The Art of the Meta Stream Protocol Torrents of Streams
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CS 61A Streams Summer 2019 1 Streams
CS 61A Streams Summer 2019 Discussion 10: August 6, 2019 1 Streams In Python, we can use iterators to represent infinite sequences (for example, the generator for all natural numbers). However, Scheme does not support iterators. Let's see what happens when we try to use a Scheme list to represent an infinite sequence of natural numbers: scm> (define (naturals n) (cons n (naturals (+ n 1)))) naturals scm> (naturals 0) Error: maximum recursion depth exceeded Because cons is a regular procedure and both its operands must be evaluted before the pair is constructed, we cannot create an infinite sequence of integers using a Scheme list. Instead, our Scheme interpreter supports streams, which are lazy Scheme lists. The first element is represented explicitly, but the rest of the stream's elements are computed only when needed. Computing a value only when it's needed is also known as lazy evaluation. scm> (define (naturals n) (cons-stream n (naturals (+ n 1)))) naturals scm> (define nat (naturals 0)) nat scm> (car nat) 0 scm> (cdr nat) #[promise (not forced)] scm> (car (cdr-stream nat)) 1 scm> (car (cdr-stream (cdr-stream nat))) 2 We use the special form cons-stream to create a stream: (cons-stream <operand1> <operand2>) cons-stream is a special form because the second operand is not evaluated when evaluating the expression. To evaluate this expression, Scheme does the following: 1. Evaluate the first operand. 2. Construct a promise containing the second operand. 3. Return a pair containing the value of the first operand and the promise. 2 Streams To actually get the rest of the stream, we must call cdr-stream on it to force the promise to be evaluated. -
Chapter 2 Basics of Scanning And
Chapter 2 Basics of Scanning and Conventional Programming in Java In this chapter, we will introduce you to an initial set of Java features, the equivalent of which you should have seen in your CS-1 class; the separation of problem, representation, algorithm and program – four concepts you have probably seen in your CS-1 class; style rules with which you are probably familiar, and scanning - a general class of problems we see in both computer science and other fields. Each chapter is associated with an animating recorded PowerPoint presentation and a YouTube video created from the presentation. It is meant to be a transcript of the associated presentation that contains little graphics and thus can be read even on a small device. You should refer to the associated material if you feel the need for a different instruction medium. Also associated with each chapter is hyperlinked code examples presented here. References to previously presented code modules are links that can be traversed to remind you of the details. The resources for this chapter are: PowerPoint Presentation YouTube Video Code Examples Algorithms and Representation Four concepts we explicitly or implicitly encounter while programming are problems, representations, algorithms and programs. Programs, of course, are instructions executed by the computer. Problems are what we try to solve when we write programs. Usually we do not go directly from problems to programs. Two intermediate steps are creating algorithms and identifying representations. Algorithms are sequences of steps to solve problems. So are programs. Thus, all programs are algorithms but the reverse is not true. -
The Implementation of Metagraph Agents Based on Functional Reactive Programming
______________________________________________________PROCEEDING OF THE 26TH CONFERENCE OF FRUCT ASSOCIATION The Implementation of Metagraph Agents Based on Functional Reactive Programming Valeriy Chernenkiy, Yuriy Gapanyuk, Anatoly Nardid, Nikita Todosiev Bauman Moscow State Technical University, Moscow, Russia [email protected], [email protected], [email protected], [email protected] Abstract—The main ideas of the metagraph data model and there is no doubt that it is the functional approach in the metagraph agent model are discussed. The metagraph programming that makes it possible to make such approach for semantic complex event processing is presented. implementation effectively. Therefore, the work is devoted to The metagraph agent implementation based on Functional the implementation of a multi-agent paradigm using functional Reactive Programming is proposed. reactive programming. The advantage of this implementation is that agents can work in parallel, supporting a functional I. INTRODUCTION reactive paradigm. Currently, models based on complex networks are The article is organized as follows. The section II discusses increasingly used in various fields of science, from the main ideas of the metagraph model. The section III mathematics and computer science to biology and sociology. discusses the metagraph agent model. The section IV discusses According to [1]: “a complex network is a graph (network) the Semantic Complex Event Processing approach and its’ with non-trivial topological features – features that do not occur correspondence to the metagraph model. The section V (which in simple networks such as lattices or random graphs but often is the novel result presented in the article) discusses the occur in graphs modeling of real systems.” The terms “complex metagraph agent implementation based on Functional Reactive network” and “complex graph” are often used synonymously. -
Functional Reactive Programming, Refactored
Functional Reactive Programming, Refactored Ivan Perez Manuel Barenz¨ Henrik Nilsson University of Nottingham University of Bamberg University of Nottingham [email protected] [email protected] [email protected] Abstract 18] and Reactive Values [21]. Through composition of standard Functional Reactive Programming (FRP) has come to mean many monads like reader, exception, and state, any desirable combination things. Yet, scratch the surface of the multitude of realisations, and of time domain, dynamic system structure,flexible handling of I/O there is great commonality between them. This paper investigates and more can be obtained in an open-ended manner. this commonality, turning it into a mathematically coherent and Specifically, the contributions of this paper are: practical FRP realisation that allows us to express the functionality We define a minimal Domain-Specific Language of causal • of many existing FRP systems and beyond by providing a minimal Monadic Stream Functions (MSFs), give them precise mean- FRP core parametrised on a monad. We give proofs for our theoreti- ing and analyse the properties they fulfill. cal claims and we have verified the practical side by benchmarking We explore the use of different monads in MSFs, how they nat- a set of existing, non-trivial Yampa applications running on top of • our new system with very good results. urally give rise to known reactive constructs, like termination, switching, higher-order, parallelism and sinks, and how to com- Categories and Subject Descriptors D.3.3 [Programming Lan- pose effects at a stream level using monad transformers [15]. guages]: Language Constructs and Features – Control Structures We implement three different FRP variants on top of our frame- • Keywords functional reactive programming, reactive program- work: 1) Arrowized FRP, 2) Classic FRP and 3) Signal/Sink- ming, stream programming, monadic streams, Haskell based reactivity. -
File I/O Stream Byte Stream
File I/O In Java, we can read data from files and also write data in files. We do this using streams. Java has many input and output streams that are used to read and write data. Same as a continuous flow of water is called water stream, in the same way input and output flow of data is called stream. Stream Java provides many input and output stream classes which are used to read and write. Streams are of two types. Byte Stream Character Stream Let's look at the two streams one by one. Byte Stream It is used in the input and output of byte. We do this with the help of different Byte stream classes. Two most commonly used Byte stream classes are FileInputStream and FileOutputStream. Some of the Byte stream classes are listed below. Byte Stream Description BufferedInputStream handles buffered input stream BufferedOutputStrea handles buffered output stream m FileInputStream used to read from a file FileOutputStream used to write to a file InputStream Abstract class that describe input stream OutputStream Abstract class that describe output stream Byte Stream Classes are in divided in two groups - InputStream Classes - These classes are subclasses of an abstract class, InputStream and they are used to read bytes from a source(file, memory or console). OutputStream Classes - These classes are subclasses of an abstract class, OutputStream and they are used to write bytes to a destination(file, memory or console). InputStream InputStream class is a base class of all the classes that are used to read bytes from a file, memory or console. -
Flapjax: Functional Reactive Web Programming
Flapjax: Functional Reactive Web Programming Leo Meyerovich Department of Computer Science Brown University [email protected] 1 People whose names should be before mine. Thank you to Shriram Krishnamurthi and Gregory Cooper for ensuring this project’s success. I’m not sure what would have happened if not for the late nights with Michael Greenberg, Aleks Bromfield, and Arjun Guha. Peter Hopkins, Jay McCarthy, Josh Gan, An- drey Skylar, Jacob Baskin, Kimberly Burchett, Noel Welsh, and Lee Butterman provided invaluable input. While not directly involved with this particular project, Kathi Fisler and Michael Tschantz have pushed me along. 1 Contents 4.6. Objects and Collections . 32 4.6.1 Delta Propagation . 32 1. Introduction 3 4.6.2 Shallow vs Deep Binding . 33 1.1 Document Approach . 3 4.6.3 DOM Binding . 33 2. Background 4 4.6.4 Server Binding . 33 2.1. Web Programming . 4 4.6.5 Disconnected Nodes and 2.2. Functional Reactive Programming . 5 Garbage Collection . 33 2.2.1 Events . 6 2.2.2 Behaviours . 7 4.7. Evaluations . 34 2.2.3 Automatic Lifting: Transparent 4.7.1 Demos . 34 Reactivity . 8 4.7.2 Applications . 34 2.2.4 Records and Transparent Reac- 4.8 Errors . 34 tivity . 10 2.2.5 Behaviours and Events: Conver- 4.9 Library vs Language . 34 sions and Event-Based Derivation 10 4.9.1 Dynamic Typing . 34 4.9.2 Optimization . 35 3. Implementation 11 3.1. Topological Evaluation and Glitches . 13 4.9.3 Components . 35 3.1.1 Time Steps . 15 4.9.4 Compilation . -
C++ Input/Output: Streams 4
C++ Input/Output: Streams 4. Input/Output 1 The basic data type for I/O in C++ is the stream. C++ incorporates a complex hierarchy of stream types. The most basic stream types are the standard input/output streams: istream cin built-in input stream variable; by default hooked to keyboard ostream cout built-in output stream variable; by default hooked to console header file: <iostream> C++ also supports all the input/output mechanisms that the C language included. However, C++ streams provide all the input/output capabilities of C, with substantial improvements. We will exclusively use streams for input and output of data. Computer Science Dept Va Tech August, 2001 Intro Programming in C++ ©1995-2001 Barnette ND & McQuain WD C++ Streams are Objects 4. Input/Output 2 The input and output streams, cin and cout are actually C++ objects. Briefly: class: a C++ construct that allows a collection of variables, constants, and functions to be grouped together logically under a single name object: a variable of a type that is a class (also often called an instance of the class) For example, istream is actually a type name for a class. cin is the name of a variable of type istream. So, we would say that cin is an instance or an object of the class istream. An instance of a class will usually have a number of associated functions (called member functions) that you can use to perform operations on that object or to obtain information about it. The following slides will present a few of the basic stream member functions, and show how to go about using member functions. -
Subtyping, Declaratively an Exercise in Mixed Induction and Coinduction
Subtyping, Declaratively An Exercise in Mixed Induction and Coinduction Nils Anders Danielsson and Thorsten Altenkirch University of Nottingham Abstract. It is natural to present subtyping for recursive types coin- ductively. However, Gapeyev, Levin and Pierce have noted that there is a problem with coinductive definitions of non-trivial transitive inference systems: they cannot be \declarative"|as opposed to \algorithmic" or syntax-directed|because coinductive inference systems with an explicit rule of transitivity are trivial. We propose a solution to this problem. By using mixed induction and coinduction we define an inference system for subtyping which combines the advantages of coinduction with the convenience of an explicit rule of transitivity. The definition uses coinduction for the structural rules, and induction for the rule of transitivity. We also discuss under what condi- tions this technique can be used when defining other inference systems. The developments presented in the paper have been mechanised using Agda, a dependently typed programming language and proof assistant. 1 Introduction Coinduction and corecursion are useful techniques for defining and reasoning about things which are potentially infinite, including streams and other (poten- tially) infinite data types (Coquand 1994; Gim´enez1996; Turner 2004), process congruences (Milner 1990), congruences for functional programs (Gordon 1999), closures (Milner and Tofte 1991), semantics for divergence of programs (Cousot and Cousot 1992; Hughes and Moran 1995; Leroy and Grall 2009; Nakata and Uustalu 2009), and subtyping relations for recursive types (Brandt and Henglein 1998; Gapeyev et al. 2002). However, the use of coinduction can lead to values which are \too infinite”. For instance, a non-trivial binary relation defined as a coinductive inference sys- tem cannot include the rule of transitivity, because a coinductive reading of transitivity would imply that every element is related to every other (to see this, build an infinite derivation consisting solely of uses of transitivity). -
Data-Trace Types for Distributed Stream Processing Systems
Data-Trace Types for Distributed Stream Processing Systems Konstantinos Mamouras Caleb Stanford Rajeev Alur Rice University, USA University of Pennsylvania, USA University of Pennsylvania, USA [email protected] [email protected] [email protected] Zachary G. Ives Val Tannen University of Pennsylvania, USA University of Pennsylvania, USA [email protected] [email protected] Abstract guaranteeing correct deployment, and (2) the throughput of Distributed architectures for efficient processing of stream- the automatically compiled distributed code is comparable ing data are increasingly critical to modern information pro- to that of hand-crafted distributed implementations. cessing systems. The goal of this paper is to develop type- CCS Concepts • Information systems → Data streams; based programming abstractions that facilitate correct and Stream management; • Theory of computation → Stream- efficient deployment of a logical specification of the desired ing models; • Software and its engineering → General computation on such architectures. In the proposed model, programming languages. each communication link has an associated type specifying tagged data items along with a dependency relation over tags Keywords distributed data stream processing, types that captures the logical partial ordering constraints over data items. The semantics of a (distributed) stream process- ACM Reference Format: ing system is then a function from input data traces to output Konstantinos Mamouras, Caleb Stanford, Rajeev Alur, Zachary data traces, where a data trace is an equivalence class of se- G. Ives, and Val Tannen. 2019. Data-Trace Types for Distributed quences of data items induced by the dependency relation. Stream Processing Systems. In Proceedings of the 40th ACM SIGPLAN Conference on Programming Language Design and Implementation This data-trace transduction model generalizes both acyclic (PLDI ’19), June 22–26, 2019, Phoenix, AZ, USA. -
Computer Science 1
Computer Science 1 Computer Science Department Website: https://www.cs.uchicago.edu Program of Study The computer science program offers BA and BS degrees, as well as combined BA/MS and BS/MS degrees. Students who earn the BA are prepared either for graduate study in computer science or a career in industry. Students who earn the BS degree build strength in an additional field by following an approved course of study in a related area. The department also offers a minor. Where to Start The Department of Computer Science offers several different introductory pathways into the program. In consultation with their College adviser and the Computer Science Department advisers, students should choose their introductory courses carefully. Some guidelines follow. For students intending to pursue further study in computer science, we recommend CMSC 15100 Introduction to Computer Science I or CMSC 16100 Honors Introduction to Computer Science I as the first course. CMSC 15100 does not assume prior experience or unusually strong preparation in mathematics. Students with programming experience and strong preparation in mathematics should consider CMSC 16100 Honors Introduction to Computer Science I. First-year students considering a computer science major are strongly advised to register for an introductory sequence in the Winter or Spring Quarter of their first year, and it is all but essential that they start the introductory sequence no later than the second quarter of their second year. Students who are not intending to major in computer science, but are interested in getting a rigorous introduction to computational thinking with a focus on applications are encouraged to start with CMSC 12100 Computer Science with Applications I. -
Compiling Real Time Functional Reactive Programming
Compiling Real Time Functional Reactive Programming Dana N. Xu and Siau-Cheng Khoo Department of Computer Science School of Computing National University of Singapore {xun,khoosc}@comp.nus.edu.sg ABSTRACT 1. INTRODUCTION Most of the past languages for reactive systems are based Reactive systems are required to react in a timely man- on synchronous dataflow. Recently, a new reactive lan- ner to external events. Their use can be found in a broad guage, called Real-Time Functional Reactive Programming range of applications, ranging from high-end consumer prod- (RT-FRP) [18] , has been proposed based on the functional ucts (digital radio, intelligent cookers) to systems used in paradigm. The unique feature of this language is the high- mission-critical applications (such as air-craft and nuclear- level abstraction provided in the form of behaviors for conti- power stations). nuous-time signals, and events for discrete-time signals. RT- Programming these systems poses a great challenge, and FRP also features some performance guarantees in the form a number of programming languages have been proposed of bounded runtime and space usage for each reactive com- over the last two decades. Two main concerns are typically putation step. addressed in these languages. Firstly, some features must In this paper, we propose a new compilation scheme for be available to express signals and events, and how they are RT-FRP. Our compilation scheme is based on two key stages. transformed by the intended reactive systems. Secondly, we In the first stage, we translate RT-FRP program to an in- must be able to show that each reaction could be carried termediate functional code. -
Stream Computing Based Synchrophasor Application for Power Grids
Stream Computing Based Synchrophasor Application For Power Grids Jagabondhu Hazra Kaushik Das Deva P. Seetharam IBM Research, India IBM Research, India IBM Research, India [email protected] [email protected] [email protected] Amith Singhee IBM T J Watson Research Center, USA [email protected] ABSTRACT grid monitoring to identify and deal with faults before they develop This paper proposes an application of stream computing analytics into wide-spread disturbances. framework to high speed synchrophasor data for real time moni- In recent years, electric grids are undergoing dramatic changes toring and control of electric grid. High volume streaming syn- in the area of grid monitoring and control. Key factors behind chrophasor data from geographically distributed grid sensors (namely, such transformation includes tremendous progress in the areas of Phasor Measurement Units) are collected, synchronized, aggregated power electronics, sensing, control, computation and communi- when required and analyzed using a stream computing platform to cation technologies. For instant, conventional sensors (e.g. Re- estimate the grid stability in real time. This real time stability mon- mote Terminal Units) provide one measurement or sample per 4- itoring scheme will help the grid operators to take preventive or 10 seconds whereas new sensors like Phasor Measurement Units corrective measures ahead of time to mitigate any disturbance be- (PMUs) could provide upto 120 measurements or samples per sec- fore they develop into wide-spread. A protptype of the scheme is ond. Moreover, PMUs provide more precise measurements with demonstrated on a benchmark 3 machines 9 bus system and the time stamp having microsecond accuracy [2].