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COMPUTER Computer Is an Electronic Device That Is Designed To
COMPUTER Computer is an electronic device that is designed to work with Information.The term computer is derived from the Latin term „computare‟, this means to calculate.Computer can not do anything without a Program.it represents the decimal numbers through a string of binary digits. The Word 'Computer'usually refers to the Center Processor Unit plus Internal memory. Computer is an advanced electronic device that takes raw data as input from the user and processes these data under the control of set of instructions (called program) and gives the result (output) and saves output for the future use. It can process both numerical and non-numerical (arithmetic and logical) calculations.The basic components of a modern digital computer are: Input Device,Output Device,Central Processor. A Typical modern computer uses LSI Chips. Charles Babbage is called the "Grand Father" of the computer.The First mechanical computer designed by charles Babbage was called Analytical Engine. It uses read-only memory in the form of punch cards. Four Functions about computer are: accepts data Input processes data Processing produces output Output stores results Storage Input (Data): Input is the raw information entered into a computer from the input devices. It is the collection of letters, numbers, images etc. Process: Process is the operation of data as per given instruction. It is totally internal process of the computer system. Output: Output is the processed data given by computer after data processing. Output is also called as Result. We can save these results in the storage devices for the future use. Modern computers based on integrated circuits are millions to billions of times more capable than the early machines, and occupy a fraction of the space.[2] Simple computers are small enough to fit into mobile devices, and mobile computers can be powered by small batteries. -
Computer Graphics on Mobile Devices
Computer Graphics on Mobile Devices Bruno Tunjic∗ Vienna University of Technology Figure 1: Different mobile devices available on the market today. Image courtesy of ASU [ASU 2011]. Abstract 1 Introduction Computer graphics hardware acceleration and rendering techniques Under the term mobile device we understand any device designed have improved significantly in recent years. These improvements for use in mobile context [Marcial 2010]. In other words this term are particularly noticeable in mobile devices that are produced in is used for devices that are battery-powered and therefore physi- great amounts and developed by different manufacturers. New tech- cally movable. This group of devices includes mobile (cellular) nologies are constantly developed and this extends the capabilities phones, personal media players (PMP), personal navigation devices of such devices correspondingly. (PND), personal digital assistants (PDA), smartphones, tablet per- sonal computers, notebooks, digital cameras, hand-held game con- soles and mobile internet devices (MID). Figure 1 shows different In this paper, a review about the existing and new hardware and mobile devices available on the market today. Traditional mobile software, as well as a closer look into some of the most important phones are aimed at making and receiving telephone calls over a revolutionary technologies, is given. Special emphasis is given on radio link. PDAs are personal organizers that later evolved into de- new Application Programming Interfaces (API) and rendering tech- vices with advanced units communication, entertainment and wire- niques that were developed in recent years. A review of limitations less capabilities [Wiggins 2004]. Smartphones can be seen as a that developers have to overcome when bringing graphics to mobile next generation of PDAs since they incorporate all its features but devices is also provided. -
Apple Ipad 4 Retina Display
Apple iPad 4 Retina Display Apple iPad 4 with Retina Display Rating: Not Rated Yet Manufacturer: Apple iPad with Retina display at a glance. Breakthrough Retina display The Retina display on iPad makes everything look crisp and lifelike. Text is razor sharp. Colors are vibrant. Photos and videos are rich with detail. All thanks to its 3.1 million pixels — a million more pixels than an HDTV. Powerful A6X chip The new A6X chip inside iPad is up to twice as fast as the previous-generation A5X chip, and it delivers up to twice the graphics performance, without sacrificing battery life. Which means even the most advanced apps are smooth, responsive, and incredibly lifelike. Over 300,000 apps Apps for iPad aren’t like anything else. That’s because every app — 300,000 and counting — is designed specifically for iPad.2 And with apps in just about every category, you can do things like make a commute more entertaining, a presentation more interesting, or a school lesson more inspiring, right from your iPad. Ultrafast wireless The new iPad with Retina display features advanced Wi-Fi that’s up to twice as fast as any previous-generation iPad. And access to more cellular data networks around the world makes it fast in more ways than one, and in many more places. studio 42-J2.5 - Apple iPad 4 Retina Display 1/3 Apple iPad 4 Retina Display What’s in the box ● iPad with Retina display ● Lightning to USB Cable ● USB Power Adapter Limited warranty Every iPad comes with a one-year limited warranty and complimentary telephone technical support for 90 days from the date it was purchased. -
Korea Tech Strategy
November 13, 2012 The Age of Transition Korea Tech Strategy The outlook for IT from a “disruptive innovation” perspective Daewoo Securities Co., Ltd. James Song +822-768-3722 Mobile revolution: From revolution to evolution [email protected] The mobile revolution has been a history of „disruptive innovation.‰ And at the heart of Wonjae Park this remarkable shake-up lie Apple, Samsung Electronics (SEC), Google, and Amazon. +822-768-3372 Notably, the global IT industry is currently facing several major shifts and issues, [email protected] including: 1) AppleÊs „innovatorÊs dilemma‰; 2) a reshuffling of global supply chains; 3) Jonathan Hwang the return of Microsoft; and 4) the zero growth of the PC industry. How Korean IT +822-768-4140 players approach these issues will create significant implications for the memory, [email protected] display, components, and electronic materialsÊ markets in 2013 onwards. Will Cho “Apple without SEC” vs. “SEC without Apple” +822-768-4306 [email protected] Apple is now one of the most valuable corporations in the world. However, SEC sells Young Ryu more smartphones than Apple does. Unsurprisingly, global investors are paying keen +822-768-4138 attention to the competition between Apple and SEC, their innovations, and their [email protected] potential breakup. Our analysis suggests Apple is increasingly leaning toward „sustaining innovation‰ while SEC pursues a strategy of differentiation. At the same Brian Oh time, in reshuffling the global supply chain, we expect Apple could have difficulty +822-768-4135 [email protected] procuring parts supply without SECÊs contributions, while the Korean giant is likely to see very limited impacts from the absence of demand from Apple. -
Comparative Study of Various Systems on Chips Embedded in Mobile Devices
Innovative Systems Design and Engineering www.iiste.org ISSN 2222-1727 (Paper) ISSN 2222-2871 (Online) Vol.4, No.7, 2013 - National Conference on Emerging Trends in Electrical, Instrumentation & Communication Engineering Comparative Study of Various Systems on Chips Embedded in Mobile Devices Deepti Bansal(Assistant Professor) BVCOE, New Delhi Tel N: +919711341624 Email: [email protected] ABSTRACT Systems-on-chips (SoCs) are the latest incarnation of very large scale integration (VLSI) technology. A single integrated circuit can contain over 100 million transistors. Harnessing all this computing power requires designers to move beyond logic design into computer architecture, meet real-time deadlines, ensure low-power operation, and so on. These opportunities and challenges make SoC design an important field of research. So in the paper we will try to focus on the various aspects of SOC and the applications offered by it. Also the different parameters to be checked for functional verification like integration and complexity are described in brief. We will focus mainly on the applications of system on chip in mobile devices and then we will compare various mobile vendors in terms of different parameters like cost, memory, features, weight, and battery life, audio and video applications. A brief discussion on the upcoming technologies in SoC used in smart phones as announced by Intel, Microsoft, Texas etc. is also taken up. Keywords: System on Chip, Core Frame Architecture, Arm Processors, Smartphone. 1. Introduction: What Is SoC? We first need to define system-on-chip (SoC). A SoC is a complex integrated circuit that implements most or all of the functions of a complete electronic system. -
Innovative AMD Handheld Technology – the Ultimate Visual Experience™ Anywhere –
MEDIA BACKGROUNDER Innovative AMD Handheld Technology – The Ultimate Visual Experience™ Anywhere – AMD Vision AMD has a vision of a new era of mobile entertainment, bringing all the capabilities of a camera, camcorder, music player and 3D gaming console to mobile phones, smart phones and tomorrow’s converged portable devices. This vision is quickly becoming reality. Mass adoption of image and video sharing sites like YouTube, as well as the growing popularity of camera phones and personalized media services, are several trends that demonstrate ever-increasing consumer demand for “always connected” multimedia. And consumers have demonstrated a willingness to pay for sophisticated devices and services that deliver immersive, media-rich experiences. This increasing appetite for mobile multimedia makes it more important than ever for device manufacturers to quickly deliver the latest multimedia features – without significantly increasing design and manufacturing costs. AMD in Mobile Multimedia With the acquisition of ATI Technologies in 2006, AMD expanded beyond its traditional realm of PC computing to become a powerhouse in multimedia processing technologies. Building on more than 20 years of graphics and multimedia expertise, AMD is a leading supplier of media processors to the handheld market with nearly 250 million AMD Imageon™ media processors shipped to date. Furthermore, AMD is a significant source of mobile intellectual property (IP), licensing graphics technology to semiconductor suppliers. AMD provides customers with a top-to-bottom family of cutting-edge audio, video, imaging, graphics and mobile TV products. The scalable AMD technology platforms are based on open industry standards, and are designed for maximum performance with low power consumption. -
GPU4S: Embedded Gpus in Space
© 2019 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes,creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works. “The final publication is available at: DOI: 10.1109/DSD.2019.00064 GPU4S: Embedded GPUs in Space Leonidas Kosmidis∗,Jer´ omeˆ Lachaizey, Jaume Abella∗ Olivier Notebaerty, Francisco J. Cazorla∗;z, David Steenarix ∗Barcelona Supercomputing Center (BSC), Spain yAirbus Defence and Space, France zSpanish National Research Council (IIIA-CSIC), Spain xEuropean Space Agency, The Netherlands Abstract—Following the same trend of automotive and avion- in space [1][2]. Those studies concluded that although their ics, the space domain is witnessing an increase in the on-board energy efficiency is high, their power consumption is an order computing performance demands. This raise in performance of magnitude higher than the limited power budget of a space needs comes from both control and payload parts of the space- craft and calls for advanced electronics able to provide high system, which is limited to a couple of Watts. computational power under the constraints of the harsh space Interestingly, GPUs entered in the embedded domain to environment. On the non-technical side, for strategic reasons it is satisfy the increasing demand for multimedia-based hand- mandatory to get European independence on the used computing held and consumer devices such as smartphones, in-vehicle technology. In this project, which is still in its early phases, we entertainment systems, televisions, set-top boxes etc. -
REGULAMENTO DESCONTO DIA DO CLIENTE Esta Ação
REGULAMENTO DESCONTO DIA DO CLIENTE Esta Ação Pontual (“Ação”) será promovida pela Fast Shop S.A. (“Fast Shop”), situada na Avenida Zaki Narchi, 1664, São Paulo (SP), inscrita no CNPJ 43.708.379/0001-00, através do site www.fastshop.com.br. 1 – DA AÇÃO 1.1. A Ação trata-se de desconto de 10% de na compra de qualquer produto do site, realizadas no dia 15/09/2014, que poderá ser utilizado em sua próxima compra no site da Fast Shop, (exceto para compra de produtos da categoria Apple), sendo válido apenas para uma compra por CPF. 1.2. Período vigente em 15/09/2014 ou enquanto durarem os estoques dos produtos. 1.3 – Todos os produtos do site www.fastshop.com.br, validam a promoção. Parágrafo Único - Esta Ação é desenvolvida sem qualquer modalidade de sorte ou álea. 2– DA ELEGIBILIDADE DOS PARTICIPANTES 2.1. A Ação é valida para compras realizadas no site Fast Shop no dia 15/09/2014. 2.2. Não serão elegíveis compras realizadas nas lojas físicas, televendas ou em Listas de Casamento – presenteador e presenteado. 2.3. Desconto não cumulativo com outras promoções do site Fast Shop, Club de Benefícios Fast Shop, cupons de descontos e cupons de aniversário. 2.4. O comprador só estará elegível a promoção após a confirmação do pagamento em até 05 dias. 2.5. Todos os produtos comprados no site, no dia 15/09/2014, participam da promoção. 2.6. O cupom será válido para uso em apenas uma compra, com exceção de todos os produtos da categoria Apple, conforme listados abaixo. -
FIPS 140-2 Non-Proprietary Security Policy
Apple Inc. Apple iOS CoreCrypto Kernel Module, v5.0 FIPS 140-2 Non-Proprietary Security Policy Document Control Number FIPS_CORECRYPTO_IOS_KS_SECPOL_01.02 Version 01.02 June, 2015 Prepared for: Apple Inc. 1 Infinite Loop Cupertino, CA 95014 www.apple.com Prepared by: atsec information security Corp. 9130 Jollyville Road, Suite 260 Austin, TX 78759 www.atsec.com ©2015 Apple Inc. This document may be reproduced and distributed only in its original entirety without revision Table of Contents 1 INTRODUCTION ................................................................................................................ 4 1.1 PURPOSE ...........................................................................................................................4 1.2 DOCUMENT ORGANIZATION / COPYRIGHT .................................................................................4 1.3 EXTERNAL RESOURCES / REFERENCES .....................................................................................4 1.3.1 Additional References ................................................................................................4 1.4 ACRONYMS .........................................................................................................................5 2 CRYPTOGRAPHIC MODULE SPECIFICATION ........................................................................ 7 2.1 MODULE DESCRIPTION .........................................................................................................7 2.1.1 Module Validation Level.............................................................................................7 -
Accelerating Augmented Reality Video Processing with Fpgas
Accelerating Augmented Reality Video Processing with FPGAs A Major Qualifying Project Submitted to the Faculty of Worcester Polytechnic Institute in partial fulfillment of the requirements for the Degree of Bachelor of Science 4/27/2016 Anthony Dresser, Lukas Hunker, Andrew Weiler Advisors: Professor James Duckworth, Professor Michael Ciaraldi This report represents work of WPI undergraduate students submitted to the faculty as evidence of a degree requirement. WPI routinely publishes these reports on its web site without editorial or peer review. For more information about the projects program at WPI, see http://www.wpi.edu/Academics/Projects. Abstract This project implemented a system for performing Augmented Reality on a Xilinx Zync FPGA. Augmented and virtual reality is a growing field currently dominated by desktop computer based solutions, and FPGAs offer unique advantages in latency, performance, bandwidth, and portability over more traditional solutions. The parallel nature of FPGAs also create a favorable platform for common types of video processing and machine vision algorithms. The project uses two OV7670 cameras mounted on the front of an Oculus Rift DK2. A video pipeline is designed around an Avnet ZedBoard, which has a Zynq 7020 SoC/FPGA. The system aimed to highlight moving objects in front of the user. Executive Summary Virtual and augmented reality are quickly growing fields, with many companies bringing unique hard- ware and software solutions to market each quarter. Presently, these solutions generally rely on a desktop computing platform to perform their video processing and video rendering. While it is easy to develop on these platforms due to their abundant performance, several issues arise that are generally discounted: cost, portability, power consumption, real time performance, and latency. -
A Microarchitectural Study on Apple's A11 Bionic Processor
A Microarchitectural Study on Apple’s A11 Bionic Processor Debrath Banerjee Department of Computer Science Arkansas State University Jonesboro,AR,USA debrath.banerjee@smail. astate.edu Abstract—Over the 10 years of evolution in iPhone ARM Cortex A9 CPU with ARM’s advanced SIMD extension generations, world has experienced a revolutionary advancement called NEON and a dual core Power VR SGX543MP2 GPU. in iPhone processor which was first brought into palm through According to Apple , the A5 was clocked at 1GHz on the iPad2 iPhone first generation embedded with APL0098 processor. After while it could dynamically adjust its frequency to save its a rapid progression in microarchitecture , currently iPhone battery life.A5 processor came up with two different variants of market is dominated by Apple's new A11(SoC) Bionic processor 45nm and 32nm ,where 32nm was said to provide 12% better chipped with iPhone 8 and iPhone X which is based on ARM battery life. big.LITLE architecture. Apple’s new A11 is based of two performance cores to handle heavy duty multithreaded The high performance variant of Apple A5X was introduced workloads and four efficiency cores to cover more mundane tasks when Apple launched third generation iPad. This SoC had a when the requirements arises in order to preserve power quadcore graphics unit instead of the previous dual core as well consumption. A11 sports a new heavy duty performance as quad core channel memory controller that provided a controller which allows the chip to use these six cores at same memory bandwidth of 12.8GB/sec which was about three times time which is a great departure from A10 processor. -
Rapid Prototyping of an FPGA-Based Video Processing System
Rapid Prototyping of an FPGA-Based Video Processing System Zhun Shi Thesis submitted to the faculty of the Virginia Polytechnic Institute and State University in partial fulfillment of the requirements for the degree of Master of Science In Computer Engineering Peter M. Athanas, Chair Thomas Martin Haibo Zeng Apr 29th, 2016 Blacksburg, Virginia Keywords: FPGA, Computer Vision, Video Processing, Rapid Prototyping, High-Level Synthesis Copyright 2016, Zhun Shi Rapid Prototyping of an FPGA-Based Video Processing System Zhun Shi (ABSTRACT) Computer vision technology can be seen in a variety of applications ranging from mobile phones to autonomous vehicles. Many computer vision applications such as drones and autonomous vehicles requires real-time processing capability in order to communicate with the control unit for sending commands in real time. Besides real-time processing capability, it is crucial to keep the power consumption low in order to extend the battery life of not only mobile devices, but also drones and autonomous vehicles. FPGAs are desired platforms that can provide high-performance and low-power solutions for real-time video processing. As hardware designs typically are more time consuming than equivalent software designs, this thesis proposes a rapid prototyping flow for FPGA-based video processing system design by taking advantage of the use of high performance AXI interface and a high level synthesis tool, Vivado HLS. Vivado HLS provides the convenience of automatically synthesizing a software implementation to hardware implementation. But the tool is far from being perfect, and users still need embedded hardware knowledge and experience in order to accomplish a successful design.