Cyberpunk and Cyberculture: Science Fiction and the Work of William Gibson
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Cyberpunking a Library
Cyberpunking a Library Collection assessment and collection Leanna Jantzi, Neil MacDonald, Samantha Sinanan LIBR 580 Instructor: Simon Neame April 8, 2010 “A year here and he still dreamed of cyberspace, hope fading nightly. All the speed he took, all the turns he’d taken and the corners he’d cut in Night City, and he’d still see the matrix in his sleep, bright lattices of logic unfolding across that colorless void.” – Neuromancer, William Gibson 2 Table of Contents Table of Contents ................................................................................................................................................ 2 Introduction ......................................................................................................................................................... 3 Description of Subject ....................................................................................................................................... 3 History of Cyberpunk .................................................................................................................................................... 3 Themes and Common Motifs....................................................................................................................................... 3 Key subject headings and Call number range ....................................................................................................... 4 Description of Library and Community ..................................................................................................... -
A Very Short History of Cyberpunk
A Very Short History of Cyberpunk Marcus Janni Pivato Many people seem to think that William Gibson invented The cyberpunk genre in 1984, but in fact the cyberpunk aesthetic was alive well before Neuromancer (1984). For example, in my opinion, Ridley Scott's 1982 movie, Blade Runner, captures the quintessence of the cyberpunk aesthetic: a juxtaposition of high technology with social decay as a troubling allegory of the relationship between humanity and machines ---in particular, artificially intelligent machines. I believe the aesthetic of the movie originates from Scott's own vision, because I didn't really find it in the Philip K. Dick's novel, Do Androids Dream of Electric Sheep (1968), upon which the movie is (very loosely) based. Neuromancer made a big splash not because it was the "first" cyberpunk novel, but rather, because it perfectly captured the Zeitgeist of anxiety and wonder that prevailed at the dawning of the present era of globalized economics, digital telecommunications, and exponential technological progress --things which we now take for granted but which, in the early 1980s were still new and frightening. For example, Gibson's novels exhibit a fascination with the "Japanification" of Western culture --then a major concern, but now a forgotten and laughable anxiety. This is also visible in the futuristic Los Angeles of Scott’s Blade Runner. Another early cyberpunk author is K.W. Jeter, whose imaginative and disturbing novels Dr. Adder (1984) and The Glass Hammer (1985) exemplify the dark underside of the genre. Some people also identify Rudy Rucker and Bruce Sterling as progenitors of cyberpunk. -
FICTIONAL NARRATIVE WRITING RUBRIC 4 3 2 1 1 Organization
FICTIONAL NARRATIVE WRITING RUBRIC 4 3 2 1 1 The plot is thoroughly Plot is adequately The plot is minimally The story lacks a developed Organization: developed. The story is developed. The story has developed. The story plot line. It is missing either a interesting and logically a clear beginning, middle does not have a clear beginning or an end. The organized: there is clear and end. The story is beginning, middle, and relationship between the exposition, rising action and arranged in logical order. end. The sequence of events is often confusing. climax. The story has a clear events is sometimes resolution or surprise confusing and may be ending. hard to follow. 2 The setting is clearly The setting is clearly The setting is identified The setting may be vague or Elements of Story: described through vivid identified with some but not clearly described. hard to identify. Setting sensory language. sensory language. It has minimal sensory language. 3 Major characters are well Major and minor Characters are minimally Main characters are lacking Elements of Story: developed through dialogue, characters are somewhat developed. They are development. They are Characters actions, and thoughts. Main developed through described rather than described rather than characters change or grow dialogue, actions, and established through established. They lack during the story. thoughts. Main dialogue, actions and individuality and do not change characters change or thoughts. They show little throughout the story. grow during the story. growth or change during the story. 4 All dialogue sounds realistic Most dialogue sounds Some dialogue sounds Dialogue may be nonexistent, Elements of Story: and advances the plot. -
Burning Chrome Pdf Book by William Gibson
Download Burning Chrome pdf book by William Gibson You're readind a review Burning Chrome ebook. To get able to download Burning Chrome you need to fill in the form and provide your personal information. Ebook available on iOS, Android, PC & Mac. Gather your favorite books in your digital library. * *Please Note: We cannot guarantee the availability of this file on an database site. Book File Details: Original title: Burning Chrome 224 pages Publisher: Harper Voyager; Reprint edition (July 29, 2003) Language: English ISBN-10: 0060539828 ISBN-13: 978-0060539825 Product Dimensions:5.3 x 0.5 x 8 inches File Format: PDF File Size: 9411 kB Description: Best-known for his seminal sf novel Neuromancer, William Gibson is actually best when writing short fiction. Tautly-written and suspenseful, Burning Chrome collects 10 of his best short stories with a preface from Bruce Sterling, now available for the first time in trade paperback. These brilliant, high-resolution stories show Gibsons characters and... Review: I love this book, and I recommend it strongly to anyone who has already read Neuromancer. Neuromancer is also amazing, and as a continuous novel has better continuity, world building and consistency compared to this collection of short stories. The strength of Burning Chrome is also the inherent weakness of a short story collection, that the stories... Ebook Tags: burning chrome pdf, short stories pdf, william gibson pdf, johnny mnemonic pdf, rose hotel pdf, new rose pdf, winter market pdf, belonging kind pdf, mona lisa pdf, gernsback -
Fiction and the Theory of Action
View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by White Rose E-theses Online Fiction and the Theory of Action A Dissertation Submitted in Partial Fulfilment of the Requirements for the Degree of Doctor of Philosophy Laurence Piercy School of English Literature, Language and Linguistics University of Sheffield May 2014 Abstract This thesis explores four mid-twentieth century fictional texts in relation to concepts of action drawn predominantly from Anglo-American analytic philosophy and contemporary psychology. The novels in question are Anna Kavan’s Ice, Samuel Beckett’s How It Is, Vladimir Nabokov’s Pale Fire and Malcolm Lowry’s Under the Volcano. The theory of action provides concepts, structures, and language to describe how agency is conceptualised at various levels of description. My exploration of these concepts in relation to fiction gives a framework for describing character action and the conceptualisation of agency in my primary texts. The theory of action is almost exclusively concerned with human action in the real world, and I explore the benefits and problems of transferring concepts from these discourses to literary criticism. My approach is focused around close reading, and a primary goal of this thesis is to provide nuanced analyses of my primary texts. In doing so, I emphasise the centrality of concepts of agency in fiction and provide examples of how action theory is applicable to literary criticism. i Table of Contents Abstract i Table of Contents ii Introduction 1 Chapter One -
The War of the Worlds Postcolonialism, Americanism, and Terrorism in Modern Science Fiction Film
Durkstra 4167430 | 1 The War of the Worlds Postcolonialism, Americanism, and Terrorism in Modern Science Fiction Film Sytse Durkstra English Language and Culture Supervisor | Chris Louttit Sytse Durkstra | s4167430 | Email [email protected] Durkstra 4167430 | 2 ENGLISH LANGUAGE AND CULTURE Teacher who will receive this document: Chris Louttit Title of document: The War of the Worlds: Postcolonialism, Americanism, and Terrorism in Modern Science Fiction Film Name of course: BA Thesis English Language and Culture Date of submission: 15 June 2015 The work submitted here is the sole responsibility of the undersigned, who has neither committed plagiarism nor colluded in its production. Signed Name of student: Sytse Durkstra Student number: 4167430 Durkstra 4167430 | 3 And this Thing I saw! How can I describe it? A monstrous tripod, higher than many houses, striding over the young pine trees, and smashing them aside in its career; a walking engine of glittering metal, reeling now across the heather, articulate ropes of steel dangling from it, and the clattering tumult of its passage mingling with the riot of the thunder. A flash, and it came out vividly, heeling over one way with two feet in the air, to vanish and reappear almost instantly, as it seemed with the next flash, a hundred yards nearer. - H.G. Wells, The War of the Worlds But who shall dwell in these worlds if they be inhabited? . Are we or they Lords of the World? . And how are all things made for man? - Kepler In our obsession with antagonisms of the moment, we often forget how much unites all the members of humanity. -
The Evolution and Features of Cybercrime Fiction
ISSN 2249-4529 www.pintersociety.com GENERAL SECTION VOL: 9, No.: 1, SPRING 2019 UGC APPROVED (Sr. No.41623) BLIND PEER REVIEWED About Us: http://pintersociety.com/about/ Editorial Board: http://pintersociety.com/editorial-board/ Submission Guidelines: http://pintersociety.com/submission-guidelines/ Call for Papers: http://pintersociety.com/call-for-papers/ All Open Access articles published by LLILJ are available online, with free access, under the terms of the Creative Commons Attribution Non Commercial License as listed on http://creativecommons.org/licenses/by-nc/4.0/ Individual users are allowed non-commercial re-use, sharing and reproduction of the content in any medium, with proper citation of the original publication in LLILJ. For commercial re-use or republication permission, please contact [email protected] 152 | The Evolution and Features of Cybercrime Fiction The Evolution and Features of Cybercrime Fiction Himanshi Saini Abstract: The essay aims to look at the development of cybercrime in today’s age of digitisation and how it has impacted the nature of crime. As a relatively new addition to the genre of crime fiction, cybercrime fiction addresses major issues about the changing nature of methodology of crime detection, and how that further develops the roles of the criminal as well as the detective. This essay aims to bring the fore the budding concerns of this new genre and how these concerns pave way for a nuanced understanding of the blurring distinctions in today’s age between one’s actual and virtual presence. Keywords: Cybercrime Fiction, Crime Fiction in Digital Age, Social Engineering in Fiction, Crime and Cybercrime, Nature of Cybercrime, Culture and Cybercrime, Cyberpunk and Cybercrime Fiction. -
Modern Mythopoeia &The Construction of Fictional Futures In
Modern Mythopoeia & The Construction of Fictional Futures in Design Figure 1. Cassandra. Anthony Fredrick Augustus Sandys. 1904 2 Modern Mythopoeia & the Construction of Fictional Futures in Design Diana Simpson Hernandez MA Design Products Royal College of Art October 2012 Word Count: 10,459 3 INTRODUCTION: ON MYTH 10 SLEEPWALKERS 22 A PRECOG DREAM? 34 CONCLUSION: THE SLEEPER HAS AWAKEN 45 APPENDIX 77 BIBLIOGRAPHY 90 4 Figure 1. Cassandra. Anthony Fredrick Augustus Sandys. 1904. Available from: <http://culturepotion.blogspot.co.uk/2010/08/witches- and-witchcraft-in-art-history.html> [accessed 30 July 2012] Figure 2. Evidence Dolls. Dunne and Raby. 2005. Available from: <http://www.dunneandraby.co.uk/content/projects/69/0> [accessed 30 July 2012] Figure 3. Slave City-cradle to cradle. Atelier Van Lieshout. 2009. Available from: <http://www.designboom.com/weblog/cat/8/view/7862/atelier-van- lieshout-slave-city-cradle-to-cradle.html> [accessed 30 July 2012] Figure 4. Der Jude. 1943. Hans Schweitzer. Available from: <http://www.calvin.edu/academic/cas/gpa/posters2.htm> [accessed 15 September 2012] Figure 5. Lascaux cave painting depicting the Seven Sisters constellation. Available from: <http://madamepickwickartblog.com/2011/05/lascaux- and-intimate-with-the-godsbackstage-pass-only/> [accessed 05 July 2012] Figure 6. Map Presbiteri Johannis, Sive, Abissinorum Imperii Descriptio by Ortelius. Antwerp, 1573. Available from: <http://www.raremaps.com/gallery/detail/9021?view=print > [accessed 30 May 2012] 5 Figure 7. Mercator projection of the world between 82°S and 82°N. Available from: <http://en.wikipedia.org/wiki/Mercator_projection> [accessed 05 July 2012] Figure 8. The Gall-Peters projection of the world map Available from: <http://en.wikipedia.org/wiki/Gall–Peters_projection> [accessed 05 July 2012] Figure 9. -
New Directions in Popular Fiction
NEW DIRECTIONS IN POPULAR FICTION Genre, Distribution, Reproduction Edited by KEN GELDER New Directions in Popular Fiction Ken Gelder Editor New Directions in Popular Fiction Genre, Distribution, Reproduction Editor Ken Gelder University of Melbourne Parkville , Australia ISBN 978-1-137-52345-7 ISBN 978-1-137-52346-4 (eBook) DOI 10.1057/978-1-137-52346-4 Library of Congress Control Number: 2016956660 © The Editor(s) (if applicable) and The Author(s) 2016 The author(s) has/have asserted their right(s) to be identifi ed as the author(s) of this work in accordance with the Copyright, Designs and Patents Act 1988. This work is subject to copyright. All rights are solely and exclusively licensed by the Publisher, whether the whole or part of the material is concerned, specifi cally the rights of translation, reprinting, reuse of illustrations, recitation, broadcasting, reproduction on microfi lms or in any other physical way, and transmission or information storage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now known or hereafter developed. The use of general descriptive names, registered names, trademarks, service marks, etc. in this publication does not imply, even in the absence of a specifi c statement, that such names are exempt from the relevant protective laws and regulations and therefore free for general use. The publisher, the authors and the editors are safe to assume that the advice and information in this book are believed to be true and accurate at the date of publication. Neither the pub- lisher nor the authors or the editors give a warranty, express or implied, with respect to the material contained herein or for any errors or omissions that may have been made. -
William Gibson Fonds
William Gibson fonds Compiled by Christopher Hives (1993) University of British Columbia Archives Table of Contents Fonds Description o Title / Dates of Creation / Physical Description o Biographical Sketch o Scope and Content o Notes File List Catalogue entry (UBC Library catalogue) Fonds Description William Gibson fonds. - 1983-1993. 65 cm of textual materials Biographical Sketch William Gibson is generally recognized as the most important science fiction writer to emerge in the 1980s. His first novel, Neuromancer, is the first novel ever to win the Hugo, Nebula and Philip K. Dick awards. Neuromancer, which has been considered to be one of the influential science fiction novels written in the last twenty-five years, inspired a whole new genre in science fiction writing referred to as "cyberpunk". Gibson was born in 1948 in Conway, South Carolina. He moved to Toronto in the late 1960s and then to Vancouver in the early 1970s. Gibson studied English at the University of British Columbia. He began writing science fiction short stories while at UBC. In 1979 Gibson wrote "Johnny Mnemonic" which was published in Omni magazine. An editor at Ace books encouraged him to try writing a novel. This novel would become Neuromancer which was published in 1984. After Neuromancer, Gibson wrote Count Zero (1986), Mona Lisa Overdrive (1988), and Virtual Light (1993). He collaborated with Bruce Sterling in writing The Difference Engine (1990). Gibson has also published numerous short stories, many of which appeared in a collection of his work, Burning Chrome (1986). Scope and Content Fonds consists of typescript manuscripts and copy-edited, galley or page proof versions of all five of Gibson's novels (to 1993) as well as several short stories. -
Embracing Cyberculture on Graphic Design
Conference Proceeding: 2nd INTERNATIONAL CONFERENCE ON CREATIVE MEDIA, DESIGN & TECHNOLOGY (REKA2016) EMBRACING CYBERCULTURE ON GRAPHIC DESIGN Nurul Hanim Romainoor 1 Universiti Sains Malaysia 1 [email protected] Sarena Abdullah 2 Universiti Sains Malaysia 2 [email protected] ABSTRACT This paper is about exploring the concept of Cyberculture on graphic design. Today, people from the different background of age and culture are engaged in using personal computers, smartphones, and even digital cameras. They are known as the active media users. They are the new inventors of graphic design, digital images, animation and films in cyberspace. This study uses a thematic lens to describe writings on popular Cyberculture. The interesting part of this section is the construction of cyberpunk and cyborg that engaged in many popular Cyberculture writings. Two lenses derived from popular Cyberculture were assessed; one is cyberpunk and two is the cyborg. These two lenses are the foundation for reviewing Cyberculture on graphic design and a reflection of graphic design involvement with the computer and the Internet are discussed. The finding on graphic design in the lens of Cyberpunk seen in design illustration of favourite comic characters. Where, active media users may transform the iconic characters into cyberpunk that portray dark colours with streaks of neon colours and lighting. While from the lens cyborg, a graphic design series can be seen in the conceptual digital art by fans illustrations that revolve around popular movies and TV series. When graphic design took notice of the cyberspace, it increased the popularity for active media users to implement a graphic design into their personal artwork. -
Introduction
INTRODUCTION The wuxia film is the oldest genre in the Chinese cinema that has remained popular to the present day. Yet despite its longevity, its history has barely been told until fairly recently, as if there was some force denying that it ever existed. Indeed, the genre was as good as non-existent in China, its country of birth, for some fifty years, being proscribed over that time, while in Hong Kong, where it flowered, it was gen- erally derided by critics and largely neglected by film historians. In recent years, it has garnered a following not only among fans but serious scholars. David Bordwell, Zhang Zhen, David Desser and Leon Hunt have treated the wuxia film with the crit- ical respect that it deserves, addressing it in the contexts of larger studies of Hong Kong cinema (Bordwell), the Chinese cinema (Zhang), or the generic martial arts action film and the genre known as kung fu (Desser and Hunt).1 In China, Chen Mo and Jia Leilei have published specific histories, their books sharing the same title, ‘A History of the Chinese Wuxia Film’ , both issued in 2005.2 This book also offers a specific history of the wuxia film, the first in the English language to do so. It covers the evolution and expansion of the genre from its beginnings in the early Chinese cinema based in Shanghai to its transposition to the film industries in Hong Kong and Taiwan and its eventual shift back to the Mainland in its present phase of development. Subject and Terminology Before beginning this history, it is necessary first to settle the question ofterminology , in the process of which, the characteristics of the genre will also be outlined.