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Q U F S T1' UST F R S™
Q Uf S T1' UST f RS™ The Adventurer's Newsletter Vol.111,#6 June,1986 problem with this version. using the correct objects. Most of the problems revolve You've got alien machinery to 00-TOPOS around the "greed factor" as you figure out, but nothing attempt to obtain objects (a good overwhelming or more Oo-topos was the first regular or hi-res graphics, and adventurer can never have too complicated than a microwave adventure of science fiction the program uses any extra many objects, you know). One oven. The maze is not as hard novelist Michael Berlyn, who RAM to load in most of them might be guarded by a robot, as it looks and can be mapped in went on to Infocom where he so there's less disk access.) another by deadly radiation, a under an hour; just take at least created games such as There's no music or sound third by a bizarre alien. There's three objects and drop them in Suspended, Cutthroats and effects. no character interaction in terms different rooms. Last issue we Infidel. He and Muffy Berlyn Until you escape the complex of talking to creatures or robots, wrote the story line, he and find your ship, the game but you do interact with them by Continued on page 2 programmed it, and Oo-topos doesn't seem to add up. But if was released in 1981 by Sentient you say "status" to the ship's Software in Colorado. Now computer, it tells you which Penguin has illustrated it, parts have to be found and making this the only all-text installed before you can take off, adventure to be adapted into a and everything falls into place. -
Lurking Horror by William E
uestBusters TM The Adventurer's Journal July, 1987 VolN,#7 Lurking Horror By William E. Carte This is not a typical Infocom game: It can't be called a mystery or science fiction and should not be confused with Moonmist, a "ghost story" in which you are really a detective. Instead, Lurking Horror introduces a new kind of story to the Infocom catalog: horror. Don't expect the kind of gorey horror typified by Halloween and other contemporary slash films, for this is literary horror along the lines of the eerie tales that formed H.P. Lovecraft's "Cthulhu Mythos." (A computer in the game even bears Lovecraft's name.) The result is as intriguing as it is different Penned by Dave Lebling, the story you discover a mysterious message in takes place on the campus of G. U. E. all-nighter. But the weather and that place of your term paper files. The Tech, reflecting M I. T., the school deadline-are just the first of your troubles. message tells of a hideous creature, a where the Infocom story itself began. Like Lovecraft, who borrowed the trick summoning, and even a sacrifice. Then You've put off doing an important term from Arthur Machen and Bram Stoker, you "see" a picture of the monster paper that's due the next day. Despite a Lebling successfully employs the device onscreen and faint from fright. When you blizzard that has blanketed the entire of making a fantastic story believable by awake, your files have vanished forever campus with snow, you brave the storm introducing evidence in a letter, a rare and you now possess a peculiar looking and make your way to the campus book-or in this case, a word processing stone: Drawn by the stone into the computer center to pull an file. -
Wander Into Wonderland! ADVENTURE GAMES TAKE YOU on a VACATION to a PLACE AS VIVID AS YOUR IMAGINATION
Wander Into Wonderland! ADVENTURE GAMES TAKE YOU ON A VACATION TO A PLACE AS VIVID AS YOUR IMAGINATION BY SHAY ADDAMS -i ouOU won't need a passport to vacation in THE LIMESTONE. THE ROOM GLOWS WITH DIM LIGHT faraway lands this summer—the boulevards of PROVIDED BY PHOSPHORESCENT MOSS, AND WEIRD Paris and the pyramids of Egypt are onlyfar SHADOWS as MOVE ALL AROUND YOU. A NARROW PATH away as the nearest adventure game. Just WINDS AMONG THE STALAGMITES. But type in GO don't expect a tour guide to show you around, south and you may wind up at the local Club for your decisions determine what happens on Med. Graphic adventures show a game's differ this kind of trip. If you type go north in an all- ent locations, people, and objects with high- text adventure like Zork, the program will dis resolution pictures, and briefly sum up the sit play a paragraph of prose describing the new uation in a fewlines of text below. location you'vereached: just. .. carved out of In addition to sightseeing, you have a spe- IU.USTKAT!O,\ BY UARTONSTABLER JUNK 1985 37 three games from the lower skill levels. Ad ADVENTURE-GAME vanced games require more patience and time GLOSSARY (up to three months) to solve, and those de scribed as "Masters only" contain the thorniest problems of all. Command: The instructions you the words in the program's vocabu Though adventure games are designed to type in to tell the program what you lary. Well-programmed parsers enable be played by one person, two or more heads can want to do next. -
Instructions Compiled by Hike Noore Nibbles Away II .Parameters
I L THE PARAMETER GUIDE Compiled By Hike Noore Contents: Instructions Nibbles Away II .Parameters Locksmith 4.1 Parameters Copy II Plus 4.1 Parameters i ssential Data Duplicator Parameters Back It Up 11+ Parameters Additional Locksmith Parameters Nibbles Away I Parameters Locksmith 3.1 Parameters Advanced (Cracking) Parameters Locksmith Technical Notes The CH EAT Guide Nibbles "'\\vay .11 Update 1 Index Moore's Microware 417 Persimmon Hoad Walnut Creek, CA 9459E Source ID: TCT492 Instructions Thank you for buying The Parameter Guide. If you have any questions wi th this manual, please feel free to mai 1 us at: Moore's Microware 417 Persimmon Road Walnut Creek, CA 94598 We are currently trying to collect as many parameters as possible. If you have any parameters that you would 1 iKe to 'donate' to Moore's Microware, we would be more then glad to receive them. For any parameters we receive, we will give credit towards the next guide or update. The additional parameter file contains many parameters that were left out of the LocKsmith parameter file, because of their new pol icy concerning backups. The advanced parameter file contains steps to 'breaK' or take out the copy protection of certain programs. Many different methods are used to do this. These steps are for the advanced user. Moore's Microware cannot be responible for any damages caused by using these parameters. Moore's Microware also cannot be responible if the parameters do not wo~k. These parameters are provided not for illegal purposes but for back-up only. For ordering infomation please contact Moore's Microware at the address below. -
Creative Computing Magazine (July 1982) Volume 08 Number 07
creative computing ® the #1 magazine of computer applications and software In-depth Evaluations: Computer Graphics Features: • Zoom Grafix • Gra Forth • Plotting N-Space Cubes • Quest Super Color Board • Half-toning Digital Images • Talking Games • Snake Byte • Graphics Subroutines for Apple • Apple Pilot • Special Effects • Screen Saver • Cyrillic Editor • 4 Hi-Res Text Generators • Turtlegraphics Interpreter • Printing Lo-Res Graphics The Case Against Pilot • Mona Lisa Meets VersaWriter Columns: Computing in Britain 07 • IBM • Letters • TRS-80 • New Products Logo Ideas • Atari • Legal Forum 'U024"U044 • PET • Book Reviews Verse Weaving *r. o ^ <> V> ' INTRODUCING MICROBUFFER. NOW YOU CAN USE YOUR PRINTER WITHOUT WASTING COMPUTER TIME. Your computer is capable of MICROBUFFER ir(picturedonthe sending data at thousands of left-hand page) is a Centronics- characters per second. But the compatible parallel interface for average printer goes no faster the Apple II computer with up to than 80 characters per second. 32K of onboard RAM for data This means your computer is buffering as well as on-board forced to wait for the printer to firmware for text formatting and finish one line before it can advanced graphics dump send the next. routines. A waste of valuable time. SIMPLE TO INSTALL. MICROBUFFER THE NEW Microbuffer MBP-16K and INCREASES YOUR EFFICIENCY. MICROBUFFER MODEL MBP-16K MBS-8K mount easily in the existing auxiliary slot directly Microbuffer allows you to print is a Centronics-compatible inside the Epson printer. and process simultaneously. parallel interface for your Epson Microbuffer II, being slot- No waiting! printer with 16,384 bytes of on- independent, will fit into any slot board RAM for data buffering. -
DOCUMENT RESUME ED 269 639 CE 044 490 Welcome to the World of Computers. Part 2. Education Service Center Region 20, San Antonio
DOCUMENT RESUME ED 269 639 CE 044 490 TITLE Welcome to the World of Computers. Part 2. INSTITUTION Education Service Center Region 20, San Antonio, Tex. PUB DATE 86 NOTE 311p.; For part 1, see CE 044 489. T'ortions of reprinted material contain small or broken type. PUB TYPE Guides - Classroom Use - Guides (For Teachers) (052) EDRS PRICE MF01/PC13 Plus Postage. DESCRIPTORS *Adult Education; Classroom Techniques; Computer Assisted Instruction; *Computer Literacy; *Computer Oriented Programs; *Computer Software; Databases; Integrated Curriculum; *Learning Activities; *Microcomputers; Postsecondary Education; Program Evaluation; Word Processing IDENTIFIERS BASIC Programing Language; Spreadsheets ABSTRACT A continuation of an earlier manual, this guidewas written to help adult education teachers and their studentsto go beyond the information of part 1 and learnmore about the uses of computers. Although this manual is directed more toward teachers and administrators than toward students, activities for studentsare provided. As in part 1, some of the manual has been writtenso that instruction can be given with or witIouta computer; it can be used in a computer literacy class or as part ofa class in some other area, such as English oz mathematics. This manual is organized in six sections. The first five sections cover the following topics: computer review; software applications (word processing, database, spreadsheets, and BASIC programming); evaluation of software (including an annotated resource guide anda software buyer's guide), graphics, and computer-assisted instruction. Each sectioncontains information (including reprints of materials froma variety of sources), learning activities for students, and test items. Materials are illustrated with line drawings. The final section contains reprints of brief articles about computer literacy. -
Questbusters
TM QUfST1'USTfRS The Adventurer's Newsletter Vol. Ill,# 5 May, 1986 WIZARD'S CROWN: Fantasy at War There's only one reason to buy this game: icon depicts the party. In most shops and or (M)ake camp. In camp, priests can pray to conduct war game-style battles with markets you just get a menu or text for healing, rangers can use first aid, money spellcasters and sword-swingers instead of description, no fresh graphics. And the may be pooled or transfered, the game saved, tanks, half-tracks and infantry units. The graphics you do get look pretty lo-res from and other housekeeping chores attended to. graphics are dim, the animation is crude and this side of the screen. Outside the city Simple menus facilitate all actions. the sound effects are straight out of a box of gates you'll discover ruins and grasslands. There are three bizarre war game elements Kellog's Rice Crispies. Dungeons and the lengthy combat scenes are that seem out of place in a fantasy, even one However, Wizard's Crown does offer shown with an overhead view of the roorr.'s with tactical aspects: ratings for morale and unprecedented freedom in developing your layout and a horizontal view of characters, visibility -- and the fact that one of your characters by "spending" experience points to monsters and scenic elements such as trees or gang must be a point man who walks ahead improve the traits you want to concentrate tables. of the group to scout for ambushes. A point on, and some role-players may be intrigued SSI has grafted the command interface man? After seeing this, I grew concerned with this facet of the system. -
Hardcore Computist 50
For The Serio...s User O~ A-II Co• .-.p...ters COMPUTIST Issue # 50 DeceD'l.ber "1987 USA $3.75 Canada & Mexico $7.00 All Others $8.75 F~= M.A. Horton's D APT Writer for... Super BouJderdash William Green's D Softkey to... Activision software Thomas Beach's D Double Your F·8 ROM Space Without Motherboard Surgery Jack Moravetz's DSoftkey to... MECC software Ron Balewski's , DAce-Apple Bimodal Switch: .Two machines in one A. L. Head's .. DSoftkey to . PFS ProDOS software D Using Sider hard drives, 3'12" 800K. drives, & 5'/4" drives in a DOS 3.3 Environment So..b~eY3= a Aliens. a Alt('r Ego. a Alternate Reality. a Amazing Reading Machines. a Amazon, a American Challenge, a Arcade Album # I. a Arithmetic Critters, a Award Maker, a Baseball Database. a • Bard's Tale II: Destiny Knight. a BCs Ouest for Tires, 0 Bop &Wrestle, a Championship Boxing, a Championship Wrestling. aOock Works. aCommando, a Computer Prep<lration for SAT. a Conflict In Vil'lnam, OCounting Crillers, a Crisis MolWltain, a ME(C Dataquest: Fifty States, • Deluxe Paint II. a Dino Eggs. a Disney Card & Party Shop, a Disney Comic Strip Maker, • Draw Plus. a Eidolon, a EI('Ctric Crayon ASCs. a Expedition Amazon. a Facemaker, a First Letter Fun. a Fish Scales, a Fun From Ato Z, a Game Maker, aGBA Championship Basker:ball. a GFL Championship Football. _ Graphkwrit('r 1.lll1 & 1.1 R. aGr('at Road Race. a Hacker II. a Hardball. dlnfiltrator 11. _Instant Music. -
Xyphus-Manual
TM X Yph us by Skip Waller and Dave Albert The World of Arroya What is a Fantasy Role Playing Game? A Fantasy Role Game is a game in which the player assumes the identity of a character within the fantasy world of the game itself. Such a character is usually formed by assigning random Ten thousand southern suns have passed since the Archmage Szhaalin tore the very heart values to special characteristics such as Strength, Wisdom, Intelligence, Luck, or Charisma. These from the demon lord Xyphus and hid it in the Arroyan continel)t. His life 's work done, the characteristics in tum determine the capability of the character in combat, negotiation, and mighty Szhaalin vanished into the western wilderness, while the grievo.usly wounded de~on encounters with othel beings. lord slunk into caverns beneath the Earth to languish in eternal pain. Legend has it that pieces Once a character (or several characters, depending on the game) has been established , the player of the demon's heart fell to the soil and formed small, sword-shaped amulets of violet crystal is then charged with keeping his or her character(s) alive in the face of overwhelming hazards. As from whence all magic springs, and that somewhere in the very bowels of the Earth itself lies the character progresses in the game, it usually will overcome enemies in combat and find some the actual heart- a gemstone the size of a human head. sort of monetary reward in the form of treasure. Successfully accomplishing either or both of these 'Tis said that when the demon lord bled , tribes of goblins sprang from the droplets of objectives will generally result in increased experience for the character and consequently in ichor- the Cotico, the Malakee, the Maripo, the Sedento, the Mazanti, and the dread Azulus increases in the characteristics that govern the character. -
Stephen M. Cabrinety Collection in the History of Microcomputing, Ca
http://oac.cdlib.org/findaid/ark:/13030/kt529018f2 No online items Guide to the Stephen M. Cabrinety Collection in the History of Microcomputing, ca. 1975-1995 Processed by Stephan Potchatek; machine-readable finding aid created by Steven Mandeville-Gamble Department of Special Collections Green Library Stanford University Libraries Stanford, CA 94305-6004 Phone: (650) 725-1022 Email: [email protected] URL: http://library.stanford.edu/spc © 2001 The Board of Trustees of Stanford University. All rights reserved. Special Collections M0997 1 Guide to the Stephen M. Cabrinety Collection in the History of Microcomputing, ca. 1975-1995 Collection number: M0997 Department of Special Collections and University Archives Stanford University Libraries Stanford, California Contact Information Department of Special Collections Green Library Stanford University Libraries Stanford, CA 94305-6004 Phone: (650) 725-1022 Email: [email protected] URL: http://library.stanford.edu/spc Processed by: Stephan Potchatek Date Completed: 2000 Encoded by: Steven Mandeville-Gamble © 2001 The Board of Trustees of Stanford University. All rights reserved. Descriptive Summary Title: Stephen M. Cabrinety Collection in the History of Microcomputing, Date (inclusive): ca. 1975-1995 Collection number: Special Collections M0997 Creator: Cabrinety, Stephen M. Extent: 815.5 linear ft. Repository: Stanford University. Libraries. Dept. of Special Collections and University Archives. Language: English. Access Access restricted; this collection is stored off-site in commercial storage from which material is not routinely paged. Access to the collection will remain restricted until such time as the collection can be moved to Stanford-owned facilities. Any exemption from this rule requires the written permission of the Head of Special Collections. -
Phantasie III: Wrath of Nikademus by Charles Don Hall Several Major Changes Have Been Made in Normally, but Broken and Removed Ones the New Version
uestBusters TM The Adventurer's Journal June, 1987 VolIV,#6 Phantasie III: Wrath of Nikademus by Charles Don Hall several major changes have been made in normally, but broken and removed ones the new version. The most important cause various problems. A dwarf with a This is the climactic game in Winston one is the new combat system. Damage removed head, for example, is more or Douglas Wood's Phantasie trilogy. As is now done to specific areas of the body. less dead, and an elf with a broken right the series opened, the evil wizard Each character has six body parts (head, arm is unable to fight or cast spells. Nikademus launched a campaign to take torso, arms and legs) and a total number This will prove upsetting to people who over the world. Already he had conquered of hit points. Any body part can be OK, have seen "Monty Python and the Holy the islands of Gelnor and Ferronrah, and injured, broken, or gone; a stick-figure Grail" and think they should be able to had made much progress on the continent character showing the status of each body fight with all their arms and legs of Scandor. In Phantasie I you part for all characters is always onscreen. removed. ("Come back, coward! I'll bite controlled a party of six adventurers who When a character is hit, he loses hit your kneecaps off!'') freed Gelnor from Nikademus' evil points; there's also a chance that part of Monsters are also susceptible to body lieutenant, the nameless Dark Lord. -
Computer Gaming World Issue
Game Playing Aids from Computer Gaming World COSMIC BALANCE SHIPYARD DISK Contains over 20 ships that competed in the CGW COSMIC BALANCE SHIP DESIGN CONTEST. Included are Avenger, the tournament winner; Blaze, Mongoose, and MKVP6, the judge's ships. These ships are ideal for the gamer who cannot find enough competition or wants to study the ship designs of other garners around the country. SSI's The Cosmic Balance is required to use the shipyard disk. PLEASE SPECIFY APPLE OR ATARI VERSION WHEN ORDERING. $15.00 ROBOTWAR TOURNAMENT DISK CGW's Robotwar Diskette contains the source code for the entrants to the Second Annual CGW Robotwar Tournament (with the exception of NordenB) including the winner, DRAGON. Also included is the winner of the First Annual Tournament, NORDEN+. Twelve robots in all. Muse Software's ROBOTWAR'" required to use tournament disk. $12.00. CGW BASEBALL DISK Contains the four teams of the All Star League reported on in 3.3 (AL West All Stars, Al East, NL West, and NL East); the six teams of the 1982 Winter League (see 3.3), the eight teams of the Greatest Baseball Team of All Time Tournament, and a reprint of the results of The GBTOAT tournament from issue 2.3. SSI's Computer Baseball Apple version required to use data disk. Apple version only. $12.00. Send check or money order to: Computer Gaming World, Disk Order Dept., P.O. Box 4566, Anaheim, CA 92803-4566. California residents please add 696 sales tax. Allow 3-4 weeks for delivery. Vol. 4 No. 4 August 1984 Features JUPITER MISSION 9 Avalon Hill's Four Disk Adventure