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In the crowded streets of Mogadishu sits a downed Blackhawk surrounded by a tyrannical warlord and his drug-crazed warriors. In the villages of Iraq lurk insurgents led by the ruthless al-Qaeda. In the arid desert of the Bakaw Valley is a terrorist training camp. In the mountains of Tora Bora lurks Osama bin Laden and his fanatical followers. Against these desperate foes are the most advanced armies ever created. But after the smoke from the smart bombs has cleared, it’s the infantry who must go in and finish the job. These are today’s threats. These are Modern Ops. Modern Ops lets you recreate the battles of the modern world, from regular mili- tary operations to special forces actions in Iraq, Afghanistan, the Soviet Union, and more. You’ll find complete troop lists for today’s combat- ants, including vehicles and aircraft, as well as our trade- mark Savage Tales and random Events that make every battle a surprise. Modern Ops is a complete miniatures skir- mish game. The Savage Worlds roleplaying game is NOT required. Written by James Houlahan Editing by Paul “Wiggy” Wade-Williams and Teller Layout by Paul “Wiggy” Wade-Williams and Zeke Sparkes Proofing by Dennis Mohr and William Littlefield Graphic Design by Zeke Sparkes Cover & Logo Design by Zeke Sparkes Back Cover Art by James Dietz Art: Mini photos © Jeff Valent. Photographs courtesy of the US Army, US Marine Corps, and US Navy. Special Thanks to Burkhard Shulze Dedicated to the brave men and women of the Armed Forces who risk their lives every day to make the world a safer and more free place for everyone. Savage Worlds, Smiling Jack, Great White Games, Modern Ops, Fast! Furious! Fun! and all associated logos herein are Copyright © 2005, Great White Games. 11 Contents Chapter 1: Basic Training ..............................................................4 United Kingdom Military ......................................................... 44 Getting Started ......................................................... 4 The Royal Army ..................................................... 44 Turn Sequence ......................................................... 5 The Royal Navy ...................................................... 45 Trait Tests ................................................................ 5 The Royal Marine Commandos .............................. 45 Fortune & Calamity .................................................. 6 Vehicles ................................................................. 46 Combat ..................................................................... 7 Morale ...................................................................... 8 Weapon List ........................................................... 48 End Game ................................................................ 8 German Military...........................................................................................49 Combat Options ....................................................... 9 Vehicles ................................................................. 51 Vehicle Rules ......................................................... 11 Vehicular Attacks ................................................... 13 Weapon List ........................................................... 52 Aircraft .................................................................... 13 Mercenaries ........................................................... 52 Mounted Combat .................................................... 15 Weapon List ........................................................... 54 Out of Control ......................................................... 16 Law Enforcement .......................................................................................... 54 Critical Hits ............................................................ 16 Vehicles ................................................................. 56 Chapter 2: Deployment...................................................................17 Police Gear ............................................................ 56 Setting Rules ......................................................... 17 Chapter 4: The Opposition ........................................................... 57 Infantry ................................................................... 17 Afghanistan.................................................................................................. 57 Gear ....................................................................... 18 Helicopters ............................................................. 19 Taliban............................................................................................................ 58 Armored Vehicles ................................................... 20 Al-Qaeda ......................................................................................................... 59 A Note on Realism ................................................. 21 The Op ................................................................... 21 Vehicles ................................................................. 60 Missions ................................................................. 21 Weapon List ........................................................... 60 Savage Tales .......................................................... 24 Somalia............................................................................................................61 Conditions .............................................................. 26 Karma .................................................................... 27 Weapon List ........................................................... 63 Recruitment ........................................................... 27 Iraq .................................................................................................................. 63 Campaigns ............................................................. 27 Weapon List ........................................................... 64 Ability Upgrades ..................................................... 28 Chapter 3: The Coalition .............................................................. 29 Appendix 1: Armory ..................................................................... 65 United States Military ................................................................................ 29 Firearms ................................................................. 65 Explosives .............................................................. 66 The USMC .............................................................. 30 Gear ....................................................................... 66 The U.S. Army ....................................................... 31 Vehicle-Mounted Weapons .................................... 67 The U.S. Air Force ................................................. 33 The U.S. Navy ........................................................ 33 Appendix 2: Events........................................................................68 Vehicles ................................................................. 34 Appendix 3: Freak Events ............................................................ 70 Weapon List ........................................................... 37 Russian Federation Military ................................................... 38 Appendix 4: Vehicle Notes ............................................................71 Spetsnaz ................................................................ 39 Appendix 5: Fieldworks, Mines, & Off-Board Support ........... 72 Vehicles ................................................................. 40 Weapon List ........................................................... 43 Appendix 6: Abilities .................................................................... 75 At ease recruits, Smiling Jack here! I’ll be leading you through Modern Ops and making sure you don’t get killed—At least not Too soon, anyway. Stay alert and you’ll stay alive. after all, this ain’t your kid sister’s wargame with fluffy elves and goblins. You’re in real combat now, time to start acting like it! now hit the dirt! 22 Alex Rodriguez slowly edged around the wall he and his men were taking cover behind, his thighs burning with the strain of crouching in place after a long hump. The orange glow from dozens of small fires lit up the marketplace. Stalls filled with rugs, food, and other goods were scattered and tipped over from their proprietors’ hasty retreat when the fighting started. That was hours ago, and the hot African night had long since washed over the squad of mercenaries. He was just getting into view of an apartment building across the market when the wall next to Rodriguez’ head exploded into a cloud of dust, the bullet ricocheting away from him. He fell back behind cover just as the entire apartment building erupted with gunfire, tearing at the wall he was behind. “Jesus that was close Sarge!” cried the SAW gunner, Jones. Rodriguez was beginning to get frustrated with the situation and, after gathering himself up off the ground, replied, “That’s what we get paid the big bucks for, Jones. Now where’s my damn air support? It’s been forever!” By now his men were returning fire, taking quick, well-aimed bursts as they had been taught, unlike the rebels who had them pinned down. Those guys were rockin’ and rollin’ as if they had all the ammo in the world up in that building! Hell, maybe they did. His boys