The Lightbringer: a Novel

Total Page:16

File Type:pdf, Size:1020Kb

The Lightbringer: a Novel Abilene Christian University Digital Commons @ ACU Electronic Theses and Dissertations Electronic Theses and Dissertations Spring 5-2016 The Lightbringer: A Novel Brett L. Butler Abilene Christian University, [email protected] Follow this and additional works at: https://digitalcommons.acu.edu/etd Part of the American Literature Commons, Children's and Young Adult Literature Commons, Fiction Commons, and the Fine Arts Commons Recommended Citation Butler, Brett L., "The Lightbringer: A Novel" (2016). Digital Commons @ ACU, Electronic Theses and Dissertations. Paper 16. This Thesis is brought to you for free and open access by the Electronic Theses and Dissertations at Digital Commons @ ACU. It has been accepted for inclusion in Electronic Theses and Dissertations by an authorized administrator of Digital Commons @ ACU. ABSTRACT The Lightbringer is about a collision of two worlds: the world of a contemporary South Florida town and the magical world of Zariel, bringing with it the universal threat of the Terra. Childhood friends, Breck and Tom, are thrown into the middle of an ancient conflict between the Terra—a collection of alien races that have been transformed by darkness—and the forces of good. After an encounter with a magical pool of golden water, the boys must learn to use their new abilities to protect against the growing Terranox army. In the midst of their struggle, however, a mysterious companion—the Lightbringer, one of the few remaining Lightborne—arrives to help them survive the invasion and to guide them while they search for the one who can help them save the world. While facing the ever-increasing threat of the Terra, Breck comes to grips with his origins and his destiny as the Lightbringer who is said to overthrow the Terra once and for all. The Lightbringer: A Novel A Thesis Presented to The Faculty of the Graduate School Abilene Christian University In Partial Fulfillment Of the Requirements for the Degree Master of Arts By Brett Lee Butler May 2016 To those lovers of fantasy who find themselves perpetually in search of new and interesting worlds. And to those who long for an escape, a way to flee the pains and displeasures of our temporary human existence, even if only for a few moments. ACKNOWLEDGEMENTS Thanks to my wife, Jenny, for her unceasing encouragement and belief in my talent as a writer, for living often like a single mother while I escaped to write for hours on end, and for being my constant support during one of the most stressful times of my life. Thanks to my son, Ember, for teaching me to be a father. Thanks Dr. Shelly Sanders for your sound advice throughout the thesis writing process, for guiding me to literary mentors who would teach me invaluable lessons about the craft, for telling me “You can do it!” when the task before me seemed impossible, and for your sincere investment in my writing. My characters thank you for your help in bringing them to life. To Dr. Steve Weathers who first helped me identify my strength in dialogue and whose words of encouragement propelled me forward in many moments of self-doubt. To the Creative Writing professors at Abilene Christian University—Dr. Shelly Sanders, Dr. Steve Weathers, and Professor Al Haley—for taking a chance on me and for being honest about both my strengths and my weaknesses as a writer. To Chris and Tim Schulz, you forced me to take breaks, to immerse myself again in the worlds of games where I first was inspired to create. To my Mom and Dad for believing that I am more that I am, which gives me reason and motivation to do great things. To Dr. Steven Moore, Stephanie Whitlow, and Gabriel Prado—dear friends and compatriots of the craft—you inspire me and remind me that ordinary people are capable of extraordinary things. Special thanks to Dr. Mikee Delony, who first assured me that it was okay to be a lover of fantasy in the literary world, and Dr. Bill Carroll, whose knowledge and passion for fantasy helped me understand and verbalize the essential functions of fiction and fantasy in our society. Finally, unspeakable thanks to our God and Creator, for whom I am a sub-creator and to whom I owe all that I am and all that I will become. TABLE OF CONTENTS INTRODUCTION: THE JOURNEY TO CREATE .............................................. 1 On the Merits of Fantasy......................................................................................... 4 Characterization and the Young Adult Reader ..................................................... 12 Faith in Fantasy ..................................................................................................... 19 I. MELTING............................................................................................................. 27 II. WIND AND FIRE TRAILS ................................................................................. 42 III. SHOOTING STARS ............................................................................................. 54 IV. HIDE AND SEEK ................................................................................................ 67 V. IN AND OUT ....................................................................................................... 83 VI. THE LIGHTBRINGER ....................................................................................... 97 VII. THE TERRA ....................................................................................................... 113 VIII. LIGHT BEYOND ............................................................................................... 132 IX. SEEDS OF DARKNESS .................................................................................... 154 X. DEEPER IN ........................................................................................................ 167 XI. BEYOND THE HORIZON ................................................................................ 185 XII. OUT WITH THE TIDE ..................................................................................... 202 INTRODUCTION THE JOURNEY TO CREATE The idea for The Lightbringer has been gestating in my mind for eight years, growing the worlds from which the Lightborne and the Terra originate. I first had the idea when a friend, who had a chapter of hand-written scribbles, asked me to read his manuscript. After exploring the document, which was simply an introduction to a dozen different characters, I thought, “If he can do it, I can do it.” The Lightbringer came first with his golden armor and a magical hammer called Tempest. His companion, Rellion, formed second—an Elven mage, the wise sage whose extensive knowledge of the universe and intuition is coveted by many. A year later, I climbed out of my dorm room bed, light casting shadow lines on the gray carpet, and sat at my laptop. Before I brushed my teeth or checked my phone for messages, I started a new Word document and wrote the line, “Breck’s eyes shot open. He reached as his cell phone vibrated off the bed stand.” I have been a prolific gamer all my life, not prejudicing any system over another. I was accustomed to fiction and story-telling through the world of gaming. “How different can it be?” I thought. The further I progressed through the manuscript, the more I realized that I was in over my head, that I knew nothing about writing aside from the academic essay. To complicate matters further, I grew up in a Christian tradition that was averse to secular literature, especially fantasy! As a result, I had not touched much fiction beyond C. S. Lewis’s Chronicles of Narnia (which was church-approved) and had not 1 2 learned how to read for pleasure. In this way, my entrance into creative writing was backwards, attempting to create something blindly with little literary experience to guide me. Five years after I started the The Lightbringer manuscript, I stepped into my first graduate class at Abilene Christian University. I had been denied entrance into the Creative Writing track, but I knew that exposure to literature would set me on the right path and teach me the skills I needed. After the first semester, I determined that my passion still resided in the creative process and wanted to focus my efforts in that direction. So, I extracted the prologue of The Lightbringer and sent it along with an explanation of why I wanted to be reconsidered for my original path. After some persistence and a slightly more polished writing sample, I was finally accepted! Though the novel had been collecting digital dust for years, Breck’s story was never far from my thoughts. Breck’s first line had taken a dozen different forms before I deleted it on the first day of writing my thesis. After a long-held commitment to that original moment, I decided it was time to trust the story and let the characters drive themselves. I set aside the 200-page manuscript and started a blank document. Breck and Tom, his best friend, were there, and that was all I needed to begin. Everything after that was progress, the evolution of a story that had long been in the making. The product of that evolution is something perhaps truer to the original idea, to the heart of the story, than what previously existed. The characters are more real, the alien race is more defined, and the stakes are higher. All this is attributable to reading of other works within the genre, reading about the craft, exploring the functions and goals of fantasy literature, and rewriting the novel under the direction of Dr. Shelly Sanders. 3 Through the writing process, however, there were many obstacles, moments where
Recommended publications
  • Dragon Magazine #246
    Henchmen Features Issue #246 Volume XXII, No. 9 The Wizard's Companion ......... 24 April 1998 Lloyd Brown III Better than a familiar, the homonculous can be a wizard’s Departments best friend. The Omega Variant .......... 34 Wyrms of the North ........ 56 Bill Slavicsek Ed Greenwood Take the role of Concord marine Jonar Kage in this exciting Manipulative sapphire dragon Malaeragoth is solo adventure, and learn the ALTERNITY™ rules as you play. “The Dragon Unseen.” A Few Good Henchmen ............. 44 Rouges Gallery ............ 70 Christopher Perkins Dale Donovan Next time your PCs need a henchman quickly, pick From the pages of the ADVANCED DUNGEONS & one of these 101 NPCs. DRAGONS® comic come “The Heroes of Selune’s Fiction: "The Great Hunt" ... 62 Smile.” Elaine Cunningham Ecology of the Flumph ..... 76 Arilyn Moonblade and Elaith Craunobler teach Johnathan M. Richards the hunters what it is to be hunted. Beware the awesome might of the flumph! The Wizards Three ...... 86 No, really. We’re serious! Ed Greenwood Bazaar of the Bizarre ...... 82 Elminster, Rautheene, and Mordenkainen meet B.A. Landires once more to trade spells and ... steal sandwiches? Spice up your campaign with “Cauldrons and Cookery.” Dragon's Bestiary ......... 94 Gregory W. Detwiler Fight the battle for Krynn against “Creatures of Chaos”! Columns About the Cover The Wyrm’s Turn™ . .4 In just a few years, Michael Sutfin has developed his craft to D-Mail™. .6 breathtaking levels. On this month’s cover, he shows us a Forum rather sinister knight and his loyal henchman. .............................. ..10 Sage Advice .......................... .16 Out of Character ...................... .22 Gamer's Guide .......................
    [Show full text]
  • Free Ebook Library Baldur's Gate II: Throne of Bhaal (Forgotten
    Free Ebook Library Baldur's Gate II: Throne Of Bhaal (Forgotten Realms) Death to the Children of Bhaal!On the run and hunted by everyone in Faerûn, Bhaal’s offspring are being wiped out. Instead of ridding the land of evil, each kill gives more power to a vicious group of Bhaalspawn intent on returning their father to the world.Follow the ultimate battle of the children of Bhaal in this thrilling novel based on the computer game from BioWare and Interplay! Series: Forgotten Realms: Computer Tie-In Novels Mass Market Paperback: 246 pages Publisher: Wizards of the Coast; First Printing edition (September 2001) Language: English ISBN-10: 078691985X ISBN-13: 978-0786919857 Product Dimensions: 6.8 x 4.2 x 0.8 inches Shipping Weight: 4.8 ounces Average Customer Review: 3.0 out of 5 stars 13 customer reviews Best Sellers Rank: #683,019 in Books (See Top 100 in Books) #289 in Books > Science Fiction & Fantasy > Gaming > Dungeons & Dragons #10105 in Books > Teens > Science Fiction & Fantasy > Fantasy #30433 in Books > Science Fiction & Fantasy > Science Fiction I'm not going to bother adding too much here... the other reviewers have explained it all perfectly. There is far too much repetition in the novel and the author has an unusual fascination with the words 'cloying' and 'conflagration' (don't forget to mention how beautiful Jaheria is and that Abdel is VERY muscular) ;)The Baldur's Gate series was (and still is) one of the most beautiful and endearing games I'll ever play.
    [Show full text]
  • Forgotten Realms® Player's Guide
    Forgotten Realms® Player’s Guide ROLEPLAYING GAME SUPPLEMENT Rob Heinsoo • Logan Bonner • Robert J. Schwalb FRPlayersGuide_Ch_00.indd 1 7/2/08 2:11:19 PM CREDITS Design Graphic Designer Rob Heinsoo (lead), Emi Tanji Greg Bilsland, Logan Bonner, Eric L. Boyd, Robert J. Schwalb Additional Graphic Design Soe Murayama Story Design Bruce R. Cordell (lead), Interior Illustrations Richard Baker, Philip Athans Matt Cavotta, Chippy, Miguel Coimbra, Jesper Ejsing, Wayne England, Goran Josic, Howard Lyon, Development Warren Mahy, Lucio Parrillo, Mike Sass, Mike Schley, Stephen Schubert (lead), Francis Tsai, Eva Widermann Mike Mearls, Rodney Thompson, Andy Collins Cartographers Additional Development Robert Lazzaretti, Bre Miller, Ryan Sansaver Jeremy Crawford Publishing Production Specialist Editing Erin Dorries Julia Martin (lead), Ray Vallese Prepress Manager Jefferson Dunlap Managing Editing Kim Mohan Imaging Technician Robert Jordan Director of R&D, Roleplaying Games/Book Publishing Bill Slavicsek Production Manager Cynda Callaway D&D Story Design and Development Manager Christopher Perkins Setting details based on the original FORGOTTEN REALMS® campaign setting created by Ed Greenwood with Jeff Grubb, D&D System Design and Development Manager the updated (3rd Edition) setting designed by Ed Greenwood, Andy Collins Richard Baker, Sean K Reynolds, Skip Williams, and Rob Heinsoo, and the 4th Edition revision guide by Bruce R. Art Directors Cordell, Richard Baker, and Philip Athans. Kate Irwin, Karin Powell Game rules based on the original DUNGEONS & DRAGONS® Cover Illustration rules created by E. Gary Gygax and Dave Arneson, and the William O’Connor later editions by David “Zeb” Cook (2nd Edition); Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Special Thanks to Brandon Daggerhart, keeper of Shadowfell Adkison (3rd Edition); and Rob Heinsoo, Andy Collins, and James Wyatt (4th Edition).
    [Show full text]
  • Forgotten Realms Chronological Reading Order - All Timelines
    Forgotten Realms Chronological Reading Order - All Timelines # Time: Buy: Name: Type: Author/Editor: Year: Notes: 1 -25000 Buy Traitors Short Philip Athans 2006 Collected in Realms of DR Story the Elves 2 -6962 DR Buy The Staff of Valmaxian Short Philip Athans 2006 Collected in Realms of Story the Elves 3 -700 DR Buy Sword Play Novel Clayton Emery 1996 4 -700 DR Buy Dangerous Games Novel Clayton Emery 1996 5 -700 DR Buy Mortal Consequences Novel Clayton Emery 1998 6 -646 DR Buy Soulbound Short Philip Athans 2004 Collected in Realms of Story the Dragons 7 -470 DR Buy Trial by Ordeal Short Lizz Baldwin 2002 Collected in Realms of Story Shadow 8 -467 DR Buy Assassin's Shadow Short Lizz Baldwin 2002 Collected in Realms of Story Shadow 9 -461 DR Buy First Flight Short Philip Athans 2004 Collected in Realms of Story the Dragons 10 -390 DR Buy The Lady and the Shadow Short Brian M. Thomsen 1997 Collected in Realms of Story the Arcane 11 -339 DR Buy Too Long in the Dark Short Lizz Baldwin 2002 Collected in Realms of Story Shadow 12 -339 DR Buy When Even Sky Cities Fall Short Brian M. Thomsen 1997 Collected in Realms of Story the Arcane 13 224 DR Buy Not the Most Successful of Short Ed Greenwood 2005 Collected in The Best Feasts Story of the Realms II 14 241 DR Buy Elminster: The Making of a Novel Ed Greenwood 1994 Mage 15 253 DR Buy Guenhwyvar Short Brian Thomsen, J. 1995 Collected in Realms of Story Robert King Magic 16 261 DR Buy Elminster in Myth Drannor Novel Ed Greenwood 1997 17 767 DR Buy The Temptation of Novel Ed Greenwood 1998 Elminster 18 892 DR Buy One Last Drink Short James Lowder 1993 Collected in Realms of Story Valor 19 902 DR Buy The Whispering Crown Short Brian M.
    [Show full text]
  • Streams of Silver, Book 4, 2007, 144 Pages, R. A. Salvatore, Andrew Dabb, 1932796967, 9781932796964, Devil's Due, 2007
    Streams of Silver, Book 4, 2007, 144 pages, R. A. Salvatore, Andrew Dabb, 1932796967, 9781932796964, Devil's Due, 2007 DOWNLOAD http://bit.ly/1c5AlMv http://en.wikipedia.org/wiki/Streams_of_Silver_Book_4 An oath sworn in friendship takes Drizzt Do'urden on a quest like no other - to find the legendary Mithril Hall, birthplace of Bruenor Battlehammer and his dwarven ancestors! But even as Drizzt searches for the key to Bruenor's past, he is forced to confront his own tragic history all over again... DOWNLOAD http://goo.gl/R70Hf http://bit.ly/1pULhE7 Dance of the Tiger A Novel of the Ice Age, Björn Kurtén, 1995, Fiction, 255 pages. Björn Kurtén's compelling novel gives the reader a detailed picture of life 35,000 years ago in Western Europe. One of the world's leading scholars of Ice Age fauna, Kurtén. Dragons Worlds Afire, Margaret Weis, Tracy Hickman, Scott McGough, Keith Baker, 2006, Fiction, 144 pages. Presents four illustrated novellas about dragons based in four fantasy universes--Forgotten Realms, Dragonlance, Magic: The Gathering, and Eberron--and written by five famous. Paths of Darkness , R. A. Salvatore, 2005, Juvenile Fiction, 1166 pages. An omnibus volume chronicles the epic adventures of elf Drizzt Do'Urden in four fantasy novels.. Realms of Mystery , Philip Athans, 1998, Juvenile Fiction, 346 pages. A murder victim is turned into a zombie, just long enough to cover up the circumstances of his own death . A silent ghost with a friendly grin greets those about to meet. The Dark Horse Book of Hauntings , Scott Allie, 2003, Comics & Graphic Novels, 92 pages.
    [Show full text]
  • Sample File the Player’S Ing, Broken Relics of a Legendary Past
    CREDITS Design Graphic Designer Rob Heinsoo (lead), Emi Tanji Greg Bilsland, Logan Bonner, Eric L. Boyd, Robert J. Schwalb Additional Graphic Design Soe Murayama Story Design Bruce R. Cordell (lead), Interior Illustrations Richard Baker, Philip Athans Matt Cavotta, Chippy, Miguel Coimbra, Jesper Ejsing, Wayne England, Goran Josic, Howard Lyon, Development Warren Mahy, Lucio Parrillo, Mike Sass, Mike Schley, Stephen Schubert (lead), Francis Tsai, Eva Widermann Mike Mearls, Rodney Thompson, Andy Collins Cartographers Additional Development Robert Lazzaretti, Bre Miller, Ryan Sansaver Jeremy Crawford Publishing Production Specialist Editing Erin Dorries Julia Martin (lead), Ray Vallese Prepress Manager Jefferson Dunlap Managing Editing Kim Mohan Imaging Technician Robert Jordan Director of R&D, Roleplaying Games/Book Publishing Bill Slavicsek Production Manager Cynda Callaway D&D Story Design and Development Manager Christopher Perkins Setting details based on the original FORGOTTEN REALMS® campaign setting created by Ed Greenwood with Jeff Grubb, D&D System Design and Development Manager the updated (3rd Edition) setting designed by Ed Greenwood, Andy Collins Richard Baker, Sean K Reynolds, Skip Williams, and Rob Heinsoo, and the 4th Edition revision guide by Bruce R. Art Directors Cordell, Richard Baker, and Philip Athans. Kate Irwin, KarinSample Powell file Game rules based on the original DUNGEONS & DRAGONS® Cover Illustration rules created by E. Gary Gygax and Dave Arneson, and the William O’Connor later editions by David “Zeb” Cook (2nd Edition); Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Special Thanks to Brandon Daggerhart, keeper of Shadowfell Adkison (3rd Edition); and Rob Heinsoo, Andy Collins, and James Wyatt (4th Edition). 620-21858720-001 EN U.S., CANADA, ASIA, PACIFIC, EUROPEAN HEADQUARTERS WIZARDS OF THE COAST, BELGIUM 9 8 7 6 5 4 3 2 1 & LATIN AMERICA Hasbro UK Ltd ’t Hofveld 6D First Printing: Wizards of the Coast, Inc.
    [Show full text]
  • Rhetorically Fantastic: the Relationship Between Fantasy
    RHETORICALLY FANTASTIC: THE RELATIONSHIP BETWEEN FANTASY LITERATURE AND ACADEMIC SCHOLARSHIP AS SEEN THROUGH AN ANALYSIS OF THE NEVERENDING STORY By Abigail Elizabeth Linhardt A thesis submitted to The University of Findlay In partial fulfillment Of the requirements for the degree of Master of Arts in Rhetoric and Writing 2016 Abigail Linhardt, 2016 Rhetorically Fantastic 2 Table of Contents TABLE OF CONTENTS ---------------------------------------------------------------------------------------------- 2 FORWARD AND DEDICATION ----------------------------------------------------------------------------------- 4 INTRODUCTION ----------------------------------------------------------------------------------------------------- 5 CHAPTER 1: THE LITERATURE REVIEW ---------------------------------------------------------------------- 8 CHAPTER 2: THE REVERIE -------------------------------------------------------------------------------------- 24 MY THEORY MAY NOT BE YOUR THEORY: WHAT IS MY RHETORICAL THEORY AND WHAT IS FANTASY? ............................................................................................................................................................................... 24 THE GREAT MARRIAGE OF RHETORIC AND FANTASY: WHY IT MATTERS TO RHETORIC. .......................... 29 A QUICK SUMMARY OF THE NEVERENDING STORY ................................................................................................ 32 THE MISSING LINK: IF IT IS NOT ENGLISH, SHOULD IT MATTER? .....................................................................
    [Show full text]
  • Forgotten Realms Player's Guide
    newWorld, new Challenges In the wake of the cataclysmic event known as the Spellplague, promise and peril range far and wide across the land of Faerûn—as do heroes who ® thrive on action and adventure. The FORGOTTEN REALMS® FORGOTTEN REALMS PLAYER’S G UIDE Player’s Guide presents everything a DUNGEONS & DRAGONS® player needs to create and run a character in the most recent incarnation of the renowned FORGOTTEN REALMS® setting or to add new options to any D&D® game. F This 4th Edition D&D rules supplement tells players ORGOTTEN what their characters know about the world where they were born. It includes information on the many regions where player characters originate as well as an overview of the forces and phenomena that make the world go around. There’s plenty of game material inside too, including two new character races, the drow and the genasi; new feats, rituals, paragon paths, and epic R R destinies; and a new character class, the swordmage. EALMS Use this material to run a FORGOTTEN REALMS campaign or to add new elements to any D&D game. ® P For use with these 4th Edition DUNGEONS & DRAGONS® core products: LAYER Player’s Handbook® Dungeon Master’s Guide® Monster Manual® ’ FORGOTTEN REALMS® Campaign Guide S G UIDE ISBN: 978-0-7869-4929-8 ROLEPLAYING GAME SUPPLEMENT EAN Rob Heinsoo • Logan Bonner • Robert J. Schwalb Sug. Retail: U.S. $29.95 CAN $34.00 Printed in the U.S.A. 218587200 610_218587200_001_HB.indd 1 6/26/08 11:00:55 AM Forgotten Realms® Player’s Guide ROLEPLAYING GAME SUPPLEMENT Rob Heinsoo • Logan Bonner • Robert J.
    [Show full text]
  • Realms of the Elves: the Last Mythal Anthology (Forgotten Realms) by Philip Athans Book
    Realms of the Elves: The Last Mythal Anthology (Forgotten Realms) by Philip Athans book Ebook Realms of the Elves: The Last Mythal Anthology (Forgotten Realms) currently available for review only, if you need complete ebook Realms of the Elves: The Last Mythal Anthology (Forgotten Realms) please fill out registration form to access in our databases Download here >> Mass Market Paperback:::: 352 pages+++Publisher:::: Wizards of the Coast (February 7, 2006)+++Language:::: English+++ISBN-10:::: 078693980X+++ISBN-13:::: 978-0786939800+++Product Dimensions::::4.3 x 1 x 6.9 inches+++ ISBN10 ISBN13 Download here >> Description: The story of the elves of Faerûn stretches from the dawn of history to the battle for the future of a world in constant upheaval. Here are my reviews of these seven not-so-short stories.1. Traitors by Richard Lee Byers. Im not a big fan of Byers works, because I find his novels way too action oriented for my liking, with plot and character development often completely disregarded. I was pleasantly surprised by this story. A very strong story of conflicting loyalties. He kept a nice pace through all of 70 pages, and gave us a good ending. Indirectly touches the events in his Year of the Rogue Dragons trilogy. ****2. The Staff of Valmaxian by Philip Athans. This story didnt sit with me, to be honest. Had a promising start, by completely faded towards the end, which was a big cliché by itself. **3. Necessary Sacrifices by Lisa Smedman. A beautiful, sad story. The idea was simply great, but got a bit drawn out.
    [Show full text]
  • Order Setting Series Code #1 Code #2 # Name Date
    # Order Setting Series Code #1 Code #2 # Name Date Author Notes Status 1 4 Forgotten Realms The Moonshae Trilogy FR Moon 1-3 1 Darkwalker on Moonshae May-87 Douglas Niles Read 2 1 Forgotten Realms The Icewind Dale Trilogy FR Ice 1-3 1 The Crystal Shard Jan-88 RA Salvatore Read 3 5 Forgotten Realms The Moonshae Trilogy FR Moon 2-3 2 Black Wizards Apr-88 Douglas Niles Read 4 Forgotten Realms Shandrill's Saga FR Shan 1-3 1 Spellfire Jul-88 Ed Greenwood Got 5 7 Forgotten Realms The Finder's Stone Trilogy FR Find 1-3 1 Azure Bonds Oct-88 Kate Novak & Jeff Grubb Got 6 2 Forgotten Realms The Icewind Dale Trilogy FR Ice 2-3 2 Streams of Silver Jan-89 RA Salvatore Read 7 6 Forgotten Realms The Moonshae Trilogy FR Moon 3-3 3 Darkwell Feb-89 Douglas Niles Read 8 Forgotten Realms The Avatar Series FR Ava 1-5 1 Shadowdale Apr-89 Richard Awlinson Got 9 Forgotten Realms The Avatar Series FR Ava 2-5 2 Tantras Jun-89 Richard Awlinson Got 10 Forgotten Realms The Avatar Series FR Ava 3-5 3 Waterdeep Aug-89 Richard Awlinson Got 11 22 Forgotten Realms The Heroes of Phlan Trilogy FR Phlan 1-3 1 Pool of Radiance Nov-89 James M Ward & Jane Cooper Hong Got 12 3 Forgotten Realms The Icewind Dale Trilogy FR Ice 3-3 3 The Halfling's Gem Jan-90 RA Salvatore Read 13 8 Forgotten Realms The Finder's Stone Trilogy FR Find 2-3 2 The Wyvern's Spur Feb-90 Kate Novak & Jeff Grubb Got 14 10 Forgotten Realms Maztica Trilogy FR Maz 1-3 1 Ironhelm Mar-90 Douglas Niles Got 15 13 Forgotten Realms The Empires Trilogy FR Emp 1-3 1 Horselords Mar-90 David Cook Got 16 14 Forgotten
    [Show full text]