LMMS User Manual > Contents 4

Total Page:16

File Type:pdf, Size:1020Kb

LMMS User Manual > Contents 4 Contents Contents....................................................................................................................................................... 3 About this Manual........................................................................................................................................9 How to use this manual.......................................................................................................................................9 Disclaimer............................................................................................................................................................9 Version Number...................................................................................................................................................9 What's new............................................................................................................................................................ 9 Copyrights............................................................................................................................................................9 Acknowledgments..............................................................................................................................................10 Feedback...........................................................................................................................................................10 Basic Concepts..........................................................................................................................................11 Fundamental Terms...........................................................................................................................................11 Controls in LMMS interface...............................................................................................................................14 Automation of controls......................................................................................................................................... 16 Applications of Automation Curves...................................................................................................................... 17 Automation using LFO controllers ...................................................................................................................... 17 Introduction to LMMS................................................................................................................................19 Features.............................................................................................................................................................19 Comparison with a sound-recording studio.......................................................................................................20 How LMMS works..............................................................................................................................................22 Functional Parts of LMMS.................................................................................................................................23 A look around LMMS.........................................................................................................................................24 Windows in LMMS.............................................................................................................................................25 Getting a feel of LMMS with a demo song.........................................................................................................25 LMMS Main Window..................................................................................................................................29 Main Menu Bar...................................................................................................................................................29 Project Menu....................................................................................................................................................... 29 Edit Menu ........................................................................................................................................................... 30 Tools Menu.......................................................................................................................................................... 30 Help Menu........................................................................................................................................................... 30 Tool Bar..............................................................................................................................................................30 File Controls........................................................................................................................................................ 31 Window Controls ................................................................................................................................................ 31 Tempo Control..................................................................................................................................................... 32 Time Signature Controls...................................................................................................................................... 32 Volume and Pitch Controls.................................................................................................................................. 32 Wave and CPU Usage Display............................................................................................................................ 32 The Side Bar.....................................................................................................................................................32 The Instrument Plugins Tab................................................................................................................................. 33 The My Projects Tab............................................................................................................................................ 33 The My Samples Tab........................................................................................................................................... 34 The My Presets Tab............................................................................................................................................. 34 The My Home Tab............................................................................................................................................... 34 LMMS User Manual > Contents 4 The My Computer Tab......................................................................................................................................... 35 The Song Editor.........................................................................................................................................37 The Song Editor window....................................................................................................................................38 Working with tracks in Song Editor....................................................................................................................39 The structure of a typical track............................................................................................................................. 39 Working with an element................................................................................................................................ 41 Working with Instrument tracks............................................................................................................................ 44 Using the instrument track to play an audio track with pitch-shift...................................................................45 Working with sample tracks................................................................................................................................. 46 Working with Beat/Bassline tracks....................................................................................................................... 47 Working with automation tracks...........................................................................................................................48 The Context menus in Song Editor......................................................................................................................49 Context menu for Instrument track element....................................................................................................49 Context menu for Beat track element.............................................................................................................50 Context menu for Sample track element........................................................................................................51 Context menu for Automation track element...................................................................................................52 The Piano Roll Editor................................................................................................................................53 The Piano Roll Editor Interface..........................................................................................................................53 Editing Toolbar buttons.......................................................................................................................................
Recommended publications
  • SCIS Boardman Labs User Manual Version5
    SCIS Common Use Labs in Boardman Hall USER MANUAL Note: The instructions in this manual assume students walking into the labs are first-time users of the labs and are complete novices in using the machines. Table of Contents Page I. Access to Boardman Hall SCIS Labs for Computer Science and New Media Students A. Services Provided 2 B. Gaining Access to Lab Rooms and Computers 3 II. SCIS Common Use Lab (Room 138 Boardman) A. Services Provided 3 B. Use of iMacs on Tables 4 C. Use of Large Table Monitor for Sharing Among Table Group 4 D. Use of Overhead Projector 5 E. Use of Laser Printer (8 ½ by 11” Prints) 6 F. Use of Large Format Plotter 7 G. Software Available on Computers in Room 138 7 H. Equipment Available for Checkout from Room 138 Lab Monitors 8 III. Combined Focus Ring and Stillwater Labs (Rooms 127 and 129 Boardman) A. Services Provided 8 B. Use of iMacs on Tables 9 C. Use of Cybertron PC for AI and VR D. Use of … E. Software Available on Computers in Rooms 127 and 129 F. Equipment Checkout Procedure G. Equipment Available for Checkout from Rooms 127 and 129 Lab Monitors IV. SCIS Student Lounge and Project Work Room (Room 137 Boardman) A. Services Provided B. Use of Large Screen by Students APPENDICES Appendix A. Laptop Computer Recommendations for Computer Science Students Appendix B. Laptop Computer Recommendations for New Media Students Appendix C. Convenient Web Resources for Development of Computer Code Note: On SCIS web site all of the above topics will link to anchors at the same topics below.
    [Show full text]
  • Second Bassoon: Specialist, Support, Teamwork Dick Hanemaayer Amsterdam, Holland (!E Following Article first Appeared in the Dutch Magazine “De Fagot”
    THE DOUBLE REED 103 Second Bassoon: Specialist, Support, Teamwork Dick Hanemaayer Amsterdam, Holland (!e following article first appeared in the Dutch magazine “De Fagot”. It is reprinted here with permission in an English translation by James Aylward. Ed.) t used to be that orchestras, when they appointed a new second bassoon, would not take the best player, but a lesser one on instruction from the !rst bassoonist: the prima donna. "e !rst bassoonist would then blame the second for everything that went wrong. It was also not uncommon that the !rst bassoonist, when Ihe made a mistake, to shake an accusatory !nger at his colleague in clear view of the conductor. Nowadays it is clear that the second bassoon is not someone who is not good enough to play !rst, but a specialist in his own right. Jos de Lange and Ronald Karten, respectively second and !rst bassoonist from the Royal Concertgebouw Orchestra explain.) BASS VOICE Jos de Lange: What makes the second bassoon more interesting over the other woodwinds is that the bassoon is the bass. In the orchestra there are usually four voices: soprano, alto, tenor and bass. All the high winds are either soprano or alto, almost never tenor. !e "rst bassoon is o#en the tenor or the alto, and the second is the bass. !e bassoons are the tenor and bass of the woodwinds. !e second bassoon is the only bass and performs an important and rewarding function. One of the tasks of the second bassoon is to control the pitch, in other words to decide how high a chord is to be played.
    [Show full text]
  • Proceedings 2005
    LAC2005 Proceedings 3rd International Linux Audio Conference April 21 – 24, 2005 ZKM | Zentrum fur¨ Kunst und Medientechnologie Karlsruhe, Germany Published by ZKM | Zentrum fur¨ Kunst und Medientechnologie Karlsruhe, Germany April, 2005 All copyright remains with the authors www.zkm.de/lac/2005 Content Preface ............................................ ............................5 Staff ............................................... ............................6 Thursday, April 21, 2005 – Lecture Hall 11:45 AM Peter Brinkmann MidiKinesis – MIDI controllers for (almost) any purpose . ....................9 01:30 PM Victor Lazzarini Extensions to the Csound Language: from User-Defined to Plugin Opcodes and Beyond ............................. .....................13 02:15 PM Albert Gr¨af Q: A Functional Programming Language for Multimedia Applications .........21 03:00 PM St´ephane Letz, Dominique Fober and Yann Orlarey jackdmp: Jack server for multi-processor machines . ......................29 03:45 PM John ffitch On The Design of Csound5 ............................... .....................37 04:30 PM Pau Arum´ıand Xavier Amatriain CLAM, an Object Oriented Framework for Audio and Music . .............43 Friday, April 22, 2005 – Lecture Hall 11:00 AM Ivica Ico Bukvic “Made in Linux” – The Next Step .......................... ..................51 11:45 AM Christoph Eckert Linux Audio Usability Issues .......................... ........................57 01:30 PM Marije Baalman Updates of the WONDER software interface for using Wave Field Synthesis . 69 02:15 PM Georg B¨onn Development of a Composer’s Sketchbook ................. ....................73 Saturday, April 23, 2005 – Lecture Hall 11:00 AM J¨urgen Reuter SoundPaint – Painting Music ........................... ......................79 11:45 AM Michael Sch¨uepp, Rene Widtmann, Rolf “Day” Koch and Klaus Buchheim System design for audio record and playback with a computer using FireWire . 87 01:30 PM John ffitch and Tom Natt Recording all Output from a Student Radio Station .
    [Show full text]
  • Tworzenie Dokumentów, Prawo Autorskie
    Zajęcia 7 - tworzenie dokumentów JANUSZ WRÓBEL Typy plików Tekstowe txt – najprostszy plik tekstowy np. z Notatnika doc, docx - dokumenty z WORDA lub WORDPADA odt – dokumenty z programu OPENOFFICE rtf – format tekstowy zawierający podstawowe formatowanie tekstu kompatybilny z wieloma edytorami tekstu Graficzne jpg – najpopularniejszy format plików graficznych png – format głównie wykorzystywany przez Internet gif – format graficzny umożliwiający przechowanie wielu obrazów tworzących np. animację Tiff – format kompresji bezstratnej Dźwiękowe Mp3 – najpopularniejszy, stratny zapis dźwięku Midi - standard dla przechowywania zapisu dźwięku zbliżonego do nutowego Wav – popularny standard dla Windowsa i internetu Wma – gównie pliki w Windowsie Wideo MPEG4 – najpopularniejszy standard kodowania umożliwiający rejestrowanie i przesyłanie na bieżąco wizji i fonii. MOV- kodowanie firmy Apple wymaga specjalnego odtwarzacza QuickTime Player Avi – format zapisu filmów zwykle przeznaczonych do dalszej obróbki WMV – format kompresji filmów firmy Microsoft FLV – format filmów wykorzystywany na stronach www Uruchamialne EXE – popularny dla Windowsa plik programu mogący zawierać różne zasoby np. okna, ikony, dźwięki BAT – program wykonywany przez komputer bez wpływu użytkownika na jego przebieg (tryb wsadowy) COM – dawniej popularny typ programów wykonywalnych w systemie DOS Skompresowane ZIP – format kompresji bezstratnej i archiwizacji na PC (Personal Computer) RAR – format kompresji bezstratnej i archiwizacji JPG, MPEG, MP3 – to
    [Show full text]
  • EDM (Dance Music): Disco, Techno, House, Raves… ANTHRO 106 2018
    EDM (Dance Music): Disco, Techno, House, Raves… ANTHRO 106 2018 Rebellion, genre, drugs, freedom, unity, sex, technology, place, community …………………. Disco • Disco marked the dawn of dance-based popular music. • Growing out of the increasingly groove-oriented sound of early '70s and funk, disco emphasized the beat above anything else, even the singer and the song. • Disco was named after discotheques, clubs that played nothing but music for dancing. • Most of the discotheques were gay clubs in New York • The seventies witnessed the flowering of gay clubbing, especially in New York. For the gay community in this decade, clubbing became 'a religion, a release, a way of life'. The camp, glam impulses behind the upsurge in gay clubbing influenced the image of disco in the mid-Seventies so much that it was often perceived as the preserve of three constituencies - blacks, gays and working-class women - all of whom were even less well represented in the upper echelons of rock criticism than they were in society at large. • Before the word disco existed, the phrase discotheque records was used to denote music played in New York private rent or after hours parties like the Loft and Better Days. The records played there were a mixture of funk, soul and European imports. These "proto disco" records are the same kind of records that were played by Kool Herc on the early hip hop scene. - STARS and CLUBS • Larry Levan was the first DJ-star and stands at the crossroads of disco, house and garage. He was the legendary DJ who for more than 10 years held court at the New York night club Paradise Garage.
    [Show full text]
  • Audacity® Is Recording and Audio Editing Software That Is Free, Open Sourced, and Generally Easy to Use
    How to Use Introduction Audacity® is recording and audio editing software that is free, open sourced, and generally easy to use. Audacity® can be used to record live audio, edit various sound files, convert from tapes and records to digital audio or CDs, and so much more! This software can be used for Windows, Mac OS X, GNU/Linux, and a variety of other operating systems. Audacity® User Interface This is a screenshot of Audacity®. The next section of this How-To guide will introduce you to this user interface. Copyright © 2008 Audacity® How- to 1 Audacity® User Interface: Toolbars The Audacity® Control Toolbar Envelope Tool Skip to Start Stop Button Button Select D r a w Record Tool Tool Button Zoom Multi- Tool Tool Pause Skip to End Timeshift Play Button Button Tool Button The Audacity® Edit Toolbar Zoom Zoom To Copy Cut Paste Undo Redo Out Selection Zoom Zoom To Trim Silence In Entire Project The Audacity® Meter & Mixer Toolbars Input Output Level Level Meter Meter Output Input Volume Volume Input Control Control Source Selector Copyright © 2008 Audacity® How- to 2 Importing Audio with Audacity® 1. Create a New Project This is an important step. Give your project a name & saving location prior to working in Audacity®. Select and choose a file name and location to save your project. *Note when you initially begin Audacity® only the “Save As” function will be available. 2. Check Preferences Click File > Preferences (Ctrl + P) Check to be sure the correct Playback & Recording Devices have been selected. Copyright © 2008 Audacity® How- to 3 Set the sample rate of your choice.
    [Show full text]
  • Extending the Faust VST Architecture with Polyphony, Portamento and Pitch Bend Yan Michalevsky Julius O
    Extending the Faust VST Architecture with Polyphony, Portamento and Pitch Bend Yan Michalevsky Julius O. Smith Andrew Best Department of Electrical Center for Computer Research in Blamsoft, Inc. Engineering, Music and Acoustics (CCRMA), [email protected] Stanford University Stanford University [email protected] AES Fellow [email protected] Abstract VST (Virtual Studio Technology) plugin stan- We introduce the vsti-poly.cpp architecture for dard was released by Steinberg GmbH (famous the Faust programming language. It provides sev- for Cubase and other music and sound produc- eral features that are important for practical use of tion products) in 1996, and was followed by the Faust-generated VSTi synthesizers. We focus on widespread version 2.0 in 1999 [8]. It is a partic- the VST architecture as one that has been used tra- ularly common format supported by many older ditionally and is supported by many popular tools, and newer tools. and add several important features: polyphony, note Some of the features expected from a VST history and pitch-bend support. These features take plugin can be found in the VST SDK code.2 Faust-generated VST instruments a step forward in Examining the list of MIDI events [1] can also terms of generating plugins that could be used in Digital Audio Workstations (DAW) for real-world hint at what capabilities are expected to be im- music production. plemented by instrument plugins. We also draw from our experience with MIDI instruments and Keywords commercial VST plugins in order to formulate sound feature requirements. Faust, VST, Plugin, DAW In order for Faust to be a practical tool for generating such plugins, it should support most 1 Introduction of the features expected, such as the following: Faust [5] is a popular music/audio signal pro- • Responding to MIDI keyboard events cessing language developed by Yann Orlarey et al.
    [Show full text]
  • Command-Line Sound Editing Wednesday, December 7, 2016
    21m.380 Music and Technology Recording Techniques & Audio Production Workshop: Command-line sound editing Wednesday, December 7, 2016 1 Student presentation (pa1) • 2 Subject evaluation 3 Group picture 4 Why edit sound on the command line? Figure 1. Graphical representation of sound • We are used to editing sound graphically. • But for many operations, we do not actually need to see the waveform! 4.1 Potential applications • • • • • • • • • • • • • • • • 1 of 11 21m.380 · Workshop: Command-line sound editing · Wed, 12/7/2016 4.2 Advantages • No visual belief system (what you hear is what you hear) • Faster (no need to load guis or waveforms) • Efficient batch-processing (applying editing sequence to multiple files) • Self-documenting (simply save an editing sequence to a script) • Imaginative (might give you different ideas of what’s possible) • Way cooler (let’s face it) © 4.3 Software packages On Debian-based gnu/Linux systems (e.g., Ubuntu), install any of the below packages via apt, e.g., sudo apt-get install mplayer. Program .deb package Function mplayer mplayer Play any media file Table 1. Command-line programs for sndfile-info sndfile-programs playing, converting, and editing me- Metadata retrieval dia files sndfile-convert sndfile-programs Bit depth conversion sndfile-resample samplerate-programs Resampling lame lame Mp3 encoder flac flac Flac encoder oggenc vorbis-tools Ogg Vorbis encoder ffmpeg ffmpeg Media conversion tool mencoder mencoder Media conversion tool sox sox Sound editor ecasound ecasound Sound editor 4.4 Real-world
    [Show full text]
  • Discourse on Disco
    Chapter 1: Introduction to the cultural context of electronic dance music The rhythmic structures of dance music arise primarily from the genre’s focus on moving dancers, but they reveal other influences as well. The poumtchak pattern has strong associations with both disco music and various genres of electronic dance music, and these associations affect the pattern’s presence in popular music in general. Its status and musical role there has varied according to the reputation of these genres. In the following introduction I will not present a complete history of related contributors, places, or events but rather examine those developments that shaped prevailing opinions and fields of tension within electronic dance music culture in particular. This culture in turn affects the choices that must be made in dance music production, for example involving the poumtchak pattern. My historical overview extends from the 1970s to the 1990s and covers predominantly the disco era, the Chicago house scene, the acid house/rave era, and the post-rave club-oriented house scene in England.5 The disco era of the 1970s DISCOURSE ON DISCO The image of John Travolta in his disco suit from the 1977 motion picture Saturday Night Fever has become an icon of the disco era and its popularity. Like Blackboard Jungle and Rock Around the Clock two decades earlier, this movie was an important vehicle for the distribution of a new dance music culture to America and the entire Western world, and the impact of its construction of disco was gigantic.6 It became a model for local disco cultures around the world and comprised the core of a common understanding of disco in mainstream popular music culture.
    [Show full text]
  • Photo Editing
    All recommendations are from: http://www.mediabistro.com/10000words/7-essential-multimedia-tools-and-their_b376 Photo Editing Paid Free Photoshop Splashup Photoshop may be the industry leader when it comes to photo editing and graphic design, but Splashup, a free online tool, has many of the same capabilities at a much cheaper price. Splashup has lots of the tools you’d expect to find in Photoshop and has a similar layout, which is a bonus for those looking to get started right away. Requires free registration; Flash-based interface; resize; crop; layers; flip; sharpen; blur; color effects; special effects Fotoflexer/Photobucket Crop; resize; rotate; flip; hue/saturation/lightness; contrast; various Photoshop-like effects Photoshop Express Requires free registration; 2 GB storage; crop; rotate; resize; auto correct; exposure correction; red-eye removal; retouching; saturation; white balance; sharpen; color correction; various other effects Picnik “Auto-fix”; rotate; crop; resize; exposure correction; color correction; sharpen; red-eye correction Pic Resize Resize; crop; rotate; brightness/contrast; conversion; other effects Snipshot Resize; crop; enhancement features; exposure, contrast, saturation, hue and sharpness correction; rotate; grayscale rsizr For quick cropping and resizing EasyCropper For quick cropping and resizing Pixenate Enhancement features; crop; resize; rotate; color effects FlauntR Requires free registration; resize; rotate; crop; various effects LunaPic Similar to Microsoft Paint; many features including crop, scale
    [Show full text]
  • Pro Audio for Print Layout 1 9/14/11 12:04 AM Page 356
    356-443 Pro Audio for Print_Layout 1 9/14/11 12:04 AM Page 356 PRO AUDIO 356 Large Diaphragm Microphones www.BandH.com C414 XLS C214 C414 XLII Accurate, beautifully detailed pickup of any acoustic Cost-effective alternative to the dual-diaphragm Unrivaled up-front sound is well-known for classic instrument. Nine pickup patterns. Controls can be C414, delivers the pristine sound reproduction of music recording or drum ambience miking. Nine disabled for trouble-free use in live-sound applications the classic condenser mic, in a single-pattern pickup patterns enable the perfect setting for every and permanent installations. Three switchable cardioid design. Features low-cut filter switch, application. Three switchable bass cut filters and different bass cut filters and three pre-attenuation 20dB pad switch and dynamic range of 152 dB. three pre-attenuation levels. All controls can be levels. Peak Hold LED displays even shortest overload Includes case, pop filter, windscreen, and easily disabled, Dynamic range of 152 dB. Includes peaks. Dynamic range of 152 dB. Includes case, pop shockmount. case, pop filter, windscreen, and shockmount. filter, windscreen, and shockmount. #AKC214 ..................................................399.00 #AKC414XLII .............................................999.00 #AKC414XLS..................................................949.99 #AKC214MP (Matched Stereo Pair)...............899.00 #AKC414XLIIST (Matched Stereo Pair).........2099.00 Perception Series C2000B AT2020 High quality recording mic with elegantly styled True condenser mics, they deliver clear sound with Effectively isolates source signals while providing die-cast metal housing and silver-gray finish, the accurate sonic detail. Switchable 20dB and switchable a fast transient response and high 144dB SPL C2000B has an almost ruler-flat response that bass cut filter.
    [Show full text]
  • Soundfont Player™ 1.0 Operation Manual
    SoundFont Player™ 1.0 Operation Manual E-MU World Headquarters E-MU / ENSONIQ P.O. Box 660015 Scotts Valley, CA 95067-0015 Telephone: (+1) 831-438-1921 Fax: (+1) 831-438-8612 www.soundfont.com www.emu.com SoundFont Player™ 1.0 Operation Manual E-MU World Headquarters E-MU / ENSONIQ P.O. Box 660015 Scotts Valley, CA 95067-0015 Telephone: (+1) 831-438-1921 Fax: (+1) 831-438-8612 Internet: www.soundfont.com www.emu.com SoundFont Player Operation Manual Page 1 This manual is © 2001 E-MU / ENSONIQ. All Rights Reserved Legal Information The following are worldwide trademarks, owned or exclusively licensed by E-mu Systems, Inc, dba E-MU / ENSONIQ, registered in the United States of America as indicated by ®, and in various other countries of the world: E-mu®, E-mu Systems®, the E-mu logo, Ensoniq®, the Ensoniq logo, the E-MU / ENSONIQ logo, Orbit The Dance Planet, Planet Phatt The Swing System, Proteus®, SoundFont®, the SoundFont logo, SoundFont Player,. Sound Blaster and Creative are registered trademarks of Creative Technology Ltd. Audigy, Environmental Audio, the Environmental Audio logo, and Environmental Audio Extensions are trademarks of Creative Technology Ltd. in the United States and/or other countries. Windows is a trademark of Microsoft Corporation in the United States and/or other countries. All other brand and product names are trademarks or registered trademarks of their respective holders. SoundFont Player Operation Manual Page 2 Table of Introduction ...................................................................................6
    [Show full text]