2013 Annual Report
2013 ANNUAL REPORT CHANGING THE GAME CHANGING THE GAME 2013 marked the return of innovation to the video game category through the introduction of the next generation of video game consoles, Sony’s PlayStation®4 and Microsoft’s Xbox One. Our year-long preparation and strong execution of this event led to GameStop® achieving our highest hardware market share of any console launch in history. In addition, we completed two acquisitions that provide strong entry points into new areas of technology retail. As we enter 2014, the re-energized video game category and our new businesses provide us with solid growth opportunities in gaming, consumer electronics and wireless services markets. 2013 ANNUAL REPORT POWER TO THE PLAYERS FINANCIAL HIGHLIGHTS TOTAL REVENUES EARNINGS PER SHARE OPERATING EARNINGS $9,039.5 $3.01* $602.2* $8,886.7 $3.17* $639.1* $9,550.5 $2.87* $651.1* $9,473.7 $2.65 $662.6 $10,000 $3.00 $700 $8,000 $2.50 $600 $6,000 $2.00 $500 $4,000 $1.50 $400 $2,000 $1.00 $300 10 11 12 13 10 11 12 13 10 11 12 13 Revenue in millions Diluted earnings per share Operating earnings in millions *Non-GAAP results; excludes the impact of restructuring, *Non-GAAP results; excludes the impact of restructuring, impairment and debt-retirement expenses, as well as changes in impairment and debt-retirement expenses, as well as changes in management estimates. management estimates. STORE COUNT INTERNATIONAL FREE CASH FLOW* DIGITAL RECEIPTS 2,208 2,177 $632.6 $724.4 2,180 $459.0 $629.6 2,134 $470.3 $453.4 2,500 $329.8 $288.6 2,000 $600 $800 1,500 1,000 500 $500 10 11 12 13 $600 $400 STORE COUNT UNITED STATES $400 4,467 4,425 $300 4,503 4,536 $200 4,500 $200 4,000 3,500 10 11 12 13 10 11 12 13 3,000 Free cash flow in millions Receipts in millions 2,500 *Defined as net cash provided by operations less cash used for investing activities other than acquisitions.
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