2.3 Javascript Document Object Model (Dom)
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X3DOM – Declarative (X)3D in HTML5
X3DOM – Declarative (X)3D in HTML5 Introduction and Tutorial Yvonne Jung Fraunhofer IGD Darmstadt, Germany [email protected] www.igd.fraunhofer.de/vcst © Fraunhofer IGD 3D Information inside the Web n Websites (have) become Web applications n Increasing interest in 3D for n Product presentation n Visualization of abstract information (e.g. time lines) n Enriching experience of Cultural Heritage data n Enhancing user experience with more Example Coform3D: line-up of sophisticated visualizations scanned historic 3D objects n Today: Adobe Flash-based site with videos n Tomorrow: Immersive 3D inside browsers © Fraunhofer IGD OpenGL and GLSL in the Web: WebGL n JavaScript Binding for OpenGL ES 2.0 in Web Browser n à Firefox, Chrome, Safari, Opera n Only GLSL shader based, no fixed function pipeline mehr n No variables from GL state n No Matrix stack, etc. n HTML5 <canvas> element provides 3D rendering context n gl = canvas.getContext(’webgl’); n API calls via GL object n X3D via X3DOM framework n http://www.x3dom.org © Fraunhofer IGD X3DOM – Declarative (X)3D in HTML5 n Allows utilizing well-known JavaScript and DOM infrastructure for 3D n Brings together both n declarative content design as known from web design n “old-school” imperative approaches known from game engine development <html> <body> <h1>Hello X3DOM World</h1> <x3d> <scene> <shape> <box></box> </shape> </scene> </x3d> </body> </html> © Fraunhofer IGD X3DOM – Declarative (X)3D in HTML5 • X3DOM := X3D + DOM • DOM-based integration framework for declarative 3D graphics -
Netscape 6.2.3 Software for Solaris Operating Environment
What’s New in Netscape 6.2 Netscape 6.2 builds on the successful release of Netscape 6.1 and allows you to do more online with power, efficiency and safety. New is this release are: Support for the latest operating systems ¨ BETTER INTEGRATION WITH WINDOWS XP q Netscape 6.2 is now only one click away within the Windows XP Start menu if you choose Netscape as your default browser and mail applications. Also, you can view the number of incoming email messages you have from your Windows XP login screen. ¨ FULL SUPPORT FOR MACINTOSH OS X Other enhancements Netscape 6.2 offers a more seamless experience between Netscape Mail and other applications on the Windows platform. For example, you can now easily send documents from within Microsoft Word, Excel or Power Point without leaving that application. Simply choose File, “Send To” to invoke the Netscape Mail client to send the document. What follows is a more comprehensive list of the enhancements delivered in Netscape 6.1 CONFIDENTIAL UNTIL AUGUST 8, 2001 Netscape 6.1 Highlights PR Contact: Catherine Corre – (650) 937-4046 CONFIDENTIAL UNTIL AUGUST 8, 2001 Netscape Communications Corporation ("Netscape") and its licensors retain all ownership rights to this document (the "Document"). Use of the Document is governed by applicable copyright law. Netscape may revise this Document from time to time without notice. THIS DOCUMENT IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND. IN NO EVENT SHALL NETSCAPE BE LIABLE FOR INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES OF ANY KIND ARISING FROM ANY ERROR IN THIS DOCUMENT, INCLUDING WITHOUT LIMITATION ANY LOSS OR INTERRUPTION OF BUSINESS, PROFITS, USE OR DATA. -
Understanding Javascript Event-Based Interactions
Understanding JavaScript Event-Based Interactions Saba Alimadadi Sheldon Sequeira Ali Mesbah Karthik Pattabiraman Motivation • JavaScript – Event driven, dynamic, asynchronous • Difficult to understand the dynamic behavior and the control flow – Lower level events – Their interactions 1 Challenge 1: Event Propagation html Handler head body Triggered P div a div Handler p Triggered h1 table p Handler Triggered caption tr Handler User td Triggered Click label input table textarea button Handler 2 Triggered Challenge 2: Asynchronous Events Timeout for page expiry Server request for login Server response for login User logs in 3 Challenge 2: Asynchronous Events Timeout for page expiry Server request for login View Server response for login gallery Server request Server request Server response Server response 3 Challenge 2: Asynchronous Events Timeout for page expiry Server request for login Server response for login View Server request slideshow Server request Server response Server response Timeout for next image 3 Challenge 2: Asynchronous Events Timeout for page expiry Server request for login Server response for login Server request Server request Server response Server response Timeout for next image Server request image Server response Timeout callback Timeout callback page expiry 3 Challenge 3: DOM State function submissionHandler(e) { $('#regMsg').html("Submitted!"); var email = $('#email').val(); html if (isEmailValid(email)) { informServer(email); head Body $('#submitBtn').attr("disabled", true); } } P div a srvrMsg . function informServer(email) -
Practical Initialization Race Detection for Javascript Web Applications
Practical Initialization Race Detection for JavaScript Web Applications CHRISTOFFER QUIST ADAMSEN, Aarhus University, Denmark 66 ANDERS MØLLER, Aarhus University, Denmark FRANK TIP, Northeastern University, USA Event races are a common source of subtle errors in JavaScript web applications. Several automated tools for detecting event races have been developed, but experiments show that their accuracy is generally quite low. We present a new approach that focuses on three categories of event race errors that often appear during the initialization phase of web applications: form-input-overwritten errors, late-event-handler-registration errors, and access-before-definition errors. The approach is based on a dynamic analysis that uses a combination of adverse and approximate execution. Among the strengths of the approach are that it does not require browser modifications, expensive model checking, or static analysis. In an evaluation on 100 widely used websites, our tool InitRacer reports 1 085 initialization races, while providing informative explanations of their causes and effects. A manual study of 218 of these reports shows that 111 of them lead to uncaught exceptions and at least 47 indicate errors that affect the functionality of the websites. CCS Concepts: • Software and its engineering → Software testing and debugging; Additional Key Words and Phrases: event race detection, JavaScript, dynamic analysis ACM Reference Format: Christoffer Quist Adamsen, Anders Møller, and Frank Tip. 2017. Practical Initialization Race Detection for JavaScript Web Applications. Proc. ACM Program. Lang. 1, OOPSLA, Article 66 (October 2017), 22 pages. https://doi.org/10.1145/3133890 1 INTRODUCTION It is well known that event races are the cause of many errors in JavaScript web applications [Steen 2009]. -
Web Components in Action MEAP
MEAP Edition Manning Early Access Program Web Components in Action Version 2 Copyright 2018 Manning Publications For more information on this and other Manning titles go to www.manning.com ©Manning Publications Co. We welcome reader comments about anything in the manuscript - other than typos and other simple mistakes. These will be cleaned up during production of the book by copyeditors and proofreaders. https://forums.manning.com/forums/web-components-in-action welcome Thank you very much for purchasing the MEAP for Web Components in Action. I’ve been speaking and blogging for over a decade now, and the common thread throughout has been that there hasn’t really been a common thread. I get excited about new technologies and techniques, but ultimately move to the next new thing. Web Components have been a bit different for me. I spoke at a few conferences and wrote some blog posts about them, and I did move on to other new and exciting things, but the difference here is that I never stopped building with Web Components. They’ve been a staple of my web development workflow for four years now. Like many web developers, I too have cycled through many frameworks and libraries that help with application development. Most we really good! It’s easy to laugh at a three or four year old framework years later, but it’s been very interesting to see how we as web developers progress as we try to make better and better applications with better and better tools. I’ve also been fortunate enough to use many other programming languages and platforms as well. -
Chapter 10 Document Object Model and Dynamic HTML
Chapter 10 Document Object Model and Dynamic HTML The term Dynamic HTML, often abbreviated as DHTML, refers to the technique of making Web pages dynamic by client-side scripting to manipulate the document content and presen- tation. Web pages can be made more lively, dynamic, or interactive by DHTML techniques. With DHTML you can prescribe actions triggered by browser events to make the page more lively and responsive. Such actions may alter the content and appearance of any parts of the page. The changes are fast and e±cient because they are made by the browser without having to network with any servers. Typically the client-side scripting is written in Javascript which is being standardized. Chapter 9 already introduced Javascript and basic techniques for making Web pages dynamic. Contrary to what the name may suggest, DHTML is not a markup language or a software tool. It is a technique to make dynamic Web pages via client-side programming. In the past, DHTML relies on browser/vendor speci¯c features to work. Making such pages work for all browsers requires much e®ort, testing, and unnecessarily long programs. Standardization e®orts at W3C and elsewhere are making it possible to write standard- based DHTML that work for all compliant browsers. Standard-based DHTML involves three aspects: 447 448 CHAPTER 10. DOCUMENT OBJECT MODEL AND DYNAMIC HTML Figure 10.1: DOM Compliant Browser Browser Javascript DOM API XHTML Document 1. Javascript|for cross-browser scripting (Chapter 9) 2. Cascading Style Sheets (CSS)|for style and presentation control (Chapter 6) 3. Document Object Model (DOM)|for a uniform programming interface to access and manipulate the Web page as a document When these three aspects are combined, you get the ability to program changes in Web pages in reaction to user or browser generated events, and therefore to make HTML pages more dynamic. -
A Trusted Infrastructure for Symbolic Analysis of Event-Driven Web
A Trusted Infrastructure for Symbolic Analysis of Event-Driven Web Applications Gabriela Sampaio Imperial College London, UK [email protected] José Fragoso Santos INESC-ID/Instituto Superior Técnico, Universidade de Lisboa, Portugal Imperial College London, UK [email protected] Petar Maksimović Imperial College London, UK [email protected] Philippa Gardner Imperial College London, UK [email protected] Abstract We introduce a trusted infrastructure for the symbolic analysis of modern event-driven Web applica- tions. This infrastructure consists of reference implementations of the DOM Core Level 1, DOM UI Events, JavaScript Promises and the JavaScript async/await APIs, all underpinned by a simple Core Event Semantics which is sufficiently expressive to describe the event models underlying these APIs. Our reference implementations are trustworthy in that three follow the appropriate standards line-by-line and all are thoroughly tested against the official test-suites, passing all the applicable tests. Using the Core Event Semantics and the reference implementations, we develop JaVerT.Click, a symbolic execution tool for JavaScript that, for the first time, supports reasoning about JavaScript programs that use multiple event-related APIs. We demonstrate the viability of JaVerT.Click by proving both the presence and absence of bugs in real-world JavaScript code. 2012 ACM Subject Classification Software and its engineering → Formal software verification; Software and its engineering → Software testing and debugging Keywords and phrases Events, DOM, JavaScript, promises, symbolic execution, bug-finding Digital Object Identifier 10.4230/LIPIcs.ECOOP.2020.28 Acknowledgements Fragoso Santos, Gardner, and Maksimović were partially supported by the EPSRC Programme Grant ‘REMS: Rigorous Engineering for Mainstream Systems’ (EP/K008528/1) and the EPSRC Fellowship ‘VetSpec: Verified Trustworthy Software Specification’ (EP/R034567/1). -
Framework for Developing Offline HTML5 Applications
MASARYK UNIVERSITY FACULTY}w¡¢£¤¥¦§¨ OF I !"#$%&'()+,-./012345<yA|NFORMATICS Framework for Developing Offline HTML5 Applications DIPLOMA THESIS Petr Kunc Brno, 2013 Declaration Hereby I declare, that this paper is my original authorial work, which I have worked out by my own. All sources, references and literature used or excerpted during elaboration of this work are properly cited and listed in complete reference to the due source. Advisor: doc. RNDr. Tomás Pitner, PhD. ii Acknowledgement Above all, I would like to thank my advisor doc. RNDr. Tomáš Pitner, PhD. for leading not only this diploma thesis but also for leading me during my studies. I would also like to thank my colleagues in Laboratory of Software Architectures and Information Systems, especially Mgr. Filip Nguyen and Mgr. Daniel Tovarˇnákfor priceless advice on implementation and for providing their knowledge. Nevertheless, I would like to thank my colleagues in Celebrio Software company. iii Abstract The aim of this thesis is to provide detailed information about developing offline web ap- plications. The thesis presents important technologies in the development and mostly deals with Application cache technology. It summarizes advantages and also disadvantages and problems of the technology. Then, it offers solutions to some of the problems and introduces framework for build- ing offline web applications more sophisticatedly. At last, demonstration application is pre- sented which shows the benefits of proposed technology. iv Keywords HTML5, offline, web applications, application -
Web Browser Access to Cryptographic Hardware
Universidade do Minho Escola de Engenharia Leonel João Fernandes Braga Web Browser Access to Cryptographic Hardware Outubro de 2012 Universidade do Minho Escola de Engenharia Leonel João Fernandes Braga Web Browser Access to Cryptographic Harware Tese de Mestrado Mestrado em Engenharia Informática Trabalho realizado sob orientação de Doutor Vítor Francisco Fonte Supervisão na empresa de Engenheiro Renato Portela Outubro de 2012 Acknowledgments I could not conclude this work without acknowledge all the support, time, and understanding of all the people who have been around me during this phase and during my journey of life. I am sure that without them everything would be much more difficult, and the success would be harder to achieve. First of all, I want to thank to my supervisor Professor Victor Fonte for being so helpful and supportive. His guidance certainly improved my work and my knowledge as well. I want also to thank to Engenheiro Renato Portela from MULTICERT for enlightening me when I was more doubtful. A special thanks to MULTICERT for letting me enrol in this project: it made me grow professionally and enhanced my knowledge. I want also to thank the Firebreath community for clarifying all the doubts I had. Congrat- ulations for your great work as well. In this context, there is one person to whom I could not be more grateful: Pedro, thank you for your help and patience, even when I had lots of questions. I am also grateful for the discussions I had with Pedro and Ulisses: they gave me lots of ideas of how I could improve my work. -
BENEFITS and PITFALLS of USING HTML5 APIS for ONLINE EXPERIMENTS and SIMULATIONS Benefits and Pitfalls of Using HTML5 Apis for Online Experiments and Simulations
SPECIAL FOCUS PAPER BENEFITS AND PITFALLS OF USING HTML5 APIS FOR ONLINE EXPERIMENTS AND SIMULATIONS Benefits and Pitfalls of Using HTML5 APIs for Online Experiments and Simulations http://dx.doi.org/10.3991/ijoe.v8iS3.22541 P. Garaizar, M.A. Vadillo and D. López-de-Ipiña University of Deusto, Bilbao, Spain. Abstract—The most recent advances in the architecture of benefits and pitfalls of using them regarding online the Web allow using it as an excellent platform to deliver experimentation and simulations. experiments and simulations over the Internet. However, there are still some challenges related to the animations’ II. ANIMATIONS accuracy, to user input collection or to real-time communications that have to be accomplished to properly There are several technologies and APIs related to the port native application- based experiments and simulations HTML5 standard that can be used to generate animations. to the Web. The limitations of the standards preceding Some of them are part of the HTML5 specification (e.g., HTML5 have forced web developers to embed non-HTML Canvas 2D API [5]), and some others are defined in objects using a wide range of non-standard plugins and different specifications (e.g., WebGL [6]). Although this causing an extremely fragmented execution environment distinction is clear, many web browser vendors (i.e., where features must be implemented several times in Microsoft, Apple, Google, Mozilla, Opera) usually refer to different programming languages to guarantee full all of them as HTML5-related technologies, and so we do compliance with every user-agent. As HTML5 provides a in the rest of this paper. -
DOCTYPE Sniffing
06_576429 ch02.qxd 11/18/04 12:28 PM Page 17 2 Document Standards This chapter explores the various options for a document foundation. CSS is a dynamic tool, in that you can use it in more than one type of document, including HTML, XHTML, and XML docu- ments. Each type of document may have several variations, flavors, or degrees of strictness. This chapter describes what’s involved in creating each type. Document standards are something very important to the aspiring CSS web designer. Inclusion of a Document Type Declaration (explained in a moment) and a well-formed document may mean the difference between a splitting, grueling headache and a mark-up document including CSS that works as expected in all the major browsers. Chapter 1 discussed the W3C body, the group assem- bled to decide on web standards. This chapter examines the various documents into which you can incorporate CSS, describing what each document looks like and giving you a few very basic examples of each document in action. The explanation of each topic in the following list is quite lengthy and can easily fill an entire book. This chapter covers only the basics, including ❑ Writing mark-up ❑ Obtaining the required web browsers ❑ Introduction to HTML, XML, and XHTML ❑ Introduction to the Document Type Declaration ❑ DOCTYPECOPYRIGHTED sniffing and how to invoke standards MATERIAL mode ❑ Creating web documents that survive and perpetuate into the foreseeable future Choosing Which Markup Language to Use HTML, XHTML, and XML are all based on SGML, which stands for Standard Generalized Markup Language. SGML is the parent of tag-based languages like HTML, XHTML, and XML, although it is not limited to these three examples. -
SMIL and SVG in Teaching
SMIL and SVG in teaching Horst Eidenberger* Vienna University of Technology, Institute of Software Technology and Interactive Systems, Favoritenstrasse 9-11, 1040 Vienna, Austria ABSTRACT This paper describes how the web standards Synchronized Multimedia Integration Language (SMIL) and Scalable Vector Graphics (SVG) are used in teaching at the Vienna University of Technology. SMIL and SVG are used in courses on multimedia authoring. Didactically, the goal is to teach students how to use media objects and timing concepts to build interactive media applications. Additionally, SMIL is applied to generate multimedia content from a database using a content management system. The paper gives background information on the SMIL and SVG standards and sketches how teaching multimedia is organised at the Vienna University of Technology. Courses from the summer term 2003 are described and illustrated in two case studies. General design problems of SMIL-based presentations are modelled as patterns. Additionally, suggestions for improvement in the standards are given and shortcomings of existing user agents are summarised. Our conclusion is that SMIL and SVG are very well suited for teaching multimedia. Currently, the main problem is that all existing SMIL players lack some properties desired for teaching applications (stability, correctness, etc.). Keywords: Multimedia authoring, Synchronized Multimedia Integration Language, SMIL, Scalable Vector Graphics, SVG, content management, CMS, education, case study, personalisation, CC/PP 1. INTRODUCTION In recent years universities all over the world and, especially, in the German-speaking countries, that offer computer engineering studies have established courses on multimedia and temporal media processing. So at the Vienna University of Technology. Since the year 2000 it offers a very popular media informatics curriculum (about 350 beginners per year).