WYNNE MCLAUGHLIN 5482 Lake Drive Spring Grove, PA 17362 C: 512-585-7153 [email protected]

WRITING CREDITS • Unannounced AAA Project (Zenimax Online Studios, 2018-Present) Senior Narrative Designer • The Elder Scrolls Online (Zenimax Online Studios, 2012-2018) Lead Writer “The Elder Scrolls Online: Summerset” “The Elder Scrolls Online: Clockwork City” “The Elder Scrolls Online: Horns of the Reach” “The Elder Scrolls Online: Morrowind” “The Elder Scrolls Online: Shadows of the Hist” “The Elder Scrolls Online: Dark Brotherhood” “The Elder Scrolls Online: Thieves Guild “The Elder Scrolls Online: Imperial City” “The Elder Scrolls Online: Tamriel Unlimited” “The Elder Scrolls Online” • “The Bone Feud” (Novel and Audiobook, 2014) Author • “Tabula Rasa” (NCsoft, 2007) Senior Mission Designer and Writer • “Command & Conquer: The Official Bible” (, 2003) Author • “Pirates: The Legend of Black Kat” (Westwood Studios, 2002) Writer • “Command & Conquer: Renegade” (Westwood Studios, 2002) Writer • “Red Alert 2: Yuri’s Revenge” (Westwood Studios, 2001) Writer • “Emperor: Battle For ” (Westwood Studios, 2001) Writer • “Silk Stalkings: Honor Among Thieves” (20th Century Fox Television, 1999) Teleplay • “Silk Stalkings: The Loneliest Number” (20th Century Fox Television, 1999) Teleplay • “Johnny 2.0” (Sci-Fi Channel Original Movie, 1998) Story and Screenplay • “Terminal Justice: Cybertech PD” (HBO World Premiere, 1995) Story and Screenplay

PROFESSIONAL EXPERIENCE ZENIMAX ONLINE STUDIOS, Hunt Valley, MD 2012-Present

Senior Narrative Designer, Unannounced AAA Project • Directly involved in the development of a new intellectual property from the ground up • Worldbuilding and lore creation • Wrote design documents for prototyping of new narrative systems • Wrote cinematic scripts and branching quest dialog

Lead Writer, The Elder Scrolls Online • Lead and managed a ten person team of Writer-Designers • Wrote the storyline and all VO dialog for the main quest line • Responsible for ensuring the quality of writing within and associated with the project • Maintained writing style guides, ensured fictional consistency, met established deadlines for material delivery, and maintained a working editorial pipeline • Worked directly with Audio and Localization to support VO and localization efforts WYNNE MCLAUGHLIN / page 2

BIOWARE, Austin, TX 2008-2012 Senior World Designer and World Design Team Lead, : The Old Republic • Managed a 12 member cross-discipline planetary strike team comprised of gameplay scripters, cinematic designers, environmental artists, a spawning designer and a dedicated writer

NCSOFT, Austin, TX 2006-2008 Senior Designer, Tabula Rasa Mission Designer • Wrote, designed and implemented all missions on four continental maps: Concordia Wilderness, Valverde Plateau, Ligo Crucible and Torden Abyss • Wrote the screenplay for the game’s fully-rendered opening cinematic • Wrote screenplays for all in-game cinematics and “briefings” that served as introductions to instanced “Operations” • Maintained a wiki/glossary of fictional game terms for the length of development • Wrote web fiction for “Operation Immortality” event, coinciding with Richard Garriott’s trip to the International Space Station

GIZMONDO STUDIOS, Austin, TX 2005-2006 Senior Designer Lead Designer, Hit & Myth • Created the initial game concept, lead the design of game play, performed the majority of level design, wrote all in-game dialog, co-directed audio recording sessions and performed as voice actor for this humorous, tongue-in-cheek handheld action title • Completed and delivered gold master for the entire game to publisher, but parent company Gizmondo went out of business before the title went to market

WARTHOG GAMES, Austin, TX 2003-2004 Senior Designer • Game design and writing for the RPG “Shadows Of Mordor” for Vivendi Universal, and the RTS game “Conquest 2: The Vyrium Uprising” (Both projects were cancelled prior to ship)

WESTWOOD STUDIOS, Las Vegas, NV 2000-2003 Game Writer • Wrote all cinematics and in-game dialog for the following shipped “Triple-A” titles: “Command & Conquer: Renegade” (PC-FPS) “Emperor: Battle For Dune” (PC-RTS) “Red Alert 2: Yuri’s Revenge” (PC-RTS) “Pirates: The Legend of Black Kat” (PS2/XBOX) • Authored the in-house reference volume “Command & Conquer: The Official Bible”

PROMARK ENTERTAINMENT, Los Angeles, CA 1994-2001 Screenwriter • Screenwriter for produced Feature Film Projects: “Terminal Justice: Cybertech P.D.” (HBO World Premiere - 1995) “Johnny 2.O (Sci-Fi Channel Original” Movie - 1998) • Screenwriter for multiple unproduced projects WYNNE MCLAUGHLIN / page 3

20TH CENTURY FOX TELEVISION, Los Angeles, CA 1999 Television Writer • Television writer for the crime drama “Silk Stalkings” Episode “Honor Among Thieves” (1999) Episode “The Loneliest Number” (1999)

AFFILIATIONS Writers Guild of America, west International Game Developers Association International Book Publishers Association

AWARDS The Bone Feud 2015 IBPA Benjamin Franklin Silver Award Winner for “The Bill Fisher Award for Best First Book: Fiction” In The Company of Thieves (Neverwinter Nights Mod) Neverwinter Vault Hall Of Fame 2003 Neverwinter Vault Reviewer’s Award 2003 Module Of The Year 2003 Semi-Finalist

References available upon request