.e., if SAT is worst-case hard, then for every probabilistic polynomial-time algorithm trying to decide SAT, there exists some polynomially samplable distribution that is hard for it. That is, the algorithm often errs on inputs from this distribution. This is the ¯rst worst-case to average-case reduction for NP of any kind. We stress however, that this does not mean that there exists one ¯xed samplable distribution that is hard for all probabilistic polynomial-time algorithms, which is a pre-requisite assumption needed for one-way func- tions and cryptography (even if not a su±cient assumption). Neverthe- less, we do show that there is a ¯xed distribution on instances of NP- complete languages, that is samplable in quasi-polynomial time and is hard for all probabilistic polynomial-time algorithms (unless NP is easy in the worst case). Our results are based on the following lemma that may be of independent interest: Given the description of an e±cient (probabilistic) algorithm that fails to solve SAT in the worst case, we can e±ciently generate at most three Boolean formulae (of increasing lengths) such that the algorithm errs on at least one of them. Keywords. Average-case complexity, Worst-case to average-case re- ductions, Foundations of cryptography, Pseudo classes Subject classi¯cation. 68Q10 (Modes of computation (nondetermin- istic, parallel, interactive, probabilistic, etc.) 68Q15 Complexity classes (hierarchies, relations among complexity classes, etc.) 68Q17 Compu- tational di±culty of problems (lower bounds, completeness, di±culty of approximation, etc.) 94A60 Cryptography 2 Gutfreund, Shaltiel & Ta-Shma 1. -
On the Randomness Complexity of Interactive Proofs and Statistical Zero-Knowledge Proofs*
On the Randomness Complexity of Interactive Proofs and Statistical Zero-Knowledge Proofs* Benny Applebaum† Eyal Golombek* Abstract We study the randomness complexity of interactive proofs and zero-knowledge proofs. In particular, we ask whether it is possible to reduce the randomness complexity, R, of the verifier to be comparable with the number of bits, CV , that the verifier sends during the interaction. We show that such randomness sparsification is possible in several settings. Specifically, unconditional sparsification can be obtained in the non-uniform setting (where the verifier is modelled as a circuit), and in the uniform setting where the parties have access to a (reusable) common-random-string (CRS). We further show that constant-round uniform protocols can be sparsified without a CRS under a plausible worst-case complexity-theoretic assumption that was used previously in the context of derandomization. All the above sparsification results preserve statistical-zero knowledge provided that this property holds against a cheating verifier. We further show that randomness sparsification can be applied to honest-verifier statistical zero-knowledge (HVSZK) proofs at the expense of increasing the communica- tion from the prover by R−F bits, or, in the case of honest-verifier perfect zero-knowledge (HVPZK) by slowing down the simulation by a factor of 2R−F . Here F is a new measure of accessible bit complexity of an HVZK proof system that ranges from 0 to R, where a maximal grade of R is achieved when zero- knowledge holds against a “semi-malicious” verifier that maliciously selects its random tape and then plays honestly. -
The Complexity Zoo
The Complexity Zoo Scott Aaronson www.ScottAaronson.com LATEX Translation by Chris Bourke [email protected] 417 classes and counting 1 Contents 1 About This Document 3 2 Introductory Essay 4 2.1 Recommended Further Reading ......................... 4 2.2 Other Theory Compendia ............................ 5 2.3 Errors? ....................................... 5 3 Pronunciation Guide 6 4 Complexity Classes 10 5 Special Zoo Exhibit: Classes of Quantum States and Probability Distribu- tions 110 6 Acknowledgements 116 7 Bibliography 117 2 1 About This Document What is this? Well its a PDF version of the website www.ComplexityZoo.com typeset in LATEX using the complexity package. Well, what’s that? The original Complexity Zoo is a website created by Scott Aaronson which contains a (more or less) comprehensive list of Complexity Classes studied in the area of theoretical computer science known as Computa- tional Complexity. I took on the (mostly painless, thank god for regular expressions) task of translating the Zoo’s HTML code to LATEX for two reasons. First, as a regular Zoo patron, I thought, “what better way to honor such an endeavor than to spruce up the cages a bit and typeset them all in beautiful LATEX.” Second, I thought it would be a perfect project to develop complexity, a LATEX pack- age I’ve created that defines commands to typeset (almost) all of the complexity classes you’ll find here (along with some handy options that allow you to conveniently change the fonts with a single option parameters). To get the package, visit my own home page at http://www.cse.unl.edu/~cbourke/. -
The Polynomial Hierarchy
ij 'I '""T', :J[_ ';(" THE POLYNOMIAL HIERARCHY Although the complexity classes we shall study now are in one sense byproducts of our definition of NP, they have a remarkable life of their own. 17.1 OPTIMIZATION PROBLEMS Optimization problems have not been classified in a satisfactory way within the theory of P and NP; it is these problems that motivate the immediate extensions of this theory beyond NP. Let us take the traveling salesman problem as our working example. In the problem TSP we are given the distance matrix of a set of cities; we want to find the shortest tour of the cities. We have studied the complexity of the TSP within the framework of P and NP only indirectly: We defined the decision version TSP (D), and proved it NP-complete (corollary to Theorem 9.7). For the purpose of understanding better the complexity of the traveling salesman problem, we now introduce two more variants. EXACT TSP: Given a distance matrix and an integer B, is the length of the shortest tour equal to B? Also, TSP COST: Given a distance matrix, compute the length of the shortest tour. The four variants can be ordered in "increasing complexity" as follows: TSP (D); EXACTTSP; TSP COST; TSP. Each problem in this progression can be reduced to the next. For the last three problems this is trivial; for the first two one has to notice that the reduction in 411 j ;1 17.1 Optimization Problems 413 I 412 Chapter 17: THE POLYNOMIALHIERARCHY the corollary to Theorem 9.7 proving that TSP (D) is NP-complete can be used with DP. -
Complexity Theory
Complexity Theory Course Notes Sebastiaan A. Terwijn Radboud University Nijmegen Department of Mathematics P.O. Box 9010 6500 GL Nijmegen the Netherlands [email protected] Copyright c 2010 by Sebastiaan A. Terwijn Version: December 2017 ii Contents 1 Introduction 1 1.1 Complexity theory . .1 1.2 Preliminaries . .1 1.3 Turing machines . .2 1.4 Big O and small o .........................3 1.5 Logic . .3 1.6 Number theory . .4 1.7 Exercises . .5 2 Basics 6 2.1 Time and space bounds . .6 2.2 Inclusions between classes . .7 2.3 Hierarchy theorems . .8 2.4 Central complexity classes . 10 2.5 Problems from logic, algebra, and graph theory . 11 2.6 The Immerman-Szelepcs´enyi Theorem . 12 2.7 Exercises . 14 3 Reductions and completeness 16 3.1 Many-one reductions . 16 3.2 NP-complete problems . 18 3.3 More decision problems from logic . 19 3.4 Completeness of Hamilton path and TSP . 22 3.5 Exercises . 24 4 Relativized computation and the polynomial hierarchy 27 4.1 Relativized computation . 27 4.2 The Polynomial Hierarchy . 28 4.3 Relativization . 31 4.4 Exercises . 32 iii 5 Diagonalization 34 5.1 The Halting Problem . 34 5.2 Intermediate sets . 34 5.3 Oracle separations . 36 5.4 Many-one versus Turing reductions . 38 5.5 Sparse sets . 38 5.6 The Gap Theorem . 40 5.7 The Speed-Up Theorem . 41 5.8 Exercises . 43 6 Randomized computation 45 6.1 Probabilistic classes . 45 6.2 More about BPP . 48 6.3 The classes RP and ZPP . -
Arxiv:Quant-Ph/0202111V1 20 Feb 2002
Quantum statistical zero-knowledge John Watrous Department of Computer Science University of Calgary Calgary, Alberta, Canada [email protected] February 19, 2002 Abstract In this paper we propose a definition for (honest verifier) quantum statistical zero-knowledge interactive proof systems and study the resulting complexity class, which we denote QSZK. We prove several facts regarding this class: The following natural problem is a complete promise problem for QSZK: given instructions • for preparing two mixed quantum states, are the states close together or far apart in the trace norm metric? By instructions for preparing a mixed quantum state we mean the description of a quantum circuit that produces the mixed state on some specified subset of its qubits, assuming all qubits are initially in the 0 state. This problem is a quantum generalization of the complete promise problem of Sahai| i and Vadhan [33] for (classical) statistical zero-knowledge. QSZK is closed under complement. • QSZK PSPACE. (At present it is not known if arbitrary quantum interactive proof • systems⊆ can be simulated in PSPACE, even for one-round proof systems.) Any honest verifier quantum statistical zero-knowledge proof system can be parallelized to • a two-message (i.e., one-round) honest verifier quantum statistical zero-knowledge proof arXiv:quant-ph/0202111v1 20 Feb 2002 system. (For arbitrary quantum interactive proof systems it is known how to parallelize to three messages, but not two.) Moreover, the one-round proof system can be taken to be such that the prover sends only one qubit to the verifier in order to achieve completeness and soundness error exponentially close to 0 and 1/2, respectively. -
Interactive Proofs for Quantum Computations
Innovations in Computer Science 2010 Interactive Proofs For Quantum Computations Dorit Aharonov Michael Ben-Or Elad Eban School of Computer Science, The Hebrew University of Jerusalem, Israel [email protected] [email protected] [email protected] Abstract: The widely held belief that BQP strictly contains BPP raises fundamental questions: Upcoming generations of quantum computers might already be too large to be simulated classically. Is it possible to experimentally test that these systems perform as they should, if we cannot efficiently compute predictions for their behavior? Vazirani has asked [21]: If computing predictions for Quantum Mechanics requires exponential resources, is Quantum Mechanics a falsifiable theory? In cryptographic settings, an untrusted future company wants to sell a quantum computer or perform a delegated quantum computation. Can the customer be convinced of correctness without the ability to compare results to predictions? To provide answers to these questions, we define Quantum Prover Interactive Proofs (QPIP). Whereas in standard Interactive Proofs [13] the prover is computationally unbounded, here our prover is in BQP, representing a quantum computer. The verifier models our current computational capabilities: it is a BPP machine, with access to few qubits. Our main theorem can be roughly stated as: ”Any language in BQP has a QPIP, and moreover, a fault tolerant one” (providing a partial answer to a challenge posted in [1]). We provide two proofs. The simpler one uses a new (possibly of independent interest) quantum authentication scheme (QAS) based on random Clifford elements. This QPIP however, is not fault tolerant. Our second protocol uses polynomial codes QAS due to Ben-Or, Cr´epeau, Gottesman, Hassidim, and Smith [8], combined with quantum fault tolerance and secure multiparty quantum computation techniques. -
Polynomial Hierarchy
CSE200 Lecture Notes – Polynomial Hierarchy Lecture by Russell Impagliazzo Notes by Jiawei Gao February 18, 2016 1 Polynomial Hierarchy Recall from last class that for language L, we defined PL is the class of problems poly-time Turing reducible to L. • NPL is the class of problems with witnesses verifiable in P L. • In other words, these problems can be considered as computed by deterministic or nonde- terministic TMs that can get access to an oracle machine for L. The polynomial hierarchy (or polynomial-time hierarchy) can be defined by a hierarchy of problems that have oracle access to the lower level problems. Definition 1 (Oracle definition of PH). Define classes P Σ1 = NP. P • P Σi For i 1, Σi 1 = NP . • ≥ + Symmetrically, define classes P Π1 = co-NP. • P ΠP For i 1, Π co-NP i . i+1 = • ≥ S P S P The Polynomial Hierarchy (PH) is defined as PH = i Σi = i Πi . 1.1 If P = NP, then PH collapses to P P Theorem 2. If P = NP, then P = Σi i. 8 Proof. By induction on i. P Base case: For i = 1, Σi = NP = P by definition. P P ΣP P Inductive step: Assume P NP and Σ P. Then Σ NP i NP P. = i = i+1 = = = 1 CSE 200 Winter 2016 P ΣP Figure 1: An overview of classes in PH. The arrows denote inclusion. Here ∆ P i . (Image i+1 = source: Wikipedia.) Similarly, if any two different levels in PH turn out to be the equal, then PH collapses to the lower of the two levels. -
Glossary of Complexity Classes
App endix A Glossary of Complexity Classes Summary This glossary includes selfcontained denitions of most complexity classes mentioned in the b o ok Needless to say the glossary oers a very minimal discussion of these classes and the reader is re ferred to the main text for further discussion The items are organized by topics rather than by alphab etic order Sp ecically the glossary is partitioned into two parts dealing separately with complexity classes that are dened in terms of algorithms and their resources ie time and space complexity of Turing machines and complexity classes de ned in terms of nonuniform circuits and referring to their size and depth The algorithmic classes include timecomplexity based classes such as P NP coNP BPP RP coRP PH E EXP and NEXP and the space complexity classes L NL RL and P S P AC E The non k uniform classes include the circuit classes P p oly as well as NC and k AC Denitions and basic results regarding many other complexity classes are available at the constantly evolving Complexity Zoo A Preliminaries Complexity classes are sets of computational problems where each class contains problems that can b e solved with sp ecic computational resources To dene a complexity class one sp ecies a mo del of computation a complexity measure like time or space which is always measured as a function of the input length and a b ound on the complexity of problems in the class We follow the tradition of fo cusing on decision problems but refer to these problems using the terminology of promise problems -
Spring 2020 (Provide Proofs for All Answers) (120 Points Total)
Complexity Qual Spring 2020 (provide proofs for all answers) (120 Points Total) 1 Problem 1: Formal Languages (30 Points Total): For each of the following languages, state and prove whether: (i) the lan- guage is regular, (ii) the language is context-free but not regular, or (iii) the language is non-context-free. n n Problem 1a (10 Points): La = f0 1 jn ≥ 0g (that is, the set of all binary strings consisting of 0's and then 1's where the number of 0's and 1's are equal). ∗ Problem 1b (10 Points): Lb = fw 2 f0; 1g jw has an even number of 0's and at least two 1'sg (that is, the set of all binary strings with an even number, including zero, of 0's and at least two 1's). n 2n 3n Problem 1c (10 Points): Lc = f0 #0 #0 jn ≥ 0g (that is, the set of all strings of the form 0 repeated n times, followed by the # symbol, followed by 0 repeated 2n times, followed by the # symbol, followed by 0 repeated 3n times). Problem 2: NP-Hardness (30 Points Total): There are a set of n people who are the vertices of an undirected graph G. There's an undirected edge between two people if they are enemies. Problem 2a (15 Points): The people must be assigned to the seats around a single large circular table. There are exactly as many seats as people (both n). We would like to make sure that nobody ever sits next to one of their enemies.