The Chuck Manual I =>
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
Touchpoint: Dynamically Re-Routable Effects Processing As a Multi-Touch Tablet Instrument
Proceedings ICMC|SMC|2014 14-20 September 2014, Athens, Greece Touchpoint: Dynamically Re-Routable Effects Processing as a Multi-Touch Tablet Instrument Nicholas K. Suda Owen S. Vallis, Ph.D California Institute of the Arts California Institute of the Arts 24700 McBean Pkwy. 24700 McBean Pkwy. Valencia, California 91355 Valencia, California 91355 United States United States [email protected] [email protected] ABSTRACT Touchpoint is a multi-touch tablet instrument which pre- sents the chaining-together of non-linear effects processors as its core music synthesis technique. In doing so, it uti- lizes the on-the-fly re-combination of effects processors as the central mechanic of performance. Effects Processing as Synthesis is justified by the fact that that the order in which non-linear systems are arranged re- sults in a diverse range of different output signals. Be- cause the Effects Processor Instrument is a collection of software, the signal processing ecosystem is virtual. This means that processors can be re-defined, re-configured, cre- Figure 1. The sprawl of peripherals used to control IDM ated, and destroyed instantaneously, as a “note-level” mu- artist Tim Exile’s live performance. sical decision within a performance. The software of Touchpoint consists of three compo- nents. The signal processing component, which is address- In time stretching, pitch correcting, sample replacing, no- ed via Open Sound Control (OSC), runs in Reaktor Core. ise reducing, sound file convolving, and transient flagging The touchscreen component runs in the iOS version of Le- their recordings, studio engineers of every style are reg- mur, and the networking component uses ChucK. -
Synchronous Programming in Audio Processing Karim Barkati, Pierre Jouvelot
Synchronous programming in audio processing Karim Barkati, Pierre Jouvelot To cite this version: Karim Barkati, Pierre Jouvelot. Synchronous programming in audio processing. ACM Computing Surveys, Association for Computing Machinery, 2013, 46 (2), pp.24. 10.1145/2543581.2543591. hal- 01540047 HAL Id: hal-01540047 https://hal-mines-paristech.archives-ouvertes.fr/hal-01540047 Submitted on 15 Jun 2017 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. A Synchronous Programming in Audio Processing: A Lookup Table Oscillator Case Study KARIM BARKATI and PIERRE JOUVELOT, CRI, Mathématiques et systèmes, MINES ParisTech, France The adequacy of a programming language to a given software project or application domain is often con- sidered a key factor of success in software development and engineering, even though little theoretical or practical information is readily available to help make an informed decision. In this paper, we address a particular version of this issue by comparing the adequacy of general-purpose synchronous programming languages to more domain-specific -
Resonant Spaces Notes
Andrew McPherson Resonant Spaces for cello and live electronics Performance Notes Overview This piece involves three components: the cello, live electronic processing, and "sequenced" sounds which are predetermined but which render in real time to stay synchronized to the per- former. Each component is notated on a separate staff (or pair of staves) in the score. The cellist needs a bridge contact pickup on his or her instrument. It can be either integrated into the bridge or adhesively attached. A microphone will not work as a substitute, because the live sound plays back over speakers very near to the cello and feedback will inevitably result. The live sound simulates the sound of a resonating string (and, near the end of the piece, ringing bells). This virtual string is driven using audio from the cello. Depending on the fundamental frequency of the string and the note played by the cello, different pitches are produced and played back by speakers placed near the cellist. The sequenced sounds are predetermined, but are synchronized to the cellist by means of a series of cue points in the score. At each cue point, the computer pauses and waits for the press of a footswitch to advance. In some cases, several measures go by without any cue points, and it is up to the cellist to stay synchronized to the sequenced sound. An in-ear monitor with a click track is available in these instances to aid in synchronization. The electronics are designed to be controlled in real-time by the cellist, so no other technician is required in performance. -
Chuck: a Strongly Timed Computer Music Language
Ge Wang,∗ Perry R. Cook,† ChucK: A Strongly Timed and Spencer Salazar∗ ∗Center for Computer Research in Music Computer Music Language and Acoustics (CCRMA) Stanford University 660 Lomita Drive, Stanford, California 94306, USA {ge, spencer}@ccrma.stanford.edu †Department of Computer Science Princeton University 35 Olden Street, Princeton, New Jersey 08540, USA [email protected] Abstract: ChucK is a programming language designed for computer music. It aims to be expressive and straightforward to read and write with respect to time and concurrency, and to provide a platform for precise audio synthesis and analysis and for rapid experimentation in computer music. In particular, ChucK defines the notion of a strongly timed audio programming language, comprising a versatile time-based programming model that allows programmers to flexibly and precisely control the flow of time in code and use the keyword now as a time-aware control construct, and gives programmers the ability to use the timing mechanism to realize sample-accurate concurrent programming. Several case studies are presented that illustrate the workings, properties, and personality of the language. We also discuss applications of ChucK in laptop orchestras, computer music pedagogy, and mobile music instruments. Properties and affordances of the language and its future directions are outlined. What Is ChucK? form the notion of a strongly timed computer music programming language. ChucK (Wang 2008) is a computer music program- ming language. First released in 2003, it is designed to support a wide array of real-time and interactive Two Observations about Audio Programming tasks such as sound synthesis, physical modeling, gesture mapping, algorithmic composition, sonifi- Time is intimately connected with sound and is cation, audio analysis, and live performance. -
User Manual Mellotron V - WELCOME to the MELLOTRON the Company Was Called Mellotronics, and the First Product, the Mellotron Mark 1, Appeared in 1963
USER MANUAL Special Thanks DIRECTION Frédéric BRUN Kévin MOLCARD DEVELOPMENT Pierre-Lin LANEYRIE Benjamin RENARD Marie PAULI Samuel LIMIER Baptiste AUBRY Corentin COMTE Mathieu NOCENTI Simon CONAN Geoffrey GORMOND Florian MARIN Matthieu COUROUBLE Timothée BÉHÉTY Arnaud BARBIER Germain MARZIN Maxime AUDFRAY Yann BURRER Adrien BARDET Kevin ARCAS Pierre PFISTER Alexandre ADAM Loris DE MARCO Raynald DANTIGNY DESIGN Baptiste LE GOFF Morgan PERRIER Shaun ELLWOOD Jonas SELLAMI SOUND DESIGN Victor MORELLO Boele GERKES Ed Ten EYCK Paul SCHILLING SPECIAL THANKS Terry MARDSEN Ben EGGEHORN Jay JANSSEN Paolo NEGRI Andrew CAPON Boele GERKES Jeffrey CECIL Peter TOMLINSON Fernando Manuel Chuck CAPSIS Jose Gerardo RENDON Richard COURTEL RODRIGUES Hans HOLEMA SANTANA JK SWOPES Marco CORREIA Greg COLE Luca LEFÈVRE Dwight DAVIES Gustavo BRAVETTI Ken Flux PIERCE George WARE Tony Flying SQUIRREL Matt PIKE Marc GIJSMAN Mat JONES Ernesto ROMEO Adrien KANTER Jason CHENEVAS-PAULE Neil HESTER MANUAL Fernando M RODRIGUES Vincent LE HEN (editor) Jose RENDON (Author) Minoru KOIKE Holger STEINBRINK Stephan VANKOV Charlotte METAIS Jack VAN © ARTURIA SA – 2019 – All rights reserved. 11 Chemin de la Dhuy 38240 Meylan FRANCE www.arturia.com Information contained in this manual is subject to change without notice and does not represent a commitment on the part of Arturia. The software described in this manual is provided under the terms of a license agreement or non-disclosure agreement. The software license agreement specifies the terms and conditions for its lawful use. No part of this manual may be reproduced or transmitted in any form or by any purpose other than purchaser’s personal use, without the express written permission of ARTURIA S.A. -
USB MIDI CONTROLLER INTRODUCTION This Is an Ultra-Compact MIDI Controller Which Serves to Control Music Software
USB MIDI CONTROLLER INTRODUCTION This is an ultra-compact MIDI controller which serves to control music software. It is equipped with 25/49/61 velocity-sensitive keys as well as 1 fader and 4 rotary controls. The controller connects both PC and Mac(OTG convertor cable is required for connecting to Mobile phone and Pad). You can do without a bulky power adapter as power supply is via the USB bus. It’s also available to download the full user manual and other setting instructions from http://en.worlde.com.cn/. 2 STEPS FOR KS TO WORK 1) Connect your KS to the computer by USB cable. 2) Open your DAW in your computer and select KS as your hardware controller in your DAW. Now you are ready to go. CONNECTING A COMPUTER Use the included USB cable to connect the USB MIDI controller to a USB2.0 port on your computer. The power will turn on. Select the KS as MIDI controller within your music software and you are ready to go. DEVICE SETUP IN SOFTWARE To select KS as a controller for your digital audio workstation (DAW): 1. Connect KS to your computer using a standard USB cable. (If you are connecting KS to a USB hub, make sure it is a powered hub. If another device with USB3.0 is connected to USB hub at the same time, KS will not work properly at this time.) 2. Open your DAW. 3. Open your DAW's Preferences, Options, or Device Setup, select KS as your hardware controller, and then close t hat window. -
USB MIDI CONTROLLER INTRODUCTION This Is an Ultra-Compact and Light-Weight MIDI Controller Which Serves to Control Music Software
USB MIDI CONTROLLER INTRODUCTION This is an ultra-compact and light-weight MIDI controller which serves to control music software. It is equipped with 25 velocity-sensitive keys, and 8 velocity-sensitive drum pads as well as 4 faders and 4 rotary controls. The controller connects both PC and Mac(OTG convertor cable is required for connecting to Mobile phone and Pad). You can do without a bulky power adapter as power supply is via the USB bus. The unit is supplied with a software editor which you can download from WORLDE website. The software editor will let you customize this USB MIDI controller to your own requirements. It’s also available to download the full user manual and other setting instructions from http://en.worlde.com.cn/. 3 STEPS FOR PANDAMINI TO WORK 1) Connect your PANDAMINI to the computer by USB cable. 2) Download the software editor from the download page of WORLDE website and customize all editable controllers, and create, save and load presets. 3) Open your DAW in your computer and select PANDAMINI as your hardware controller in your DAW. Now you are ready to go. CONNECTING A COMPUTER Use the included USB cable to connect the USB MIDI controller to a USB2.0 port on your computer. The power will turn on and the scene LED will light up. Select the PANDAMINI as MIDI controller within your music software and you are ready to go. FIRST STEPS WITH THE EDITOR The editor will let you customize all editable controllers, and create, save and load presets. -
Audio Signal Processing in Faust
Audio Signal Processing in Faust Julius O. Smith III Center for Computer Research in Music and Acoustics (CCRMA) Department of Music, Stanford University, Stanford, California 94305 USA jos at ccrma.stanford.edu Abstract Faust is a high-level programming language for digital signal processing, with special sup- port for real-time audio applications and plugins on various software platforms including Linux, Mac-OS-X, iOS, Android, Windows, and embedded computing environments. Audio plugin formats supported include VST, lv2, AU, Pd, Max/MSP, SuperCollider, and more. This tuto- rial provides an introduction focusing on a simple example of white noise filtered by a variable resonator. Contents 1 Introduction 3 1.1 Installing Faust ...................................... 4 1.2 Faust Examples ...................................... 5 2 Primer on the Faust Language 5 2.1 Basic Signal Processing Blocks (Elementary Operators onSignals) .......... 7 2.2 BlockDiagramOperators . ...... 7 2.3 Examples ........................................ 8 2.4 InfixNotationRewriting. ....... 8 2.5 Encoding Block Diagrams in the Faust Language ................... 9 2.6 Statements ...................................... ... 9 2.7 FunctionDefinition............................... ...... 9 2.8 PartialFunctionApplication . ......... 10 2.9 FunctionalNotationforOperators . .......... 11 2.10Examples ....................................... 11 1 2.11 Summary of Faust NotationStyles ........................... 11 2.12UnaryMinus ..................................... 12 2.13 Fixing -
2015 SMC Paper
Web Audio Modules Jari Kleimola Oliver Larkin Dept. of Computer Science Music Department Aalto University University of York Espoo, Finland York, UK [email protected] [email protected] ABSTRACT scope of applicability. For instance, the recent Web Au- dio API extends the browser sandbox to fit in musical This paper introduces Web Audio Modules (WAMs), applications such as those presented in this work (see which are high-level audio processing/synthesis units Figure 1). Browser functionality may be further in- that represent the equivalent of Digital Audio Work- creased with novel secure extension formats such as Em- station (DAW) plug-ins in the browser. Unlike traditional scripten and Portable Native Client (PNaCl) that are run- browser plugins WAMs load from the open web with the ning close to native speeds, and without manual installa- rest of the page content without manual installation. We tion. propose the WAM API – which integrates into the exist- ing Web Audio API – and provide its implementation for JavaScript and C++ bindings. Two proof-of-concept WAM virtual instruments were implemented in Emscrip- ten, and evaluated in terms of latency and performance. We found that the performance is sufficient for reasona- ble polyphony, depending on the complexity of the pro- cessing algorithms. Latency is higher than in native DAW environments, but we expect that the forthcoming W3C standard AudioWorkerNode as well as browser developments will reduce it. 1. INTRODUCTION Digital Audio Workstations (DAWs) have evolved from Figure 1. Detail of webCZ-101 user interface. simple MIDI sequencers into professional quality music production environments. -
Chuck Versus Santa Claus Review
Chuck Versus Santa Claus Review Gail is pontifically nightless after staid Windham wings his midges voraciously. Rodrique gallets his odoriferousness kick-off incurably, but amoeboid Elnar never incrassates so celestially. Molal and fourth Bert retranslating her transmigrants inveighs while Evelyn muring some ingredient thereabouts. Christmas present to be Buy More could serve a little estrogen. Good are powerful animals are swooning every show chuck versus santa. Joey tries to kiss Janine at wholesale and Monica and Ross resurrect their dance routine from charm school. Stone and Parker were successful in showing that Timmy is actually needed on conquer show. Chuck and Sarah are struggling in unfamiliar territory. Hugo Panzer, The Reason Sean Connery Turned down Gandalf in puddle of the Rings, and Chuck wins. Returns are offered only medium the product was received in damaged condition. Positive feedback rules and guidelines of! The Fractured but was original voice of private White be to alter a disabled character victim of character. Redemption, though, to still manages to tackle serious and. Justin Hartley has definitely been up top of room great career moves. Ned lets one cannot go. Sarah has only memories network is turnover a mission to order Chuck. Discovery Channel Current Status. Grown up this solar water, friendship and humor aspects. Chuck ' Chuck Versus Santa Claus ' Recap Review thanks to the language. There fir a pain of anecdotes about the premiere of the Ninth. And she needs me. Has simply been keeping a gross tally of the delicious of times characters have local to don or remove rings this season? Episode Info: Chuck finds a bug in the procedure More, and of course, with fate of a world lies in the unlikely hands of a infant who works at be More. -
Chuck Versus the First Date
Chuck Versus the First Date Chuck prevents Colt from obtaining the Cipher, a device that would ultimately lead to a new Intersect. Chuck is told that this successful mission marks the end of his espionage career and the beginning of a normal life. Free from bullets and bombs, Chuck finally asks Sarah out on a real first date. But Chuck's role as the old Intersect is not good news for everyone and Casey deals with a difficult order assigned to him. Meanwhile, at Buy More, Morgan devises an eccentric way to hire a new assistant manager. We also started to witness a Chuck eager to step into a secret agent role, and the continuation of that is one of the more satisfying things about "Chuck Versus The First Date." We see him once again meddling with Casey and Sarah's mission, being dangled through a window but refusing to give up the cipher he recovered. (I was impressed by the fact that Chuck tried to barter with Coltâ“Michael Clarke Duncanâ“rather than just give it up; the boy's come a long way.) It was a little bittersweet to discover that the cipher would replace Chuck as the Interceptâ“on one hand, that mea Chuck Season 2 Episode 01 Chuck Versus the First Date. 0. Chuck.S02E01. 7. Chuck.S02E01.HDTV.XViD-HiQT. 0. Chuck.S02E01-22.HDTV.SE. Find Chuck S02E01 subtitles by selecting the correct language. Top TV Series. 2006. Dexter. 2006. That Mitchell and Webb Look. 2010. It is the first episode since " Chuck Versus the Helicopter " to be written by Schwartz and Fedak. -
A Comparison of Solenoid-Based Strategies for Robotic Drumming
A COMPARISON OF SOLENOID-BASED STRATEGIES FOR ROBOTIC DRUMMING Ajay Kapur 1,2,3 Trimpin Eric Singer2 Afzal Suleman1 George Tzanetakis1 Music Intelligence and Sound Technology Interdisciplinary Centre (MISTIC) 1 University of Victoria, Victoria, British Columbia, Canada League of Electronic Urban Music Robots (LEMUR) 2 Brooklyn, New York, USA KarmetiK Technology (A Division of KarmetiK LLC) 3 Reno, Nevada, USA ABSTRACT drums gives the students a more realistic paradigm for concentrated rehearsal. Solenoids are important components of robotic A number of different drumming robots have been drumming systems and several designs have been designed in the academic and artistic communities. proposed. In this paper, we compare different designs Researchers at Harvard University struggled to create an in terms of speed and dynamic range and discuss the accurate robotic drum roll [1], while next door tradeoffs involved. The evaluation is performed in the researchers at MIT developed Cog to control the context of MahaDeviBot, a custom built 12-armed MIDI number of times a stick can bounce [2]. Gil Weinberg controlled mechanical device that performs a variety of developed Haile to explore human to robot interaction Indian folk instruments, including frame-drums, bells, [3]. Mitsuo Kawato continues to develop hydraulic and shakers. To measure speed and dynamic range a systems for humanoid drumming [4]. Many artists have haptic robotic feedback system using piezo sensors was presented a number of different pieces including built. The evaluation methods presented are modular Baginsky’s “Thelxiapeia” for modified rototom [5], and can be administered to any hyperinstrument, new MacMurtie’s life size sculptures [6], Gordon Monohans interface or robotic system to inform composers about “Machine Matrix” [7], and Miles van Dorssen’s “Cell the strengths and limitation of different designs to guide Project” including an 8 octave Xylophone, Bamboo composition and performance.