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UC Berkeley UC Berkeley Electronic Theses and Dissertations
UC Berkeley UC Berkeley Electronic Theses and Dissertations Title Perceptual and Context Aware Interfaces on Mobile Devices Permalink https://escholarship.org/uc/item/7tg54232 Author Wang, Jingtao Publication Date 2010 Peer reviewed|Thesis/dissertation eScholarship.org Powered by the California Digital Library University of California Perceptual and Context Aware Interfaces on Mobile Devices by Jingtao Wang A dissertation submitted in partial satisfaction of the requirements for the degree of Doctor of Philosophy in Computer Science in the Graduate Division of the University of California, Berkeley Committee in charge: Professor John F. Canny, Chair Professor Maneesh Agrawala Professor Ray R. Larson Spring 2010 Perceptual and Context Aware Interfaces on Mobile Devices Copyright 2010 by Jingtao Wang 1 Abstract Perceptual and Context Aware Interfaces on Mobile Devices by Jingtao Wang Doctor of Philosophy in Computer Science University of California, Berkeley Professor John F. Canny, Chair With an estimated 4.6 billion units in use, mobile phones have already become the most popular computing device in human history. Their portability and communication capabil- ities may revolutionize how people do their daily work and interact with other people in ways PCs have done during the past 30 years. Despite decades of experiences in creating modern WIMP (windows, icons, mouse, pointer) interfaces, our knowledge in building ef- fective mobile interfaces is still limited, especially for emerging interaction modalities that are only available on mobile devices. This dissertation explores how emerging sensors on a mobile phone, such as the built-in camera, the microphone, the touch sensor and the GPS module can be leveraged to make everyday interactions easier and more efficient. -
20 Years of Four HCI Conferences: a Visual Exploration
INTERNATIONAL JOURNAL OF HUMAN–COMPUTER INTERACTION, 23(3), 239–285 Copyright © 2007, Lawrence Erlbaum Associates, Inc. HIHC1044-73181532-7590International journal of Human–ComputerHuman-Computer Interaction,Interaction Vol. 23, No. 3, Oct 2007: pp. 0–0 20 Years of Four HCI Conferences: A Visual Exploration 20Henry Years et ofal. Four HCI Conferences Nathalie Henry INRIA/LRI, Université Paris-Sud, Orsay, France and the University of Sydney, NSW, Australia Howard Goodell Niklas Elmqvist Jean-Daniel Fekete INRIA/LRI, Université Paris-Sud, Orsay, France We present a visual exploration of the field of human–computer interaction (HCI) through the author and article metadata of four of its major conferences: the ACM conferences on Computer-Human Interaction (CHI), User Interface Software and Technology, and Advanced Visual Interfaces and the IEEE Symposium on Information Visualization. This article describes many global and local patterns we discovered in this data set, together with the exploration process that produced them. Some expected patterns emerged, such as that—like most social networks— coauthorship and citation networks exhibit a power-law degree distribution, with a few widely collaborating authors and highly cited articles. Also, the prestigious and long-established CHI conference has the highest impact (citations by the others). Unexpected insights included that the years when a given conference was most selective are not correlated with those that produced its most highly referenced arti- cles and that influential authors have distinct patterns of collaboration. An interest- ing sidelight is that methods from the HCI field—exploratory data analysis by information visualization and direct-manipulation interaction—proved useful for this analysis. -
Tamara Munzner Department of Computer Science University of British Columbia
Ch 3: Task Abstraction Paper: Design Study Methodology Tamara Munzner Department of Computer Science University of British Columbia CPSC 547, Information Visualization Day 4: 22 September 2015 http://www.cs.ubc.ca/~tmm/courses/547-15 News • headcount update: 29 registered; 24 Q2, 22 Q3 – signup sheet: anyone here for the first time? • marks for day 2 and day 3 questions/comments sent out by email – see me after class if you didn’t get them – order of marks matches order of questions in email • Q2: avg 83.9, min 26, max 98 • Q3: avg 84.3, min 22, max 98 – if you spot typo in book, let me know if it’s not already in errata list • http://www.cs.ubc.ca/~tmm/vadbook/errata.html • but don’t count it as a question • not useful to tell me about typos in published papers – three questions total required • not three questions per reading (6 total)! not just one! 2 VAD Ch 3: Task Abstraction Why? Actions Targets Analyze All Data Consume Trends Outliers Features Discover Present Enjoy Attributes Produce Annotate Record Derive One Many tag Distribution Dependency Correlation Similarity Extremes Search Target known Target unknown Location Lookup Browse Network Data known Location Locate Explore Topology unknown Query Paths Identify Compare Summarize What? Spatial Data Why? Shape How? [VAD Fig 3.1] 3 High-level actions: Analyze • consume Analyze –discover vs present Consume Discover Present Enjoy • classic split • aka explore vs explain –enjoy • newcomer Produce • aka casual, social Annotate Record Derive tag • produce –annotate, record –derive • crucial -
Focus+Context Sphere Visualization for Interactive Large Graph Exploration
© ACM, 2017. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in: Du, F., Cao, N., Lin, Y.-R., Xu, P., Tong, H. (2017). iSphere: Focus+Context Sphere Visualization for Interactive Large Graph Exploration. In Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems (CHI 2017) http://doi.org/10.1145/3025453.3025628 iSphere: Focus+Context Sphere Visualization for Interactive Large Graph Exploration Fan Du Nan Cao Yu-Ru Lin University of Maryland Tongji University University of Pittsburgh [email protected] [email protected] [email protected] Panpan Xu Hanghang Tong Hong Kong University of Arizona State University Science and Technology [email protected] [email protected] a b c Figure 1. The node-link diagram shown in (a) the zoomable plane and the focus+context displays, (b) hyperbolic display and (c) iSphere display. ABSTRACT Author Keywords Interactive exploration plays a critical role in large graph visu- Graph visualization; graph exploration; focus+context. alization. Existing techniques, such as zoom-and-pan on a 2D plane and hyperbolic browser facilitate large graph exploration ACM Classification Keywords by showing both the details of a focal area and its surrounding H.5.2 User Interfaces: Graphical user interfaces (GUI) context that guides the exploration process. However, existing techniques for large graph exploration are limited in either INTRODUCTION providing too little context or presenting graphs with too much Interactive exploration is one of the major approaches for nav- distortion. -
Why Does This Suck? Information Visualization
why does this suck? Information Visualization Jeffrey Heer UC Berkeley | PARC, Inc. CS160 – 2004.11.22 (includes numerous slides from Marti Hearst, Ed Chi, Stuart Card, and Peter Pirolli) Basic Problem We live in a new ecology. Scientific Journals Journals/personJournals/person increasesincreases 10X10X everyevery 5050 yearsyears 1000000 100000 10000 Journals 1000 Journals/People x106 100 10 1 0.1 Darwin V. Bush You 0.01 Darwin V. Bush You 1750 1800 1850 1900 1950 2000 Year Web Ecologies 10000000 1000000 100000 10000 1000 1 new server every 2 seconds Servers 7.5 new pages per second 100 10 1 Aug-92 Feb-93 Aug-93 Feb-94 Aug-94 Feb-95 Aug-95 Feb-96 Aug-96 Feb-97 Aug-97 Feb-98 Aug-98 Source: World Wide Web Consortium, Mark Gray, Netcraft Server Survey Human Capacity 1000000 100000 10000 1000 100 10 1 0.1 Darwin V. Bush You 0.01 Darwin V. Bush You 1750 1800 1850 1900 1950 2000 Attentional Processes “What information consumes is rather obvious: it consumes the attention of its recipients. Hence a wealth of information creates a poverty of attention, and a need to allocate that attention efficiently among the overabundance of information sources that might consume it.” ~Herb Simon as quoted by Hal Varian Scientific American September 1995 Human-Information Interaction z The real design problem is not increased access to information, but greater efficiency in finding useful information. z Increasing the rate at which people can find and use relevant information improves human intelligence. Amount of Accessible Knowledge Cost [Time] Information Visualization z Leverage highly-developed human visual system to achieve rapid understanding of abstract information. -
A Model of Inheritance for Declarative Visual Programming Languages
An Abstract Of The Dissertation Of Rebecca Djang for the degree of Doctor of Philosophy in Computer Science presented on December 17, 1998. Title: Similarity Inheritance: A Model of Inheritance for Declarative Visual Programming Languages. Abstract approved: Margaret M. Burnett Declarative visual programming languages (VPLs), including spreadsheets, make up a large portion of both research and commercial VPLs. Spreadsheets in particular enjoy a wide audience, including end users. Unfortunately, spreadsheets and most other declarative VPLs still suffer from some of the problems that have been solved in other languages, such as ad-hoc (cut-and-paste) reuse of code which has been remedied in object-oriented languages, for example, through the code-reuse mechanism of inheritance. We believe spreadsheets and other declarative VPLs can benefit from the addition of an inheritance-like mechanism for fine-grained code reuse. This dissertation first examines the opportunities for supporting reuse inherent in declarative VPLs, and then introduces similarity inheritance and describes a prototype of this model in the research spreadsheet language Forms/3. Similarity inheritance is very flexible, allowing multiple granularities of code sharing and even mutual inheritance; it includes explicit representations of inherited code and all sharing relationships, and it subsumes the current spreadsheet mechanisms for formula propagation, providing a gradual migration from simple formula reuse to more sophisticated uses of inheritance among objects. Since the inheritance model separates inheritance from types, we investigate what notion of types is appropriate to support reuse of functions on different types (operation polymorphism). Because it is important to us that immediate feedback, which is characteristic of many VPLs, be preserved, including feedback with respect to type errors, we introduce a model of types suitable for static type inference in the presence of operation polymorphism with similarity inheritance. -
No-Scale Conditions
S A J _ 2016 _ 8 _ original scientific article approval date 16 12 2016 UDK BROJEVI: 72.013 COBISS.SR-ID 236418828 RELATIONAL LOGICS AND DIAGRAMS: NO-SCALE CONDITIONS A B S T R A C T The paper investigates logics of relational thinking and connectivity, rendering particular correspondences between the elements of representation and the things represented in drawings, diagrams, maps, or notations, which either deny notions of scale, or work at all scales without belonging to any specific one of them. They include ratios and proportions (static and dynamic, geometric, arithmetic and harmonic progressions) expressing symmetry and self-similarity principles in spatial-metric terms, but also principles of nonlinearity and complexity by symmetry-breakings within non-metric systems. The first part explains geometric and numeric relational figures/sets as taken for “principles of beauty and primary aesthetic quality of all things” in classical philosophy, science, and architecture. These progressions are guided by certain rules or their combinations (codes and algorithms) based on principles of regularity, usually directly spatially reflected. Conversely, configurations representing the main subject of the following sections, could be spatially independent, transformable, and unpredictable, escaping regular extensive definitions. Their forms are presented through transitions from scalable to no-scale conditions showing initial symmetry breakings and abstractions, through complex forms of dynamic modulations and variations of matter, ending with -
Tamara Munzner
The 2015 Visualization Technical Achievement Award Tamara Munzner The 2015 Visualization Technical Achievement Award goes to Tamara Munzner in recognition of foundational research that has produced a scientific basis for principles and design choices for visualization. The IEEE Visualization & Graphics Technical Community (VGTC) is pleased to award Tamara Munzner the 2015 Visualization Technical Achievement Award. Biography Tamara Munzner Tamara Munzner is a full professor at the University of University of British British Columbia Department of Computer Science, where Columbia she has been since 2002. She was a research scientist from Award Recipient 2015 2000 to 2002 at the Compaq Systems Research Center (the former DEC SRC). She earned her PhD from Stanford between 1995 and 2000, working with Pat Hanrahan. She and prescribe models and methods for visualization design holds a BS from Stanford from 1991, the year she first and the research process itself, including a nested model of attended VIS. design and validation and methodology for design studies. From 1991 to 1995, Tamara was a technical staff Her 2014 book Visualization Analysis and Design provides member at The Geometry Center, based at the University a systematic, comprehensive framework for thinking about of Minnesota. She was one of the architects and imple- visualization in terms of principles and design choices. It mentors of Geomview, the Center’s public domain interac- features a unified approach encompassing information visu- tive 3D visualization system that supported hyperbolic and alization techniques for the abstract data of tables and net- spherical geometry in addition to Euclidean geometry. She works, scientific visualization techniques for spatial data, was co-director and one of the animators of two videos and visual analytics techniques for interweaving data trans- that brought concepts from the cutting edge of geomet- formation and analysis with interactive visual exploration. -
Tamara Munzner Department of Computer Science University of British Columbia
Ch 1/2/3: Intro, Data, Tasks Paper: Design Study Methodology Tamara Munzner Department of Computer Science University of British Columbia CPSC 547, Information Visualization Week 2: 17 September 2019 http://www.cs.ubc.ca/~tmm/courses/547-19 News • Signup sheet round 2: check column (or add yourself) • Canvas comments/question discussion –one question/comment per reading required • everybody got this right, great! –responses to others required • a few of you did not do this • original requirement of 2, considering cutback to just 1: discuss • decision: cut back to just 1 –if you spot typo in book, let me know if it’s not already in errata list • http://www.cs.ubc.ca/~tmm/vadbook/errata.html • (but don’t count it as a question) • not useful to tell me about typos in published papers 2 Ch 1. What’s Vis, and Why Do It? 3 Why have a human in the loop? Computer-based visualization systems provide visual representations of datasets designed to help people carry out tasks more effectively. Visualization is suitable when there is a need to augment human capabilities rather than replace people with computational decision-making methods. • don’t need vis when fully automatic solution exists and is trusted • many analysis problems ill-specified – don’t know exactly what questions to ask in advance • possibilities – long-term use for end users (e.g. exploratory analysis of scientific data) – presentation of known results – stepping stone to better understanding of requirements before developing models – help developers of automatic solution refine/debug, determine parameters – help end users of automatic solutions verify, build trust 4 Why use an external representation? Computer-based visualization systems provide visual representations of datasets designed to help people carry out tasks more effectively. -
Ecology, Economics, and Logics of Information Visualization
Campolo 1 White-Collar Foragers Draft 10/17/2014 White-Collar Foragers: Ecology, Economics, and Logics of Information Visualization I. Introduction At the intersection of technological change and economic growth there is no measure more important than productivity. Defined as the ratio of output to input, productivity tracks the efficiency of labor. Increases in productivity allow us to produce more from less, leading to rising in standards of living. Productivity growth is used implicitly and explicitly as a justification for interventions in markets, governance, law, education, and many other social fields. In this essay I show how computers and information visualization reconfigured the concept of productivity to fit emerging modes of knowledge work in the late 1980s and early 1990s. I describe the historical emergence of information visualization as a field of computer research, focusing specifically on Information Foraging Theory, a model for visual human- computer interaction. Information Foraging Theory drew on analogies from ecology, psychology, and economics and helped clarify the relationship between computers and productivity in three specific ways: it adapted neoclassical economic categories of scarcity and utility to the domain of information; it incorporated creative, non-mechanistic frameworks of human-computer interaction (HCI); and, through ecological analogy, it grounded adaptive models of knowledge work in economic values of maximization and efficiency. Information Foraging Theory redefined white-collar workers as “informavores” who forage in graphical information environments to produce meaning and value. This historical transformation of productivity was not simply descriptive; it actively defined categories, models, and practices of Campolo 2 White-Collar Foragers Draft 10/17/2014 knowledge work. -
3. Graphical Perception Tomorrow
Graphical Perception Nam Wook Kim Mini-Courses — January @ GSAS 2018 What is graphical perception? The visual decoding of information encoded on graphs Why important? “Graphical excellence is that which gives to the viewer the greatest number of ideas in the shortest time with the least ink in the smallest space” — Edward Tufte Goal Understand the role of perception in visualization design Topics • Signal Detection • Magnitude Estimation • Pre-Attentive Processing • Using Multiple Visual Encodings • Gestalt Grouping • Change Blindness Signal Detection Detecting Brightness A Which is brighter? B Detecting Brightness (128,128,128) (144,144,144) A B Detecting Brightness A Which is brighter? B Detecting Brightness (134,134,134) (138,138,138) A B Weber’s Law Just Noticeable Difference (JND) dS dp = k S Weber’s Law Just Noticeable Difference (JND) dS Change of Intensity dp = k S Physical Intensity Weber’s Law Just Noticeable Difference (JND) dS Change of Intensity Perceived Change dp = k S Physical Intensity Weber’s Law Just Noticeable Difference (JND) dS Change of Intensity Perceived Change dp = k S Physical Intensity Most continuous variation in stimuli are perceived in discrete steps Ranking correlation visualizations [Harrison et al 2014] Ranking correlation visualizations Which of the two appeared to be more highly correlated? A B [Harrison et al 2014] Ranking correlation visualizations Which of the two appeared to be more highly correlated? r = 0.7 r = 0.6 Ranking correlation visualizations Which of the two appeared to be more highly correlated? A B Ranking correlation visualizations Which of the two appeared to be more highly correlated? r = 0.7 r = 0.65 Ranking visualizations for depicting correlation Overall, scatterplots are the best for both positive and negative correlations. -
Session 2 Tamara Munzner Department of Computer Science University of British Columbia
Visualization Analysis & Design Full-Day Tutorial Session 2 Tamara Munzner Department of Computer Science University of British Columbia Sanger Institute / European Bioinformatics Institute June 2014, Cambridge UK http://www.cs.ubc.ca/~tmm/talks.html#minicourse14 Outline • Visualization Analysis Framework • Idiom Design Choices Session 1 9:30-10:45am Session 2 11:00am-12:15pm – Introduction: Definitions – Arrange Tables – Analysis: What, Why, How – Arrange Spatial Data – Marks and Channels – Arrange Networks and Trees – Map Color • Idiom Design Choices, Part 2 • Guidelines and Examples Session 3 1:15pm-2:45pm Session 4 3-4:30pm – Manipulate: Change, Select, Navigate – Rules of Thumb – Facet: Juxtapose, Partition, Superimpose – Validation – Reduce: Filter, Aggregate, Embed – BioVis Analysis Example http://www.cs.ubc.ca/~tmm/talks.html#minicourse14 2 How? EncodeEncode Manipulate Manipulate Facet Facet ReduReducece Arrange Map Change Juxtapose Filter Express Separate from categorical and ordered attributes Color Hue Saturation Order Align Luminance Select Partition Aggregate Size, Angle, Curvature, ... Use Navigate Superimpose Embed Shape Motion Direction, Rate, Frequency, ... 3 Arrange space Encode Arrange Express Separate Order Align Use 4 Arrange tables Express Values Axis Orientation Rectilinear Parallel Radial Separate, Order, Align Regions Separate Order Layout Density Dense Space-Filling Align 1 Key 2 Keys 3 Keys Many Keys List Matrix Volume Recursive Subdivision 5 Keys and values Tables • key Attributes (columns) Items – independent