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#122 MAP & HANDOUT SUPPLEMENT PRODUCED BY PAIZO PUBLISHING, LLC. WWW.PAIZO.COM Jeff Laubenstein FINAL RESTING PLACE Hrodel by Michael Kortes Most adventurers like to think that when their number is finally up, their colleagues will bring them home, either to be raised or at least returned to their families for a proper burial. But how far will the PCs go in order to do right by a fallen adventurer? And will they draw the line at hauling his coffin out of the Underdark? A D&D adventure for 3rd-level characters. Jeff Laubenstein Dungeon #122 Map & Handout Supplement © 2005 Wizards of the Coast, Inc. Permission to photocopy for personal use only. All rights reserved. 1 DUNGEON 122 Supplement Jeff Laubenstein Oriac Jeff Laubenstein Dungeon #122 Map & Handout Supplement © 2005 Wizards of the Coast, Inc. Permission to photocopy for personal use only. All rights reserved. 2 DUNGEON 122 Supplement The Waterfall Caverns 0 50 100 150 200 a feet b c i J d j e to the underdark h f The Great Grotto g Robert Lazzeretti 0 50 100 150 200 feet Robert Lazzeretti Dungeon #122 Map & Handout Supplement © 2005 Wizards of the Coast, Inc. Permission to photocopy for personal use only. All rights reserved. 3 DUNGEON 122 Supplement The Great Grotto 7 2a to Area J 2 1 4 6b 6a From 5 Area H 3 9 8 N One Square : 20 Feet Robert Lazzeretti N One Square : 20 Feet Robert Lazzeretti Dungeon #122 Map & Handout Supplement © 2005 Wizards of the Coast, Inc. Permission to photocopy for personal use only. All rights reserved. 4 DUNGEON 122 Supplement The Grafting Pools One Square : 10 Feet Robert Lazzeretti Kai’s Last Will and Testament My dear Hrodel, I know these last few months have been especially difficult for you. But take heart, and know as you read these words I am finally at peace. Since Lyra died, I have wished only to escape from this life with honor, that I might have relief from the ever-present sorrow that burdens my soul. To you, I commit all my earthly possessions. This should allow you to live out the rest of your days in peace and security. I have only one last request of you, my darling; the doom of an adventurer is often to die far from home, unburied and forsaken. I beg of you, if you would honor my memory, to retrieve my body from whatever pit or mountain it may lie upon, and return it here to Galehaven. Lay me to rest beside my wife, so that my spirit may be reunited with hers forever. Dungeon #122 Map & Handout Supplement © 2005 Wizards of the Coast, Inc. Permission to photocopy for personal use only. All rights reserved. 5 DUNGEON 122 Supplement Chad Du Lac and Udon with Jim Zubkavich FIENDISH FOOTPRINTS Litiraan by Tito Leati A microscopic map etched into the surface of a tiny knag of wood puts the PCs on the trail of the Fiendish Foot, an item of vast necromantic potential. Will your heroes beat a band of hobgoblins to find the Foot? And what of the object’s vampiric protectors? A D&D adventure for 6th-level characters. Chad Du Lac and Udon with Jim Zubkavich Chad Du Lac and Udon with Jim Zubkavich Chad Du Lac and Udon with Jim Zubkavich Dungeon #122 Map & Handout Supplement © 2005 Wizards of the Coast, Inc. Permission to photocopy for personal use only. All rights reserved. 6 DUNGEON 122 Supplement Kyle Hunter Kyle Hunter Dungeon #122 Map & Handout Supplement © 2005 Wizards of the Coast, Inc. Permission to photocopy for personal use only. All rights reserved. 7 DUNGEON 122 Supplement Kyle Hunter Kyle Hunter Dungeon #122 Map & Handout Supplement © 2005 Wizards of the Coast, Inc. Permission to photocopy for personal use only. All rights reserved. 8 DUNGEON 122 Supplement Khurbok and Allies Chad Du Lac and Udon with Jim Zubkavich Berwim Chad Du Lac and Udon with Jim Zubkavich Dungeon #122 Map & Handout Supplement © 2005 Wizards of the Coast, Inc. Permission to photocopy for personal use only. All rights reserved. 9 DUNGEON 122 Supplement Udon with Jim Zubkavich THE ROOT OF EVIL by Mike Mearls A sickness festers in the heart of a great city—the demon tree Malgarius spreads its diseased roots through paving stones and courtyards. Only the most powerful adventurers have what it takes to enter the demon tree and return alive. A D&D adventure for 18th-level characters. Udon with Jim Zubkavich Dungeon #122 Map & Handout Supplement © 2005 Wizards of the Coast, Inc. Permission to photocopy for personal use only. All rights reserved. 10 DUNGEON 122 Supplement Gathra and Gyrnthrax Golem Chamber golem Umber Hulk One square: 5 feet Robert Lazzeretti One square: 5 feet Udon with Jim Zubkavich Robert Lazzeretti Dungeon #122 Map & Handout Supplement © 2005 Wizards of the Coast, Inc. Permission to photocopy for personal use only. All rights reserved. 11 DUNGEON 122 Supplement Nightwalker Chamber night Walker monolith night Walker One square: 5 feet One square: 5 feet Robert Lazzeretti Robert Lazzeretti Worm Chamber One square: 5 feet Robert Lazzeretti Dungeon #122 Map & Handout Supplement © 2005 Wizards of the Coast, Inc. Permission to photocopy for personal use only. All rights reserved. 12 DUNGEON 122 Supplement Seed Chamber night Treant Walker Gathra PC’s Wall Seed Arrive of Force T Rex night Treant Walker One square: 5 feet Robert Lazzeretti One square: 5 feet Robert Lazzeretti Dungeon #122 Map & Handout Supplement © 2005 Wizards of the Coast, Inc. Permission to photocopy for personal use only. All rights reserved. 13 DUNGEON 122 Supplement.