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THE CHARACTER CARDS Original Text

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©2014 WizKids/NECA LLC. TM & © DC Comics. (s14) TABLE OF CONTENTS

A.R.G.U.S. Researcher, 8 Captain , 9 Central City Police Captain, 7 Golden Glider, 10 Commander, 12 , 6 Mob Rule, 13 , 11 (Jay Garrick), 4 The Flash (), 5

©2014 WizKids/NECA LLC. TM & © DC Comics. (s14) The Flash (Jay Garrick)

201 DC COMICS THE FLASH Keystone City, Politician, DODGING GRUNDY (Energy /Deflection)

EVADING EVEN (Combat Reflexes) Fastest Man on Earth-2

Speed Force When The Flash moves at least one square and hits one or more adjacent characters, you may place a Speed token I CAN’T LET MY FRIENDS DIE… (Regeneration) on this card after actions resolve. Increase The Flash’s speed value by the number of Speed tokens on this card. Blessings of Mercury The Flash can use Sidestep. When THINKING ON MY FEET (Perplex) he does, his locked speed value is 2 plus the number of Speed tokens on this card, instead of 2. Moving Too Fast The Flash can use Hypersonic Speed. When he hits an opposing character, it generates knock back and TRUST ME DR. FATE, I’VE GOT A PLAN… (Outwit) the character is knocked back 2 squares for every click of it takes. Now I’ve Got It! The Flash can use Quake. The Flash can use it GETTING THE HANG OF THIS “SPEED” THING normally or he can use it instead of a close combat attack. (Hypersonic Speed)

POPPING (Precision Strike)

REAL NAME: Jay Garrick SIGNIFICANT APPEARANCE: The Flash #123 (1961) POINT VALUE: 110 © 2014 WIZKIDS/NECA, LLC. TM & © DC Comics. (s14) The Flash (Barry Allen)

202 DC COMICS THE FLASH Central City, , Police, Speedster I’VE GOT TO END THIS QUICK (Precision Strike)

…OH NO, I’VE GOT TO KEEP ON MOVING! Ain’t Nothing Gonna Break My Stride (Super Senses)

Faster Than... Well, Pretty Much Anything The Speed Force When The Flash moves at least one square and Flash can use Willpower. Increase his defense value by the number of hits one or more adjacent characters, you may place a Speed token Speed tokens on this card. on this card after actions resolve. Increase The Flash’s speed value by the number of Speed tokens on this card.

POLICE SCIENTIST (Outwit) Swifter Than the Rapidity of Thought If The Flash has at least 1 Speed token on this card, his combat values can’t be modified by opposing characters. If he has at least 3 Speed tokens on this card, his powers can’t be countered. SUPER SPEED TWEAK (Probability Control) Running Laps Around the World The Flash can use Hypersonic Speed. Remove a Speed token from this card and once this turn, The Flash may consider squares on edges of the map to be adjacent to each other for movement purposes, as long as they are in the same row or column.

I’M RUNNING AND I WON’T TOUCH GROUND… (Hypersonic Speed)

REAL NAME: Barry Allen SIGNIFICANT APPEARANCE: The Flash #1 (2011) POINT VALUE: 149

© 2014 WIZKIDS/NECA, LLC. TM & © DC Comics. (s14) Max Mercury

203 DC COMICS MAX MERCURY Central City, Past, Speedster ZEN MASTER OF SPEED (Combat Reflexes)

Speed Force When Max Mercury moves at least one square and hits one or more adjacent characters, you may place a Speed BUCKSHOT (Exploit Weakness) token on this card after actions resolve. Increase Max Mercury’s speed value by the number of Speed tokens on this card. Quicksilver Give Max Mercury a free action and remove 2 Whirlwind Give Max Mercury a free action and remove Speed tokens from this card. When he does, Max Mercury can 1 Speed token from this card; when you do, Max Mercury can use use Outwit and doubles his speed value until he removes another Quake and his attack value becomes equal to his speed value until Speed token. he removes another Speed token. Windrunner Give Max Mercury a free action and remove 1 Speed token from this card; when you do, Max Mercury can use Toughness and his defense value becomes equal to his speed value plus 7 until he removes another Speed token.

LIGHTNING (Hypersonic Speed)

AHWEHOTA (Charge)

BLUESTREAK (Super Senses)

REAL NAME: Max Crandall SIGNIFICANT APPEARANCE: #5 (1940) POINT VALUE: 125 © 2014 WIZKIDS/NECA, LLC. TM & © DC Comics. (s14) Central City Police Captain

DC COMICS 204 CENTRAL CITY POLICE Police Tactical Plan Central City Police Captain can use CAPTAIN Leadership, but only to remove an action token from an adjacent Central City, Police friendly character with the Police keyword regardless of point value. Law Enforcement Consultant When building your TAKE ‘EM DOWN! (Ranged Combat Expert) force, all characters with the Police keyword also have the Central City keyword. Police Informant When Central City Police Captain is adjacent to a friendly character with the Central City keyword, Central City Police Captain can use Outwit but only as a power action.

IN PURSUIT OF THE PERP (Sidestep)

SMOKE GRENADE (Smoke Cloud)

TASER (Incapacitate)

KEVLAR VEST (Toughness)

REAL NAME: Various SIGNIFICANT APPEARANCE: #4 (1956) POINT VALUE: 40 © 2014 WIZKIDS/NECA, LLC. TM & © DC Comics. (s14) A.R.G.U.S. Researcher

205 DC COMICS A.R.G.U.S. RESEARCHER A.R.G.U.S., Scientist

LIVING IN THE WORKSHOP (Stealth)

Green Room; Dimensional Tesseracts Give A.R.G.U.S. Researcher a power action. This turn, A.R.G.U.S. Researcher can use , and friendly characters’ range values are a minimum of 8 when using Outwit, Perplex, or Probability Control.

DUCK AND COVER; STANDARD A.R.G.U.S. PRACTICE (Energy Shield/Deflection)

RED ROOM; ALIEN TECH (Outwit)

BLACK ROOM; MAGICAL ARTIFACTS (Probability Control)

REAL NAME: Various SIGNIFICANT APPEARANCE: Justice League #7 (2012) POINT VALUE: 40

© 2014 WIZKIDS/NECA, LLC. TM & © DC Comics. (s14)

206 DC COMICS CAPTAIN BOOMERANG CLAWING MY WAY FROM THE GRAVE , (Blades/Claws/Fangs) Death: Return to Me Captain Boomerang can use Steal Life & Death & Beyond If Captain Boomerang is 115 Energy with close or ranged combat attacks. When an opposing points, he begins the game on his red starting line. If Captain character is KO’d, heal Captain Boomerang of 1 damage and remove Boomerang is 55 points, he begins on either his green or red starting an action token from him. line and is KO’d normally or if he crosses a red KO line.

PARTIAL SUPER SPEED (Super Senses) FOR DEAR OL’ DAD (Running Shot)

FEEDING MY FATHER (Willpower) KEEP IT MOVING (Sidestep)

REANIMATED CORPSE (Toughness) STRIKE FROM THE (Stealth)

THE BLACK RING (Regeneration) ACID BOOMERANG (Penetrating/Psychic Blast)

LIKE FATHER, LIKE SON (Ranged Combat Expert) THIS BOOMERANG HAS YOUR NAME ON IT (Precision Strike) OWEN, IS THAT YOU?(Shape Change) POINT VALUE: 115/55

© 2014 WIZKIDS/NECA, LLC. TM & © DC Comics. (s14) Golden Glider

207 DC COMICS GOLDEN GLIDER Rogues, Secret Society of Super Villains ASTRAL PROJECTION (Energy Shield/Deflection)

BRAINS BEHIND THE ROGUES (Outwit) Intangible Golden Glider can use Phasing/Teleport.

LISA, WHAT HAPPENED TO YOU? (Shape Change) AREN’T YOU STILL IN THE HOSPITAL? (Stealth)

YOU’LL DO WHAT I WANT… (Mind Control)

…OR ELSE (Precision Strike)

Induced Heart Attack Golden Glider can use Poison. At the beginning of your turn choose an adjacent opposing character; all damage dealt to that character this turn is penetrating.

GHOST-LIKE (Super Senses)

REAL NAME: Lisa Snart SIGNIFICANT APPEARANCE: The Flash #6 (2012) POINT VALUE: 100 © 2014 WIZKIDS/NECA, LLC. TM & © DC Comics. (s14) Rag Doll

208 DC COMICS RAG DOLL Cult Leader Rag Doll can use Exploit Weakness, Leadership, Secret Society of Super Villains and Outwit.

Your Families Are My Hostages When Rag Doll is MY JOINTS BEND AND STRETCH. YOURS DON’T. KO’d by an opponent’s attack, that character modifies its attack (Exploit Weakness) value by -2 for the rest of the game, even if this ability is lost.

ASSISTING CULP IN HIS SHADY TAKEOVER (Stealth)

TED KNIGHT, LET’S FINISH THIS (Sidestep)

MY JOINTS AREN’T WHAT THEY USED TO BE (Plasticity)

TYING YOU UP (Combat Reflexes)

NEKRON BROUGHT ME BACK (Regeneration)

REAL NAME: Peter Merkel SIGNIFICANT APPEARANCE: Starman #11 (1995) POINT VALUE: 50 © 2014 WIZKIDS/NECA, LLC. TM & © DC Comics. (s14) Gorilla City Commander

DC COMICS 209 GORILLA CITY COMMANDER GORILLA CITY’S FINEST WARRIORS (Toughness) Animal, Gorilla City, Soldier

ANIMAL INSTINCTS (Combat Reflexes) Scaling Walls with Ease ,

ALPHA MALE (Leadership) BRING DOWN THE HUMANS! (Running Shot)

PRIMAL RAGE (Battle Fury) DEATH TO THOSE WHO OPPOSE GRODD! (Charge)

Knock Them Down When an adjacent opposing character takes 2 or more damage from Gorilla City Commander’s attack and that attack didn’t generate knock back, the target is then knocked back 2 squares and given an action token. YOUR FLESH IS SO SOFT, HUMAN (Blades/Claws/Fangs)

TOP OF THE FOOD CHAIN (Invulnerability)

REAL NAME: Various SIGNIFICANT APPEARANCE: The Flash #106 (1959) POINT VALUE: 85 © 2014 WIZKIDS/NECA, LLC. TM & © DC Comics. (s14) Mob Rule

210 DC COMICS MOB RULE Assassin, Spy UP CLOSE AND PERSONAL (Combat Reflexes)

Growing Our Ranks When this character takes damage from an opponent’s attack, roll a d6 after actions resolve. On a result THERE ARE ALWAYS MORE OF US (Regeneration) of - , you may place adjacent to this character #210 Mob Rule on click #3 -or- #009 Mob Rule on the click #1 that appears after the orange KO. MOB MENTALITY (Empower) YOU’RE SURROUNDED (Plasticity)

SO MANY FISTS HITTING YOU (Flurry)

YOU CAN’T ESCAPE US (Sidestep)

TRAINED TO HURT YOU (Precision Strike)

ARMORED (Toughness)

REAL NAME: Manuel Lago SIGNIFICANT APPEARANCE: The Flash #1 (2011) POINT VALUE: 40 © 2014 WIZKIDS/NECA, LLC. TM & © DC Comics. (s14)