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The Complete Priest's Handbook
ADVANCED DUNGEONS & DRAGONS® 2nd Edition Player's Handbook Rules Supplement The Complete Priest's Handbook by Aaron Allston CREDITS Project Design: Aaron Allston Editing: Karen S. Boomgarden Black and White Art by: Thomas Baxa Color Art by: Erik Olson, Larry Elmore and David Dorman Typography: Gaye O'Keefe Special Contributions by: Mark Bennett Playtesters: Luray Richmond, Mark Richmond ©1990 TSR, Inc. All Rights Reserved. Printed in the U.S.A. Distributed to the book and hobby trade in the United Kingdom by TSR Ltd. Distributed to the toy and hobby trade by regional distributors. This product is protected under the copyright laws of the United States of America. Any reproduction or other unauthorized use of the material or artwork contained herein is prohibited without the express written consent of TSR, Inc. ADVANCED DUNGEONS & DRAGONS, AD&D and DUNGEON MASTER are registered trademarks owned by TSR, Inc. The TSR logo is a trademark owned by TSR, Inc. Table of Contents: Introduction Priests, Gods, and the World Creation Propagation Characteristics of the Gods Humans, Humanoids, Animals, Plants Fall From Grace The Challenge The Future The Pantheon Events Forces and Philosophies Mythic History Creation Sheet Designing Faiths God, Force, or Philosophy Ethos and Requirements of the Faith Goals and Purposes Alignment Minimum Ability Scores Races Allowed Experience and Spell Progression Gender Requirements Nonweapon and Weapon Proficiencies Duties of the Priest Devotions Guidance Marriage Missions Omen-Reading Vigilance Rights of the Priesthood -
The Icewind Dale Enhanced Edition Kitpack by Elminster (Aka Yellow Hat Elminster)
Readme for A Frosty Journey: The Icewind Dale Enhanced Edition Kitpack By elminster (aka Yellow Hat Elminster) Version 2.9 Table of Contents P. 3: Special Thanks and Foreword P. 4-6 : Installation Instructions (For those new to WEIDU mods) P. 7-9: Compatibility P. 10-11: Fighter Kits -Breachgnome -Mercenary -Myrmidon -Tunnelrat P. 12: Ranger Kits -Giant Killer P. 13-14: Paladin Kits -Knight of the Mystic Fire -Walker of the Forest -Holy Warrior of Suffering P. 15-24: Monk Kits -Brothers and Sisters of the Pure Flame (Kossuth – neutral aligned) -Child of the Passive Voice (Oghma) -Disciple of the Changeless Face (Grumbar) -Disciple of the Phoenix (Kossuth – good aligned) -Disciple of the Salamander (Kossuth – evil aligned) -Disciple of the White Rod (Loviatar) -Disciple of the Yielding Way (Eldath) -Monk of the Old Order (no deity) -Monk of the Order of the Long Death (no deity) -Monk of the Shimmering Wind (Akati) -Monk of the Shinning Hand (Azuth) -Monk of the Weeping Friars (Ilmater) -Zealot of the Written Word (Deneir) P. 25-29: Thief Kits - Mouseburglar - Pest Controller - Scout - Tumbler - Vermin Slayer 1 P. 30-36: Cleric Kits - Earthwalker of Grumbar - Iceguardian of Ulutiu - Icepriest of Auril - Leaftender - Priest of Luthic - Shaman of Gruumsh - Treetender P. 37: Druid Kits - Hivemaster 2 Special Thanks and Foreword Special Thanks CrevsDaak - For his kit mod instructions. This wouldn't be possible if those hadn't been written. If you haven't seen it check it out here. http://forum.baldursgate.com/discussion/34119/how-to-making-kit-mods-for-the-ee/p1 (As well as for help figuring out how to get dialogue working.) Overhaul/Camdawg - For all their work on IWDEE. -
Power Gamer's 3.5 Warrior Strategy Guide
The Power Gamer’s 3.5 WARRIOR Strategy Guide The 100% Official Guide to Kicking Monster Butt and Winning the Game! Credits Concept: Joseph Goodman Developers: Josh Sawyer and Robert Schwalb Graphic Design: Andy Hopp Cover & Interior Diagrams: Clayton Bunce Cover Design: Andy Hopp and Thomas Denmark Rules Editor: Rob Baxter Editor-in-Chief & Layout: Joseph Goodman Publisher: Goodman Games Page 1 Table of Contents Introduction: Building the Perfect Warrior............................3 Chapter One: Ability Scores........................................................5 Chapter Two: Races.......................................................................7 Chapter Three: Classes................................................................13 Chapter Four: Skills......................................................................29 Chapter Five: Feats ......................................................................38 Chapter Six: Equipment.............................................................64 Chapter Seven: Combat ..............................................................73 Page 2 Introduction Building the Perfect Warrior Min/maxing gets a bad rap. Sure, there’s little role-play- matter where you are in your campaign, the chapter on ing involved in stat-monsters, and not a lot of back- equipment will always be useful. And then there’s the ground to create an immersive gaming experience. But in gold mine: Chapter 7, Combat. This chapter is all about every gamer lurks the secret munchkin, wanting – even how to kick -
The Adventurers Club Ltd. 64C Menelik Road, London NW2 3RH
The Adventurers Club Ltd. 64c Menelik Road, london NW2 3RH. Telephone: 01-794 1261 MEMBER'S DOSSIERS Nos 33 & 34 - SUMMER 1988 ******************************************* REVIEWS: LEGEND OF THE SWORD MINDFIGHTER RETURN TO DOOM CORRUPT I ON VIRUS THE BERMUDA PROJECT KARYSSIA FEDERATION APACHE GOLD RONNIE GOES TO HOLLYWOOD CRYSTAL OF CARUS S.T.I. NOVA ARTICLES BY: RICHARD BARTLE TONY BRIDGE KEITH CAMPBELL HUGH WALKER ------LATEST ----NEWS --ON ---THE ADVENTURING SCENE BASIC ADVENTURING DISCOUNTED SOFTWARE -----------AND MUCH MORE!II BelD-Llaa Details •••e ...........*. EDITORIAL **.*.***. Members have access to our extensive databank of blnts an4 solutions for most of the popular adventure games. Be1p can be obtained as Dear Fellow Adventurer, follows: Welcome to MDs Nos 33-34! • By Mail. Please enclose a Btamped Addressed Bnvelope. Give us the title and What a summer! As explained in our "Summer 1988 - Newsflash", the version of the g&llle(s), and detail the queryUes) wbich you have. We publication of this Dossier was delayed because of two postal strikes shall usually reply to you on the day of receipt of your letter. (one local unofficial and one national official) which affected our Overseas Members using the Mail Belp-Line should enclose an I.R.C. for receiving articles and reviews which were scheduled for publication in a speedy reply, otherwise the answers to their queries will be sent this issue. True, we could have filled the Dossier with 8 additional together with their next Member's Dossier. pages of reviews of old adventures of no interest to anyone but, rightly or wrongly, we thought that maintaining our high standards • By 'lelephone: was more important than publishing just for the sake of doing so. -
DEITIES and DOMAINS Specialty Priests of the Forgotten Realms
DEITIES AND DOMAINS Specialty Priests of the Forgotten Realms by Mark Craddock CrossPlanes.Com Special Thanks to Ben Bach, Sylvain Boucher, Matt Rieper, and Tom Woodall Cover Art: The Baptism of Christ by Aert de Gelder Sample file ! DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Player’s Handbook, Monster Manual, Dungeon Master’s Guide, D&D Adventurers League, all other Wizards of the Coast produCt names, and their respeCtive logos are trademarks of Wizards of the Coast in the USA and other Countries. All CharaCters and their distinCtive likenesses are property of Wizards of the Coast. This material is proteCted under the Copyright laws of the United States of AmeriCa. Any reproduCtion or unauthorized use of the material or artwork Contained herein is prohibited without the express written permission of Wizards of the Coast. ©2016 Wizards of the Coast LLC, PO Box 707, Renton, WA 98057-0707, USA. ManufaCtured by Hasbro SA, Rue Emile-BoéChat 31, 2800 Delémont, CH. Represented by Hasbro Europe, 4 The Square, Stockley Park, Uxbridge, Middlesex, UB11 1ET, UK. This work Contains material that is Copyright Wizards of the Coast and/or other authors. SuCh material is used with permission under the Community Content Agreement for Dungeon Masters Guild. All other original material in this work is Copyright 2016 by Mark CraddoCk and published under the Community Content Agreement for Dungeon Masters Guild. Page !1 SPECIALTY AURIL ICEPRIEST PRIESTS Prerequisite: Cleric with the Do you fondly remember the Nature or Tempest Divine Specialty Priests from Advanced Dungeons and Dragons Second Domain Edition? This book uses feats Your worship of the goddess of to update additional abilities of winter is buried in layers of fear Specialty Priests to Dungeons and awe. -
Dungeons & Dragons 3.5 Edition Index – Druid Spell Summaries
Dungeons & Dragons 3.5 Edition Index – Druid Spell Summaries http://www.crystalkeep.com/d20 Collected by Chet Erez ([email protected]) Report Suggestions or Errors at http://www.crystalkeep.com/forums/index.php December 9, 2005 Druid Spell List ............................................2 Spell Tables................................................27 Areas of Effect – Shape ................................. 30 0th Level ............................................................2 Summon Nature’s Ally ...................................27 Areas of Effect – Fill ..................................... 30 1st Level.............................................................3 Hallow/Unhallow Table..................................28 Casting Times ................................................ 30 nd Other Definitions ........................................... 31 2 Level............................................................5 Glossary......................................................29 rd 3 Level ............................................................8 Auras ...............................................................29 Appendix ....................................................33 th 4 Level ..........................................................12 Ranges.............................................................29 Revision History ............................................ 33 th 5 Level ..........................................................15 Levels of Concealment ...................................30 Key -
Personality and Character Selection in World of Warcraft
Personality and Character Selection in World of Warcraft Ian D. Mosley: McNair Scholar Dr. Steven Patrick: Mentor Sociology Abstract The present study examined the relationship between players’ personality characteristics and their online behaviors, including character faction, class selection, and game play in the massively multiplayer online role playing game the World of Warcraft (WoW). Data were collected from 205 WoW players who participated in an online survey that included the Big 5 Personality Inventory (Extroversion, Agreeableness, Conscientiousness, Emotional Stability and Openness to Experience) and portions of the California Personality Index, as well as original questions pertaining to WoW (Goldberg, et al. 2006). Statistical analysis showed that although there was not a significant relationship between player personality traits and their class or faction selection, there were significant relationships between personality traits and engagement in player versus player game play. Introduction Game developers go to great lengths to ensure that game worlds are realistic to players. This is perhaps most present in World of Warcraft (WoW). Although the overarching theme of the game may be fantasy, there are several elements to the game that parallel our own world and history (Krzywinslca, 2006). These parallels further the attachment players develop to the characters they portray, and the transference players experience from their game world interaction into their out of game lives. WoW and other games are now so well constructed that it has even been suggested that they could be “…windows into and catalysts in existing relationships in the material world” (Yee, 2006, p. 312). In WoW and all other massively multi-player online role playing games (MMORPG’s) players self select into specific racial and cultural stereotypes. -
The Book Cantrips
A guide to the least magics from every school Sample file The Book of Cantrips A. D. Feltham The Book of Cantrips A guide to the least magics of every school When a wizard is first learning his art his teacher will spend a great deal of time training him in the ways of Cantrips. These, the least powerful of spells, are the building blocks of more potent sorcery. These are the spells that a mage must cast so often during his training that they become second nature. In this tome you will discover the secret cantrips used to teach students of the eight major schools of magic the building blocks of their craft. Improve the thematic flavour of your wizards with this collection of new spells for every school of magic. A wizards resource for Dungeons and Dragons 5th Edition. Dedicated to my wife, Jenny. I love you. bySample A.D.Feltham file Art provided by Patrick E. Pullen DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Player’s Handbook, Monster Manual, Dungeon Master’s Guide, D&D Adventurers League, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. All characters and their distinctive likenesses are property of Wizards of the Coast. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of Wizards of the Coast. -
Planeswalkers of Ravnica by Christopher Willett
PLANESWALKERS OF RAVNICA BY CHRISTOPHER WILLETT Table of Contents Foreword ...................................................................................................................................................... 2 Planeswalker ................................................................................................................................................ 3 Color Based Alignment ................................................................................................................................. 4 White ................................................................................................................................................................................ 4 Blue .................................................................................................................................................................................... 5 Black .................................................................................................................................................................................. 6 Red .................................................................................................................................................................................... 7 Green ................................................................................................................................................................................ 8 Colors of Magic ......................................................................................................................................... -
Expanded Bard Spell List His Document Introduces New Spells for Bards
Expanded Bard Spell List his document introduces new spells for bards. Every effort has been made to balance these spells against officially published spells in the Player's Handbook and Xanathar's Guide to Everything. The spells are grouped by spell level and then presented in alphabetical order Tby the name of the spell. Bard Spells Cantrips (0 Level) Level 4 Annoyance Biting Remarks Coin Trick Hero's Ballad Conjure Instrument Lover's Lament False Strike Over My Dead Body Little Ditty Psalm of Salvation Lullaby Redirect Ribaldry Silver Tongue Level 5 Song of the Damned Fair Play Torch Song Power Chord Soothe the Savage Beast Level 1 Borrowed Skill Level 6 Censor Amphitheatre Cry Havoc Ill Wind Distraction Power Word Sleep Fool's Gold Sticky Fingers Level 7 Ventriloquism Omission Siren's Song Level 2 Alert Level 8 Alluring Dance Knock 'Em Dead Arcane Amplification Radiant Canticle Dancer's Grace Mumble Level 9 Dreadful Dirge Secretkeeper Otherworldly Charm Stash Level 3 Credits All That Glitters DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Fortune's Fool Forgotten Realms, Ravenloft, Eberron, the dragon Mimicry ampersand, Ravnica and all other Wizards of the Coast Moonlight Serenade product names, and their respective logos are trademarks of Outlandish Lie Wizards of the Coast in the USA and other countries. This Requiem for the Dead work contains material that is copyright Wizards of the Coast Sunlight Serenade and/or other authors. Such material is used with permission Witty Rejoinder under the Community Content Agreement for Dungeon Masters Guild. All other original material in this work is copyright 2019 by Paul Bruton/Nearsighted Games and published under the Community Content Agreement for SampleDungeon Masters Guild. -
That Old Black Magic
Unearthed Arcana: That Old Black Magic As the Rage of Demons storyline season continues Player’s Handbook is the infernal tiefling, which is to boil over in the Underdark, this month’s summarized here for ease of reference. Unearthed Arcana offers new demonic options for your campaign. Infernal Tiefling First off, this article takes a new look at the An infernal tiefling draws upon the power of the tiefling race. By breaking down the Player’s Nine Hells and its diabolic masters. These tieflings Handbook tiefling into a modular variant, players have the following additional features. can now create tiefling characters tied to either a Ability Score Increase. Your Intelligence score devilish or a demonic ancestry. increases by 1. Additionally, a new suite of conjuration spells Hellish Resistance. As described in the Player’s allows casters to call forth demons to do their Handbook. bidding. Each type of demon has its own Infernal Legacy. As described in the Player’s proclivities and quirks when summoned to the Handbook. material world, and demons are far more difficult Languages. You can speak, read, and write to control than other creatures a spellcaster can Infernal. call on. Abyssal Tiefling Tiefling Variant All abyssal tieflings trace their bloodline to the demons of the Abyss. These tieflings have the As presented in the Player’s Handbook, all following additional features. members of the tiefling race share some manner of Ability Score Increase. Your Constitution score diabolic origin. The following option allows you to increases by 1. instead create a tiefling with a demonic tie. Abyssal Arcana. -
Vmware Esxi Installation and Setup
VMware ESXi Installation and Setup 02 APR 2020 Modified on 11 AUG 2020 VMware vSphere 7.0 VMware ESXi 7.0 VMware ESXi Installation and Setup You can find the most up-to-date technical documentation on the VMware website at: https://docs.vmware.com/ VMware, Inc. 3401 Hillview Ave. Palo Alto, CA 94304 www.vmware.com © Copyright 2018-2020 VMware, Inc. All rights reserved. Copyright and trademark information. VMware, Inc. 2 Contents 1 About VMware ESXi Installation and Setup 5 Updated Information 6 2 Introduction to vSphere Installation and Setup 7 3 Overview of the vSphere Installation and Setup Process 8 4 About ESXi Evaluation and Licensed Modes 11 5 Installing and Setting Up ESXi 12 ESXi Requirements 12 ESXi Hardware Requirements 12 Supported Remote Management Server Models and Firmware Versions 15 Recommendations for Enhanced ESXi Performance 15 Incoming and Outgoing Firewall Ports for ESXi Hosts 17 Required Free Space for System Logging 19 VMware Host Client System Requirements 20 ESXi Passwords and Account Lockout 20 Preparing for Installing ESXi 22 Download the ESXi Installer 22 Options for Installing ESXi 23 Media Options for Booting the ESXi Installer 24 Using Remote Management Applications 35 Customizing Installations with vSphere ESXi Image Builder 35 Required Information for ESXi Installation 74 Installing ESXi 75 Installing ESXi Interactively 75 Installing or Upgrading Hosts by Using a Script 79 PXE Booting the ESXi Installer 95 Installing ESXi Using vSphere Auto Deploy 102 Troubleshooting vSphere Auto Deploy 191 Setting Up ESXi 198 ESXi Autoconfiguration 198 About the Direct Console ESXi Interface 198 Enable ESXi Shell and SSH Access with the Direct Console User Interface 202 Managing ESXi Remotely 203 Set the Password for the Administrator Account 203 VMware, Inc.