A Case Study on Merger of Skype and Microsoft
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Before the FEDERAL TRADE COMMISSION Washington, DC 20580
Before the FEDERAL TRADE COMMISSION Washington, DC 20580 In the Matter of ) ) Request for Public Comment on the ) P104503 Federal Trade Commission’s ) Implementation of the Children’s Online ) Privacy Protection Rule ) COMMENTS OF The Center for Digital Democracy, American Academy of Child and Adolescent Psychiatry, American Academy of Pediatrics, Benton Foundation, Berkeley Media Studies Group, Campaign for a Commercial-Free Childhood, Center for Science in the Public Interest, Children Now, Consumer Action, Consumer Federation of America, Consumer Watchdog, Consumers Union, National Consumers League, Privacy Rights Clearinghouse, Public Health Institute, U.S. PIRG, and World Privacy Forum Of Counsel: Angela J. Campbell, Guilherme Roschke Pamela Hartka Institute for Public Representation James Kleier, Jr. Georgetown University Law Center Raquel Kellert 600 New Jersey Avenue, NW Andrew Lichtenberg Washington, DC 20001 Ari Meltzer (202) 662-9535 Georgetown Law Students Attorneys for CDD et al. June 30, 2010 SUMMARY The Center for Digital Democracy, American Academy of Child and Adolescent Psychiatry, American Academy of Pediatrics, Benton Foundation, Berkeley Media Studies Group, Campaign for a Commercial-Free Childhood, Center for Science in the Public Interest, Children Now, Consumer Action, Consumer Federation of America, Consumer Watchdog, Consumers Union, National Consumers League, Privacy Rights Clearinghouse, Public Health Institute, U.S. PIRG, and World Privacy Forum are pleased that the FTC has begun a comprehensive review of its children’s privacy regulations. In general, the Children’s Online Privacy Protection Act (COPPA) and the FTC rules implementing it have helped to protect the privacy and safety of children online. Recent developments in technology and marketing practices require that the COPPA rules be updated and clarified. -
To E-Commerce EC4E Ch 01 WA 11-23.Qxd 12/10/2007 5:16 PM Page 2
EC4E_Ch_01_WA_11-23.qxd 12/10/2007 5:16 PM Page 1 PART 1 CHAPTER 1 The Revolution Is Just Beginning CHAPTER 2 E-commerce Business Models and Concepts Introduction to E-commerce EC4E_Ch_01_WA_11-23.qxd 12/10/2007 5:16 PM Page 2 CHAPTER11 The Revolution Is Just Beginning LEARNING OBJECTIVES After reading this chapter, you will be able to: ■ Define e-commerce and describe how it differs from e-business. ■ Identify and describe the unique features of e-commerce technology and discuss their business significance. ■ Recognize and describe Web 2.0 applications. ■ Describe the major types of e-commerce. ■ Discuss the origins and growth of e-commerce. ■ Understand the evolution of e-commerce from its early years to today. ■ Identify the factors that will define the future of e-commerce. ■ Describe the major themes underlying the study of e-commerce. ■ Identify the major academic disciplines contributing to e-commerce. EC4E_Ch_01_WA_11-23.qxd 12/10/2007 5:16 PM Page 3 MySpace and Facebook: It’s All About You ow many people watched the final episode of the most popular American Htelevision show in history, the Sopranos? Answer: about 12 million (out of a total television audience size of 111 million). Only once in American history has a television show drawn more simultaneous viewers—13 million for NBC’s “America’s Got Talent” premiere in 2006. How many people visit MySpace each month? About 70 million. There are now more than 100 million personal profiles on MySpace. Almost 40 million visit MySpace’s closest social network rival, Facebook, each month. -
Up Acquisitions: Introducing the Economic Goodwill Threshold Test Andrew Mclean
Series A Financial Capitalism Perspective on Start- up Acquisitions: Introducing the Economic Goodwill Threshold Test Andrew McLean Centre for Law, Economics and Society CLES Faculty of Laws, UCL Director: Dr. Deni Mantzari Founding Director: Professor Ioannis Lianos CLES Research Paper Series 2/2020 A Financial Capitalism Perspective on Start-up Acquisitions: Introducing the Economic Goodwill Threshold Test Andrew McLean July 2020 Centre for Law, Economics and Society (CLES) Faculty of Laws, UCL London, WC1H 0EG The CLES Research Paper Series can be found at https://www.ucl.ac.uk/cles/research-papers All rights reserved. No part of this paper may be reproduced in any form without permission of the author. ISBN 978-1-910801-31-4 © Centre for Law, Economics and Society Faculty of Laws, UCL London, WC1H 0EG United Kingdom A Financial Capitalism Perspective on Start-up Acquisitions: Introducing the Economic Goodwill Threshold Test Andrew McLean1 Abstract This paper discusses the acquisition of start-ups by major technology firms. Such transactions pose a significant anticompetitive threat, yet often escape competition scrutiny because they fail to trigger merger notification threshold tests. Alongside a financial analysis of historic acquisitions by Google, Apple, Facebook, Amazon and Microsoft, the paper introduces a new threshold test—the economic goodwill test. The economic goodwill test is a concerned with the value of a target’s net tangible assets as a proportion of total transaction value. The difference between these figures largely represents the gains an acquirer expects to realise from a strengthened competitive position, therefore reflecting the logic driving the mass acquisition of technology start-ups. -
The Video Game Industry an Industry Analysis, from a VC Perspective
The Video Game Industry An Industry Analysis, from a VC Perspective Nik Shah T’05 MBA Fellows Project March 11, 2005 Hanover, NH The Video Game Industry An Industry Analysis, from a VC Perspective Authors: Nik Shah • The video game industry is poised for significant growth, but [email protected] many sectors have already matured. Video games are a large and Tuck Class of 2005 growing market. However, within it, there are only selected portions that contain venture capital investment opportunities. Our analysis Charles Haigh [email protected] highlights these sectors, which are interesting for reasons including Tuck Class of 2005 significant technological change, high growth rates, new product development and lack of a clear market leader. • The opportunity lies in non-core products and services. We believe that the core hardware and game software markets are fairly mature and require intensive capital investment and strong technology knowledge for success. The best markets for investment are those that provide valuable new products and services to game developers, publishers and gamers themselves. These are the areas that will build out the industry as it undergoes significant growth. A Quick Snapshot of Our Identified Areas of Interest • Online Games and Platforms. Few online games have historically been venture funded and most are subject to the same “hit or miss” market adoption as console games, but as this segment grows, an opportunity for leading technology publishers and platforms will emerge. New developers will use these technologies to enable the faster and cheaper production of online games. The developers of new online games also present an opportunity as new methods of gameplay and game genres are explored. -
From Legi(Macy to Informed Consent: Mapping Best Prac(Ces and Iden
From legimacy to informed consent: mapping best pracces and idenfying risks A report from the Working Group on Consumer Consent May 2009 PEN paper 3 About the Working Group The Working Group on Consumer Consent is a project convened by the Information Systems & Innovation Group of the London School of Economics and Political Science and administered by 80/20 Thinking Ltd, based in London UK. The Working Group aims to bring together key industry players, consumer experts and regulators to achieve the following goals: • To better understand the implications of the Article 29 Working Party Opinion on data protection issues related to search engines (April 2008) and its potential impact on the processing of personal information in the non-search sectors. • To foster dialogue between key stakeholders to map current practices relating to notification and consent. • To inform regulators about limitations and opportunities in models and techniques for informed consent for the processing of personal information. • To help inform all stakeholders on aspects of the pending Article 29 Opinion on targeted advertising planned in 2009. Membership The members of the Working Group included: AOL, BT, Covington & Burling, eBay, Enterprise Privacy Group, Facebook, the Future of Privacy Forum, Garlik, Microsoft, Speechly Bircham, Vodafone, and Yahoo! We also sought comments from a number of privacy commissioners and regulators from across Europe. Methodology, Meetings, and Outreach We have been actively engaging with policy-makers and regulators since the creation of the group. This networking not only enhances the quality of the research, but also goes some way to identify and prepare the audience for our discussion papers. -
View Annual Report
TO OUR SHAREHOLDERS, CUSTOMERS, PARTNERS AND EMPLOYEES: This is a unique letter for me – the last shareholder letter I will write as the CEO of the company I love. We have always believed that technology will unleash human potential and that is why I have come to work every day with a heart full of passion for more than 30 years. Fiscal Year 2013 was a pivotal year for Microsoft in every sense of the word. Last year in my letter to you I declared a fundamental shift in our business to a devices and services company. This transformation impacts how we run the company, how we develop new experiences, and how we take products to market for both consumers and businesses. This past year we took the first big bold steps forward in our transformation and we did it while growing revenue to $77.8 billion (up 6 percent). In addition, we returned $12.3 billion (up 15 percent) to shareholders through dividends and stock repurchases. While we were able to grow revenue to a record level, our earnings results reflect investments as well as some of the challenges of undertaking a transformation of this magnitude. With this as backdrop, I’d like to summarize where we are now and where we’re headed, because it helps explain why I’m so enthusiastic about the opportunity ahead. Our strategy: High-value activities enabled by a family of devices and services We are still in the early days of our transformation, yet we made strong progress in the past year launching devices and services that people love and businesses need. -
Emerging Trends in Management, IT and Education ISBN No.: 978-87-941751-2-4
Emerging Trends in Management, IT and Education ISBN No.: 978-87-941751-2-4 Paper 12 IMPLEMENTING PRODUCT DIVERSIFICATION STRATEGIES FOR THE SUSTAINABILITY OF A TECHNOLOGY COMPANY - A CASE OF MICROSOFT CORPORATION Vinayachandra1 & Krishna Prasad K2 1Research Scholar, College of Computer Science and Information Science, Srinivas University, Mangalore, India 2 College of Computer Science and Information Science, Srinivas University, Mangalore, India E-mail : [email protected] Abstract Started in 1975, with a view to develop and vend BASIC interpreter, today, Microsoft develop, produce, license, support and sell worldwide software, user-level electronics, personal computers, and allied services. The company is world-famous because of its best software products Windows operating systems, Office suits, IE and Edge. The company’s notable hardware pieces are Xbox and Microsoft Surface family touch-screen computers. The company is listed as the top software company by Forbes Global for many years. From its inception to date, the company is maintaining top ranking technology-wise, product-wise, service-wise, revenue-wise, and growth-wise. It is possible for the company to sustain growth because of the integration and implementation of product diversification strategy. Over the years the company transformed from just a developer and seller of interpreter to producer & marketer of wide variety of software-hardware products. This paper analyses the strategies the company adopted and incorporated in diversifying product and services lineup to sustain growth and maintain market stability. It also analyses the relevance and acceptability of different Microsoft products, its customer base, and software market share and near future strategies. Keywords: Microsoft, strategies, product diversification, Windows, generic, intensive. -
(BHC) Will Be Held Friday, September 25, 2020 10:00 AM - 12:00 PM
BALDWIN HILLS CONSERVANCY NOTICE OF PUBLIC MEETING The meeting of the Baldwin Hills Conservancy (BHC) will be held Friday, September 25, 2020 10:00 AM - 12:00 PM Pursuant to Executive Order N-29-20 issued by Governor Gavin Newsom on March 17, 2020, certain provisions of the Bagley Keene Open Meeting Act are suspended due to a State of Emergency in response to the COVID-19 pandemic. Consistent with the Executive Order, this public meeting will be conducted by teleconference and internet, with no public locations. Members of the public may dial into the teleconference and or join the meeting online at Zoom. Please click the link below to join the webinar: https://ca-water-gov.zoom.us/j/91443309377 Or Telephone, Dial: USA 214 765 0479 USA 8882780296 (US Toll Free) Conference code: 596019 Materials for the meeting will be available at the Conservancy website on the Meetings & Notices tab in advance of the meeting date. 10:00 AM - CALL TO ORDER – Keshia Sexton, Chair MEETING AGENDA PUBLIC COMMENTS ON AGENDA OR NON-AGENDA ITEMS SHOULD BE SUBMITTED BEFORE ROLL CALL Public Comment and Time Limits: Members of the public can make comments in advance by emailing [email protected] or during the meeting by following the moderator’s directions on how to indicate their interest in speaking. Public comment will be taken prior to action on agenda items and at the end of the meeting for non-agenda items. Individuals wishing to comment will be allowed up to three minutes to speak. Speaking times may be reduced depending upon the number of speakers. -
Visio Business Plan from 2Nd Round of Venture Funding (PDF)
Visio Corporation Business Plan January 31, 1992 This document contains information proprietary and confidential to Visio Corporation. It is provided to the named recipient solely for the purpose of evaluating the Company for possible venture investment. No copies of the document are to be made without the express consent of Visio Corporation. The Griggs-Anderson market research cited in this plan was conducted by Griggs-Anderson under contract from Visio. The results of the research remain the confidential property of Visio Corporation. This document makes reference to Microsoft Windows 3.1, an unannounced product of Microsoft Corporation. Nothing contained in this document should be construed as an announcement of said product. The terms Visio, Mainline, and SmartShapes are being claimed as trademarks by Visio Corporation. Visio Corporation 1601 Fifth Avenue Suite 800 Seattle, WA 98101 Number: (206) 467-6723 (206) 467-7227 FAX Issued to : Page 1 Visio Corporation Confidential Table of Contents EXECUTIVE SUMMARY 3 Overview 3 Founders 3 Milestones 3 Objective 3 The Customer 3 The Product 3 The Market 4 Marketing and Sales 4 BUSINESS OPPORTUNITIES 5 The Emerging Windows Market 5 The Company 5 The Customer 5 Our Competition 6 Future Potential 6 PRODUCT DESCRIPTION 7 Metaphors 7 Basic Drawing Functionality 8 Reducing ‘Tool Modality’ 8 Capturing and Maintaining Relationships 9 Conformance to Windows Standards 9 PRODUCT DEVELOPMENT 11 Personnel 11 Mainline Design Center 11 Development Environment, Languages, and Tools 11 Licensed Components -
Microhoo: Lessons from a Takeover Attempt Nihat Aktas, Eric De Bodt
MicroHoo: Lessons from a takeover attempt Nihat Aktas, Eric de Bodt, and Richard Roll This draft: July 14, 2010 ABSTRACT On February 1, 2008, Microsoft offered $43.7 billion for Yahoo. This was a milestone in the Microsoft versus Google battle to control the internet search industry and the related online advertising market. We provide an in-depth analysis of this failed takeover attempt. We attempt to identify the sources of overbidding (signaling, hubris-overconfidence, rational overpayment) and we show that the corporate control market has a disciplinary dimension but of an incidental and latent nature. Our results highlight the existence of takeover anticipation premiums in the stock prices of the potential targets. JEL classification: G34 Keywords: Overbidding; Competitive advantage; Rational overpayment; Latent competition Aktas de Bodt Roll Univ. Lille Nord de EMLYON Business UCLA Anderson France School 110 Westwood Plaza ECCCS Address 23 av. Guy de Collongue Los Angeles, CA 90095- 1 place Déliot - BP381 69130 Ecully 1481 59020 Lille Cédex France USA France Voice +33-4-7833-7847 +33-3-2090-7477 +1-310-825-6118 Fax +33-4-7833-7928 +33-3-2090-7629 +1-310-206-8404 E-mail [email protected] eric.debodt@univ- [email protected] lille2.fr 1 MicroHoo: Lessons from a takeover attempt 1. Introduction Fast Internet access, software as a service, cloud computing, netbooks, mobile platforms, one-line application stores,…, the first decade of the twenty-first century brought all the ingredients of a new technological revolution. These new technologies share one common denominator: the Internet. Two large competitors are face to face. -
Game Developers Conference Europe Wrap, New Women’S Group Forms, Licensed to Steal Super Genre Break Out, and More
>> PRODUCT REVIEWS SPEEDTREE RT 1.7 * SPACEPILOT OCTOBER 2005 THE LEADING GAME INDUSTRY MAGAZINE >>POSTMORTEM >>WALKING THE PLANK >>INNER PRODUCT ART & ARTIFICE IN DANIEL JAMES ON DEBUG? RELEASE? RESIDENT EVIL 4 CASUAL MMO GOLD LET’S DEVELOP! Thanks to our publishers for helping us create a new world of video games. GameTapTM and many of the video game industry’s leading publishers have joined together to create a new world where you can play hundreds of the greatest games right from your broadband-connected PC. It’s gaming freedom like never before. START PLAYING AT GAMETAP.COM TM & © 2005 Turner Broadcasting System, Inc. A Time Warner Company. Patent Pending. All Rights Reserved. GTP1-05-116-104_mstrA_v2.indd 1 9/7/05 10:58:02 PM []CONTENTS OCTOBER 2005 VOLUME 12, NUMBER 9 FEATURES 11 TOP 20 PUBLISHERS Who’s the top dog on the publishing block? Ranked by their revenues, the quality of the games they release, developer ratings, and other factors pertinent to serious professionals, our annual Top 20 list calls attention to the definitive movers and shakers in the publishing world. 11 By Tristan Donovan 21 INTERVIEW: A PIRATE’S LIFE What do pirates, cowboys, and massively multiplayer online games have in common? They all have Daniel James on their side. CEO of Three Rings, James’ mission has been to create an addictive MMO (or two) that has the pick-up-put- down rhythm of a casual game. In this interview, James discusses the barriers to distributing and charging for such 21 games, the beauty of the web, and the trouble with executables. -
Introducing Intellicad 98
Introducing IntelliCAD 98 A Viable Alternative to Autodesk AutoCAD Introduction hen one product dominates a into the world of Windows-based software, it W software category for too long, the continues to lag in key areas, such as support- consumer inevitably pays the price. Competi- ing multiple open documents (MDI). tion inspires feature innovations, improved The introduction of IntelliCAD® 98 by Visio service, and better pricing. A choice of in March 1998 promises to transform the CAD software solutions is often as big a benefit as landscape, giving you exciting new options for any other feature. No category better illus- equipping your CAD workstations. IntelliCAD trates this point than the PC-based com- 98 offers unprecedented compatibility with puter-aided drafting (CAD) category. Autodesk AutoCAD, preserving your investment For the past 15 years, CAD has been in this de facto CAD standard while allowing synonymous with one solution: Autodesk your experienced CAD users to move from one AutoCAD. Industry experts have proposed program to the other without a hitch. many theories for the preeminence of this In addition, IntelliCAD 98 offers numerous software, but they’ve all eventually focused productivity features, such as its innovative on one basic factor—the huge investment Drawing Explorer™ and its easy support for CAD users have made in learning AutoCAD, multiple open documents, which can help new customizing its work environment, and and longtime CAD users alike work more creating drawings in its DWG format. The efficiently. IntelliCAD 98 also delivers seamless numerous software companies who’ve integration with the Windows 95 and Windows emerged to challenge Autodesk have all failed NT 4.0 desktops.