Europe's Biggest Video Game Network and Cloud Gaming Event 1
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Europe’s biggest Video Game Network and Cloud 7-8 April 2014 | Hilton Tower Bridge, London gaming event 1. About us 2. Previous attendees 3. Testimonials 4. Next steps Organized by www.videogamesintelligence.com/cloud-gaming-europe/new About Us Now in its third year, the Cloud Gaming conference is The Cloud Gaming conference team is proud to shout Europe’s leading digital distribution, Games Networks about our exceptional participants, highlighting the quality of the event: and Cloud Gaming event bringing together all major players under one roof. Richard Hilleman, The event has consistently sold-out since year one, forcing us Creative Director, EA to find ever larger venues to accommodate demand. Last year’s event grew by 50 per cent and this year looks to be no David Perry, different – with over 250 attendees expected. CEO, Gaikai The event offers business critical information on the latest video game business models, progress on these models, the David Helgason, challenges and network solutions for senior executives at CEO, Unity Publishers, Network architecture companies and Investors. We do this through tailored conference sessions, keynotes, live Frank Gibeau, demonstrations, gaming tournaments, workshops, parties, and President, EA Labels unparalleled networking opportunities. Eugene Kislyi, CEO, Wargaming North America Dan Connors, CEO, Telltale Games www.videogamesintelligence.com/cloud-gaming-europe/new Previous attendees The Cloud gaming Conference is for senior level Here is a sample of recent attendees: decision makers from Publishers, Developers .net Magazine Birmingham Science Park Denki 22Cans Blue Box Group Deutsche Telekom AG Network architecture companies and Investors. 3Dizzy BlueHornet Networks - a Develop Magazine 7Sixty Digital River Company Digital Realty These are the core attendees, but the event also attracts 99 RPM / OnLive Boston Limited DigiToNet A2Z Brand Culture Sport & DigiWorld Institute the entire value chain including: Aardvark Swift Entertainment Double Coconut Academy of Interactive Bulkypix Dreamfire } Telecoms Arts & Sciences BZP PRO Dudnow Activision C’t Magazine E4G } Analytic companies Activision/Blizzard Capcom EA Advantage 24 Casual Brothers EA Labels } Payment and Billing companies AGAWI CCP Games Edge Magazine Akamai Technologies CiiNOW EdgeCast Networks Alcatel-Lucent Cisco Systems EE } Data Centres Amazon Citigroup Global Markets EEDAR AMD Japan Inc. Eidos Amplitude Consulting Cloud Pro Eidos-Montreal Another Level Media Cloud Union Electronic Arts Apogee Software Cloudgine Enaza Applifier Codemasters Software Entertainment Software AppLovin Codeworks Association Appmazed Comcast Corporation Equinix Approxy Comfyware e-shelter Appsverse Comoyo Etisalat Arvato Entertainment Consultant ETRI Europe Continent 8 Technologies EuNetworks Asiasoft Online CULTURETRANSLATE Europe4StartUps Avista Capital Partners Cyber Psychologist Exent BBC Worldwide CYBERCLOUD Fatal1ty Brand BestAppsMarket.Com DBC Fight My Monster Big Fish Games Degica Fiksu biglittlebang.com Demonware Focus Home Interactive www.videogamesintelligence.com/cloud-gaming-europe/new see more } Previous attendees cont. Fortus Partners IEG Metaboli Paysafecard Sound of Games UKIE Future Fossil Studios IGDA Meteor Entertainment Peer1 Hosting SPYLT Unitel Group Future US IGT Microsoft PKR Technologies Square Enix Unity Technologies Futuremark IHS MindMatics Playcast Media Systems SteelSeries UTV Ignition Gaikai iN DEMAND Ministry of the Economy & Playdemic Sumo Digital Valve GameFly Infernum Productions Foreign Trade PlayJam Swisscom VC Gameforge 4D Intel Mintel International Group PlayMob T5 Labs VentureBeat Gameloft Inteliquent Mobile Posse Plumbee Take Two Interactive Vescape GamePro Custom Solutions Intent Media MONEX Financial Services RampRate Tangentix Vesta Corporation Games Analytics Interxion Mopay Razer Target Media Viagame Games Brief Invest Northern Ireland Naked Design Razer USA Technology Crossover Viagame/Viasat Games Industry.biz Io Interactive Namco Bandai Partners Rebellion Ventures Viasat Satellite Services Gamesbrief iStreamPlanet NEC Europe Rovio Entertainment Telefonica Video Gaming GamesIndustry iSwifter NEC Scandinavia Row Sham Bow Telenet Technologies International Jagex Netflix RPS Telenor Virgin Media GameSpot UK Kabam Netscan Group Samsung Telenor Digital Services Vodafone Gas Powered Games Kainuun Etu Oy Netsize Samsung Electronics TeliaSonera Walt Disney Company G-cluster Global Kalydo Network N Sanoma Media TeliaSonera International Wargaming Corporation Konami Digital Nexway Savtira Carrier Wargaming America Gem Entertainment NHTV SCEE Telltale Games Warner Bros Get Games Kwalee NHTV - Breda University of Secret Sauce TelstraClear Warner Bros Interactive GlobalCollect Lattelecom Applied Sciences SecureIT Tencent Entertainment gog.com LeaseWeb Ninja Theory SEGA Europe Testronic Labs Wedbush Goo Technologies Level 3 Communications Nintendo of America SEGA of America The Happy Cloud WeEnrich Gradiente Electronics LG Electronics Nomura Securities SFR The Walt Disney Company WildTangent Magazine Liberty Global Noviy Dusk SKplanet Theseus Games Xaitment Greenman Company Lionhead NTT Plala Sleepy Giant Thomson Reuters XING XPert Ambassador Groupe E Logicalis NVIDIA SNJV Together Games Industry Guillemot LucasArts Oliver Sim Softdistribution TP Vision (Philips TV) XO Communications Happy Cloud Ludium Lab Online Convergence Sony Computer TransGaming Digital Home XTVue Headup Games Luxembourg for Business - OnLive Entertainment Japan TrialPay Zajil Telecom Heaven Media Proud to Promote ICT Orange Sony Computer Tribe Studios ZIggo HGST Manx Telecom Osborne Clarke Entertainment America TruGolf Ztorm Highwinds Mastertronic OTOY Sony Computer Twitch Zynga Hit Detection Mediatonic OverDog Entertainment España Ubisoft Hypernia Medio Systems P&T LUXGSM Sony DADC Ubitus IDG Medua Huice Parker Consulting Sony PlayStation UBM TechWeb www.videogamesintelligence.com/cloud-gaming-europe/new Testimonials “This conference is materially “As you present your “The conference is very “Cloud Gaming Conference important to how cloud company, side by side with informative and provides a provides every year the gaming is going to develop others, its a really good great opportunity to connect necessary update needed for moving forward - the opportunity to get in peoples with those in the industry. The C-exe of our Game Industry, networking opportunities are minds as a company you presentations are informative in order to stick to the Cloud incredible!” need to talk!” about the industry, and the Wave.” Frank Gibeau, David Perry, direction companies are Christian Desert, President, CEO, going in cloud gaming.” CEO, EA Labels Gaikai Eric Young, Developer Nexway Technology Manager NVIDIA Corporation “Cloud Gaming is an “Valuable insights from “This is THE conference to “Inspirational, on-point excellent way to catch gaming visionaries combined learn about cloud gaming lectures and panel up with existing partners, with key business contacts and meet the leaders in the discussions make Cloud meet new ones, and get makes this one of the best industry.” Gaming a standout event for us. We meet a lot of key different perspectives (from events of the year!” Tom Dubois, the speakers) on where this Director Digital, industry players that will make Thayne Whipple, SVP a huge difference to our exciting industry is heading.” Merchant Development USA, GameFly business.” Phil Wright, Paysafecard NVIDIA Nicholas Bellerophon, Managing Director, Dreamfire www.videogamesintelligence.com/cloud-gaming-europe/new Next steps To take part or for more information please contact: } Tom Pycraft Event Director Video Games Intelligence Direct: +44 (0) 207-422-4321 US Toll Free: 1800-814-3459 ext. 4321 Canada Toll Free: 1866-996-1235 ext. 4321 [email protected] Organized by www.videogamesintelligence.com/cloud-gaming-europe/new .