The Hard Cel PCG130.Cover Nv 2 3V3 3/11/03 12:38 Pm Page 2

Total Page:16

File Type:pdf, Size:1020Kb

The Hard Cel PCG130.Cover Nv 2 3V3 3/11/03 12:38 Pm Page 2 PCG130.cover_nv 30/10/03 2:37 pm Page 13 THE WAY It’s Meant To Be Played Ultimate PC gaming with GeForce FX XIII The hard cel PCG130.cover_nv_2_3v3 3/11/03 12:38 pm Page 2 Contents 03 06 07 07 08 09 10 10 11 11 12 15 GeForce FX 04. The Way It’s Meant To Be Played 06. Russian developers 14. Media Center 15. The Future Network plc is a public company. Produced by Printed in the UK © Future Publishing 2003 All images and materials are property of their respected owners. All Rights Reserved. Future Plus 30 Monmouth Street, Bath, BANES, BA1 2BW GeForce FX GPU pictures © NVIDIA Printed by Cover picture © 2003 Ubi Soft Entertainment. All Rights Reserved. Ubi Soft and the Ubi Soft logo are trademarks of Ubi Soft Entertainment in the US and/or other countries. Precision Colour Print, Telford www.dargaud.com <http://www.dargaud.com> 1/Le Jour du Soleil, NoiraDARGAUD BENELUX, (DARGAUD-LOMBARD), BRUXELLES, 1984 by Vance & Van Hamme ➔ 2 PCG130.cover_nv_2_3 30/10/03 11:23 am Page 13 from dawn to dusk Bring the games to life NVIDIA is committed to delivering blistering performance and incredible visuals, and making PC gaming as easy as possible. This is the way it's meant to be played… he ‘NVIDIA: The Way It's Meant games for NVIDIA's hardware, ensuring T To Be Played’ (TWIMTBP) consumers benefit from full programme is a collaboration between compatibility, stability and reliability NVIDIA, NVIDIA's hardware partners, when playing the hottest games and the world's finest game developers today. It's one of the key reasons why and publishers, and is designed to give NVIDIA® GeForce™ graphics processing consumers the ultimate out-of-the-box units (GPUs) provide the perfect experience. platform for PC gamers worldwide. NVIDIA works directly with game So what do you need to do to make creators, providing the hardware and sure you get the ultimate software tools that make it possible to 'install-and-play' experience? First of all, create compelling game content, such look for the TWIMTBP seal on games as realistic life-like characters and and NVIDIA-powered PC hardware, and breathtaking cinematic environments. secondly, make sure that you have an With NVIDIA's Unified Driver NVIDIA GeForce FX graphics processor Architecture, the gold standard in the powering your PC, so that you can play industry, NVIDIA also tests and works games the way they're meant to be with game developers to optimise their played. NVIDIA TECHNOLOGY DEMO: DUSK Dawn ushered in the dawn Dusk's skin is a custom of cinematic shading with fragment shader that the introduction of the includes shadowing, diffuse NVIDIA® GeForce FX family and specular colour, bump- of GPUs. Now, her twin mapping, plus a simple sub- sister Dusk shows us what's surface scattering effect. Her possible with the GeForce FX hair is comprised entirely of 5900 series of GPUs. geometry and is only possi- An urban, moonlit street ble due to the high-perform- is Dusk's stage as she relaxes ance vertex shaders of the to music outside a club. She GeForce FX 5900 GPUs. dances to the beat, getting Together, vertex and the attention of her nocturnal fragment shaders allow for friends of the forest, who an anisotropic lighting join her before flitting into model, resulting in extremely the night. realistic hair. Visit NVIDIA online. UK: www.nvidia.co.uk US: www.nvidia.com 3 ➔ PCG130.cover_nv_4_5 30/10/03 11:54 am Page 12 The way it’s meant to be played NVIDIA reinforces its leadership of the GPU market with two new high-performance additions to the GeForce FX family. ith the arrival of its Geforce FX process floating- point shader operations complex shadowing, also comes as W GPUs, NVIDIA introduced the twice as rapidly as in previous GPUs. standard. And with second generation technology and tools that enable Microsoft® DirectX® 9.0 optimisations NVIDIA® Intellisample™ high- games developers to create a new have also been implemented, alongside resolution compression technology, generation of graphically advanced complete support and compatibility for the GPUs remove the jagged edges games software. Now, with the launch the OpenGL® 1.5 API. using easily the industry’s fastest anti- of the GeForce FX 5700, GeForce FX The new GPUs also introduce the aliasing techniques. 5700 Ultra and GeForce FX 5950 Ultra NVIDIA® CineFX™ 2.0 engine, which Expanding on the foundation of GPUs, NVIDIA’s takes graphics offers increased horsepower as well as the NVIDIA Unified Driver Architecture, performance to new levels. more advanced pixel and vertex the GPUs also embrace the new Making use of faster clock rates shader control for a range of ever NVIDIA® ForceWare™ unified software (courtesy of 0.13 micron process), AGP more complex effects. NVIDIA® environment (USE), which delivers the 8X and true 128-bit precision through UltraShadow™ technology, a system industry’s highest visual quality and the entire pipeline, the GeForce FX for enhancing performance of performance to GeForce GPUs, while 5700 and GeForce FX 5950 Ultra GPUs bleeding-edge titles that rely on enabling users to take advantage of cutting-edge technologies like HDTV and DirectX 9.0 ForceWare’s robust set of display and desktop management utilities allow users to customise their Microsoft®Windows® desktop. Forceware also ensures the delivery of a compelling out-of-the-box experience for the user, by utilising just one driver for all products, which continually benefits from performance The newest members of the GeForce FX family – the GeForce FX 5950 Ultra and GeForce FX 5700 GPUs – takes graphics performance to new levels. and feature updates. I Utilises advanced NVIDIA GeForce FX 5700 memory technology, including DDR2. I Delivers 3x the vertex processing power over previous generation. I Delivers 2x the Dominate your games with floating-point pixel shader the power of the NVIDIA power. I GeForce FX 5700 GPU. NVIDIA CineFX 2.0 Powered by the advanced engine. I NVIDIA Ultra-Shadow NVIDIA CineFX 2.0 engine technology. and backed by NVIDIA® I NVIDIA Intellisample ForceWare® unified high resolution software environment compression. (USE), the GeForce FX 5700 I NVIDIA ForceWare delivers high-performance, software for unmatched cinematic gaming features and stability. I experiences, unmatched Microsoft DirectX 9.0 and OpenGL 1.5 support. features, and an absolutely rock-solid stability so that you can play your game ‘The Way It’s Meant To Be Played’. ➔ 4 PCG130.cover_nv_4_5 30/10/03 11:54 am Page 13 from dawn to dusk Alongside their formidable 3D NVIDIA Demo: Last Chance Gas capabilities, the two new GPUs also offer standard-setting display feature- sets and performance. Dual 400Mhz RAMDACSs support dual QXGA display at resolutions up to 2048x1536 and refresh rates to 85Hz. There’s DVI Demo: Vulcan support for flat-planet displays up to The GeForce FX 5950 Ultra GPU turns 1600x1200 resolution, plus television up the heat in this technology demo. Vulcan, the god of fire, toils at his output up to 1024x768 resolution via anvil forging the metals of the earth an integrated TV encoder. Video when one of the sparks of his forge takes flight. Angered, Vulcan These are stills taken from the Last The light and shade plays on the facilities include full-screen, full-frame Chance Gas station demo. building creating amazing depth. attempts to crush the annoyance but rate hardware MPEG-2 decoding and it’s too quick. He chases it all around Equipped with a GeForce FX 5950 shader used to describe the light his sanctuary to no avail, as he's too DVD scaling up to HDTV resolutions. slow to vanquish the pest. Tired and Ultra, interactive real-time cinematic based on sun position, haze, and Crucially, the FX 5700, FX 5700 dizzy, Vulcan makes one last attempt effects can be seen for the first time other environmental factors. The to get rid of the pest, but he is at the Last Chance Gas station. high-performance fragment-shader Ultra and FX 5950 Ultra are also overcome with fatigue and he begins Watch the sun rise and set over pipeline and vast amount of texture architected so game developers will to fizzle out. The demo features realistic fire, the desert landscape and gas memory also allow for a new level be able to create and implement smoke and glow, using volumetric station. Walk around and practically of detail and realism, so objects cutting edge special effects faster than texturing and render-to-texture feel the heat shimmer off the remain realistic even upon close techniques. Next-generation lighting ever before. The way it’s meant to be abandoned roadway, and the glare inspection. And a more realistic and shadowing with multiple light sources add further visual drama, of the sun flare out over the pools lighting environment is created played has never been a more while Vulcan himself is amazingly of shadow with true-to-life shadow using global illumination combined appropriate mantra. And as you read created using a true Blinn phong and lighting effects. Observe the with soft shadows. through the rest of this magazine, shader. volatile sky as it brightens, changes These effects are truly providing you’ll see how this ethos is being used colour, and fades with the cinematic quality visuals, the like of to create some of the most amazing, movement of the sun, and look for which have never been seen. In the changing shapes in the clouds. turn, the GeForce FX 5950 Ultra original and innovative gaming Last Chance Gas features delivers the most immersive experiences that have ever been seen procedural sky, with a fragment gameplay ever experienced.
Recommended publications
  • Blast Off Broken Sword
    ALL FORMATS LIFTING THE LID ON VIDEO GAMES Broken Sword blast off Revolution’s fight Create a jetpack in for survival Unreal Engine 4 Issue 15 £3 wfmag.cc TEARAWAYS joyful nostalgia and comic adventure in knights and bikes UPGRADE TO LEGENDARY AG273QCX 2560x1440 A Call For Unionisation hat’s the first thing that comes to mind we’re going to get industry-wide change is collectively, when you think of the games industry by working together to make all companies improve. and its working conditions? So what does collective action look like? It’s workers W Is it something that benefits workers, getting together within their companies to figure out or is it something that benefits the companies? what they want their workplace to be like. It’s workers When I first started working in the games industry, AUSTIN within a region deciding what their slice of the games the way I was treated wasn’t often something I thought KELMORE industry should be like. And it’s game workers uniting about. I was making games and living the dream! Austin Kelmore is across the world to push for the games industry to But after twelve years in the industry and a lot of a programmer and become what we know it can be: an industry that horrible experiences, it’s now hard for me to stop the Chair of Game welcomes everyone, treats its workers well, and thinking about our industry’s working conditions. Workers Unite UK, allows us to make the games we all love. That’s what a a branch of the It’s not a surprise anymore when news comes out Independent Workers unionised games industry would look like.
    [Show full text]
  • Frontline Thunders Into Scandinavian Stores Today
    2007-03-16 10:48 CET Frontline thunders into Scandinavian stores today - Paradox Interactive, a leading publisher and developer of critically acclaimed strategy titles, announced today that their next strategy release, Frontline: Fields of Thunder, is available in stores across Scandinavia and via download on Gamer's Gate. The game follows in the footsteps of the original "Blitzkrieg" and offers a gameplay experience on a strategic level as well as a tactical level. The detailed giant battle map gives players both immense scope and historical accuracy. In addition, the historical settings and scenarios are so accurate that the game comes with a complete encyclopedia of all units represented in the game. Frontline: Fields of Thunder is rated 12+ by PEGI and will retail for €29.99, 299 SEK/ 299 NOK/ 299 DKK. For demo mirrors go to: Sweden Norway Denmark Finland For more information about the release of Frontline: Fields of Thunder or Paradox Interactive, please contact [email protected]. For more information about Gamer's Gate, please contact [email protected]. About the Game As the largest tank battle of all time, the battle of Kursk was the ultimate clash of the titans. It caused the global powers to focus vast amounts of resources on improving the design and production of their tanks, representing the last great conventional arms race before the advent of the atomic bomb. Read more About Paradox Interactive Paradox Interactive has been a leading publisher and developer of strategy games for the PC platform since 1999. Well-known worldwide for their strategy titles, the company has a particularly strong presence in Europe and the US.
    [Show full text]
  • Download Game Worm 3D Android
    Download Game Worm 3d Android Download Game Worm 3d Android 1 / 5 2 / 5 May 29, 2014 BATTLE in multiplayer Forts or Deathmatch modes and challenge yourself with the increasingly difficult Bodycount single-player game. 1. game worm android 2. death worm game android 3. download game android worm zone mod https://palsrenew713 weebly com/hola-chrome-free-download-for-mac html CONQUER 27 single-player missions across 4 new themes (Beach.. Death Worm Apk Details And Review: Death Worm Apk is a famous android game which is currently having 1 Billion Downloads on play store.. Worms 3 Review Worms 3 is an arcade game It is developed by Team 17 Digital Limited for Android. game worm android game worm android, best worm game android, death worm game android, download game worm zone android, download game android worm zone mod, game worm untuk android, game worm sony ericsson untuk android, cara mabar game worm zone android, download game worm zone io android Hp P2000 G3 Firmware Jpg to pdf converter software Microsoft excel free download torrent Downloading is very simple: select the desired file and click 'Java Worms Forts 3D - free download', then select one of the ways you want to get the file. pdf to word converter trackid sp 006 download free 3 / 5 Download Driver Mouse Mazer Type-r death worm game android Microsoft Remote Desktop Mac Ctrl Alt Del Well this evening I wish to share the game Worms 3D is fun and very interesting to fill free time friends all.. like army worms in battles, dimedan this game is capable of carrying a bazooka, a destructive bomb and many others.
    [Show full text]
  • The Ann Arbor Register. Vol
    THE ANN ARBOR REGISTER. VOL. xv. NO. 35. ANN ARBOR, MICHIGAN, THURSDAY, AUGUST 29, 1889. WHOLE NO. 766. and then a long, loud roll of thunder, then tion of corn is lower, showing only 68 pei Shall Women be Allowed to Vote. A DEMOCRATIC ROW. a shower of cinders and molten stone cent, of an average crop. Potatoes show The question of femal« suffrage has ag- REMNANTS ! REMNANTS! thrown into the air far above our heads. 95 per nent. of a crop, meadow and pas itated the tongues and pens of reformers J. CAVANAUSH'S EVEC- We had to watch closely that none of tures, 97 per cent., clover 98 per cent, for many years and good arguments have TIOJT. these cinders struck us. A period of hay 91 per cent., and apples 73 per cent been adduced for and against it. Many silence for about a quarter of a minute In Washtenaw county the estimate o of the softer sex would vote intelligibly A Big Fight in the Democratic Ranks and then another belching forth of molten crops is as follows : Wheat 13,45 bushels and maDy of them would vote as their hus- Over the Division of the Spoils.— matter. It now got too hot for us and we per acre; corn 70 per cent.; oals 38 bush- bands did, and give no thought to the A Strong Effort to Defeat Car- Mack & Schmid. were obliged to descend a short way els per acre; potatoes 94 percent; hay 8i merits of a political issue. They would anansli but he Secured per cent.; apples 83 per cent.
    [Show full text]
  • Introduction 1. D-Day 2. Crate Britain
    Introduction The following walkthrough of the first three missions of the game describes the way we at Team17 play the missions. We understand that there are many different ways of playing “Worms”, in fact, that's one of the things that makes “Worms” such an unpredictable and fun game. There may be other ways of completing the missions, and very occasionally a stray sheep or a misplaced enemy banana bomb may affect the tactics below, but believe us, they work 99.9% of the time. We wish you the best of luck… follow the instructions as closely as you can and be sure to practice at every opportunity. 1. D-Day The objective in this mission is to simply kill all the enemy worms situated on the cliff top. As each of your worms takes its turn, move them to the base of the cliff, watch out for the mine field on the way. From the bottom of the cliff you’ll be able to lob grenades up and onto the top. Set the fuse time to 5 and aim almost straight up. Throw it at nearly full power and you should be landing grenades next to the enemy worms. On turn 6 a crate containing 4 jetpacks will be dropped next to the tank. Collecting this will allow you to move your worms up to the top of the cliff. Now you'll be able to hit the enemy more easily. Also keep an eye out for health crates which will be dropped near the base of cliff. 2.
    [Show full text]
  • PO MCE 03.Qxd (Page 1)
    THE ULTIMATE GAMING PLATFORM NVIDIA-based Media Center PCs and notebooks not only deliver a complete digital entertainment solution, but also provide the ultimate gaming platform, so you can play your game the way it’s meant to be played. HARDWARE SUPPORT TO PLAY THE HOTTEST NVIDIA FORCEWARE UNIFIED DRIVER GAMES ARCHITECTURE Built on the foundation of GeForce FX and The ForceWare Unified Driver Architecture (UDA) GeForce FX Go GPUs, the NVIDIA Media Center —a single driver architecture for all NVIDIA Product Suite delivers Microsoft DirectX® 9.0- products—ensures industry-leading class hardware to drive next-generation 3D compatibility, reliability, and performance with games and applications. Powered by the the hottest games. In addition, ForceWare’s NVIDIA® CineFX™ engine, GeForce FX and continuous performance and feature upgrades Imagine all your digital media—TV, pictures, home movies, music—all in one place, and GeForce FX Go GPUs enable cinematic effects mean that your Media Center PC or notebook accessible from a single remote control. The Microsoft® Windows® XP Media Center beyond imagination—at unmatched speeds and powered by GeForce FX, GeForce FX Go, and Edition 2004 operating system combined with NVIDIA technology turns your home PC or resolutions—taking your graphics experiences NVIDIA nForce2 deliver the ultimate gaming notebook into an entertainment center, making it the most exciting Windows-based to a new level. platform. computer on the market today. IMMERSIVE SURROUND SOUND NVIDIA powers the Media Center experience by providing a comprehensive suite of With an NVIDIA nForce2-based Media Center PC products including: featuring NVIDIA SoundStorm audio you get an • NVIDIA® GeForce™ FX graphics processing units (GPUs) immersive gaming experience.
    [Show full text]
  • Russian Games Market Report.Pdf
    Foreword Following Newzoo’s free 42-page report on China and its games market, this report focuses on Russia. This report aims to provide understanding of the Russian market by putting it in a broader perspective. Russia is a dynamic and rapidly growing games We hope this helps to familiarize our clients and friends market, currently number 12 in the world in terms of around the globe with the intricacies of the Russian revenues generated. It is quickly becoming one of market. the most important players in the industry and its complexity warrants further attention and This report begins with some basic information on examination. The Russian market differs from its demographics, politics and cultural context, as well as European counterparts in many ways and this can be brief descriptions of the media, entertainment, telecoms traced to cultural and economic traditions, which in and internet sectors. It also contains short profiles of the some cases are comparable to their Asian key local players in these sectors, including the leading neighbours. local app stores, Search Engines and Social Networks. Russia has been a part of the Newzoo portfolio since In the second part of the report we move onto describe 2011, allowing us to witness first-hand the the games market in more detail, incorporating data unprecedented growth and potential within this from our own primary consumer research findings as market. We have accumulated a vast array of insights well as data from third party sources. on both the Russian consumers and the companies that are feeding this growth, allowing us to assist our clients with access to, and interpretation of, data on We also provide brief profiles of the top games in Russia, the Russia games market.
    [Show full text]
  • Release 346 Graphics Drivers for Windows, Version 347.52. RN
    Release 346 Graphics Drivers for Windows, Version 347.52 RN-W34752-01v01 | February 10, 2015 Windows Vista / Windows 7 / Windows 8 / Windows 8.1 Release Notes TABLE OF CONTENTS 1 Introduction to Release Notes.................................................... 1 Structure of the Document ........................................................ 1 Changes in this Edition ............................................................. 1 2 Release 346 Driver Changes ...................................................... 2 Version 347.52 Highlights .......................................................... 3 What’s New in Version 347.52 ................................................. 3 What’s New in Release 346..................................................... 4 Limitations in This Release ..................................................... 6 Advanced Driver Information .................................................. 7 Changes and Fixed Issues in Version 347.52.................................... 12 Open Issues in Version 347.52.................................................... 13 Windows Vista/Windows 7 32-bit Issues..................................... 13 Windows Vista/Windows 7 64-bit Issues..................................... 13 Windows 8 32-bit Issues........................................................ 14 Windows 8 64-bit Issues........................................................ 14 Windows 8.1 Issues ............................................................. 14 Not NVIDIA Issues..................................................................
    [Show full text]
  • Release 346 Graphics Drivers for Windows, Version 347.09. RN
    Release 346 Graphics Drivers for Windows - Version 347.09 RN-W34709-01v01 | December 17, 2014 Windows Vista / Windows 7 / Windows 8 / Windows 8.1 Release Notes TABLE OF CONTENTS 1 Introduction to Release Notes.................................................... 1 Structure of the Document ........................................................ 1 Changes in this Edition ............................................................. 1 2 Release 346 Driver Changes ...................................................... 2 Version 347.09 Highlights .......................................................... 2 What’s New in Version 347.09 ................................................. 3 What’s New in Release 346..................................................... 5 Limitations in This Release ..................................................... 6 Advanced Driver Information .................................................. 8 Changes and Fixed Issues in Version 347.09.................................... 12 Open Issues in Version 347.09.................................................... 13 Windows Vista/Windows 7 32-bit Issues..................................... 13 Windows Vista/Windows 7 64-bit Issues..................................... 13 Windows 8 32-bit Issues........................................................ 14 Windows 8 64-bit Issues........................................................ 14 Windows 8.1 Issues ............................................................. 14 Not NVIDIA Issues..................................................................
    [Show full text]
  • “Lessons Learned, from Games Preserved”
    “Lessons Learned, from Games Preserved” James “Ender” Brown Former Project Lead – http://www.scummvm.org/ [email protected] WhoWho AmAm II ● Grew up gaming and learning to code with the BBC Micro/Archimedes, Commodore 16(!) and Amiga – learnt Unix & VMS by doing naughty things to the Tassie VAX cluster (any locals remember davros and typhoon? :) ● Retro-Gaming Enthusiast by night, Systems Admin for a Perth-based Data Centre and Hosting Company by day ● Became Project Lead of ScummVM in Feb 2002, retiring as co-lead (from a team of 3) in Dec 2008 ● 10th linux.conf.au, first talk submission :) WhatWhat isis ScummVM?ScummVM? ● ScummVM is a collection of interpreter implementations for classic adventure games ● Founded by Ludwig ‘ludde’ Strivegus (uTorrent, OpenTTD, now at Spotify) in 2001, along with Vincent ‘yaz0r’ Hamm (now at Oculus), with the goal of building an interpreter for SCUMM-based games by LucasArts/LucasFilm games. ● Designed to be highly portable ● … evolved to become something much much more PortabilityPortability ● ScummVM architecture evolved early on to maximise portability by abstracting backend and common functions (‘Osystem’), with each port supplying a Osystem backend class (with platform specific overrides and subclassing where necessary) Osystem Backend Osystem Common Engine (Platform Specific) ● Carefully developed coding standards to encompass ‘lowest-common- denominator’ C++ implementations. No STL, Exceptions, etc http://wiki.scummvm.org/index.php/Coding_Conventions ● Ssennaidne ● Endianness ● Segment size limits on various platforms ReimplementingReimplementing EnginesEngines ● Most game studios developed their own engines, often used across a family of games. Examples: SCUMM (LucasArts), AGI/SCI (Sierra), Virtual Theatre (Revolution), AGOS (Adventure Soft) ● Reverse engineer: – Container files – Graphics formats (background, actors, sprites) – Audio formats (voice, sfx, music) – Scripting engine (where scripted..
    [Show full text]
  • LCSH Section J
    J (Computer program language) J. I. Case tractors Thurmond Dam (S.C.) BT Object-oriented programming languages USE Case tractors BT Dams—South Carolina J (Locomotive) (Not Subd Geog) J.J. Glessner House (Chicago, Ill.) J. Strom Thurmond Lake (Ga. and S.C.) BT Locomotives USE Glessner House (Chicago, Ill.) UF Clark Hill Lake (Ga. and S.C.) [Former J & R Landfill (Ill.) J.J. "Jake" Pickle Federal Building (Austin, Tex.) heading] UF J and R Landfill (Ill.) UF "Jake" Pickle Federal Building (Austin, Tex.) Clark Hill Reservoir (Ga. and S.C.) J&R Landfill (Ill.) Pickle Federal Building (Austin, Tex.) Clarks Hill Reservoir (Ga. and S.C.) BT Sanitary landfills—Illinois BT Public buildings—Texas Strom Thurmond Lake (Ga. and S.C.) J. & W. Seligman and Company Building (New York, J. James Exon Federal Bureau of Investigation Building Thurmond Lake (Ga. and S.C.) N.Y.) (Omaha, Neb.) BT Lakes—Georgia USE Banca Commerciale Italiana Building (New UF Exon Federal Bureau of Investigation Building Lakes—South Carolina York, N.Y.) (Omaha, Neb.) Reservoirs—Georgia J 29 (Jet fighter plane) BT Public buildings—Nebraska Reservoirs—South Carolina USE Saab 29 (Jet fighter plane) J. Kenneth Robinson Postal Building (Winchester, Va.) J.T. Berry Site (Mass.) J.A. Ranch (Tex.) UF Robinson Postal Building (Winchester, Va.) UF Berry Site (Mass.) BT Ranches—Texas BT Post office buildings—Virginia BT Massachusetts—Antiquities J. Alfred Prufrock (Fictitious character) J.L. Dawkins Post Office Building (Fayetteville, N.C.) J.T. Nickel Family Nature and Wildlife Preserve (Okla.) USE Prufrock, J. Alfred (Fictitious character) UF Dawkins Post Office Building (Fayetteville, UF J.T.
    [Show full text]
  • A7N8X Series
    ® A7N8X Series User Manual Motherboard Product Name: A7N8X Checklist Manual Revision: Revised Edition V4 E1292 Release Date: April 2003 Copyright © 2003 ASUSTeK COMPUTER INC. All Rights Reserved. No part of this manual, including the products and software described in it, may be reproduced, transmitted, transcribed, stored in a retrieval system, or translated into any language in any form or by any means, except documentation kept by the purchaser for backup purposes, without the express written permission of ASUSTeK COMPUTER INC. (“ASUS”). Product warranty or service will not be extended if: (1) the product is repaired, modified or altered, unless such repair, modification of alteration is authorized in writing by ASUS; or (2) the serial number of the product is defaced or missing. Products and corporate names appearing in this manual may or may not be registered trademarks or copyrights of their respective companies, and are used only for identification or explanation and to the owners’ benefit, without intent to infringe. The product name and revision number are both printed on the product itself. Manual revisions are released for each product design represented by the digit before and after the period of the manual revision number. Manual updates are represented by the third digit in the manual revision number. For previous or updated manuals, BIOS, drivers, or product release information, contact ASUS at: http://www.asus.com or through any of the means indicated on the following page. ASUS PROVIDES THIS MANUAL “AS IS” WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OR CONDITIONS OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
    [Show full text]