Character Origins Page 166 Appendix Two: Optional Ways to Round Page 170 out Your Character Extras in Closing Page 178 Index Page 179
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I am beginning to wonder if calling these the Amazon of Backworld, and Amazon of the Amazon “Ultimate Origins Book” might have been a mistake. chapters. When I started compiling the original, it was going to be a single book, not the first in a series. Not sure if For this project, I needed to raise money. Making the word “ultimate” applies anymore. Still, I like the a .pdf is expensive, and it requires virtual currency title, so I shall proceed to call this line by that name, that has no real value, and only exists inside my and there will be at least one more following this imagination. So, unfortunately, I was forced to sell ad book. space for the book to a few organizations. I did not really check them out too well, but I am sure they are This book was originally going to be called “Odds pure and wholesome groups, run by moral people. and Ends”, and it was going to contain Origins from DC, Image, and Marvel (and any other source I As always, I hope this book is enjoyed by others, stumbled upon). and that you find some useful Origins for your campaign within these pages. It quickly outgrew the original intention, when I -MTS discovered Public Domain Super Heroes Wikia, which is a great site, and a very fun read. I simply could not find many Origins from Image available online, and to be honest, I know very little about the line. I had not originally planned on having a lot of Origins from Image, but that changed, and I quickly had well over a hundred Origins, and decided I would do an Image Sourcebook as a separate project (coming soon™). I dubbed this Supplement “Golden Age and More” because the bulk of the book is Golden Age Origins. As you peruse the book, you might notice this one is a little Amazon heavy. When I was showing Tammra the Origins being added so she could pick the ones for her Origin Table, she said I should do one just for Amazons from various comics. I offered to make one, and told her some of them would be a reprint of previous Origins, and she said it was OK, and I did not need to do one. Therefore, to make her happy, I did some searching an added Amazite, Golden Age and More I picture to the left is an excellent example, and the one she uses on various forums). This project, even though nearly complete, was on “indefinite hiatus”. Our PC died, and being out of work, I simply did not have the money to recover anything off of the old hardrive. I found some cheap cables, and posted on Facebook asking if they would work for the transfer, and she sent us an External Hardrive unit, and a 1TB hardrive for extra storage (seriously, the laptop I am using right now is pretty laughable – my mother got it for free as part of a purchase years ago). She did this all out of her own pocket, and asked for nothing in return. This book is dedicated to an awesome lady, who Kat, you are AWESOME, and Tammra and I has been a cornerstone of the Classic Marvel cannot thank you enough, ever. Not only was I able community for years, even before I started writing to recover this, but several other projects, which will and sharing. Kat is definitely a veteran, going back to be released over time. being part of the original MSH RPG mailing list that is now archived at Topica. Thank you, Thank You, and THANK YOU again! Kat, I could fill pages singing your praises, but you - MTS do like to have a modicum of privacy, and I can respect that. Hell, it was years before I revealed my Thank you! As one of the projects I worked the real name on the net, and was only known as most on appeared to be lost as well, thank you again. MajorTomSawyer. May you have the life you deserve. - Tammra Also, An Iron Butterfly is an awesome moniker. She has contributed many things over the years, and has sent me quite a few files she has archived that can be found at Gaming Nerds Я Us, or appear as parts of the various books I have released over time. She is also an amazing 3D artist, and you can find much of her work scattered across the web (the II Golden Age and More I like to play characters that are unconventional option. Allow me to paraphrase the Alien Hero characters, especially when I use a canon Origin. Option from the Advanced Set Judge’s Book: Sometimes this can even explain why the character is on Earth (or wherever the setting of the game takes This is an option that may be chosen by the player place), instead of their home planet. Imagine how a with the Judge’s permission. The hero has the listed fire-wielding alien born to a race of ice-wielding abilities, modified by a roll on the Ability Modifier aliens might be treated? They might have been Table, making one roll for each ability. Any Powers shunned by their race, so they left their home, possessed by the Origin are similarly wielded by the looking for acceptance. hero, occupying random slots. You will find that many of the Origins should Talents should be chosen with an eye towards the have their abilities/powers better defined, but I have Origin involved. Those listed for the Origin may be elected to keep them “generic” to allow players and taken first, in place of randomly rolled Talents. Judges more freedom in character creation. Additionally, not always assigning ranks to lists of As for Contacts, the hero may either choose the known Powers allows the freedom to roll their initial race/group he/she belongs to, or no initial Contacts ranks, rather than using the Ability Modifier Table (in which case the character is a renegade). for everything. Ability Modifier Table* Die Roll Modification 01-15 Reduce by one rank 16-50 Remain unchanged 51-70 Increase by one rank 71-85 Increase by two ranks 86-95 Increase by three ranks 96-00 Increase by four ranks *Unless noted otherwise, no ability may be modified in any fashion below Feeble or above Monstrous Now, it may be easy to substitute the base stats listed with some of the Origins presented in this To use this book, the Ability Modifier Chart from book, and use the various rolling charts from the the Advanced Player’s Book tends to be the best Ultimate Powers Book. As an example; Aliens roll on column five. Cyborgs roll on column four, etc… Golden Age and More III I always recommend Players and Judges work they do. Dagda joining a team of Outcasts could be a together on things like this to determine what is best little much. for the game. I have taken the liberty of reproducing the Ability charts from the Ultimate Powers Book To preserve balance in my games, I limit the here for convenience, in case anyone disagrees with number of Powers I allow some Origins. I have the the base stats/rolling chart provided, and would like Player roll their initial number of Powers normally. I to substitute one of the charts listed below. treat every power that is a default Power for that Origin as an optional Power. Players can roll up new Generating Primary Abilities Powers on their own and be a Mutant character of that Origin if they prefer. They use the Origin for the Each Origin uses one of the following columns on character’s background. If they decide they want to the Random Ranks Table. Roll for each of the seven buy powers with Karma later on, I allow them to buy primary abilities on this table. their Origin’s Powers at a discounted price. Initial 1 Mutant, Rank 2 Normal Rank Altered Name Folks Number Humans Feeble 1 01-05 01-05 Poor 3 06-10 06-25 Typical 5 11-20 26-75 Good 8 21-40 76-95 Excellent 16 41-60 96-00 Remarkable 26 61-80 --- Incredible 36 81-96 --- Amazing 46 97-00 --- Monstrous 63 --- --- Rank 3 High 4 Robots 5 Aliens Name Technology Feeble 01-05 01-05 01-10 Poor 06-10 06-10 11-20 Typical 11-40 11-15 21-30 Good 41-80 16-40 31-40 Excellent 81-95 41-50 41-60 Remarkable 96-00 51-70 61-70 Incredible --- 71-90 71-80 Amazing --- 91-98 81-95 Monstrous --- 99-00 96-00 Now, keep in mind that when the legendary David E. Martin wrote the Ultimate Powers Book, none of the Origins had as many Powers as some of the default powers listed in this book. It would be very easy in some of the cases to roll fewer powers then the Origin comes with by default. This is yet another opportunity for Players and Judges to work together to determine what will be the most fun for the Player, and preserve campaign balance for the game. Judges should never feel bad about saying “Roll or pick again”, and Players should understand when IV Golden Age and More Table of Contents Origin Tables Page 1 Origins (Continued) Origins Chapter Forty-Two: Invaders from Page 74 Chapter One: Aldebarans Page 6 Venus Chapter Forty-Three: Land of the Ghost Chapter Two: Alfheim Page 7 Page 75 Chapter Three: Amazar Page 9 Fox Women Chapter Four: Amazons Page 11 Chapter Forty-Four: Ligra Page 76 Chapter Five: Amazons of Backworld Page 12 Chapter Forty-Five: Lilin Page 81 Chapter Six: Amazons of the Amazon Page 15 Chapter Forty-Six: Living Corpses Page 83 Chapter Seven: Amoeba Men Page 17 Chapter Forty-Seven: Lizard Men Page 85 Chapter Eight: Ani-Men Page 18 Chapter Forty-Eight: Ludberdites Page 86 Chapter Nine: Antarenes Page 19 Chapter Forty-Nine: Lunerzons Page 87 Chapter Ten: Antons Page 20 Chapter Fifty: Mechanical Monsters Page 89 Chapter Eleven: Arc Centurians Page 22 Chapter Fifty-One: Mercury Page 90 Chapter Twelve: Autan Page 23 Chapter Fifty-Two: Mermazons Page 91 Chapter Fifty-Three: Monsters from the Chapter Thirteen: Bems Page 26 Page 92 Chapter Fourteen: Berev'ha Dentii Page 27 Mirror Chapter Fifteen: Black Light Men Page 28 Chapter Fifty-Four: Mosquito Men Page 93 Chapter Sixteen: Blyntzyns Page 29 Chapter Fifty-Five: Neo Page 94 Chapter Seventeen: Brain Men of Mars