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Strategic Use of the Internet and E-Commerce: Cisco Systems
Journal of Strategic Information Systems 11 (2002) 5±29 www.elsevier.com/locate/jsis Strategic use of the Internet and e-commerce: Cisco Systems Kenneth L. Kraemer*, Jason Dedrick Graduate School of Management and Center for Research on Information Technology and Organizations, University of California, Irvine, 3200 Berkeley Place, Irvine, CA 92697-4650, USA Accepted 3October 2001 Abstract Information systems are strategic to the extent that they support a ®rm's business strategy. Cisco Systems has used the Internet and its own information systems to support its strategy in several ways: (1) to create a business ecology around its technology standards; (2) to coordinate a virtual organiza- tion that allows it to concentrate on product innovation while outsourcing other functions; (3) to showcase its own use of the Internet as a marketing tool. Cisco's strategy and execution enabled it to dominate key networking standards and sustain high growth rates throughout the 1990s. In late 2000, however, Cisco's market collapsed and the company was left with billions of dollars in unsold inventory, calling into question the ability of its information systems to help it anticipate and respond effectively to a decline in demand. q 2002 Elsevier Science B.V. All rights reserved. Keywords: Internet; e-commerce; Cisco Systems; Virtual Organization; Business Ecology 1. Introduction Information systems are strategic to the extent that they are used to support or enable different elements of a ®rm's business strategy (Porter and Millar, 1985). Cisco Systems, the world's largest networking equipment company, has used the Internet, electronic commerce (e-commerce), and information systems as part of its broad strategy of estab- lishing a dominant technology standard in the Internet era. -
Nintendo Wii Software
Nintendo wii software A previous update, ( U) introduced the ability to transfer your data from one Wii U console to another. You can transfer save data for Wii U software, Mii. The Wii U video game console's built-in software lets you watch movies and have fun right out of the box. BTW, why does it sound like you guys are crying about me installing homebrew software on my Wii console? I am just wondering because it seems a few of you. The Nintendo Wii was introduced in and, since then, over pay for any of this software, which is provided free of charge to everyone. Perform to Popular Chart-Topping Tunes - Sing up to 30 top hits from Season 1; Gleek Out to Never-Before-Seen Clips from the Show – Perform to video. a wiki dedicated to homebrew on the Nintendo Wii. We have 1, articles. Install the Homebrew Channel on your Wii console by following the homebrew setup tutorial. Browse the Homebrew, Wii hardware, Wii software, Development. The Wii was not designed by Nintendo to support homebrew. There is no guarantee that using homebrew software will not harm your Wii. A crazy software issue has come up. It's been around 10 months since the wii u was turned on at all. Now that we have, it boots up fine and you. Thus, we developed a balance assessment software using the Nintendo Wii Balance Board, investigated its reliability and validity, and. In Q1, Nintendo DS software sales were million, up million units Wii software sales reached million units, a million. -
Linux on the Road
Linux on the Road Linux with Laptops, Notebooks, PDAs, Mobile Phones and Other Portable Devices Werner Heuser <wehe[AT]tuxmobil.org> Linux Mobile Edition Edition Version 3.22 TuxMobil Berlin Copyright © 2000-2011 Werner Heuser 2011-12-12 Revision History Revision 3.22 2011-12-12 Revised by: wh The address of the opensuse-mobile mailing list has been added, a section power management for graphics cards has been added, a short description of Intel's LinuxPowerTop project has been added, all references to Suspend2 have been changed to TuxOnIce, links to OpenSync and Funambol syncronization packages have been added, some notes about SSDs have been added, many URLs have been checked and some minor improvements have been made. Revision 3.21 2005-11-14 Revised by: wh Some more typos have been fixed. Revision 3.20 2005-11-14 Revised by: wh Some typos have been fixed. Revision 3.19 2005-11-14 Revised by: wh A link to keytouch has been added, minor changes have been made. Revision 3.18 2005-10-10 Revised by: wh Some URLs have been updated, spelling has been corrected, minor changes have been made. Revision 3.17.1 2005-09-28 Revised by: sh A technical and a language review have been performed by Sebastian Henschel. Numerous bugs have been fixed and many URLs have been updated. Revision 3.17 2005-08-28 Revised by: wh Some more tools added to external monitor/projector section, link to Zaurus Development with Damn Small Linux added to cross-compile section, some additions about acoustic management for hard disks added, references to X.org added to X11 sections, link to laptop-mode-tools added, some URLs updated, spelling cleaned, minor changes. -
Embedded Linux Systems with the Yocto Project™
OPEN SOURCE SOFTWARE DEVELOPMENT SERIES Embedded Linux Systems with the Yocto Project" FREE SAMPLE CHAPTER SHARE WITH OTHERS �f, � � � � Embedded Linux Systems with the Yocto ProjectTM This page intentionally left blank Embedded Linux Systems with the Yocto ProjectTM Rudolf J. Streif Boston • Columbus • Indianapolis • New York • San Francisco • Amsterdam • Cape Town Dubai • London • Madrid • Milan • Munich • Paris • Montreal • Toronto • Delhi • Mexico City São Paulo • Sidney • Hong Kong • Seoul • Singapore • Taipei • Tokyo Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in this book, and the publisher was aware of a trademark claim, the designations have been printed with initial capital letters or in all capitals. The author and publisher have taken care in the preparation of this book, but make no expressed or implied warranty of any kind and assume no responsibility for errors or omissions. No liability is assumed for incidental or consequential damages in connection with or arising out of the use of the information or programs contained herein. For information about buying this title in bulk quantities, or for special sales opportunities (which may include electronic versions; custom cover designs; and content particular to your business, training goals, marketing focus, or branding interests), please contact our corporate sales depart- ment at [email protected] or (800) 382-3419. For government sales inquiries, please contact [email protected]. For questions about sales outside the U.S., please contact [email protected]. Visit us on the Web: informit.com Cataloging-in-Publication Data is on file with the Library of Congress. -
Design Languages for Embedded Systems
Design Languages for Embedded Systems Stephen A. Edwards Columbia University, New York [email protected] May, 2003 Abstract ward hardware simulation. VHDL’s primitive are assign- ments such as a = b + c or procedural code. Verilog adds Embedded systems are application-specific computers that transistor and logic gate primitives, and allows new ones to interact with the physical world. Each has a diverse set be defined with truth tables. of tasks to perform, and although a very flexible language might be able to handle all of them, instead a variety of Both languages allow concurrent processes to be de- problem-domain-specific languages have evolved that are scribed procedurally. Such processes sleep until awak- easier to write, analyze, and compile. ened by an event that causes them to run, read and write variables, and suspend. Processes may wait for a pe- This paper surveys some of the more important lan- riod of time (e.g., #10 in Verilog, wait for 10ns in guages, introducing their central ideas quickly without go- VHDL), a value change (@(a or b), wait on a,b), ing into detail. A small example of each is included. or an event (@(posedge clk), wait on clk un- 1 Introduction til clk='1'). An embedded system is a computer masquerading as a non- VHDL communication is more disciplined and flexible. computer that must perform a small set of tasks cheaply and Verilog communicates through wires or regs: shared mem- efficiently. A typical system might have communication, ory locations that can cause race conditions. VHDL’s sig- signal processing, and user interface tasks to perform. -
Networking Hardware: Absolute Beginner's Guide T Networking, 3Rd Edition Page 1 of 15
Chapter 3: Networking Hardware: Absolute Beginner's Guide t Networking, 3rd Edition Page 1 of 15 Chapter 3: Networking Hardware In this chapter z Working with network interface cards z Selecting and installing a NIC z Using hubs z Working with PC motherboards z Understanding processors and PC RAM z Working with hard drives z Differentiating server and client hardware Our Age of Anxiety is, in great part, the result of trying to do today’s jobs with yesterday’s tools. –Marshall McLuhan Now that we’ve discussed the different kinds of networks and looked at network topologies, we should spend some time discussing the hardware involved in networking. This chapter will concentrate on the connectivity devices that define the network topology—the most important being the network interface card. We will also take a look at hubs, routers, and switches. Another important aspect of building your network is selecting the hardware for your client PCs and your network servers. There are many good primers on computer hardware—for example, the Absolute Beginner’s Guide to PC Upgrades, published by Que. Also, numerous advanced books, such as Upgrading and Repairing PCs (by Scott Mueller, also from Que), are available, so we won't cover PC hardware in depth in this chapter. We will take a look at motherboards, RAM, and hard drives because of the impact these components have on server performance. We will also explore some of the issues related to buying client and server hardware. Let's start our discussion with the network interface card. We can then look at network connectivity devices and finish up with some information on PC hardware. -
Patagonia Clonesys – a Tool to Install Multi-Boot Environments
Patagonia CloneSys – A Tool to Install Multi-Boot Environments Christian Kurmann, Felix Rauch, Thomas M. Stricker Laboratory for Computersystems ETH Zurich, Switzerland Revised 24 November 1999, Christian Kurmann 1 Introduction The Patagonia CloneSys is designed to provide easy system installations on multi- boot and multi-purpose Clusters of PC’s. Do keep it easy and circumvent the devel- opment of a proprietary system it is based on standard UNIX tools and can easily be ported to other flavours of UNIXes. The scripts and ideas are subject to change and are provided as they are without any support. 2 Cloning: Basic Ideas Everybody knows the drudgery involved in manually setting up and rolling out new PCs, updating existing PCs, and recovering failed PCs. CloneSys makes a big dent in the time required to conduct these jobs. It first creates an exact image of a PC’s hard drive, effectively taking a ”snapshot” of all the files — hidden, visible, and active — that make up the operating system, applications, and configuration settings. The image can then be copied to any number of PCs, thereby creating completely identical installations. Moreover, it can be copied to many PCs simultaneously. This process it completely operating system independent which makes the system very easy and fast. As the raw disk data is copied, no file system initialization is needed, even the partitioning is implicitly done with a total clone. To support multi-boot environments the installation of single partitions is supported as well. To keep the system even easier as other commercially available tools we based it on freely available UNIX tools and Linux. -
Sr. Firmware - Embedded Software Engineer
SR. FIRMWARE - EMBEDDED SOFTWARE ENGINEER Atel USA is a leading provider of high-performance, small form-factor tracking systems for the vehicle recovery, fleet, heavy trucks, and asset tracking industries. Our team has years of experience in developing complex wireless and communications systems. We have shipped several millions of vehicle tracking devices operating on all major cellular networks. We are seeking an enthusiastic embedded software engineer to be a key team member in the design, implementation, and verification of our asset tracking devices and sensory accessories. The Sr. Firmware Engineer will become an integral part of our company and will work as part of a small, multi-disciplinary development team to design, construct and deliver software/firmware for our current and next generation products. Primary Responsibilities: • Work independently on project tasks as well as work as a team member of a larger project team. • Collaborate with hardware/system design engineers to define the product feature set and work within a product development team to deliver firmware that meets or exceeds product requirements. • Engage with customers and product managers to define requirements, develop software architecture, and plan development in dynamic, evolving customer driven environment. • Deliver innovative solutions from concept to prototype to production. • Conduct/participate in engineering reviews to provide technical input on product designs and quality. • Conduct software unit tests to exercise implemented functionality. • Document software designs. • Troubleshoot and remove defects from production software. • Communicate and interact with team and customers to clearly set expectations, share technical details, resolve issues, and report progress. • Participate in brainstorms and otherwise contribute outside your area of expertise. -
What We Know About Testing Embedded Software
What we know about testing embedded software Vahid Garousi, Hacettepe University and University of Luxembourg Michael Felderer, University of Innsbruck Çağrı Murat Karapıçak, KUASOFT A.Ş. Uğur Yılmaz, ASELSAN A.Ş. Abstract. Embedded systems have overwhelming penetration around the world. Innovations are increasingly triggered by software embedded in automotive, transportation, medical-equipment, communication, energy, and many other types of systems. To test embedded software in a cost effective manner, a large number of test techniques, approaches, tools and frameworks have been proposed by both practitioners and researchers in the last several decades. However, reviewing and getting an overview of the entire state-of-the- art and the –practice in this area is challenging for a practitioner or a (new) researcher. Also unfortunately, we often see that some companies reinvent the wheel (by designing a test approach new to them, but existing in the domain) due to not having an adequate overview of what already exists in this area. To address the above need, we conducted a systematic literature review (SLR) in the form of a systematic mapping (classification) in this area. After compiling an initial pool of 560 papers, a systematic voting was conducted among the authors, and our final pool included 272 technical papers. The review covers the types of testing topics studied, types of testing activity, types of test artifacts generated (e.g., test inputs or test code), and the types of industries in which studies have focused on, e.g., automotive and home appliances. Our article aims to benefit the readers (both practitioners and researchers) by serving as an “index” to the vast body of knowledge in this important and fast-growing area. -
Linux Laptop-HOWTO
Linux Laptop−HOWTO Linux Laptop−HOWTO Table of Contents Linux Laptop−HOWTO.....................................................................................................................................1 Werner Heuser <[email protected]>...................................................................................................1 1. Preface..................................................................................................................................................1 2. Copyright, Disclaimer and Trademarks...............................................................................................1 3. Which Laptop to Buy?.........................................................................................................................1 4. Laptop Distribution..............................................................................................................................1 5. Installation...........................................................................................................................................2 6. Hardware In Detail...............................................................................................................................2 7. Palmtops, Personal Digital Assistants − PDAs, Handheld PCs − HPCs.............................................2 8. Cellular Phones, Pagers, Calculators, Digital Cameras, Wearable Computing...................................2 9. Accessories..........................................................................................................................................3 -
Sr. Embedded Software/ Firmware Engineer This Position Is Located at the Corporate Headquarters in Henderson, Nevada
Sr. Embedded Software/ Firmware Engineer This position is located at the Corporate Headquarters in Henderson, Nevada VadaTech, Inc. is seeking experienced candidates for Senior Embedded Software/Firmware Engineer. Primary Responsibilities: • Responsible for the focus on BIOS and board bring up • Responsible for the coordinating and prioritizing application modifications and bug fixes • Responsible for working with the customer support team to troubleshoot and resolve production issues • Responsible for the support, maintenance and documentation of software functionality • Responsible for Contributing to the development of internal tools to streamline the engineering and build and release processes • Responsible for the production of functional specifications and design documents Desired Skills and Experience • Bachelor’s degree in computer science or related field; master’s degree preferred • 8+ years of related work experience • Fluency in C programming required • Experience with Embedded Bootloader/OS porting required • Experience with U-Boot/Embedded Linux porting and PC BIOS maintenance preferred • Experience with new/untested hardware board bring-up required • Demonstrated ability to read hardware schematics and use lab instruments such as oscilloscopes, multimeters and JTAG probes to resolve problems required • Must be knowledgeable in low-level board-support software/hardware interfacing for DDR3 memory, local bus timings, Ethernet PHYs, NOR/NAND flash, I2C/SPI, and others • Experience with diverse CPU types such as PowerPC/PowerQUICC/QorIQ, -
Computer Networking in Nuclear Medicine
CONTINUING EDUCATION Computer Networking In Nuclear Medicine Michael K. O'Connor Department of Radiology, The Mayo Clinic, Rochester, Minnesota to the possibility of not only connecting computer systems Objective: The purpose of this article is to provide a com from different vendors, but also connecting these systems to prehensive description of computer networks and how they a standard PC, Macintosh and other workstations in a de can improve the efficiency of a nuclear medicine department. partment (I). It should also be possible to utilize many other Methods: This paper discusses various types of networks, network resources such as printers and plotters with the defines specific network terminology and discusses the im nuclear medicine computer systems. This article reviews the plementation of a computer network in a nuclear medicine technology of computer networking and describes the ad department. vantages and disadvantages of such a network currently in Results: A computer network can serve as a vital component of a nuclear medicine department, reducing the time ex use at Mayo Clinic. pended on menial tasks while allowing retrieval and transfer WHAT IS A NETWORK? ral of information. Conclusions: A computer network can revolutionize a stan A network is a way of connecting several computers to dard nuclear medicine department. However, the complexity gether so that they all have access to files, programs, printers and size of an individual department will determine if net and other services (collectively called resources). In com working will be cost-effective. puter jargon, such a collection of computers all located Key Words: Computer network, LAN, WAN, Ethernet, within a few thousand feet of each other is called a local area ARCnet, Token-Ring.