Building a History: the Lego Group Free
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2006 FIRST Annual Report
annual report For Inspiration & Recognition of Science & Technology 2006 F I R Dean Kamen, FIRST Founder John Abele, FIRST Chairman President, DEKA Research & Founder Chairman, Retired, Development Corporation Boston Scientific Corporation S Recently, we’ve noticed a shift in the national conversation about our People are beginning to take the science problem personally. society’s lack of support for science and technology. Part of the shift is in the amount of discussion — there is certainly an increase in media This shift is a strong signal for renewed commitment to the FIRST T coverage. There has also been a shift in the intensity of the vision. In the 17 years since FIRST was founded, nothing has been more conversation — there is clearly a heightened sense of urgency in the essential to our success than personal connection. The clearest example calls for solutions. Both these are positive developments. More is the personal commitment of you, our teams, mentors, teachers, parents, awareness and urgency around the “science problem” are central to sponsors, and volunteers. For you, this has been personal all along. As the FIRST vision, after all. However, we believe there is another shift more people make a personal connection, we will gain more energy, happening and it has enormous potential for FIRST. create more impact, and deliver more success in changing the way our culture views science and technology. If you listen closely, you can hear a shift in the nature of the conversation. People are not just talking about a science problem and how it affects This year’s Annual Report echoes the idea of personal connections and P02: FIRST Robotics Competition someone else; they are talking about a science problem that affects personal commitment. -
Rise of the LEGO® Digital Creator
Rise of the LEGO® Digital Creator While you’ve always been able to build your own physical creations with a bucket of LEGO® bricks, the route to the same level of digital LEGO freedom for fans has taken a bit longer. The latest step in that effort sees the LEGO Group teaming up with Unity Technologies to create a system that doesn’t just allow anyone to make a LEGO video game, it teaches them the process. The Unity LEGO Microgame is the most recent microgame created by Unity with the purpose of getting people to design their own video game. But in this case, the interactive tutorial turns the act of creation into a sort of game in and of itself, allowing players to simply drag and drop LEGO bricks into a rendered scene and use them to populate their vision. Designers can even give their LEGO brick creations life with intelligent bricks that breath functionality into any model to which they’re attached. Users can even create LEGO models outside of the Unity platform using BrickLink Studio, and then simply drop them into their blossoming game. While this is just the beginning of this new Unity-powered toolset for LEGO fans, it’s destined to continue to grow. The biggest idea that could come to the Unity project is the potential ability for a fan to share their LEGO video game creations with one another and vote on which is the best, with an eye toward the LEGO Group officially adopting them and potentially releasing them with some of the profit going back to the creator. -
Cult of Lego Sample
$39.95 ($41.95 CAN) The Cult of LEGO of Cult The ® The Cult of LEGO Shelve in: Popular Culture “We’re all members of the Cult of LEGO — the only “I defy you to read and admire this book and not want membership requirement is clicking two pieces of to doodle with some bricks by the time you’re done.” plastic together and wanting to click more. Now we — Gareth Branwyn, editor in chief, MAKE: Online have a book that justifi es our obsession.” — James Floyd Kelly, blogger for GeekDad.com and TheNXTStep.com “This fascinating look at the world of devoted LEGO fans deserves a place on the bookshelf of anyone “A crazy fun read, from cover to cover, this book who’s ever played with LEGO bricks.” deserves a special spot on the bookshelf of any self- — Chris Anderson, editor in chief, Wired respecting nerd.” — Jake McKee, former global community manager, the LEGO Group ® “An excellent book and a must-have for any LEGO LEGO is much more than just a toy — it’s a way of life. enthusiast out there. The pictures are awesome!” The Cult of LEGO takes you on a thrilling illustrated — Ulrik Pilegaard, author of Forbidden LEGO tour of the LEGO community and their creations. You’ll meet LEGO fans from all walks of life, like professional artist Nathan Sawaya, brick fi lmmaker David Pagano, the enigmatic Ego Leonard, and the many devoted John Baichtal is a contribu- AFOLs (adult fans of LEGO) who spend countless ® tor to MAKE magazine and hours building their masterpieces. -
Kjeld Kirk Kristiansen Instructions and MUCH More!
THE MAGAZINE FOR LEGO® ENTHUSIASTS OF ALL AGES! Issue 16 • November 2011 $8.95 in the US Featured Builders: Guy Himber, Rod Gillies and Nathan Proudlove Interview: Kjeld Kirk Kristiansen Instructions and MUCH More! 1 82658 00024 0 Issue 16 • November 2011 Contents From the Editor .....................................................................................................................2 People An American AFOL in London ..................................................................................3 Kjeld Kirk Kristiansen: Growing Up With the LEGO Group, Part 2 ...............................................10 More Building in Billund ............................................................................................14 USS Intrepid Meets USS Intrepid .............................................................................16 Building Minifigure Customization 101: Styling Your Figure’s ‘Do ........................................................................................20 You Can Build It: MINI Nazgul ................................................................................24 Steampunk: An Introduction ................................................................................27 A Look at V&A Steamworks .....................................................................................28 Builder Profile: Morgan190 ......................................................................................33 Builder Profile: Beau Donnan .................................................................................36 -
Coleccionistas Mundiales De Minifiguras Exclusivas
Coleccionistas Mundiales de Minifi guras Exclusivas Por Lluís Gibert Imágenes por Marc-André Bazergui, William Wong y Shawn Storoe Linked-in estilo LEGO® de Marc-André Bazergui Hay un pequeño grupo de personas cuya vida es una locura. Intentan coleccionar todas esas minifi guras que no están en los canales regulares. Minifi guras como las tarjetas de visita de empleados, y las relativas a eventos y promociones. En las siguientes páginas entenderéis por qué decidieron coleccionarlas y como intentan mejorar sus colecciones. HispaBrick Magazine: ¿Nombre, país y profesión? Marc-André Bazergui (BAZ): Montreal, Servicio de soporte técnico, IBM Canadá (también hago trabajo de consultoría independiente para eventos y community management de MINDSTORMS). Lluis Gibert (LLG): Barcelona, Ingeniero electrónico en el sector de automoción. Fundador y editor de HispaBrick Magazine®. Shawn Storoe (SS): Estados unidos, desarrollador informático. William Wong (WW): Hong Kong, Autónomo/Consultor. HispaBrick Magazine: ¿Cómo comenzaste con LEGO? WW: Comencé con el 6522 Highway Patrol que fue un regalo de cumpleaños de mis padres. Desde entonces, he continuado con LEGO® como hobby durante casi 30 años. BAZ: Volví a LEGO en 2004 al descubrir el MINDSTORMS RCX. SS: Comencé con los sets de LEGO Expert Builder cuando tenía 9 años. Mis padres me compraron el 952 Farm Tractor y directamente me enganché. Conseguí algunos sets de Expert Builder más y con el tiempo recibí el 956 Expert Builder Auto Chassis en las navidades de 1979 y me enamoré con crear cajas de cambios y construcciones con reducciones de engranajes. Me dediqué a construir vehículos con 6 ruedas con las dos del tractor y las cuatro del chasis, y solía empujar las sillas de 48 nuestro comedor. -
LEGO® Strategy and Value Creation
LEGO® Strategy and Value Creation The Lisbon EMBA 2019-2021 Group 6 Group 9 Christian Luwisch Ana Júlia Almeida Isabel Viana João Falcão Madalena Reis Luis Costa Nuno Sousa Nádia Jamal Pedro Teixeira Tiago Fonseca LEGO® – Strategy and Value Creation | The Lisbon MBA There are a lot of skills around resilience and problem solving and creativity that you learn through play. Niels Christiansen, CEO of LEGO® 1 LEGO® – Strategy and Value Creation | The Lisbon MBA CONTENTS 1 Executive Summary ....................................................................................................................... 6 2 Company Overview ....................................................................................................................... 7 3 Environmental Analysis .............................................................................................................. 10 3.1 Macro-environment .............................................................................................................. 10 3.1.1 Sociocultural Environment ................................................................................................ 10 3.1.2 Economics ........................................................................................................................... 11 3.1.3 Technological Environment ............................................................................................... 11 3.1.4 Ecological............................................................................................................................ -
Annual Report 2014 Table of Contents
Annual Report 2014 Table of contents 3 Contents Our work Our strategic approach · 04 Distribution policy · 08 Our programmes · 09 Examples of our work · 16 Research network · 22 What does success look like? · 24 Our LEGO heritage · 29 Letter from our chairman and CEO · 30 Key figures · 32 Why play? · 37 Governance and leadership · 38 Board of directors · 40 Our team · 44 Financial statements Management’s review 2014 · 48 Management’s statement · 50 Independent auditor’s reports · 52 Income statement · 54 Activity reporting · 55 Balance sheet · 56 Statement of changes in equity · 58 Accounting policies · 59 Notes · 61 Ole Kirk’s Foundation · 64 Information about the LEGO Foundation · 66 Print: Rosendahls Design: KIRK & HOLM Our strategic approach Our strategic approach 4 5 Transforming attitudes and behaviours Our strategic towards learning through play approach Our aim is to build a future in which learning through Our work is about challenging the status quo by play empowers children to become creative, engaged, re-defining play and re-imagining learning – changing life-long learners. We do this by promoting systemic, the way people understand the importance of play, scalable change in partnership with others by especially the value it has in helping children learn skills transforming attitudes and behaviours to learning essential for life in the 21st century. through play. Our focus is on children aged 0–12, with a special To do this, we: emphasis on early childhood. At this age, children play Build and share Open minds naturally and there is widespread acceptance that they Identify and support PROGRAMMES that do so. -
Company Timeline Innovation and Production Play Experiences For
PlayInnovationCompany and experiencesproductiontimeline for every child We want to continue creating new opportunitiesBeingThrough committed almost for a children tocentury, bringing tothe reach high-quality LEGO Group ® theirLEGOhas grown potential play from experiences by being learning a small to through millions local play. companyof Wechildreninto constantly being around one innovateof the the world, world’s to providewe leading are focusedchildren withonsuppliers providing high-quality of creative a product and playsafe range andproducts thatlearning reflects thatthematerials. individual encourage Here needs themis a timeline andto problem-solve, interests summing of up collaborate,everya family child. belief discover, in an idea, and theimagine. meaning and substance of the LEGO® name and brand, and our most iconic historical events. The LEGO Group A short presentation Based on the iconic LEGO ® brick, the Contents LEGO Group is one of the world’s leading manufacturers of play materials with headquarters in Billund, Denmark, and main offices in Enfield (USA), London (UK), Shanghai (China), and Singapore. Company snapshot 1 PlayInnovationCompany and ‘Children are our role models’ 2 This booklet provides highlights on how ® The LEGO Strategy 3 we set out to achieve our mission to inspire Organisational structure 4 and develop the builders of tomorrow The LEGO Foundation 4 through creative play and learning. LEGO® Education 5 experiencesproductiontimeline Play experiences for every child 7 Highlight of LEGO® products 10 Innovation -
The Story of LEGO City a Study of the Representation of the City in LEGO Catalogues Marjolein Breems S4467353 Radboud University
The story of LEGO City A study of the representation of the city in LEGO catalogues Marjolein Breems S4467353 Radboud University Nijmegen Master Creative Industries Master’s Thesis First Supervisor: Dr. L. Munteán Second Supervisor: Dr. M.J.C.G. Stevens September 30, 2015 28.253 words Abstract This thesis is focused on the representation of the city in LEGO catalogues and explores what pre-existing norms and values are at work in such representations. The city is an amalgam of buildings and people and is full of diversity and differences, while LEGO is a toy that in a simplified and miniaturist manner, mimics various aspects of urban life. Toys have the powerful ability to teach children and to make them familiar with all kinds of societal norms and rules of conduct. Therefore, playing with LEGO City can teach the child about the city and what kind of behaviour is considered to be proper in the city. The city in this thesis is understood as both a spatial and a social phenomenon. The answer to the question as to how the city is represented will be given by observing 38 years of LEGO catalogues, from 1978 until now. As I will demonstrate, life in the LEGO revolves around work and various jobs, a lot of which have to do with the police and the fire department. Most of the buildings and dolls in LEGO have to do with those themes, although there have been other important themes throughout the years, like construction working, coast guard and transportation. There is not much diversity among the minifigures, since they all have the same skin colour and it took a while before there was any diversity in clothing and hair styles. -
LEGO Creations for All Ages
LEGO Creations for All Ages Paul M.L. Janssen Lakeside Association, July 22 2011 Overview Part 1: History of the LEGO company Part 2: The adult LEGO fan Part 3: Art and Science of LEGO Part 4: Creations by and for all ages Part 5: LEGO Ohio Stadium Part 1: History of the Company Founded in Billund, 1916 Denmark (not named Lego till 1934) by Ole Kirk Christiansen Main Product Line: 1916-1932: Furniture 1932-1960: Wooden Toys 1949-1958: Plastic Pre-bricks 1958-current: System Bricks Part 1: History 1916 Ole Kirk Christiansen purchased an existing wood- working shop that had been in business since 1895. He primarily focused on houses and furniture. In order to aid in designing full-sized product, he constructed miniature sized items such as step-ladders and ironing boards. These miniature creations prompted him to start manufacturing wooden toys. Pull-along LEGO train, 1935 Pull-along LEGO duck, 1935 Part 1: History 1924 His young sons burned down his shop. He rebuilt his shop, now larger, and expanded his business. The great depression hit, and it is said government persuasion made him move primarily into toy production as a full-time focus. 1932 Ole Kirk Christiansen, master carpenter and joiner, establishes his business in the village of Billund, Denmark. His firm manufactures stepladders, ironing boards, stools and wooden toys. His son, Godtfred Kirk Christiansen, starts working in the business at the age of 12. Part 1: History 1934 The company and its products now adopt the name LEGO, formed from the Danish words "LEg GOdt" ("play well"). -
A Fabled LEGO® Brick History
A Fabled LEGO® Brick History The LEGO Group’s decision to hand off the development of LEGO® Star Wars™: The Video Game to an outside group in the early 2000s was both difficult to make and not well- informed, said Jørgen Vig Knudstorp, who was the CEO of the LEGO Group at the time and is now the executive chairman of LEGO Brand Group. “It was a very difficult decision,” he said. “And I think also a decision that unfortunately, was biased by having a management team – not least including myself and the board of directors – that actually knew relatively little about this massive market of video gaming.” In retrospect, Knudstorp said, the LEGO Group should have probably struck a deal similar to the one made about LEGOLAND, which included the LEGO Group maintaining an ownership stake. Kristiansen recreating, in 2008, an image of he and his sister playing with a LEGO set in 1958. Instead, Giant Interactive maintained not just full ownership of the 2005 game, but – for a time – had full global rights to all LEGO video games. Knudstorp said that ultimately the company learned a lot of important lessons through that deal. “I think from the beginning we should have taken an equity stake to be able to co-invest and co-influence and be part of that journey, while recognizing that we might not be the best operators of that company.” Importantly, he added, it wasn’t about the money, but rather the LEGO Group’s ability to better help shape the direction of the studio by being more directly involved. -
Deconstructing LEGO
Deconstructing LEGO “In this insightful and engaging analysis of LEGO and its culture, Jonathan Rey Lee (de)constructs the ‘brick’ as a site teeming with cultural resonance. Exam- ining the LEGO phenomenon through such interlocking perspectives as peda- gogy, dramatism, digital culture, transmedia studies, and concepts of play, Lee’s work embraces the building block mentality for scholars, fans, and AFOLs alike. Accessible and erudite, Lee proves he isn’t just playing around.” —Paul Booth, Professor, DePaul University, United States Jonathan Rey Lee Deconstructing LEGO The Medium and Messages of LEGO Play Jonathan Rey Lee Cascadia College Bothell, WA, USA University of Washington Seattle, WA, USA ISBN 978-3-030-53664-0 ISBN 978-3-030-53665-7 (eBook) https://doi.org/10.1007/978-3-030-53665-7 © The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG 2020 This work is subject to copyright. All rights are solely and exclusively licensed by the Publisher, whether the whole or part of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations, recitation, broadcasting, reproduction on microfilms or in any other physical way, and transmission or information storage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now known or hereafter developed. The use of general descriptive names, registered names, trademarks, service marks, etc. in this publication does not imply, even in the absence of a specific statement, that such names are exempt from the relevant protective laws and regulations and therefore free for general use. The publisher, the authors and the editors are safe to assume that the advice and informa- tion in this book are believed to be true and accurate at the date of publication.