Class Feature Variants
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UNEARTHED ARCANA Class Feature Variants This Is Playtest Content All Classes The material in this article is presented for playtesting and to spark your imagination. These game mechanics The following variant is available to every class are in draft form, usable in your campaign but not in the game. refined by final game design. They aren’t officially part of the game and aren’t permitted in D&D Adventurers Proficiency Versatility League events. If we decide to make this material official, it will be 4th-level and higher feature (enhances Ability refined based on your feedback, and then it will appear Score Improvement) in a D&D book. Whenever you gain the Ability Score This document provides playtest options for Improvement feature from your class, you can every class in the Player’s Handbook. also replace one of your skill proficiencies with a Each class in DUNGEONS & DRAGONS gains skill proficiency offered by your class at 1st level features at particular levels. Have you ever (the proficiency you replace needn’t be from the wanted an alternative to one of those features? class). Or do you have a feature that gives you options This change represents one of your skills to choose from and you’d like more options? If atrophying as you focus on a different skill. your answer is yes to either of those questions, the following class feature variants are for you. Maneuvers from the Battle Master Here you’ll find features that replace or If you know any maneuvers from the fighter’s Battle enhance the normal features of your character’s Master archetype, you have access to options in the class. The class feature variants each specify fighter section of this document. See the “Maneuver which feature they replace or enhance, as Versatility” and “Maneuver Options” subsections there. summarized in the Class Feature Variants table (see page 2). If a feature is replaced, you gain no Barbarian benefit from it and don’t qualify for anything in A barbarian has access to the following features. the game that requires it. If a feature is enhanced, you continue to enjoy its benefits but now with new capabilities. Survival Instincts The DM decides which of these options are 2nd-level barbarian feature (replaces Danger available to the characters in a campaign. A DM Sense) is free to prohibit these variants, allow all of You become proficient in your choice of two of them, or make a subset of them available to you. the following skills: Animal Handling, Medicine, Nature, Perception, or Survival. Your proficiency bonus is doubled for any ability check you make that uses either of those skills. Instinctive Pounce 5th-level barbarian feature (replaces Fast Movement) When a creature ends its turn within 15 feet of you, you can use your reaction to move up to half your speed to a space closer to the creature. This movement doesn’t provoke opportunity attacks. ©2019 Wizards of the Coast LLC 1 Class Feature Variants Class Level Feature Variant Change All classes 4th+ Ability Score Improvement Proficiency Versatility Enhancement Barbarian 2nd Danger Sense Survival Instincts Replacement 5th Fast Movement Instinctive Pounce Replacement Bard 1st Bardic Inspiration Magical Inspiration Enhancement 1st Spellcasting Spell Versatility Enhancement 1st Spellcasting Bard Spells Enhancement Cleric 1st Spellcasting Cantrip Versatility Enhancement 1st Spellcasting Cleric Spells Enhancement 2nd Channel Divinity Channel Divinity: Harness Divine Power Enhancement 8th Divine Strike Blessed Strikes Replacement 8th Potent Spellcasting Blessed Strikes Replacement Druid 1st Spellcasting Cantrip Versatility Enhancement 1st Spellcasting Druid Spells Enhancement 2nd Wild Shape Wild Companion Enhancement Fighter 1st Fighting Style Fighting Style Options Enhancement 1st Maneuvers Maneuver Versatility Enhancement 1st Maneuvers Maneuver Options Enhancement Monk 1st Martial Arts Monk Weapons Enhancement 2nd Ki Ki-Fueled Strike Enhancement 2nd Ki Ki Features Enhancement Paladin 2nd Fighting Style Fighting Style Options Enhancement 2nd Spellcasting Paladin Spells Enhancement 3rd Channel Divinity Channel Divinity: Harness Divine Power Enhancement Ranger 1st Favored Enemy Favored Foe Replacement 1st Natural Explore Deft Explore Replacement 2nd Fighting Style Fighting Style Options Enhancement 2nd Spellcasting Spell Versatility Enhancement 2nd Spellcasting Spellcasting Focus Enhancement 2nd Spellcasting Ranger Spells Enhancement 3rd Primeval Awareness Primal Awareness Replacement 10th Hide in Plain Sight Fade Away Replacement 3rd Ranger’s Companion Ranger Companion Options Enhancement Rogue 2nd Cunning Action Cunning Action: Aim Enhancement Sorcerer 1st Spellcasting Spell Versatility Enhancement 1st Spellcasting Sorcerer Spells Enhancement 2nd Font of Magic Font of Magic Options Enhancement 3rd Metamagic Metamagic Options Enhancement Warlock 1st Pact Magic Spell Versatility Enhancement 1st Pact Magic Warlock Spells Enhancement 2nd Eldritch Invocations Eldritch Invocation Options Enhancement 3rd Pact Boon Pact Boon Option Enhancement Wizard 1st Spellcasting Cantrip Versatility Enhancement 1st Spellcasting Wizard Spells Enhancement ©2019 Wizards of the Coast LLC 2 Bard Magical Inspiration A bard has access to the following features. 1st-level bard feature (enhances Bardic Inspiration) Bard Spells If a creature has a Bardic Inspiration die from 1st-level bard feature (enhances Spellcasting) you and casts a spell, the creature can roll that die and add the number rolled to one damage or The following spells expand the bard spell list. healing roll of the spell. The Bardic Inspiration die is then lost. 1st Level Cause fear (Xanathar’s Guide) Color spray Spell Versatility Command 1st-level bard feature (enhances Spellcasting) 2nd Level Whenever you finish a long rest, you can replace Aid one spell you learned from this Spellcasting Enlarge/reduce feature with another spell from the bard spell Mind spike (Xanathar’s Guide) list. The new spell must be the same level as the Mirror image spell you replace. 3rd Level Rule Tip: Cantrips Are Spells Mass healing word Cantrips are 0-level spells, which don’t use spell slots. Slow When a feature applies to spells, that feature applies to Tiny servant (Xanathar’s Guide) cantrips, unless the feature specifies that the spells must be of 1st level or higher or must expend a spell 4th Level slot. Phantasmal killer Cleric 5th Level A cleric has access to the following features. Contact other plane (ritual) Rary’s telepathic bond (ritual) Cantrip Versatility 6th Level 1st-level cleric feature (enhances Spellcasting) Heroes’ feast Mental prison (Xanathar’s Guide) Whenever you gain a level in this class, you can Scatter (Xanathar’s Guide) replace one cantrip you learned from this Tenser’s transformation (Xanathar’s Guide) Spellcasting feature with another cantrip from the cleric spell list. 7th Level Power word pain (Xanathar’s Guide) Cleric Spells Prismatic spray 1st-level cleric feature (enhances Spellcasting) 8th Level The following spells expand the cleric spell list. Antipathy/sympathy Maze 1st Level Cause fear (Xanathar’s Guide) 9th Level Wrathful smite Prismatic wall 2nd Level Branding smite 3rd Level Aura of vitality ©2019 Wizards of the Coast LLC 3 4th Level 1st Level Aura of life Ceremony (ritual, Xanathar’s Guide) Aura of purity Protection from evil and good 5th Level 2nd Level Skill empowerment (Xanathar’s Guide) Augury (ritual) Wall of light (Xanathar’s Guide) Continual flame Enlarge/reduce 9th Level Power word heal 3rd Level Aura of vitality Elemental weapon Channel Divinity: Harness Revivify Divine Power Thunder step (Xanathar’s Guide) Wall of sand (Xanathar’s Guide) 2nd-level cleric feature (enhances Channel Divinity) 4th Level You can expend a use of your Channel Divinity to Divination (ritual) fuel your spells. As a bonus action, you touch Fire shield your holy symbol, utter a prayer, and regain one expended 1st-level spell slot. 5th Level Cone of cold Dawn (Xanathar’s Guide) Blessed Strikes Immolation (Xanathar’s Guide) 8th-level cleric Divine Domain feature (replaces Divine Strike or Potent Spellcasting) 6th Level Flesh to stone In battle, you are blessed with divine might. When a creature takes damage from one of your 7th Level spells or weapon attacks, you can also deal 1d8 Symbol radiant damage to that creature. Once you deal this damage, you can’t use this feature again 8th Level until the start of your next turn. Incendiary cloud Druid 9th Level A druid has access to the following features. Mass polymorph (Xanathar’s Guide) Power word heal Cantrip Versatility Wild Companion 1st-level druid feature (enhances Spellcasting) 2nd-level druid feature (enhances Wild Shape) Whenever you gain a level in this class, you can replace one cantrip you learned from this You gain the ability to summon a spirit that Spellcasting feature with another cantrip from assumes an animal form: as an action, you can the druid spell list. expend a use of your Wild Shape feature to cast the find familiar spell, without material components. Druid Spells When you cast the spell in this way, the 1st-level druid feature (enhances Spellcasting) familiar is a fey instead of a beast, and the familiar disappears after a number of hours The following spells expand the druid spell list. equal to half your druid level. Cantrips (0 Level) Acid splash ©2019 Wizards of the Coast LLC 4 Bait and Switch Fighter When you’re within 5 feet of an ally on your A fighter has access to the following features. turn, you can expend one superiority die and switch places with that ally, provided you spend Fighting Style Options at least 5 feet of movement. This movement doesn’t provoke opportunity attacks. 1st-level fighter feature (enhances Fighting Style) Roll the superiority die. Until the start of your When you gain the Fighting Style feature, you get next turn, the ally gains a bonus to AC equal to access to the variants in the “Fighting Styles” the number rolled. section (see page 12). The Superior Technique style is also added to Brace the list of style options available to you.