Munchkin Booty Rules
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Some Sharks don’t have “Shark” in the monster name, but there were several different sorts of pirates and privateers – Ships they all have a “Shark” tag above the monster name. Classes and Accents they weren’t different enough to give me funny Classes. My Dear to a seafaring munchkin’s heart (as of now) is his These cards may be played to the table as soon as they thanks to Brian Hogue for suggesting that Pirate should sturdy Ship. Because, of course, it gives bonuses. Ships are are acquired, or at any time during your own turn. Super be one Class, leaving entirely different types of seafarers as found in the Door deck. Undead Monsters Munchkin and Bilingual may be played similarly, but you the other Classes. After that breakthrough, the rest of this Normally, no player can have more than one Ship. Cheat! Several monsters in this set are tagged Undead. You may must have a Class to play Super Munchkin or an Accent to game fell into place, arrrr. Monica Stephens is responsible cards and special powers can allow extra ships. play any Undead monster from your hand into play Bilingual. for the excellently silly idea that the pirates should not have Ships are Items, and follow normal Item rules. Anything combat to help any other Undead, without “nationalities” as such, but should talk in Accents instead. that affects an Item can affect a Ship. Ships carry themselves. using a Wandering Monster card. If you The faithful Munchkin player will note that the dungeon A Ship is “Big,” but it does not count against the number of have a card that can be used to make a ESIGNER S TE paradigm COMPLETELY breaks down in this genre. We are Big items you can carry (in fact, some let you carry extra monster Undead, you may play it with a D ’ N sailing the seven seas in search of plunder, yet at the same Big things). The “Big” designation on Ships is to control non-Undead monster to use this rule. I have wanted to do a pirate Munchkin game for years, time we are “opening doors” and “looting rooms.” Yarrrr! We what Traps and Curses affect them, and to keep Thieves in a but I always stumbled on the fact that – while historically be munchkins an’ we don’t CARE! blender game from pocketing them and walking off. Items – Playing Them There are also a few Items that specifi cally enhance Ships. Ships can also be enhanced by regular “Item Enhancers” Any Item card may be played to the table as soon as you Super-Sized Munchkin More Munchkin! get it, or at any time on your own turn other than in combat from other sets, if those Enhancers otherwise apply. Studies have shown that 8.4 out of 9.7 Munchkin players Visit www.worldofmunchkin.com for news, errata, ARRRRRR , ME BUCK S . (unless the card itself says otherwise). Contradictions Between Enhancers cannot be moved between Ships. A Ship with just can’t get enough of the game. Here are updates, Q&A, and much more. To discuss Munchkin It’s time to kick down doors, kill monsters, and take their an Enhancer has the Enhancer’s gold value added to its own. some ideas to take your Munchkin games with our staff and your fellow munchkins, visit stuff . on the seven seas. Now the munchkins are scurvy Cards and Rules If a Ship gives a bonus or penalty to Run Away, that Items – Using Them to new heights – or lows: our forums at forums.sjgames.com. Check out seafarers, talking with the worst accents they can manage! This rulesheet gives the general rules. Cards may replaces any bonus that its owner gets from Footgear, Steeds Combining different Munchkin sets. www.worldofmunchkin.com/resources.html for Munchkin Booty is based on the original Munchkin and add special rules, so in most cases when the rulesheet Any one-shot Item can by played during any combat, reference cards, play mats, and dozens of links. disagrees with a card, follow the card. However, ignore (in a blender game), or other possessions. If your Ship gives whether you have it in your hand or on the table. (Some You can mix two (or more) base sets can be combined with it, or with any of the other Munchkin you a penalty to Run Away, you may discard the Ship before and expansions together for a genre- Other ways to connect to the Munchkin social card games (see p. 6). any card effect that might seem to contradict one of one-shot Items, such as the Wishing Ring, may also be used the rules listed below unless the card explicitly says it you roll to fl ee. You don’t suffer the penalty, but the Ship goes outside of combat.) crossing mega-Munchkin adventure! network: This game includes 168 cards, one six-sided die, and these to the discard pile. Space plus Old West? Kung fu supersedes that rule! Other Items stay on the table in front of you once they are Twitter. Our Twitter feed often has Munchkin news rules. And . if you have more than one Ship, you get all their vampires? No problem! (or bonus rules!): twitter.com/SJGames. played. You may keep Items in front of you that you cannot 1. Nothing can reduce a player below Level 1, combat bonuses and the best Run Away bonus. You may currently use (because of your Class or Accent, or because Expansions. These add still more Facebook. Connect with other fans on our pages for ignore any penalty from one ship that the other doesn’t also monsters to kill, new Treasure to loot, Munchkin (www.facebook.com/sjgames.munchkin) although card effects might reduce a player’s or a you’re already using other Items of that type). Turn these ETUP monster’s combat strength (p. 2) below 1. give you, because, being a munchkin, you are always on the Items sideways. These Items are “carried” but not “in use.” and sometimes entirely new kinds of cards. and Steve Jackson Games (www.facebook.com/sjgames). S 2. You go up a level after combat only if you kill a best ship at any particular moment. Exception: You may have only one Big item in play at a time, Ask for all the Munchkin sets and expansions at your Three to six can monster. other than Ships, unless you have a card that will let you use local game or comic store – fi nd it using our Store Finder, Faster Play Rules play. You will need 10 gamerfi nder.sjgames.com – but if you don’t have a local 3. You cannot collect rewards for defeating a monster more. For a faster game, you can add a “phase 0” called tokens (coins, poker store, we’ll be happy to sell them directly to you at (e.g., Treasure, levels) in the middle of a combat. You Listen At The Door. At the start of your turn, draw a chips, whatever – or HEN T LAY ARDS www.warehouse23.com. must fi nish the fi ght before gaining any rewards. W P C face-down Door card, which you may play or not. any gadget that counts A quick reference guide . Other Treasures Turn it up to EPIC! Playing to Level 10 just isn’t enough Then arrange cards and Kick Open The Door normally. to 10) for each player. 4. You must kill a monster to reach Level 10. Other Treasure cards (like Go Up a Level cards) are for some people. To satisfy their insane cravings, we’ve If you Loot The Room, draw a face-down Treasure, Divide the cards into “specials.” You may play these at any time, unless the card created Epic Munchkin, a new set of rules that gives all not a Door. the Door deck and the Any other disputes should be settled by loud arguments, your Munchkin sets that high-octane boost you need to Monsters itself says otherwise. Follow the card’s instructions, then You can also allow shared victories – if a player reaches Treasure deck. Shuffl e with the owner of the game having the last word. make it up to Level 20! Look for it on our online PDF store, If drawn face-up during the “Kick Open The Door” phase, discard it, unless it has a persistent bonus like an Item. Level 10 in a fi ght where he had a helper, the helper also both decks. Deal four You could also read the Munchkin FAQ and errata e23.sjgames.com – it’s completely, absolutely FREE! they immediately attack the person who drew them. wins the game, no matter what Level he is. cards from each deck pages at www.worldofmunchkin.com, or start a If acquired any other way, they go into your hand and All of the above!!! to each player. discussion at forums.sjgames.com . unless it’s more may be played during “Looking For Trouble,” or played on Curses fun to argue. another player with the Wandering Monster card. If drawn face-up, during the “Kick Open The Door” phase, Curse cards apply to the person who drew them. Each Monster card is a single monster, even if the name on AME ESIGN BY TEVE ACKS N • LLUSTRATED BY HN VALIC the card is plural. If drawn face-down or acquired some other way, Curse G D S J I J K cards may be played on ANY player at ANY time. Any time, Rawk! Nice Chest! Guest Card by Phil Foglio CARD MANAGEMENT When Cards Can Be Played: Each type of card can be do you hear me? Reducing someone’s abilities just as he Chief Operating Offi cer: Philip Reed • Munchkin Czar: Andrew Hackard • Munchkin Hireling: Devin Lewis Keep separate face-up discard piles for the two decks.