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A Dark Heresy Supplement by C.S. Barnhart -.:: GEOCITIES.Ws
The K’oTal SySTem The K’otal System A Dark Heresy Supplement By C.S. Barnhart Valkan and related material based on ideas and work by Nolan Allen Featuring the Artwork of: Nolan Allen, Scott Vancil, Dan Mehling, Andrew Best, Michael Zug, Hal Case, Robert Schoolcraft, Bradley K McDevitt, Shane “VShane” Colclough, Scott Xie, Richard Aidley, Luis Peres, H. Haddaway, Richard Spake, Marciej Zagorski. Some Artwork used with permission and provided by: Shaman Stock Art, Octivirate Entertainment, Otherworld Creations Inc, Team Frog Studios, The Forge Studios, Reality Deviant Publications & Postmortem Studios. Maps of K’otal from Landescapes by Keith Curtis of Empty Room Studios Publishing. All rights, trademarks and copyrights of the art in this publication, save for the Warhammer 40,000 Role Play logo remain the property of the artists and companies listed above. Maps of Calixis Sector on pages 10-11 by Darius Hinks, Andy Law and Mark Raynor for Black Industries for original publication in Dark Heresy Core Rules. Used here only for reference and no claims to ownership is intended. Unofficial 1 The K’oTal SySTem SECTION PAGE Introduction 3 Planetary Data 4 K’otal Overview 5 Persons of Note 8 Star Maps 10 Locations of Note 12 K’otal Map 14 K’otal Bestiary 16 New Origins 20 New Alternate Career Ranks 27 Armoury: Valkan Weapons 38 Armoury: Vehicles 40 Armoury: Gear 44 Armoury: Valkan Weapons Chart 45 New Rules: Plains of Ice and Snow 46 New Rules: Starvation and Dehydration 48 New Rules: Exhaustion 48 New Skills 49 Index 50 2 The K’oTal SySTem What is K’otal? In a word, I don’t really know. -
Magicians, Sorcerers and Witches: Considering Pretantric, Non-Sectarian Sources of Tantric Practices
Article Magicians, Sorcerers and Witches: Considering Pretantric, Non-sectarian Sources of Tantric Practices Ronald M. Davidson Department of Religious Studies, Farifield University, Fairfield, CT 06824, USA; [email protected] Received: 27 June 2017; Accepted: 23 August 2017; Published: 13 September 2017 Abstract: Most models on the origins of tantrism have been either inattentive to or dismissive of non-literate, non-sectarian ritual systems. Groups of magicians, sorcerers or witches operated in India since before the advent of tantrism and continued to perform ritual, entertainment and curative functions down to the present. There is no evidence that they were tantric in any significant way, and it is not clear that they were concerned with any of the liberation ideologies that are a hallmark of the sectarian systems, even while they had their own separate identities and specific divinities. This paper provides evidence for the durability of these systems and their continuation as sources for some of the ritual and nomenclature of the sectarian tantric traditions, including the predisposition to ritual creativity and bricolage. Keywords: tantra; mantra; ritual; magician; sorcerer; seeress; vidyādhara; māyākāra; aindrajālika; non-literate 1. Introduction1 In the emergence of alternative religious systems such as tantrism, a number of factors have historically been seen at play. Among these are elements that might be called ‘pre-existing’. That is, they themselves are not representative of the eventual emergent system, but they provide some of the raw material—ritual, ideological, terminological, functional, or other—for its development. Indology, and in particular the study of Indian ritual, has been less than adroit at discussing such phenomena, especially when it may be designated or classified as ‘magical’ in some sense. -
SOURCES of MEDIEVAL DEMONOLOGY by Diana Lynn Walzel When Most of Us Think of Demons Today, If We Do Think of Them, Some Medieval Imp Undoubtedly Comes to Mind
SOURCES OF MEDIEVAL DEMONOLOGY by Diana Lynn Walzel When most of us think of demons today, if we do think of them, some medieval imp undoubtedly comes to mind. The lineage of the medieval demon, and the modern conception thereof, can be traced to four main sources, all of which have links to the earliest human civilizations. Greek philosophy, Jewish apocryphal literature, Biblical doctrine, and pagan Germanic folklore all contribute elements to the demons which flourished in men's minds at the close of the medieval period. It is my purpose briefly to delineate the demonology of each of these sources and to indicate their relationship to each other. Homer had equated demons with gods and used daimon and theos as synonyms. Later writers gave a different nuance and even definition to the word daimon, but the close relationship between demons and the gods was never completely lost from sight. In the thinkers of Middle Platonism the identification of demons with the gods was revived, and this equation is ever-present in Christian authors. Hesiod had been the first to view demons as other than gods, consider- ing them the departed souls of men living in the golden age. Going a step further, Pythagoras believed the soul of any man became a demon when separated from the body. A demon, then, was simply a bodiless soul. In Platonic thought there was great confusion between demons and human souls. There seems to have been an actual distinction between the two for Plato, but what the distinction was is impossible now to discern. -
Boomstone Brass Assassin Charis Coral General Russo Inquisitor
Boomstone Boomstone is a Thunder Golem redesigned around one of the new red magestone golembrains. The addition created a Thunder Golem who is sentientor at least very nearly so. Boomstone has of course heard of Redgear Bowblade and his Steelhands, but he is quite happy blasting things to bits for his Atlantean friends, and sees no reason to stop doing so. Brass Assassin The Brass Assassin is a variation on the Impaling Golem designed for stealthy elimination of key targets. Select implantation of red magestone has increased the initiative shown by the construct, but has left it still far short of sentience. Charis Charis returned to the fold when the Apocalypse Dragon began its rampage, returning to Atlantis in an attempt to save the Empire he realized he still loved. Coral Although her father Dagon succumbed to the lure of the Apocalypse Cult, Coral has remained true to the Atlantean Empire. She is sometimes viewed with suspicion due to her father's frenzied loyalty to the forces of the Apocalypse, but her continued success as a treasure hunter and relicfinder keeps her in favor. General Russo Now that Rayden Marz has taken Prieska, General Russo has been called back to serve as General Volkare's secondincommand in the Imperial Legion. Russo sees the transfer as a demotion, but remains loyal to Jeet Nujarek's regime, determined to excel in his new position and demonstrate his worthiness for promotion once again. Inquisitor In order to ensure the continued loyalty of the Imperial Legion, Emperor Nujarek has embedded picked Inquisitors into each cohort of the Legion. -
Dragon Magazine #205
Issue #205 Vol. XVIII, No. 12 May 1994 SPECIAL ATTRACTIONS Publisher Secrets abound in the wilderness TSR, Inc. 11 Uncover hidden lore as we spend some time in the great outdoors. Associate Publisher Brian Thomsen The People David Howery Editor-in-Chief 12 Explore a fantasy America-complete with Native Kim Mohan Americans. Associate editor Getting Back to Nature Jon Pickens Dale A. Donovan 26 Improve the distinctive flavor of the druid with these Fiction editor re-aligned spell spheres. Barbara G. Young Arcane Lore Jon Pickens Editorial assistant 34 Add these new (& old) spells to the druids repertoire. Wolfgang H. Baur Art director Larry W. Smith FICTION Production staff Cap Renvoorts Luck Daniel Hood Tracey Isler 76 Making your own luck is a risky proposition. Subscriptions Janet L. Winters REVIEWS U.S. advertising Cindy Rick The Role of Books John C. Bunnell 44 Read this column before Nightfall. DRAGON® Magazine (ISSN 0279-6848) is published tion throughout the United Kingdom is by Comag monthly by TSR, Inc., PO. Box 756 (201 Sheridan Magazine Marketing, Tavistock Road, West Drayton, Springs Road), Lake Geneva WI 53147, United States Middlesex UB7 7QE, United Kingdom; telephone: of America. The postal address for all materials from 0895-444055. the United States of America and Canada except Subscriptions: Subscription rates via second-class subscription orders is: DRAGON® Magazine, PO. Box mail are as follows: $30 in U.S. funds for 12 issues 111, (201 Sheridan Springs Road), Lake Geneva WI sent to an address in the U.S.; $36 in U.S. funds for 12 53147, U.S.A.; telephone (414) 248-3625; fax (414) issues sent to an address in Canada; £21 for 12 issues 248-0389. -
Complete Book of Necromancers by Steve Kurtz
2151 ® ¥DUNGEON MASTER® Rules Supplement Guide The Complete Book of Necromancers By Steve Kurtz ª Table of Contents Introduction Bodily Afflictions How to Use This Book Insanity and Madness Necromancy and the PC Unholy Compulsions What You Will Need Paid In Full Chapter 1: Necromancers Chapter 4: The Dark Art The Standard Necromancer Spell Selection for the Wizard Ability Scores Criminal or Black Necromancy Race Gray or Neutral Necromancy Experience Level Advancement Benign or White Necromancy Spells New Wizard Spells Spell Restrictions 1st-Level Spells Magic Item Restrictions 2nd-Level Spells Proficiencies 3rd-Level Spells New Necromancer Wizard Kits 4th-Level Spells Archetypal Necromancer 5th-Level Spells Anatomist 6th-Level Spells Deathslayer 7th-Level Spells Philosopher 8th-Level Spells Undead Master 9th-Level Spells Other Necromancer Kits Chapter 5: Death Priests Witch Necromantic Priesthoods Ghul Lord The God of the Dead New Nonweapon Proficiencies The Goddess of Murder Anatomy The God of Pestilence Necrology The God of Suffering Netherworld Knowledge The Lord of Undead Spirit Lore Other Priestly Resources Venom Handling Chapter 6: The Priest Sphere Chapter 2: Dark Gifts New Priest Spells Dual-Classed Characters 1st-Level Spells Fighter/Necromancer 2nd-Level Spells Thief / Necromancer 3rd-Level Spells Cleric/Necromancer 4th-Level Spells Psionicist/Necromancer 5th-Level Spells Wild Talents 6th-Level Spells Vile Pacts and Dark Gifts 7th-Level Spells Nonhuman Necromancers Chapter 7: Allies Humanoid Necromancers Apprentices Drow Necromancers -
Dark Mirrors: Azazel and Satanael in Early Jewish Demonology
Orlov Dark Mirrors RELIGIOUS STUDIES Azazel and Satanael in Early Jewish Demonology Dark Mirrors is a wide-ranging study of two central figures in early Jewish demonology—the fallen angels Azazel and Satanael. Andrei A. Orlov explores the mediating role of these paradigmatic celestial rebels in the development of Jewish demonological traditions from Second Temple apocalypticism to later Jewish mysticism, such as that of the Hekhalot and Shi ur Qomah materials. Throughout, Orlov makes use of Jewish pseudepigraphical materials in Slavonic that are not widely known. Dark Mirrors Orlov traces the origins of Azazel and Satanael to different and competing mythologies of evil, one to the Fall in the Garden of Eden, the other to the revolt of angels in the antediluvian period. Although Azazel and Satanael are initially representatives of rival etiologies of corruption, in later Jewish and Christian demonological lore each is able to enter the other’s stories in new conceptual capacities. Dark Mirrors also examines the symmetrical patterns of early Jewish demonology that are often manifested in these fallen angels’ imitation of the attributes of various heavenly beings, including principal angels and even God himself. Andrei A. Orlov is Associate Professor of Theology at Marquette University. He is the author of several books, including Selected Studies in the Slavonic Pseudepigrapha. State University of New York Press www.sunypress.edu Andrei A. Orlov Dark Mirrors Azazel and Satanael in Early Jewish Demonology Andrei A. Orlov Published by State University of New York Press, Albany © 2011 State University of New York All rights reserved Printed in the United States of America No part of this book may be used or reproduced in any manner whatsoever without written permission. -
1503410996259.Pdf
Credits Table of Contents Written by WHK (/u/GenuineBelieverer) Introduction - 3 Formatted using The Homebrewery Otherworldly Patrons - 4 Art, in order of appearance: Cover: EdgarGomezArt The Accursed Archive - 4 Accursed Archive: jjcanvas The Ashen Wolf - 7 Ashen Wolf: cobaltplasma Eternal Citadel: noahbradley The Eternal Citadel - 9 Fallen Exile: Aeon-Lux Forbidden Graveyard: Asahisuperdry The Fallen Exile - 11 Gelatinous Convocation: SourShade The Forbidden Graveyard - 13 Gray Portrait: spyders Keeper of the Depths: JJcanvas The Gelatinous Convocation - 15 Perfect Chord: JKRoots Serpent Empress: Candra The Gray Portrait - 17 Shadowcat: MattBarley The Keeper of the Depths - 19 Storm Lord: cobaltplasma Warrior-Saint: mist XG The Perfect Chord - 21 Weaver of Lies: TentaclesandTeeth Wild Huntsman: eronzki999 The Serpent Empress - 23 Huntsman's Hounds: artozi The Shadowcat - 25 Dimcat: Apofiss Emberborn: hibbary The Storm Lord - 27 Harrowing Hawk: GENZOMAN Haunted Crow: Vablo The Warrior-Saint - 29 The Weaver of Lies - 31 Special Thanks metler88 IBananaShake HazeZero GM_Jurek eainmonster The Wild Huntsman - 33 SmilingCatSith Angel_Feather Zurei Finalplayer14 BudderPrime Lasercat77 SwordMeow KonateTheGreat Appendix A: Optional Rules - 37 Pixie1001 Regerem DMsWorkshop TheOldTubaroo yrralldlok2 est1roth PeanutJayGee Primelibrarian The Bargain of the Archivist - 37 TheThievingMick Level9Zubat datspongecake Therval Optional Rules for an Intelligence-based Warlock KamiBarn Longshot-Forrester ApostleO ragebarr The Bargain of the Priest - 37 StxAffliction -
Camp Paign Sourcebook K
Campaign Sourcebook Version 7.5 21st May, 2007 597 CY Design: Creighton Broadhurst, Jason Bulmahn, David Christ, Steve Conforti, Britt Frey, Craig Hier, John Jenks, Paul Looby, Stephen Radney-MacFarland, Tim Sech, Colleen Simpson, Pieter Sleijpen, and Chris Tulach Based on the original DUNGEONS & DRAGONS® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, and Peter Adkison. This game product contains no Open Game Content. This work may be reproduced for personal use or in its entirety for use at RPGA-sanctioned events. To learn more about the Open Gaming License and the d20 SYSTEM License, please visit www.wizards.com/d20. This is an official RPGA® play document. To find out more about the RPGA and to learn more on how you can sanction and run DUNGEONS & DRAGONS game events of all sizes, visit our website at www.wizards.com/rpga. DUNGEONS & DRAGONS, D&D, DUNGEONS & DRAGONS CAMPAIGNS, DUNGEON MASTER, GREYHAWK, WORLD OF GREYHAWK, LIVING GREYHAWK, D&D REWARDS, RPGA, PLAYER’S HANDBOOK, DUNGEON MASTER’S GUIDE, MONSTER MANUAL, the d20 System logo, Wizards of the Coast, and the Wizards of the Coast logo are registered trademarks in the United States and other countries of Wizards of the Coast, Inc. a subsidiary of Hasbro, Inc. This material is protected under the copyright laws of the United States of America. Any use of the material or artwork contained herein is prohibited without the express written permission of Wizards of the Coast, Inc. © 2007 Wizards of the Coast, Inc. -
Tsr-92Catalog.Pdf
DUNGEONS I DRAGONS® GAME TSR#1070 $20.00; CAN $25.50; £14.99 U.K. Inc. VAT On sale now. The world's best adventure game. This is where it starts! HAUNTED TOWER ADVENTURE PACK TSR #1081 $16.95; CAN $20.50; £11.99 U.K. Inc. VAT On sale in October. On sale in October. We dare you to explore this first-ever D&D"' novel is packed haunted castle. It's filled with with action and excitement! ghosts, mummies and vampires. DUNGEONS & DRAGONS , GAME SWORD AND SHIELD TSR#9387 CHARACTER AND $6.95; CAN $8.50; £4.50 U.K. MONSTER On sale in September. ASSORTMENT PACK WRATH OF THE A one-on-one adventure for TSR#9363 IMMORTALS the new D&D" game. Sword and Shield pits one DM $8.95; CAN $10.95; TSR#1082 against one player in a quest £6.99 U.K. Inc. VAT $20.00; to defeat the Black Knight. On sale in CAN $24.00; January 1993. £11 .99 U.K. Six sheets of 3-D character and On sale in monster stand-ups August. =----~ from our adventure Mighty powers collide in an packs. Ever run short of earth-shattering, champion- level adventure. HWR3, THE goblin pieces? MILENIAN AC1010, THE EMPIRE POOR WIZARD'S TSR#9384 ALMANAC $10.95; PC4, TSR#9372 CAN $13.50; NIGHT $8.95; CAN $10.95; £6.99 U.K. HOWLERS £5.99 U.K. HWQ1, THE MILENIAN On sale in TSR#9368 On sale in September. ~,.-,-..,..--.,...-----,~ $10.95; November. SCEPTER Travel the In addition to CAN $13.50; TSR#9378 lands of the tiiL-L..:...:;;;..;.;;;;;.;...:.::~IIIll geographic, Milenian £6.99 U.K. -
Able of Contents
able Of TContents Dagmarth The Secret Sage of Candlekeep............................................................................................................3 Craggenoch The Pirate Eye.......................................................................................................................................5 Auntie Sneech The Ragamuffin Queen..........................................................................................................................7 Uthramogg the Cognitarch of the Madlands............................................................................................................9 Master Shoolagool The Mindful Eye of Zerth.....................................................................................................................11 Zeggmoth and Idiot Zeggmoth Hideous Surgeon.................................................................................................................................13 Boolagong The Feywild's Dread............................................................................................................................15 Dangerous otherworldly beings with strange appearances and even stranger personalities, Beholders loom large in the fears of adventurers and common folk alike. Whether they lurk in light-less caverns deep below the surface or sit at the center of criminal networks right in the heart of civilization, eye tyrants pose a threat to all sane beings who cross paths with them. In a very real sense they are madness personified, driven -
Dragon Magazine #249
HISTORICAL FANTASY Issue # 249 Volume XXIII, NO. 2 July 1998 Seeds of Evil James Wyatt Combining the historical AD&D® supplements with the Masque of the Red Death campaign for a legacy of terror. 26 66 Wyrms of the North Ed Greenwood The guile and subtlety of a drow lurks behind the Below the Tomb of Horrors smile of The Dark Lady. Bruce R. Cordell 76 Giants in the Earth New terrors to add to the classic AD&D module J. Gregory Keyes New legends from or any cryptic dungeon in your campaign. the World of the Waterborn. 38 82 Bazaar of the Bizarre Jeffrey Mendoza Before your next Sixguns and Sesheyans trek, shop at A Travelers Emporium. 90 Arcane Lore Rich Baker Ed Bonny Discover the dire powers of ® Back to the future with ALTERNITY game rules The Lost Spellbook of Rary the Traitor. for Old West firearms, plus guidelines for creating your own Weird West campaign. 98 Dungeon Mastery Holly Ingraham Learn the vocabulary 48 of the Underdark in Deep Meanings. Fiction Wakes the Narrow Forest The Wyrms Turn . 4 J. Gregory Keyes D-MAIL .................... 6 The ghost of his father compels Fool Wolf FORUM ...................... 10 to visit giant country. SAGE ADVICE ................. 18 58 OUT OF CHARACTER ........... 24 BOOKWYRMS ................. 72 CONVENTION CALENDAR ........ 102 DRAGONMIRTH .............. 104 KNIGHTS OF THE DINNER TABLE . 106 ROLEPLAYING REVIEWS ......... 108 GAME PREVIEWS ............... 114 PROFILES .................... 120 Publisher Wendy Noritake Executive Editor Pierce Watters Editor Dave Gross Art Director Larry Smith Associate Editor Chris Perkins Editorial Assistant Jesse Decker Production Manager John Dunn Advertising Sales Manager Bob Henning Advertising Traffic Manager Judy Smitha ® Michael Roele falls before the might of the dread Gorgon in this months cover by BIRTHRIGHT campaign artist Tony Szczudlo.