Web Components in Action MEAP
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X3DOM – Declarative (X)3D in HTML5
X3DOM – Declarative (X)3D in HTML5 Introduction and Tutorial Yvonne Jung Fraunhofer IGD Darmstadt, Germany [email protected] www.igd.fraunhofer.de/vcst © Fraunhofer IGD 3D Information inside the Web n Websites (have) become Web applications n Increasing interest in 3D for n Product presentation n Visualization of abstract information (e.g. time lines) n Enriching experience of Cultural Heritage data n Enhancing user experience with more Example Coform3D: line-up of sophisticated visualizations scanned historic 3D objects n Today: Adobe Flash-based site with videos n Tomorrow: Immersive 3D inside browsers © Fraunhofer IGD OpenGL and GLSL in the Web: WebGL n JavaScript Binding for OpenGL ES 2.0 in Web Browser n à Firefox, Chrome, Safari, Opera n Only GLSL shader based, no fixed function pipeline mehr n No variables from GL state n No Matrix stack, etc. n HTML5 <canvas> element provides 3D rendering context n gl = canvas.getContext(’webgl’); n API calls via GL object n X3D via X3DOM framework n http://www.x3dom.org © Fraunhofer IGD X3DOM – Declarative (X)3D in HTML5 n Allows utilizing well-known JavaScript and DOM infrastructure for 3D n Brings together both n declarative content design as known from web design n “old-school” imperative approaches known from game engine development <html> <body> <h1>Hello X3DOM World</h1> <x3d> <scene> <shape> <box></box> </shape> </scene> </x3d> </body> </html> © Fraunhofer IGD X3DOM – Declarative (X)3D in HTML5 • X3DOM := X3D + DOM • DOM-based integration framework for declarative 3D graphics -
PDF-LATEX 2Ε Abstract
Universität Ulm | 89069 Ulm | Germany Faculty of Engineering, Computer Science and Psychology Databases and Information Systems Department Evaluating State-of-the-Art Web Component Frameworks Bachelor’s thesisat Universität Ulm Submitted by: Stefan Engelmayer [email protected] Reviewer: Prof. Dr. Manfred Reichert Supervisor: Dr. Johannes Schobel 2019 Version from May 29, 2019 c 2019 Stefan Engelmayer This work is licensed under the Creative Commons. Attribution-NonCommercial-ShareAlike 3.0 License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/de/ or send a letter to Creative Commons, 543 Howard Street, 5th Floor, San Francisco, California, 94105, USA. Composition: PDF-LATEX 2ε Abstract Websites are getting more complex over the years because it is not just used to display information, but to use some applications. One challenge is to maintain these services and keep them up to date. To reuse existing code, Web Components are introduced to outsource complex structures as an HTML element including its functionality. Therefore, some frameworks available which help to create Web Components by providing some useful tools and make the development process easier for developers. Because there are numerous different frameworks available for the development, it is not easy to find the right one for the own project. Because the standards are changing fast in computer science, the development process should always be State-of-the-Art. The aim of this thesis is to give a brief overview over Web Component frameworks and find out which framework is a good choice for given use cases. First some frameworks are introduced. -
Google AMP and What It Can Do for Mobile Applications in Terms of Rendering Speed and User-Experience
URI: urn:nbn:se:bth-17952 Google AMP and what it can do for mobile applications in terms of rendering speed and user-experience Niklas Andersson Oscar B¨ack June 3, 2019 Faculty of Computing Blekinge Institute of Technology SE-371 79 Karlskrona Sweden This thesis is submitted to the Faculty of Computing at Blekinge Institute of Technology in partial fulfillment of the requirements for the bachelor degree in Software Engineering. The thesis is equivalent to 10 weeks of full time studies. The authors declare that they are the sole authors of this thesis and that they have not used any sources other than those listed in the bibliography and identi- fied as references. They further declare that they have not submitted this thesis at any other institution to obtain a degree. Contact Information: Authors: Niklas Andersson [email protected] Oscar B¨ack [email protected] External Advisor: Simon Nord, Prisjakt [email protected] University Advisor: Michel Nass [email protected] Faculty of Computing Internet: www.bth.se Blekinge Institute of Technology Phone: +46 455 38 50 00 SE-371 79 Karlskrona, Sweden Fax: +46 455 38 50 57 1 1 Abstract On today’s web, a web page needs to load fast and have a great user experience in order to be successful. The faster the better. A server side rendered web page can have a prominent initial load speed while a client side rendered web page will have a great interactive user experience. When combining the two, some users with a bad internet connection or a slow device could receive a poor user experience. -
Understanding Javascript Event-Based Interactions
Understanding JavaScript Event-Based Interactions Saba Alimadadi Sheldon Sequeira Ali Mesbah Karthik Pattabiraman Motivation • JavaScript – Event driven, dynamic, asynchronous • Difficult to understand the dynamic behavior and the control flow – Lower level events – Their interactions 1 Challenge 1: Event Propagation html Handler head body Triggered P div a div Handler p Triggered h1 table p Handler Triggered caption tr Handler User td Triggered Click label input table textarea button Handler 2 Triggered Challenge 2: Asynchronous Events Timeout for page expiry Server request for login Server response for login User logs in 3 Challenge 2: Asynchronous Events Timeout for page expiry Server request for login View Server response for login gallery Server request Server request Server response Server response 3 Challenge 2: Asynchronous Events Timeout for page expiry Server request for login Server response for login View Server request slideshow Server request Server response Server response Timeout for next image 3 Challenge 2: Asynchronous Events Timeout for page expiry Server request for login Server response for login Server request Server request Server response Server response Timeout for next image Server request image Server response Timeout callback Timeout callback page expiry 3 Challenge 3: DOM State function submissionHandler(e) { $('#regMsg').html("Submitted!"); var email = $('#email').val(); html if (isEmailValid(email)) { informServer(email); head Body $('#submitBtn').attr("disabled", true); } } P div a srvrMsg . function informServer(email) -
Practical Initialization Race Detection for Javascript Web Applications
Practical Initialization Race Detection for JavaScript Web Applications CHRISTOFFER QUIST ADAMSEN, Aarhus University, Denmark 66 ANDERS MØLLER, Aarhus University, Denmark FRANK TIP, Northeastern University, USA Event races are a common source of subtle errors in JavaScript web applications. Several automated tools for detecting event races have been developed, but experiments show that their accuracy is generally quite low. We present a new approach that focuses on three categories of event race errors that often appear during the initialization phase of web applications: form-input-overwritten errors, late-event-handler-registration errors, and access-before-definition errors. The approach is based on a dynamic analysis that uses a combination of adverse and approximate execution. Among the strengths of the approach are that it does not require browser modifications, expensive model checking, or static analysis. In an evaluation on 100 widely used websites, our tool InitRacer reports 1 085 initialization races, while providing informative explanations of their causes and effects. A manual study of 218 of these reports shows that 111 of them lead to uncaught exceptions and at least 47 indicate errors that affect the functionality of the websites. CCS Concepts: • Software and its engineering → Software testing and debugging; Additional Key Words and Phrases: event race detection, JavaScript, dynamic analysis ACM Reference Format: Christoffer Quist Adamsen, Anders Møller, and Frank Tip. 2017. Practical Initialization Race Detection for JavaScript Web Applications. Proc. ACM Program. Lang. 1, OOPSLA, Article 66 (October 2017), 22 pages. https://doi.org/10.1145/3133890 1 INTRODUCTION It is well known that event races are the cause of many errors in JavaScript web applications [Steen 2009]. -
Chapter 10 Document Object Model and Dynamic HTML
Chapter 10 Document Object Model and Dynamic HTML The term Dynamic HTML, often abbreviated as DHTML, refers to the technique of making Web pages dynamic by client-side scripting to manipulate the document content and presen- tation. Web pages can be made more lively, dynamic, or interactive by DHTML techniques. With DHTML you can prescribe actions triggered by browser events to make the page more lively and responsive. Such actions may alter the content and appearance of any parts of the page. The changes are fast and e±cient because they are made by the browser without having to network with any servers. Typically the client-side scripting is written in Javascript which is being standardized. Chapter 9 already introduced Javascript and basic techniques for making Web pages dynamic. Contrary to what the name may suggest, DHTML is not a markup language or a software tool. It is a technique to make dynamic Web pages via client-side programming. In the past, DHTML relies on browser/vendor speci¯c features to work. Making such pages work for all browsers requires much e®ort, testing, and unnecessarily long programs. Standardization e®orts at W3C and elsewhere are making it possible to write standard- based DHTML that work for all compliant browsers. Standard-based DHTML involves three aspects: 447 448 CHAPTER 10. DOCUMENT OBJECT MODEL AND DYNAMIC HTML Figure 10.1: DOM Compliant Browser Browser Javascript DOM API XHTML Document 1. Javascript|for cross-browser scripting (Chapter 9) 2. Cascading Style Sheets (CSS)|for style and presentation control (Chapter 6) 3. Document Object Model (DOM)|for a uniform programming interface to access and manipulate the Web page as a document When these three aspects are combined, you get the ability to program changes in Web pages in reaction to user or browser generated events, and therefore to make HTML pages more dynamic. -
A Trusted Infrastructure for Symbolic Analysis of Event-Driven Web
A Trusted Infrastructure for Symbolic Analysis of Event-Driven Web Applications Gabriela Sampaio Imperial College London, UK [email protected] José Fragoso Santos INESC-ID/Instituto Superior Técnico, Universidade de Lisboa, Portugal Imperial College London, UK [email protected] Petar Maksimović Imperial College London, UK [email protected] Philippa Gardner Imperial College London, UK [email protected] Abstract We introduce a trusted infrastructure for the symbolic analysis of modern event-driven Web applica- tions. This infrastructure consists of reference implementations of the DOM Core Level 1, DOM UI Events, JavaScript Promises and the JavaScript async/await APIs, all underpinned by a simple Core Event Semantics which is sufficiently expressive to describe the event models underlying these APIs. Our reference implementations are trustworthy in that three follow the appropriate standards line-by-line and all are thoroughly tested against the official test-suites, passing all the applicable tests. Using the Core Event Semantics and the reference implementations, we develop JaVerT.Click, a symbolic execution tool for JavaScript that, for the first time, supports reasoning about JavaScript programs that use multiple event-related APIs. We demonstrate the viability of JaVerT.Click by proving both the presence and absence of bugs in real-world JavaScript code. 2012 ACM Subject Classification Software and its engineering → Formal software verification; Software and its engineering → Software testing and debugging Keywords and phrases Events, DOM, JavaScript, promises, symbolic execution, bug-finding Digital Object Identifier 10.4230/LIPIcs.ECOOP.2020.28 Acknowledgements Fragoso Santos, Gardner, and Maksimović were partially supported by the EPSRC Programme Grant ‘REMS: Rigorous Engineering for Mainstream Systems’ (EP/K008528/1) and the EPSRC Fellowship ‘VetSpec: Verified Trustworthy Software Specification’ (EP/R034567/1). -
Web Browser Access to Cryptographic Hardware
Universidade do Minho Escola de Engenharia Leonel João Fernandes Braga Web Browser Access to Cryptographic Hardware Outubro de 2012 Universidade do Minho Escola de Engenharia Leonel João Fernandes Braga Web Browser Access to Cryptographic Harware Tese de Mestrado Mestrado em Engenharia Informática Trabalho realizado sob orientação de Doutor Vítor Francisco Fonte Supervisão na empresa de Engenheiro Renato Portela Outubro de 2012 Acknowledgments I could not conclude this work without acknowledge all the support, time, and understanding of all the people who have been around me during this phase and during my journey of life. I am sure that without them everything would be much more difficult, and the success would be harder to achieve. First of all, I want to thank to my supervisor Professor Victor Fonte for being so helpful and supportive. His guidance certainly improved my work and my knowledge as well. I want also to thank to Engenheiro Renato Portela from MULTICERT for enlightening me when I was more doubtful. A special thanks to MULTICERT for letting me enrol in this project: it made me grow professionally and enhanced my knowledge. I want also to thank the Firebreath community for clarifying all the doubts I had. Congrat- ulations for your great work as well. In this context, there is one person to whom I could not be more grateful: Pedro, thank you for your help and patience, even when I had lots of questions. I am also grateful for the discussions I had with Pedro and Ulisses: they gave me lots of ideas of how I could improve my work. -
BENEFITS and PITFALLS of USING HTML5 APIS for ONLINE EXPERIMENTS and SIMULATIONS Benefits and Pitfalls of Using HTML5 Apis for Online Experiments and Simulations
SPECIAL FOCUS PAPER BENEFITS AND PITFALLS OF USING HTML5 APIS FOR ONLINE EXPERIMENTS AND SIMULATIONS Benefits and Pitfalls of Using HTML5 APIs for Online Experiments and Simulations http://dx.doi.org/10.3991/ijoe.v8iS3.22541 P. Garaizar, M.A. Vadillo and D. López-de-Ipiña University of Deusto, Bilbao, Spain. Abstract—The most recent advances in the architecture of benefits and pitfalls of using them regarding online the Web allow using it as an excellent platform to deliver experimentation and simulations. experiments and simulations over the Internet. However, there are still some challenges related to the animations’ II. ANIMATIONS accuracy, to user input collection or to real-time communications that have to be accomplished to properly There are several technologies and APIs related to the port native application- based experiments and simulations HTML5 standard that can be used to generate animations. to the Web. The limitations of the standards preceding Some of them are part of the HTML5 specification (e.g., HTML5 have forced web developers to embed non-HTML Canvas 2D API [5]), and some others are defined in objects using a wide range of non-standard plugins and different specifications (e.g., WebGL [6]). Although this causing an extremely fragmented execution environment distinction is clear, many web browser vendors (i.e., where features must be implemented several times in Microsoft, Apple, Google, Mozilla, Opera) usually refer to different programming languages to guarantee full all of them as HTML5-related technologies, and so we do compliance with every user-agent. As HTML5 provides a in the rest of this paper. -
SMIL and SVG in Teaching
SMIL and SVG in teaching Horst Eidenberger* Vienna University of Technology, Institute of Software Technology and Interactive Systems, Favoritenstrasse 9-11, 1040 Vienna, Austria ABSTRACT This paper describes how the web standards Synchronized Multimedia Integration Language (SMIL) and Scalable Vector Graphics (SVG) are used in teaching at the Vienna University of Technology. SMIL and SVG are used in courses on multimedia authoring. Didactically, the goal is to teach students how to use media objects and timing concepts to build interactive media applications. Additionally, SMIL is applied to generate multimedia content from a database using a content management system. The paper gives background information on the SMIL and SVG standards and sketches how teaching multimedia is organised at the Vienna University of Technology. Courses from the summer term 2003 are described and illustrated in two case studies. General design problems of SMIL-based presentations are modelled as patterns. Additionally, suggestions for improvement in the standards are given and shortcomings of existing user agents are summarised. Our conclusion is that SMIL and SVG are very well suited for teaching multimedia. Currently, the main problem is that all existing SMIL players lack some properties desired for teaching applications (stability, correctness, etc.). Keywords: Multimedia authoring, Synchronized Multimedia Integration Language, SMIL, Scalable Vector Graphics, SVG, content management, CMS, education, case study, personalisation, CC/PP 1. INTRODUCTION In recent years universities all over the world and, especially, in the German-speaking countries, that offer computer engineering studies have established courses on multimedia and temporal media processing. So at the Vienna University of Technology. Since the year 2000 it offers a very popular media informatics curriculum (about 350 beginners per year). -
Web Components the Lego Bricks of Web Developers
Web Components The Lego bricks of web developers Aaron Czichon • Aaron Czichon • Head of Software Development • NodeJS & Web Components The basic problem of HTML elements Building a login form… <!doctype html> <html lang="en"> <head> <meta charset="utf-8"> <title>Dev Days Europe 2019</title> <meta name="description" content="Example for Web Components"> <meta name="author" content="Aaron Czichon"> <link rel="stylesheet" href="./assets/edel-elements.css"> </head> <body> <!-- CONTENT HERE --> </body> </html> <div class="login-card card"> <div class="card-meta"> <h3>Login</h3> <p>Please login first</p> </div> <div class="login-card-form"> <div class="form form--grid"> <div class="form-item"> <label>Username or email</label> <input placeholder="Username or email" type="text"> </div> <div class="form-item"> <label>Password</label> <input placeholder="Super Secret Password" type="password"> </div> <div class="form-item"> <button type=“submit“ class="button button--primary">Login</button> </div> </div </div> </div> Want using it in multiple applications? Multiple Framework Options • Mostly only usable inside the framework Downsides • (Angular has export options for web components) • Sometimes a lot of overhead which is not needed Web Components! „Web components are a set of web platform APIs that allow you to create new custom, reusable, encapsulated HTML tags“ Source: webcomponents.org Custom Elements HTML Imports Shadow DOM HTML Template Web Platform APIs Web Component Custom Elements HTML Imports Shadow DOM HTML Template Web Platform APIs -
The Hypertext Transfer Protocol
Introduction to JavaScript – Part III Hamid Zarrabi-Zadeh Web Programming – Fall 2013 2 Outline • Document Object Model (DOM) • The Browser Object Model • Event Handling • Exception Handling 3 Document Object Model • The Document Object Model (DOM) defines a standard for accessing documents through an object model • DOM is platform and language independent • It allows programs and scripts to dynamically access and update the content, structure, and style of a document 4 The W3C DOM • The W3C DOM standard is separated into three different parts: Core DOM - standard model for all document types XML DOM - standard model for XML documents HTML DOM - standard model for HTML documents 5 The HTML DOM • The HTML DOM defines: The HTML elements as objects The properties of all HTML elements The methods to access all HTML elements The events for all HTML elements 6 The HTML DOM Tree • The HTML DOM represents HTML document as a tree of objects 7 Finding Elements • Using get methods getElementById getElementsByName getElementsByTagName getElementsByClassName • Using document object collections anchors, forms, images, links var x = document.getElementById('main'); var y = x.getElementsByTagName('p'); var form = document.forms[0]; 8 Getting Information • For each element, information can be obtained from nodeValue – The text of a text node nodeName – The tag name nodeType – The type of node (a number) innerHTML – The inner HTML content var x = document.getElementById('main'); alert(x.nodeName); 9 Updating Elements • Change HTML content