Augmenting Foresight Methodologies with Data
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The Being of Analogy Noah Roderick Noah Roderick the Being of Analogy
Noah Roderick The Being of Analogy Noah Roderick Noah Roderick The Being of Analogy The Being of Modern physics replaced the dualism of matter and form with a new distinction between matter and force. In this way form was marginalized, and with it the related notion of the object. Noah Roderick’s book is a refreshing effort to reverse the consequences of this now banal mainstream materialism. Ranging from physics through literature to linguistics, spanning philosophy from East to West, and weaving it all together in remarkably lucid prose, Roderick intro- duces a new concept of analogy that sheds unfamiliar light on such thinkers as Marx, Deleuze, Goodman, Sellars, and Foucault. More than a literary device, analogy teaches us something about being itself. OPEN HUMANITIES PRESS Cover design by Katherine Gillieson · Illustration by Tammy Lu The Being of Analogy New Metaphysics Series Editors: Graham Harman and Bruno Latour The world is due for a resurgence of original speculative metaphysics. The New Metaphys- ics series aims to provide a safe house for such thinking amidst the demoralizing caution and prudence of professional academic philosophy. We do not aim to bridge the analytic- continental divide, since we are equally impatient with nail-filing analytic critique and the continental reverence for dusty textual monuments. We favor instead the spirit of the intel- lectual gambler, and wish to discover and promote authors who meet this description. Like an emergent recording company, what we seek are traces of a new metaphysical ‘sound’ from any nation of the world. The editors are open to translations of neglected metaphysical classics, and will consider secondary works of especial force and daring. -
Applying Library Values to Emerging Technology Decision-Making in the Age of Open Access, Maker Spaces, and the Ever-Changing Library
ACRL Publications in Librarianship No. 72 Applying Library Values to Emerging Technology Decision-Making in the Age of Open Access, Maker Spaces, and the Ever-Changing Library Editors Peter D. Fernandez and Kelly Tilton Association of College and Research Libraries A division of the American Library Association Chicago, Illinois 2018 The paper used in this publication meets the minimum requirements of Ameri- can National Standard for Information Sciences–Permanence of Paper for Print- ed Library Materials, ANSI Z39.48-1992. ∞ Cataloging-in-Publication data is on file with the Library of Congress. Copyright ©2018 by the Association of College and Research Libraries. All rights reserved except those which may be granted by Sections 107 and 108 of the Copyright Revision Act of 1976. Printed in the United States of America. 22 21 20 19 18 5 4 3 2 1 Contents Contents Introduction .......................................................................................................ix Peter Fernandez, Head, LRE Liaison Programs, University of Tennessee Libraries Kelly Tilton, Information Literacy Instruction Librarian, University of Tennessee Libraries Part I Contemplating Library Values Chapter 1. ..........................................................................................................1 The New Technocracy: Positioning Librarianship’s Core Values in Relationship to Technology Is a Much Taller Order Than We Think John Buschman, Dean of University Libraries, Seton Hall University Chapter 2. ........................................................................................................27 -
Aesthetics After Finitude Anamnesis Anamnesis Means Remembrance Or Reminiscence, the Collection and Re- Collection of What Has Been Lost, Forgotten, Or Effaced
Aesthetics After Finitude Anamnesis Anamnesis means remembrance or reminiscence, the collection and re- collection of what has been lost, forgotten, or effaced. It is therefore a matter of the very old, of what has made us who we are. But anamnesis is also a work that transforms its subject, always producing something new. To recollect the old, to produce the new: that is the task of Anamnesis. a re.press series Aesthetics After Finitude Baylee Brits, Prudence Gibson and Amy Ireland, editors re.press Melbourne 2016 re.press PO Box 40, Prahran, 3181, Melbourne, Australia http://www.re-press.org © the individual contributors and re.press 2016 This work is ‘Open Access’, published under a creative commons license which means that you are free to copy, distribute, display, and perform the work as long as you clearly attribute the work to the authors, that you do not use this work for any commercial gain in any form whatso- ever and that you in no way alter, transform or build on the work outside of its use in normal aca- demic scholarship without express permission of the author (or their executors) and the publisher of this volume. For any reuse or distribution, you must make clear to others the license terms of this work. For more information see the details of the creative commons licence at this website: http://creativecommons.org/licenses/by-nc-nd/2.5/ National Library of Australia Cataloguing-in-Publication Data Title: Aesthetics after finitude / Baylee Brits, Prudence Gibson and Amy Ireland, editors. ISBN: 9780980819793 (paperback) Series: Anamnesis Subjects: Aesthetics. -
Recognizing and Overcoming Bias
Recognizing and Overcoming Bias Ways to Make Your Workplace More Successful & Welcoming Sheeri Kritzer Cabral, Mozilla Leslie Hawthorn, Elasticsearch USENIX LISA 2013 Introductions - Leslie ● Community Manager, Elasticsearch ● Worked in high tech field for 10+ years ● Interests include helping newbies and humanitarian open source software Introductions - Sheeri ● Volunteer activist in a previous life ● Fulltime as a sysadmin, DBA since 2001 ● Encourages learning cooperatively, not competitively Reality Check We’ll be standing up here for about an hour talking about bias …. We’re both also well-educated, well paid white women working in the tech industry. We have a whole lot to learn about how bias operates in the workplace and our wider world. The Ground Rules We’ll be discussing some difficult and contentious topics for the next three hours. ● Create a safe environment ○ Listen without judgement ○ Disclose without fear ○ Disagree respectfully ● If we cannot be candid with and amongst ourselves, we cannot improve our situation Around the Room Please take a moment to ● Introduce yourself ● Tell us why you chose to come to this workshop ● Let everyone know what you hope to learn by participating Agenda 9:00 - 9:20 AM: Introductions - all 9:20 - 10:30 AM: Exploring Bias + Ways to Overcome It - Sheeri and Leslie 10:30 - 10:45 AM: Break 10:45 - 11:30 AM: Small Group Discussions - all 11:30 - 11:45 AM: Report Back from Breakouts - all 11:45 AM - 12 Noon: Break 12 Noon - 12:30 PM: Leveling Up - Sheeri and Leslie Understanding Bias Exploring -
2018 Ybarra Vincent T Thesis.Pdf (1.288Mb)
UNIVERSITY OF OKLAHOMA GRADUATE COLLEGE SELF-EVALUATION OF SKILLS AND OVERCONFIDENCE VULNERABILITY: ARE MOST PEOPLE BLIND TO THEIR OWN DECISION MAKING BIASES? A THESIS SUBMITTED TO THE GRADUATE FACULTY in partial fulfillment of the requirements for the Degree of MASTER OF SCIENCE By VINCENT T. YBARRA Norman, Oklahoma 2018 SELF-EVALUATION OF SKILL AND OVERCONFIDENCE VULNERABILITY: ARE MOST PEOPLE BLIND TO THEIR DECISION MAKING BIASES? A THESIS APPROVED FOR THE DEPARTMENT OF PSYCHOLOGY BY ______________________________ Dr. Edward Cokely, Chair ______________________________ Dr. Robert Terry ______________________________ Dr. Scott Gronlund ______________________________ Dr. Rocio Garcia-Retamero © Copyright by VINCENT T. YBARRA 2018 All Rights Reserved. Dedicated to my grandfather Robert J. Brunel Table of Contents List of Tables ................................................................................................................... vi List of Figures ................................................................................................................. vii Abstract .......................................................................................................................... viii Chapter 1: Numeracy and Self-Evaluation of Decision Skill ........................................... 1 1.1 An Overview of the Bias Blind Spot .................................................................... 1 1.2 Bias Blind Spot and How it Relates to General Decision Making Skill .............. 8 Chapter 2: Participants and -
Hot-Hand Bias in Rhesus Monkeys
Journal of Experimental Psychology: Animal Learning and Cognition © 2014 American Psychological Association 2014, Vol. 40, No. 3, 280–286 2329-8456/14/$12.00 http://dx.doi.org/10.1037/xan0000033 BRIEF REPORT Hot-Hand Bias in Rhesus Monkeys Tommy C. Blanchard Andreas Wilke University of Rochester Clarkson University Benjamin Y. Hayden University of Rochester Human decision-makers often exhibit the hot-hand phenomenon, a tendency to perceive positive serial autocorrelations in independent sequential events. The term is named after the observation that basketball fans and players tend to perceive streaks of high accuracy shooting when they are demonstrably absent. That is, both observing fans and participating players tend to hold the belief that a player’s chance of hitting a shot are greater following a hit than following a miss. We hypothesize that this bias reflects a strong and stable tendency among primates (including humans) to perceive positive autocorrelations in temporal sequences, that this bias is an adaptation to clumpy foraging environments, and that it may even be ecologically rational. Several studies support this idea in humans, but a stronger test would be to determine whether nonhuman primates also exhibit a hot-hand bias. Here we report behavior of 3 monkeys performing a novel gambling task in which correlation between sequential gambles (i.e., temporal clumpiness) is systematically manipulated. We find that monkeys have better performance (meaning, more optimal behavior) for clumped (positively correlated) than for dispersed (negatively correlated) distributions. These results identify and quantify a new bias in monkeys’ risky decisions, support accounts that specifically incorporate cognitive biases into risky choice, and support the suggestion that the hot-hand phenomenon is an evolutionary ancient bias. -
Mitigating the Attraction Effect with Visualizations Evanthia Dimara, Gilles Bailly, Anastasia Bezerianos, Steven Franconeri
Mitigating the Attraction Effect with Visualizations Evanthia Dimara, Gilles Bailly, Anastasia Bezerianos, Steven Franconeri To cite this version: Evanthia Dimara, Gilles Bailly, Anastasia Bezerianos, Steven Franconeri. Mitigating the Attrac- tion Effect with Visualizations. IEEE Transactions on Visualization and Computer Graphics, Insti- tute of Electrical and Electronics Engineers, 2019, TVCG 2019 (InfoVis 2018), 25 (1), pp.850 - 860. 10.1109/TVCG.2018.2865233. hal-01845004v2 HAL Id: hal-01845004 https://hal.inria.fr/hal-01845004v2 Submitted on 22 Aug 2018 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. This article has been accepted for publication in a future issue of this journal, but has not been fully edited. Content may change prior to final publication. Citation information: DOI 10.1109/TVCG.2018.2865233, IEEE Transactions on Visualization and Computer Graphics Mitigating the Attraction Effect with Visualizations Evanthia Dimara, Gilles Bailly, Anastasia Bezerianos, and Steven Franconeri Abstract—Human decisions are prone to biases, and this is no less true for decisions made within data visualizations. Bias mitigation strategies often focus on the person, by educating people about their biases, typically with little success. We focus instead on the system, presenting the first evidence that altering the design of an interactive visualization tool can mitigate a strong bias – the attraction effect. -
How a Machine Learns and Fails 2019
Repositorium für die Medienwissenschaft Matteo Pasquinelli How a Machine Learns and Fails 2019 https://doi.org/10.25969/mediarep/13490 Veröffentlichungsversion / published version Zeitschriftenartikel / journal article Empfohlene Zitierung / Suggested Citation: Pasquinelli, Matteo: How a Machine Learns and Fails. In: spheres: Journal for Digital Cultures. Spectres of AI (2019), Nr. 5, S. 1–17. DOI: https://doi.org/10.25969/mediarep/13490. Erstmalig hier erschienen / Initial publication here: https://spheres-journal.org/wp-content/uploads/spheres-5_Pasquinelli.pdf Nutzungsbedingungen: Terms of use: Dieser Text wird unter einer Creative Commons - This document is made available under a creative commons - Namensnennung - Nicht kommerziell - Keine Bearbeitungen 4.0/ Attribution - Non Commercial - No Derivatives 4.0/ License. For Lizenz zur Verfügung gestellt. Nähere Auskünfte zu dieser Lizenz more information see: finden Sie hier: http://creativecommons.org/licenses/by-nc-nd/4.0/ http://creativecommons.org/licenses/by-nc-nd/4.0/ © the author(s) 2019 www.spheres-journal.org ISSN 2363-8621 #5 Spectres of AI sadfasdf MATTEO PASQUINELLI HOW A MACHINE LEARNS AND FAILS – A GRAMMAR OF ERROR FOR ARTIFICIAL INTELLIGENCE “Once the characteristic numbers are established for most concepts, mankind will then possess a new instrument which will enhance the capabilities of the mind to a far greater extent than optical instruments strengthen the eyes, and will supersede the microscope and telescope to the same extent that reason is superior to eyesight.”1 — Gottfried Wilhelm Leibniz. “The Enlightenment was […] not about consensus, it was not about systematic unity, and it was not about the deployment of instrumental reason: what was developed in the Enlightenment was a modern idea of truth defined by error, a modern idea of knowledge defined by failure, conflict, and risk, but also hope.”2 — David Bates. -
School of National Security, Intelligence
A Critical Thinking Primer An Unpublished Manuscript Prepared by: Michael W. Collier, Ph.D. [email protected] Revised: January 2019 © Michael W. Collier 2019 Table of Contents Section Title Pages Introduction 2 The Vocabulary of Research & Analysis 3-10 A Critical Thinking Framework 10-12 Why Critical Thinking? 12-18 Elements: Purpose and Questions 18-21 Element: Information (What We Already Know) 21-29 Elements: Points of View (Perspectives) & Assumptions 30-33 Perspectives & Assumptions: Cultural Assessments 34-39 Perspectives & Assumptions: Theoretical Assessments 39-58 Element: Developing Alternatives 58-63 Measuring Variables & Sampling 64-70 Element: Interpretation/Inference (Qualitative Analysis) 71-81 Research and Analysis Standards 82-85 References 86-88 Appendix 1: A Critical Thinking Framework for Security 89-95 Analysis Appendix 2: Security Analysis: Written Reports and Verbal 96-123 Briefings (includes final section on Logic Fallacies) 1 Introduction Welcome to your course! This manuscript provides the basics of critical thinking you may use in your personal and professional lives. The skills required to conduct critical thinking are the most in-depth of the many types of research and analysis you will experience in your personal lives and most professional careers. This manuscript focuses mainly on blending critical thinking techniques with social science research methods and procedures—skills you can then adapt and use in other types of personal and professional analyses. This manuscript varies somewhat from mainstream social science research methods material by adopting a framework for research, analysis, and writing/presenting based largely in critical thinking and creative thinking techniques. You may have been introduced previously to critical thinking and critical reading material. -
Creating Disorientation, Fugue, And
OCCLUSION: CREATING DISORIENTATION, FUGUE, AND APOPHENIA IN AN ART GAME by Klew Williams A Thesis Submitted to the Faculty of the WORCESTER POLYTECHNIC INSTITUTE in partial fulfillment of the requirements for the Degree of Master of Science in Interactive Media and Game Development __________________________________________________________ April 27th, 2017 APPROVED: ____________________________________ Brian Moriarty, Thesis Advisor _____________________________________ Dean O’Donnell, Committee _____________________________________ Ralph Sutter, Committee i Abstract Occlusion is a procedurally randomized interactive art experience which uses the motifs of repetition, isolation, incongruity and mutability to develop an experience of a Folie à Deux: a madness shared by two. It draws from traditional video game forms, development methods, and tools to situate itself in context with games as well as other forms of interactive digital media. In this way, Occlusion approaches the making of game-like media from the art criticism perspective of Materiality, and the written work accompanying the prototype discusses critical aesthetic concerns for Occlusion both as an art experience borrowing from games and as a text that can be academically understood in relation to other practices of media making. In addition to the produced software artifact and written analysis, this thesis includes primary research in the form of four interviews with artists, authors, game makers and game critics concerning Materiality and dissociative themes in game-like media. The written work first introduces Occlusion in context with other approaches to procedural remixing, Glitch Art, net.art, and analogue and digital collage and décollage, with special attention to recontextualization and apophenia. The experience, visual, and audio design approach of Occlusion is reviewed through a discussion of explicit design choices which define generative space. -
Superstition in the Machine
Superstition in the Machine Alexander Riegler Center Leo Apostel, Vrije Universiteit Brussel Krijgskundestr. 33, B-1160 Brussels, Belgium [email protected] Abstract. It seems characteristic for humans to detect structural patterns in the world to anticipate future states. Therefore, scientific and common sense cogni- tion could be described as information processing which infers rule-like laws from patterns in data-sets. Since information processing is the domain of com- puters, artificial cognitive systems are generally designed as pattern discoverers. This paper questions the validity of the information processing paradigm as an explanation for human cognition and a design principle for artificial cogni- tive systems. Firstly, it is known from the literature that people suffer from conditions such as information overload, superstition, and mental disorders. Secondly, cognitive limitations such as a small short-term memory, the set- effect, the illusion of explanatory depth, etc. raise doubts as to whether human information processing is able to cope with the enormous complexity of an infi- nitely rich (amorphous) world. It is suggested that, under normal conditions, humans construct information rather than process it. The constructed information contains anticipations which need to be met. This can be hardly called information processing, since patterns from the “outside” are not used to produce action but rather to either justify an- ticipations or restructure the cognitive apparatus. When it fails, cognition switches to pattern processing, which, given the amorphous nature of the experiential world, is a lost cause if these patterns and inferred rules do not lead to a (partial) reorganisation of internal structures such that constructed anticipations can be met again. -
Science Based Human Reliability Analysis: Using Digital Nuclear Power Plant Simulators for Human Reliability Research
Science Based Human Reliability Analysis: Using Digital Nuclear Power Plant Simulators for Human Reliability Research DISSERTATION Presented in Partial Fulfillment of the Requirements for the Degree Doctor of Philosophy in the Graduate School of The Ohio State University By Rachel Elizabeth Shirley Graduate Program in Nuclear Engineering The Ohio State University 2017 Dissertation Committee: Dr. Carol Smidts, Advisor Dr. Tunc Aldemir Dr. Ronald Boring Dr. Catherine Calder Copyrighted by Rachel Elizabeth Shirley 2017 Abstract Nuclear power plant (NPP) simulators are proliferating in academic research institutions and national laboratories in response to the availability of affordable, digital simulator platforms. Accompanying the new research facilities is a renewed interest in using data collected in NPP simulators for Human Reliability Analysis (HRA) research. An experiment conducted in The Ohio State University (OSU) NPP Simulator Facility develops data collection methods and analytical tools to improve use of simulator data in HRA. In the pilot experiment, student operators respond to design basis accidents in the OSU NPP Simulator Facility. Thirty-three undergraduate and graduate engineering students participated in the research. Following each accident scenario, student operators completed a survey about perceived simulator biases and watched a video of the scenario. During the video, they periodically recorded their perceived strength of significant Performance Shaping Factors (PSFs) such as Stress. This dissertation reviews three aspects of simulator-based research using the data collected in the OSU NPP Simulator Facility: First, a qualitative comparison of student operator performance to computer simulations of expected operator performance generated by the Information Decision Action Crew ii (IDAC) HRA method. Areas of comparison include procedure steps, timing of operator actions, and PSFs.