Fiscal 2021 Konami Group Report
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Annual Financial Report
Annual Financial Report KONAMI HOLDINGS CORPORATION and its subsidiaries Consolidated Financial Statements For the fiscal year ended March 31, 2021 KONAMI HOLDINGS CORPORATION TABLE OF CONTENTS 1. Consolidated Financial Statements ................................................................................................. - 1 - (1) Consolidated Statement of Financial Position ............................................................ - 1 - (2) Consolidated Statements of Profit or Loss and Comprehensive Income ......... - 3 - (3) Consolidated Statement of Changes in Equity ............................................................ - 5 - (4) Consolidated Statement of Cash Flows .......................................................................... - 6 - Notes to Consolidated Financial Statements ............................................................................ - 7 - Independent Auditors' Report ..............................................................................................................- 62 - 2. Business Review ....................................................................................................................................- 69 - 3. Risk Factors .............................................................................................................................................- 75 - Responsibility Statement .........................................................................................................................- 79 - As used in this annual report, references -
Game Console Rating
Highland Township Public Library - Video Game Collection Updated January 2020 Game Console Rating Abzu PS4, XboxOne E Ace Combat 7: Skies Unknown PS4, XboxOne T AC/DC Rockband Wii T Age of Wonders: Planetfall PS4, XboxOne T All-Stars Battle Royale PS3 T Angry Birds Trilogy PS3 E Animal Crossing, City Folk Wii E Ape Escape 2 PS2 E Ape Escape 3 PS2 E Atari Anthology PS2 E Atelier Ayesha: The Alchemist of Dusk PS3 T Atelier Sophie: Alchemist of the Mysterious Book PS4 T Banjo Kazooie- Nuts and Bolts Xbox 360 E10+ Batman: Arkham Asylum PS3 T Batman: Arkham City PS3 T Batman: Arkham Origins PS3, Xbox 360 16+ Battalion Wars 2 Wii T Battle Chasers: Nightwar PS4, XboxOne T Beyond Good & Evil PS2 T Big Beach Sports Wii E Bit Trip Complete Wii E Bladestorm: The Hundred Years' War PS3, Xbox 360 T Bloodstained Ritual of the Night PS4, XboxOne T Blue Dragon Xbox 360 T Blur PS3, Xbox 360 T Boom Blox Wii E Brave PS3, Xbox 360 E10+ Cabela's Big Game Hunter PS2 T Call of Duty 3 Wii T Captain America, Super Soldier PS3 T Crash Bandicoot N Sane Trilogy PS4 E10+ Crew 2 PS4, XboxOne T Dance Central 3 Xbox 360 T De Blob 2 Xbox 360 E Dead Cells PS4 T Deadly Creatures Wii T Deca Sports 3 Wii E Deformers: Ready at Dawn PS4, XboxOne E10+ Destiny PS3, Xbox 360 T Destiny 2 PS4, XboxOne T Dirt 4 PS4, XboxOne T Dirt Rally 2.0 PS4, XboxOne E Donkey Kong Country Returns Wii E Don't Starve Mega Pack PS4, XboxOne T Dragon Quest 11 PS4 T Highland Township Public Library - Video Game Collection Updated January 2020 Game Console Rating Dragon Quest Builders PS4 E10+ Dragon -
L'esport Aux Manettes
LE CONTEXTE L’ENJEU LES ACTEURS L’esport attire un public Le développement Institutions sportives, secteur DOSSIER toujours plus nombreux mais de la pratique nécessite professionnel et collectivités reste méconnu des acteurs aujourd’hui un cadre territoriales se penchent sur le traditionnels du sport. juridique adapté. phénomène avec intérêt et curiosité. NOUVELLES PRATIQUES L’Esport aux MANETTES L’incroyable développement du sport électronique attire et questionne les acteurs du sport français. Comment rejoindre la partie ? Analyse du phénomène. Dossier coordonné par Jean-François Brocard SOMMAIRE P. 18 — Esport : quésako ? P. 26 — Quel droit pour l’esport ? P. 19 — Sport et esport : une comparaison P. 30 — Interview : « L’urgence est récurrente à déconstruire d’abord de structurer » P. 24 — Les raisons de l’essor économique P. 33 — Tribune : « Il faut construire une politique publique adaptée » avril 2018 - jurisport 185 17 DOSSIER propose une description précise de ce qu’est l’esport. À partir de cette présentation, l’au- ESPORT : QUÉSAKO ? teur analyse la pertinence de la comparaison Le sport électronique – ou « esport1 » – connaît un développement qui est faite entre esport et sport traditionnel, spectaculaire mais se cherche encore une définition. Tour d’horizon importante dans le cadre de l’institutionnali- des enjeux économiques et juridiques du phénomène. sation de l’esport. La deuxième contribution, rédigée par l’au- teur de ces lignes, propose une explication sport est le terme générique donné nologique, qui permet de créer un réseau du développement économique constaté. aux compétitions de jeux vidéo entre informatique local reliant des ordinateurs Cette analyse est malgré tout modeste en Ehumains. -
History of the Japanese DDR Community (PDF)
Counting Combos A History of the Japanese DDR Community ~ An Insider’s Perspective ~ By: Aaron Chmielowiec October 5, 2013 Revision 109 Copyright © 2011, 2012, 2013 by Aaron Chmielowiec Cover design by Dan Zamarripa (SD) and Matt Hines Book design by Aaron Chmielowiec Published by AIJBot Press All rights reserved. No part of this book may be reproduced in any form or by any electronic or mechanical means including information storage and retrieval systems, without permission in writing from the author. The only exception is by a reviewer, who may quote short excerpts in a review. Dance Dance Revolution, ParaPara Paradise, Martial Beat, Dance 86.4, Jubeat and Dance Evolution AC are property of Konami Corporation. This book is intended for non-commercial educational purposes and may not be redistributed for profit in any form including but not limited to, electronic information service distribution, bulletin board distribution, and magnetic or optical medium distribution. Printed in the United States of America First Edition: May 2011 Second Edition: June 2012 Third Edition: October 2013 2 Chapter Page Introduction ………………………………………... 4 About the Author ………………………………... 6 1998 ……………………………………………………. 9 1999 ……………………………………………………. 14 2000 ……………………………………………………. 22 2001 ……………………………………………………. 35 2002 ……………………………………...…………….. 55 2003-2005 ……………………………....…………… 77 2006 ……………………………………...…………….. 104 2007-2008 …………………………………………… 121 2009 ……………………………………..……………… 147 2010 ……………………………………..……………… 160 2011 ……………………………………..……………… 172 2012 ……………………………………..……………… 186 Epilogue ………………………………………………. 198 Addendum …………………………………………... 201 Glossary ……………………………………………….. 226 Special Thanks ……………………………………... 231 3 Introduction DDR, or “Dance Dance Revolution” as it is known in full, is a long running series of music games by Konami Corporation as part of the Bemani music game series. DDR started in the late 1990s and unlike most other games found in a typical Japanese arcade, it requires a more physical method of input. -
RAJ RAMAYYA Composer for Film, Television & Games
RAJ RAMAYYA composer for film, television & games Contact: ARI WISE, agent • 1.866.784.3222 • [email protected] FEATURE FILM WOLF’S RAIN (Anime Feature – Original Songs) 2003 Go Haruna, Minoru Takanashi, prod. Bendai Visual Co., Bones, Fuji Television Network COWBOY BEBOP (Anime Feature – Original Songs) 2001 Ryohei Tsunoda, Takayuki Yoshii, , prod. Destination Films/Sony Pictures Entertainment Shinichiro Watanabe, dir. CHIN CHIRO MAI (original songs) 2000 Kazuhiko Kato, prod. Sony Music Entertainment TELEVISION/DOCUMENTARY SHADOW OF DUMONT (Documentary) 2020 Kelly Balon, Anand Ramayya, prod. Karma Film, Vision Tevor Cameron, dir. WHO KILLED GANDHI? (Documentary) 2013 Kelly Balon, Anand Ramayya, prod. Karma Film, Vision/Zoomer Television Anand Ramayya, dir. PATHS OF PILGRIMS (Documentary) 2013 Marilyn Thomas, prod. Monkey Ink Media Kate Kroll, dir. LITTLE CHARO (Series) 2010 Y. Takayanagi, Jako Mizukami, prod. NHK Japan various, dir. LANDINGS (Series) 2010 Ryan Lockwood, prod. SCN/CBC MAD COW SACRED COW (Documentary) 2009 Stephen Huszar, Ryan Lockwood, Anand Karma Film, Hulo Films, Film Option International Ramayya prod., Anand Ramayya, dir. EIGORYAN! (TV Series) 2006 K. Sato, prod. NHK Japan THE WORLD OF GOLDEN EGGS (TV Series Theme) 2005 Yoshihiko Dai, prod. PLUSheads Inc., Warner Home Video COSMIC CURRENT (Documentary) 2004 Joseph MacDonald, Graydon McCrea, prod. National Film Board of Canada Anand Ramayya, dir. GUNGRAVE-UNOS (TV Series Theme) 2004 Shigeru Kitayama, Toru Kubo, prod. Geneon Entertainment various, dir. 48 HOURS -
Anaheim Convention Center & Hilton Anaheim Maps
Quick Guide Everything you need to know about WonderCon Anaheim 2019 Anaheim Convention Center & Hilton Anaheim Maps Exhibit Hall Map and Exhibitor Lists Artists’ Alley Exhibitors Fan Groups Small Press Future Tech Live! Complete Program Schedule Grids FRIDAY SATURDAY SUNDAY TM & © DC Comics Anaheim Convention Center Maps Anaheim Convention Center Maps Anaheim Convention center LEVEL 3 MAPS LOCATION ANAHEIM CONVENTION CENTER LEVEL 1 ANAHEIM CONVENTION CENTER LEVEL 3 Hall D Hall C Hall B Hall A Lobby Stroller Parking NEW FOR 2019: M W Hall E is located one WEST KATELLA AVENUE WEST KATELLA level below Hall D. 300D Lines 300B Please use escalators/ EXHIBIT HALL: 303AB elevators in Lobby C/D Halls A, B and C ARENA Children’s Hall A: Film Fest. to access Hall E Arena Lines Programming LOCATION MAPS LOCATION Pedestrian Bridge (Second Level) ELEVATORS Lobby B/C ELEVATORS ESCALATORS ELEVATORS GRAND PLAZA ESCALATORS ESCALATORS ELEVATORS ACC North Costume Props Plaza RFID Tent Check Desk Programming HALL E (LOCATED BELOW HALL D) LOBBY B/C Badge Pick-up — Bag Check Attendees, Press, Professionals Blood Drive Sign-up ANAHEIM CONVENTION CENTER North level 100 and level 200 Bag, Lanyard, Program Book Pick-up Costume Props Check Desk Badge and RFID Help Desk Deaf & Disabled Services Costume Props Check Desk and ASL Interpreters ACC North Level 100 ACC North Level 200 Morning Lines Masquerade Desk WonderCon Anaheim Information Desk M W ANAHEIM CONVENTION CENTER LEVEL 2 Anaheim Convention center – LEVEL 2 M W M W M W 206B 204C M W 213CD 209 -
4.2% 17.6% 24.3% 12.5%
Consolidated Financial Highlights Figures indicated for fiscal 2014 conform to U.S. GAAP; those from fiscal 2015 onward reflect International Financial Reporting Standards (IFRS). Total Revenue Year-on-year Operating Prot Year-on-year increase increase (¥ billion) (¥ billion) 24.3% 4.2% Record High 300 40 50 45.2 249.9 239.5 226.0 229.9 40 217.6 218.2 30 36.4 200 30 24.7 20 20 100 15.3 10 10 7.7 0 0 0 ’14 ’15 ’16 ’17 ’18 ’14 ’15 ’16 ’17 ’18 (Fiscal years ended March 31) (Fiscal years ended March 31) Prot Attributable to Owners of the Parent Year-on-year Consolidated ROE (Return on Equity) increase ROE (¥ billion) 17.6% (%) % Record High 12.5 30 40 300 15 12.5 11.6 30.5 12 30 26.0 20 200 9 20 4.9 6 4.1 10 9.9 10.5 100 10 1.7 3.8 3 0 0 0 0 ’14 ’15 ’16 ’17 ’18 ’14 ’15 ’16 ’17 ’18 (Fiscal years ended March 31) (Fiscal years ended March 31) In terms of the consolidated results for the year ended March 31, 2018, total and DANCERUSH STARDOM began operations. In medal games, Anima Lotta: revenue amounted to ¥239,497 million (a year-on-year increase of 4.2%), operat- Otogi no Kuni no Anima (in a new arcade cabinet), GI-WorldClassic, and MARBLE ing profit was ¥45,181 million (a year-on-year increase of 24.3%), profit before FEVER began operations. Furthermore, GI Derby Club, released in the previous income taxes was ¥44,709 million (a year-on-year increase of 25.9%), and profit fiscal year, has continued its long-term and stable operation with additional orders attributable to owners of the parent was ¥30,507 million (a year-on-year increase stemming from this positive trend. -
US$1,210 Single Cabinet OFF LINE US$0 62 Inch Display Many Dots On
AG and International Inc. (Head Office) Corp Fuyo 2F, 3-9-9 Bunkyo-ku, Tokyo, 113-0033, Japan Tel : +81-3-6801-6101 Fax :+81-3-6273-0170 E-mail : [email protected] New available UPDATED : Oct. 6, 2020 All prices are based on EX-W. TERMS AND CONDITION listed at the bottom. (1) GUN SHOOTING GAME NAME OF MACHINE MAKER Stock PRICE USD REMARK 1 2 スパイシー SEGA 0 US$0 2 ACTION DEKA KONAMI 0 US$0 3 ALIEN 3 -TH GUN- SEGA 0 US$0 4 BEAST BUSTERS SNK 1 US$1,450 5 BIOHAZARD BANDAI/CAPCOM 0 US$0 6 COBRA THE ARCADE NAMCO 1 US$1,210 single cabinet 7 CRISIS ZONE SD NAMCO 0 US$0 8 Dark Escape 3D NAMCO 0 US$0 9 Dead Storm Pirates NAMCO 0 US$0 10 Dead Storm Pirates SE NAMCO 0 US$0 11 DARIUS BURST ANOTHER CHRONICLE EX TAITO 0 US$0 12 DEATH CRIMSON OX SD SEGA 0 US$0 13 ELEVATOR ACTION DEATH PARADE TAITO 0 US$0 14 GAIA ATTACK 4 TAITO 1 US$1,750 15 GHOST SQUAD SEGA 0 US$0 16 GOLGO13 NAMCO 1 US$1,170 17 GOLLY! GHOST NAMCO 1 US$3,330 18 GUNBALINA SD NAMCO 0 US$0 19 GUNBLADE N.Y DX SEGA 0 US$0 20 GUNBLADE N.Y SD SEGA 0 US$0 21 GUN BARL NAMCO 0 US$0 22 GUN BULETT SD NAMCO 0 US$0 alias : Point Blank 23 GUNMEN WARS TW NAMCO 0 US$0 24 HAUNTED MUSEUM TAITO 0 US$1,300 25 HAUNTED MUSEUM II TAITO 1 US$1,560 26 HOUSE OF THE DEAD 1 SD SEGA 0 US$0 27 HOUSE OF THE DEAD 2 SD SEGA 1 US$1,300 28 HOUSE OF THE DEAD 3 DX SEGA 0 US$2,140 29 HOUSE OF THE DEAD 3 SD SEGA 0 US$0 30 HOUSE OF THE DEAD 4 DX SEGA 1 US$1,570 62 inch projector 31 JURASSIC PARK DX SEGA 0 US$0 32 JURASSIC PARK SD SEGA 0 US$0 33 L.A. -
FY2020 1St Quarter Financial Results Three Months Ended June 30, 2019
FY2020 1st Quarter Financial Results Three months ended June 30, 2019 KONAMI HOLDINGS CORPORATION August 1, 2019 Cautionary statement with respect to forward-looking statements Statements made in this presentation with respect to KONAMI HOLDINGS’ current plans, estimates, strategies and beliefs, including forecasts, are forward-looking statements about the future performance of the Company. These statements are based on management’s assumptions and beliefs in light of information currently available to it and, therefore, you should not place undue reliance on them. A number of important factors could cause actual results to be materially different from and worse than those discussed in forward-looking statements. Such factors include, but are not limited to (1) Changes in economic conditions affecting our operations; (2) Fluctuations in foreign exchange rates, particularly with respect to the value of the Japanese yen, the U.S. dollar and the Euro; (3) the Company’s ability to continue to win acceptance of our products, which are offered in highly competitive markets characterized by the continuous introduction of new products, rapid developments in technology and subjective and changing consumer preferences; (4) the Company’s ability to successfully expand internationally with a focus on our Digital Entertainment business, Amusement business and Gaming & Systems business; (5) the Company’s ability to successfully expand the scope of our business and broaden our customer base through our Sports business; (6) Regulatory developments and changes and our ability to respond and adapt to those changes; (7) the Company’s expectations with regard to further acquisitions and the integration of any companies we may acquire; and (8) the outcome of contingencies. -
2Q FY2020 Financial Results Presentation Material
FY2020 2nd Quarter Financial Results Six months ended September 30, 2019 KONAMI HOLDINGS CORPORATION October 31, 2019 Cautionary statement with respect to forward-looking statements Statements made in this presentation with respect to KONAMI HOLDINGS’ current plans, estimates, strategies and beliefs, including forecasts, are forward-looking statements about the future performance of the Company. These statements are based on management’s assumptions and beliefs in light of information currently available to it and, therefore, you should not place undue reliance on them. A number of important factors could cause actual results to be materially different from and worse than those discussed in forward-looking statements. Such factors include, but are not limited to (1) Changes in economic conditions affecting our operations; (2) Fluctuations in foreign exchange rates, particularly with respect to the value of the Japanese yen, the U.S. dollar and the Euro; (3) the Company’s ability to continue to win acceptance of our products, which are offered in highly competitive markets characterized by the continuous introduction of new products, rapid developments in technology and subjective and changing consumer preferences; (4) the Company’s ability to successfully expand internationally with a focus on our Digital Entertainment business, Amusement business and Gaming & Systems business; (5) the Company’s ability to successfully expand the scope of our business and broaden our customer base through our Sports business; (6) Regulatory developments and changes and our ability to respond and adapt to those changes; (7) the Company’s expectations with regard to further acquisitions and the integration of any companies we may acquire; and (8) the outcome of contingencies. -
Notice of the 49Th Ordinary General Meeting of Shareholders
(Translation) This document has been translated for reference purposes only for the convenience of our non-Japanese shareholders. The Japanese original shall prevail in the event of any discrepancy between this translation and the Japanese original. NOTICE OF THE 49TH ORDINARY GENERAL MEETING OF SHAREHOLDERS Stock Code Number: 9766 June 7, 2021 Dear Shareholder, You are notified that the 49th Ordinary General Meeting of Shareholders of KONAMI HOLDINGS CORPORATION (the “Company”) will be held as described hereunder. With no sign of the rage of novel coronavirus disease (COVID-19) pandemic abating, the third state of emergency has been declared since last year, and the health system and economy are being severely impacted. In response to such circumstances, we carefully deliberated on the matter, and considering the safety of our shareholders first and foremost, we decided to hold this year’s General Meeting of Shareholders without the shareholders in attendance and with only the Company’s officers present. Shareholders are requested to exercise their voting rights in writing or via the Internet, etc. in advance and refrain from coming to the venue on the day of the meeting, regardless of their health condition. This decision was made by considering the safety of our shareholders first and foremost to prevent the spread of COVID-19. We kindly ask for your understanding and cooperation. Shareholders are kindly requested to review the reference materials for the General Meeting of Shareholders, refer to “Matters regarding the exercise of voting rights” on page 3 contained herein, and exercise their voting right by 5:00 p.m. -
La La Land | Planet Earth II | I Am Not Your Negro | Blood on the Mountain | Fire at Sea | Confronting ISIS | Tower Scene & Heard
May- June 2017 VOL. 32 THE VIDEO REVIEW MAGAZINE FOR LIBRARIES NO. 3 IN THIS ISSUE La La Land | Planet Earth II | I Am Not Your Negro | Blood on the Mountain | Fire at Sea | Confronting ISIS | Tower scene & heard BAKER & TAYLOR’S SPECIALIZED A/V TEAM OFFERS ALL THE PRODUCTS, SERVICES AND EXPERTISE TO FULFILL YOUR LIBRARY PATRONS’ NEEDS. Learn more about Baker & Taylor’s Scene & Heard team: ELITE Helpful personnel focused exclusively on A/V products and customized services to meet continued patron demand PROFICIENT Qualified entertainment content buyers ensure frontlist and backlist titles are available and delivered on time SKILLED Supportive Sales Representatives with an average of 15 years industry experience DEVOTED Nationwide team of A/V processing staff ready to prepare your movie and music products to your shelf-ready specifications Experience KNOWLEDGEABLE Baker & Taylor is the Full-time staff of A/V catalogers, most experienced in the backed by their MLS degree and more than 43 years of media cataloging business; selling A/V expertise products to libraries since 1986. 800-775-2600 x2050 [email protected] www.baker-taylor.com Spotlight Review La La Land HHHH breezy romanticism of make-believe through Lionsgate, 128 min., PG- entrancing, unabashedly twinkly musical 13, DVD: $29.99, Blu- numbers choreographed by Mandy Moore ray/DVD Combo: $39.99, (not the pop singer) that are reminiscent of Publisher/Editor: Randy Pitman Apr. 25 Fred Astaire/Ginger Rogers and Gene Kelly/ Opening with a Debbie Reynolds, particularly when the Associate Editor: Jazza Williams-Wood fabulous fantasy song- lovebirds glide into the heavens during the Editorial Assistant: Christopher Pitman and-dance sequence sparkling “City of Stars” at the Griffith Ob- Graphic Designer: Carol Kaufman featuring commuters servatory.