The History of Go Rules
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Katsushika Hokusai and a Poetics of Nostalgia
ACCESS: CONTEMPORARY ISSUES IN EDUCATION 2015, VOL. 33, NO. 1, 33–46 https://doi.org/10.1080/00131857.2014.964158 Katsushika Hokusai and a Poetics of Nostalgia David Bell College of Education, University of Otago ABSTRACT KEYWORDS This article addresses the activation of aesthetics through the examination of cultural memory, Hokusai, an acute sensitivity to melancholy and time permeating the literary and ukiyo-e, poetic allusion, nostalgia, mono no aware pictorial arts of Japan. In medieval court circles, this sensitivity was activated through a pervasive sense of aware, a poignant reflection on the pathos of things. This sensibility became the motivating force for court verse, and ARTICLE HISTORY through this medium, for the mature projects of the ukiyo-e ‘floating world First published in picture’ artist Katsushika Hokusai. Hokusai reached back to aware sensibilities, Educational Philosophy and Theory, 2015, Vol. 47, No. 6, subjects and conventions in celebrations of the poetic that sustained cultural 579–595 memories resonating classical lyric and pastoral themes. This paper examines how this elegiac sensibility activated Hokusai’s preoccupations with poetic allusion in his late representations of scholar-poets and the unfinished series of Hyakunin isshu uba-ga etoki, ‘One hundred poems, by one hundred poets, explained by the nurse’. It examines four works to explain how their synthesis of the visual and poetic could sustain aware themes and tropes over time to maintain a distinctive sense of this aesthetic sensibility in Japan. Introduction: Mono no aware How can an aesthetic sensibility become an activating force in and through poetic and pictorial amalgams of specific cultural histories and memories? This article examines how the poignant aesthetic sensibility of mono no aware (a ‘sensitivity to the pathos of things’) established a guiding inflection for social engagements of the Heian period (794–1185CE) Fujiwara court in Japan. -
Kosztolányi Dezső Japán Versfordításai
Eötvös Loránd Tudományegyetem Bölcsészettudományi Kar DOKTORI DISSZERTÁCIÓ KOLOZSY-KISS ESZTER KOSZTOLÁNYI DEZSŐ JAPÁN VERSFORDíTÁSAI Irodalomtudományi Doktori Iskola Vezetője: Dr. Kulcsár Szabó Ernő egyetemi tanár Összehasonlító Irodalomtudomány Program Vezetője: Dr. Szegedy-Maszák Mihály egyetemi tanár A bizottság elnöke: Dr. Györffy Miklós CSc., egyetemi tanár Hivatalosan felkért bírálók: Dr. Angyalosi Gergely CSc. Dr. Székács Anna PhD. A bizottság titkára: Dr. Kappanyos András PhD. A bizottság további tagjai: Dr. Hidasi Judit CSc., egyetemi tanár Dr. Ferber Katalin PhD. Témavezető: Dr. Szegedy-Maszák Mihály MHAS., egyetemi tanár Budapest, 2010 1 I. FEJEZET KOSZTOLÁNYI DEZSŐ, A FORDÍTÓ Bevezetés „Fordítani nem lehet, csak átültetni, újrakölteni.”1 Az irodalom művelőinek, a költőknek, íróknak fontos szerep jut a társadalomban, s pontosan meg tudjuk határozni az irodalomtörténész és az irodalomkritikus helyét is. A műfordító azonban mintha kimaradna e felsorolásból. A közvélemény – melyet semmiképpen sem ajánlatos értékformáló mérceként beállítani – még a mai napig is azt a véleményt osztja, miszerint annak a műfordítónak, aki prózát fordít, egyben írónak is kell lennie, és nem nevezhető „igazi” műfordítónak az, aki lírát annak ellenére fordít, hogy önálló kötete valaha is megjelent volna. Sokat változott az idők folyamán a műfordítói szerep, maga a fordítás a szakfordítás szinonimájává vált, melyről sokaknak egy gyári munkához hasonló mechanikus folyamat jut eszébe. Amíg azonban egy tolmácstól elvárható, hogy folyékonyan beszélje az -
The AGA Song Book up to Date
3rd Edition Songs, Poems, Stories and More! Edited by Bob Felice Published by The American Go Association P.O. Box 397, Old Chelsea Station New York, N.Y., 10113-0397 Copyright 1998, 2002, 2006 in the U.S.A. by the American Go Association, except where noted. Cover illustration by Jim Rodgers. No part of this book may be used or reproduced in any form or by any means, or stored in a database or retrieval system, without prior written permission of the copyright holder, except for brief quotations used as part of a critical review. Introductions Introduction to the 1st Edition When I attended my first Go Congress three years ago I was astounded by the sheer number of silly Go songs everyone knew. At the next Congress, I wondered if all these musical treasures had ever been printed. Some research revealed that the late Bob High had put together three collections of Go songs, but the last of these appeared in 1990. Very few people had these song books, and some, like me, weren’t even aware that they existed. While new songs had been printed in the American Go Journal, there was clearly a need for a new collection of Go songs. Last year I decided to do whatever I could to bring the AGA Song Book up to date. I wanted to collect as many of the old songs as I could find, as well as the new songs that had been written since Bob High’s last song book. You are holding in your hands the book I was looking for two years ago. -
The Burden of Choice, the Complexity of the World and Its Reduction: the Game of Go/Weiqi As a Practice of "Empirical Metaphysics"
See discussions, stats, and author profiles for this publication at: https://www.researchgate.net/publication/330509941 The Burden of Choice, the Complexity of the World and Its Reduction: The Game of Go/Weiqi as a Practice of "Empirical Metaphysics" Article in Avant · January 2019 DOI: 10.26913/avant.2018.03.05 CITATIONS READS 0 76 1 author: Andrzej Wojciech Nowak Adam Mickiewicz University 27 PUBLICATIONS 18 CITATIONS SEE PROFILE Some of the authors of this publication are also working on these related projects: Metrological Sovereignity, Suwerenność metrologiczna View project Ontological Politics View project All content following this page was uploaded by Andrzej Wojciech Nowak on 20 January 2019. The user has requested enhancement of the downloaded file. AVANT, Vol. IX, No. 3/2018 ISSN: 2082-6710 avant.edu.pl/en DOI: 10.26913/avant.2018.03.05 The Burden of Choice, the Complexity of the World and Its Reduction: The Game of Go/Weiqi as a Practice of “Empirical Metaphysics” Andrzej W. Nowak Institute of Philosophy Adam Mickiewicz Univesity in Poznań, Poland andrzej.w.nowak @ gmail.com Received 27 October 2018, accepted 28 November 2018, published in the winter 2018/2019. Abstract The main aim of the text is to show how a game of Go (Weiqi, baduk, Igo) can serve as a model representation of the ontological-metaphysical aspect of the actor–network theory (ANT). An additional objective is to demonstrate in return that this ontological-meta- physical aspect of ANT represented on Go/Weiqi game model is able to highlight the key aspect of this theory—onto-methodological praxis. -
Fusō Gobusshin Ron
FUSŌ GOBUSSHIN RON - ENGLISH TRANSLATION – - Fascicle 1 - Translation Treatise on Japan's Protecting Buddha's and Gods - Preface. Anciently, the Great Priest Furi Qisong1 (1007-1072) hid himself near the West Lake for thirty years. Broadly he perused the instructions from Lu2, widely he searched the Indian scriptures, and he wrote down [his findings] in Fujiaobian 輔教編 ("Compilation in aid of the Teaching") and Fei Han 非韓3 ("Refuting Han [Yu]"), thirty chapters in all. He came to the aid of the teachings of Śākya[muni, which] were already on the verge of collapsing. I was forced to withdraw4 to the village Nanmoku,5 [where] I 1 Song Mingjiao dashi is the Chinese priest Furi Qisong 佛日契嵩, a.k.a. Mingjiao-dashi. (N.B. The Japanese pronunciation of the name 契嵩 is "Kaisū.") Amongst other things, he was an exponent of the sanjiao heyi 三教合一 ("Unity of the Three Teachings"). Bussho kaisetsu daijiten lists six titles under his name. 2 The words "the instructions of Lu" are evidently opposed to the words "Indian scriptures," i.e. Buddhist texts. The same applies to the seven loci one can find through the "SAT Daizōkyō Text Database"; here, too, the words are opposed to zhufen 竺墳, (six times) and shidian 釋典 (one time). The term evidently refers to the Confucian corpus (perhaps to Lunyu?). The compound is not listed in Morohashi, 3 Both in Fujiaobian (3 fasc.) and in Fei Han, Qisong takes a non-exclusivist position towards Confucianism and Taoism. N.B. For the change of the characters in the titles, see Honkoku, note 1. -
49Th European Go Congress Prague 2005
49th European Go Congress Prague 2005 Bulletin 1 Contents The plans from the editorial team ....................................... 3 Introduction ................................................................ 4 Karate ....................................................................... 5 Commented game – Zhao Pei vs. Alexander Dinerstein ............. 6 New books ..................................................................9 Commented game – Cristian Pop vs. Kai Naoyuki .................. 10 Photos – life on congress ................................................ 12 Lithuania – travel impressions ..........................................14 Lithuania – The Violet Swarm has Turned Green.................... 15 Interview with Yan An and Chinese tsumego problems ............ 16 In the next bulletin • 13×13 tournament • Interview with Guo Juan, 5p • Vocabulary English – Czech – Japanese – Korean • Talk with Turkish champion Made by Vit ‘tasuki’ Brunner on GNU/Linux, written in Vim, typeset using TEX with sgf2tex package of fonts and macros. The plans from the editorial team We present you some commented games. Also we would like to introduce to you some of the players par- ticipating in the main tournament. Every Go Congress is a meeting of the veterans, who already took part in many Congresses, with players who show up for the first time. Also there are players present, from some countries, which did not take part before. Yet another category of players present here are those who took part in an EGC before, but came back to us only after a long break. We will re-introduce some of them to you. In every issue of the bulletin we will also print interviews with some of the professionals present. Every time we ask them to show us a set of life and death problems. The first problem will be easy, so everybody has a chance to solve. The second one is meant for the level of 1-digit kyu and the third will be for dan level players. -
Learning to Play the Game of Go
Learning to Play the Game of Go James Foulds October 17, 2006 Abstract The problem of creating a successful artificial intelligence game playing program for the game of Go represents an important milestone in the history of computer science, and provides an interesting domain for the development of both new and existing problem-solving methods. In particular, the problem of Go can be used as a benchmark for machine learning techniques. Most commercial Go playing programs use rule-based expert systems, re- lying heavily on manually entered domain knowledge. Due to the complexity of strategy possible in the game, these programs can only play at an amateur level of skill. A more recent approach is to apply machine learning to the prob- lem. Machine learning-based Go playing systems are currently weaker than the rule-based programs, but this is still an active area of research. This project compares the performance of an extensive set of supervised machine learning algorithms in the context of learning from a set of features generated from the common fate graph – a graph representation of a Go playing board. The method is applied to a collection of life-and-death problems and to 9 × 9 games, using a variety of learning algorithms. A comparative study is performed to determine the effectiveness of each learning algorithm in this context. Contents 1 Introduction 4 2 Background 4 2.1 Go................................... 4 2.1.1 DescriptionoftheGame. 5 2.1.2 TheHistoryofGo ...................... 6 2.1.3 Elementary Strategy . 7 2.1.4 Player Rankings and Handicaps . 7 2.1.5 Tsumego .......................... -
Go Books Detail
Evanston Go Club Ian Feldman Lending Library A Compendium of Trick Plays Nihon Ki-in In this unique anthology, the reader will find the subject of trick plays in the game of go dealt with in a thorough manner. Practically anything one could wish to know about the subject is examined from multiple perpectives in this remarkable volume. Vital points in common patterns, skillful finesse (tesuji) and ordinary matters of good technique are discussed, as well as the pitfalls that are concealed in seemingly innocuous positions. This is a gem of a handbook that belongs on the bookshelf of every go player. Chapter 1 was written by Ishida Yoshio, former Meijin-Honinbo, who intimates that if "joseki can be said to be the highway, trick plays may be called a back alley. When one masters the alleyways, one is on course to master joseki." Thirty-five model trick plays are presented in this chapter, #204 and exhaustively analyzed in the style of a dictionary. Kageyama Toshiro 7 dan, one of the most popular go writers, examines the subject in Chapter 2 from the standpoint of full board strategy. Chapter 3 is written by Mihori Sho, who collaborated with Sakata Eio to produce Killer of Go. Anecdotes from the history of go, famous sayings by Sun Tzu on the Art of Warfare and contemporary examples of trickery are woven together to produce an entertaining dialogue. The final chapter presents twenty-five problems for the reader to solve, using the knowledge gained in the preceding sections. Do not be surprised to find unexpected booby traps lurking here also. -
A History of the Japanese People
A History of the Japanese People Frank Brinkley A History of the Japanese People Table of Contents A History of the Japanese People......................................................................................................................1 Frank Brinkley.........................................................................................................................................2 FOREWORD...........................................................................................................................................4 AUTHOR'S PREFACE...........................................................................................................................5 CHAPTER I. THE HISTORIOGRAPHER'S ART IN OLD JAPAN.....................................................8 CHAPTER II. JAPANESE MYTHOLOGY.........................................................................................13 CHAPTER III. JAPANESE MYTHOLOGY (Continued)....................................................................20 CHAPTER IV. RATIONALIZATION.................................................................................................29 CHAPTER V. ORIGIN OF THE JAPANESE NATION: HISTORICAL EVIDENCES.....................34 CHAPTER VI. ORIGIN OF THE NATION: GEOGRAPHICAL AND ARCHAEOLOGICAL RELICS.................................................................................................................................................42 CHAPTER VII. LANGUAGE AND PHYSICAL CHARACTERISTICS...........................................50 -
BULLETIN #3August
Zhuyeqing Tea 55th European GO Congress Bordeaux 2011 € 0,50 August BULLETIN #3 3rd 2 CREDITS ■ Main Editor ■ Peter Dijkema ■ Writer ■ Peter Dijkema ■ Photos ■ Gérald Garlatti ■ Olivier Dulac ■ Layout ■ Gérald Garlatti WEATHER Wednesday, August 3rd Friday, August 5th Morning : 18°C / 64.4 °F Morning : 17°C / 62.6 °F Afternoon : 25°C / 77 °F Afternoon : 25°C / 77 °F Coast wind : 20 km/h Coast wind : - UV index : 7 UV index : 7 th Tuesday, August 4 Saturday, August 6th Morning : 16°C / 60.8 °F Morning : 16°C / 60.8 °F Afternoon : 26°C / 78.8 °F Afternoon : 25°C / 77 °F Coast wind : - Coast wind : - UV index : 7 UV index : 7 EDITORIAL 3 This third issue of the bulletin appeared later than we planned. The main reason is vacancies in the team of editors and reporters. Feel free to help us out. Request to all directors of side events: please report the results to us, so we can publish them in future bulletins. This number was written by me, with photos from Olivier Dulac, Redac’Chef while Gérald did the graphics. I hope you enjoy our work Peter Dijkema ■ We do a special dedication to Viktor Lin 5D and we great him a good health recovery. TABLE OF CONTENTS 4 ■ First week of the Main Tournament 5 ■ Tsumego solution 6 ■ Kifus of the Main Tournament 10 ■ Pair-Go 11 ■ Side Events 14 ■ Motoki’s Blog 14 ■ Annual General Meeting 15 ■ Weekend Tournament 16 ■ Impressions of the Pro’s 18 ■ Wbaduk event 19 ■ American Go Songs 22 ■ Professional News Bulletin #3 Wednesday , August 3 rd Printer : COREP Talence 4 FIRST WEEK ■ Top group of the Main Tournament On Thursday, both favourites kept on winning. -
Tang Dynasty Games Magna Faire, AS LIV/2019
Ouyang Yingzhao Tang Dynasty Games Magna Faire, AS LIV/2019 Weiqi (围棋) or Go A game of Strategy Perhaps better known by the name of it’s Japanese deritivie, Go, weiqi (围棋, wéi qí) is a territory control game played with a gridded board and 361 disc-shaped pieces. Unlike western Chess, there are no prescribed, piece-specific directional moves in Go, so that the combination possibilities are almost infinite. In the Tang Dynasty, one’s ability to play Go was a measure of a person’s gentility among the elites (men and women alike), along with calligraphy, music, and painting.1 The earliest reliable record of the game comes from 548 BCE, making it possibly the oldest game that has been continuously played.2 The standard size Go board consists of a grid of 19 by 19 intersections, but variant boards have existed throughout history. The earliest extant board, a fragment from the mausoleum of Emperor Jing (r. 157-141 BCE) is 17 by 17.3 Two more 17 by 17 boards were found in an Eastern Han Dynasty (dates) tomb and official Cao Teng’s tomb (mid-second century). A 15 by 15 board was found in a tomb dated to the late Western Han Dynasty, and similar variants may have survived into the Tang or Liao periods. (dates).4 The earliest 19 by 19 board is made of porcelain and dates to 595, and another is from the early Tang Dynasty, found in the tomb of Ran Rencai (598-652), who was Prefect of Yongzhou.5 To play weiqi, players take turns placing black and white stones on the board’s intersections. -
History of Fermented Black Soybeans 1
HISTORY OF FERMENTED BLACK SOYBEANS 1 HISTORY OF FERMENTED BLACK SOYBEANS (165 B.C. to 2011): EXTENSIVELY ANNOTATED BIBLIOGRAPHY AND SOURCEBOOK USED TO MAKE BLACK BEAN SAUCE. ALSO KNOW AS: FERMENTED BLACK BEANS, SALTED BLACK BEANS, FERMENTED SOYBEANS, PRESERVED BLACK BEANS, SALTY BLACK BEANS, BLACK FERMENTED BEANS, BLACK BEANS; DOUCHI, DOUSHI, TOUSHI, TOU-CH’IH, SHI, SHIH, DOW SEE, DOWSI (CHINESE); HAMANATTO, DAITOKUJI NATTO (JAPANESE); TAUSI, TAOSI (FILIPINO) Compiled by William Shurtleff & Akiko Aoyagi 2011 Copyright © 2011 by Soyinfo Center HISTORY OF FERMENTED BLACK SOYBEANS 2 Copyright (c) 2011 by William Shurtleff & Akiko Aoyagi All rights reserved. No part of this work may be reproduced or copied in any form or by any means - graphic, electronic, or mechanical, including photocopying, recording, taping, or information and retrieval systems - except for use in reviews, without written permission from the publisher. Published by: Soyinfo Center P.O. Box 234 Lafayette, CA 94549-0234 USA Phone: 925-283-2991 Fax: 925-283-9091 www.soyinfocenter.com [email protected] ISBN 978-1-928914-41-9 (Fermented Black Soybeans) Printed 11 Dec. 2011 Price: Available on the Web free of charge Search engine keywords: History of fermented black soybeans History of fermented black beans History of Hamanatto History of Hamananatto History of black bean sauce History of shi History of shih History of salted black beans History of fermented soybeans History of douchi History of doushi History of preserved soybeans History of dow see History of tausi