Mortem Et Gloriam Army Lists Use the Army Lists to Create Your Own Customised Armies Using the Mortem Et Gloriam Army Builder
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Army Lists India Contents Anuradhapura Kingdom (02) 161 BCE to 1070 CE Tamil Indian 275 to 1300 CE Gupta Indian 320 to 550 CE Late Classical Indian 543 to 1212 CE Empire of Harsha 555 to 647 CE Rajput Indian 600 to 1244 CE Chola Empire 980 to 1279 CE Muslim Indian Sultanates 1192 to 1526 CE Version 2019.02: 1st January 2019 © Simon Hall Creating an army with the Mortem et Gloriam Army Lists Use the army lists to create your own customised armies using the Mortem et Gloriam Army Builder. There are few general rules to follow: 1. An army must have at least 2 generals and can have no more than 4. 2. You must take at least the minimum of any troops noted, and may not go beyond the maximum of any. 3. No army may have more than two generals who are Talented or better. 4. Unless specified otherwise, all elements in a UG must be classified identically. Unless specified otherwise, if an optional characteristic is taken, it must be taken by all the elements in the UG for which that optional characteristic is available. 5. Any UGs can be downgraded by one quality grade and/or by one shooting skill representing less strong, tired or understrength troops. If any bases are downgraded all in the UG must be downgraded. So Average-Experienced skirmishers can always be downgraded to Poor-Unskilled. Where allies are allowed they must conform to the following rules: 1. They must be a minimum of 2 and a maximum of 4 UGs. 2. They must take UGs sufficient to get them to at least 50% of the minimums in the list being used. 3. They can thereafter take any troops up to the maximum to create the rest of the allied contingent. 4. Unless specified in the notes, the general must be the same type as the army commander in the main list but cannot be legendary. Usually this results in 1-3 UGs being compulsory and you having full flexibility on the rest. Where an internal ally is allowed, and no contingent is specified they must conform to the following rules: 1. They must be a minimum of 2 and a maximum of 4 UGs. 2. The total number of troops taken of each type in the entire army must not exceed the maxima for that troop type. 3. They must take UGs sufficient to get them to at least 50% of the minimums in the list if there is sufficient allowance for a UG after the core army itself has taken the minimum. 4. They can thereafter take any troops up to the maximum to create the rest of the allied contingent. Usually this results in 1-3 UGs being compulsory and you having full flexibility on the rest. Version 2019.02: 1st January 2019 © Simon Hall Historical Introduction The Gupta empire dominated northern India during the 4th and 5th centuries CE. The empire faced numerous invasions by a branch of the Huns in the north-west. The invasions led to the collapse of the Gupta empire and India was again ruled by numerous regional kingdoms. A minor line of the Gupta clan continued to rule Magadha after the disintegration of the empire. These Guptas were ultimately ousted by Vardhana ruler Harsha, who established his empire in the first half of the 7th century. The empire of Harsha was short-lived, and the area again collapsed into regional kingdoms. The first clash between a ruler of an Indian kingdom and the Arabs took place in 643 CE, when Arab forces defeated Rutbil, King of Zabulistan in Sistan. By 653 CE they bordered the Kingdoms of Kapisa, Zabul and Sindh in Afghanistan and Pakistan. The Kabul Shahi kings and their Zunbil kinsmen blocked access to the Khyber Pass and Gomal Pass routes into India for the next 217 years. It wasn’t until 710 CE that the Arabs entered Al Hind (India) and the Indus valley through Sindh. For the next 30 years the Arabs campaigned against the Rajput kingdoms in the Indus valley, reaching the foothills of Kashmir. In 739 CE they invaded the Deccan but were decisively defeated at Navsari by the viceroy Avanijanashraya Pulakesi of the Chalukya Empire serving Vikramaditya II. Arab rule was restricted to the west of Thar desert. The Arabs continued to control areas of Sindh and the Punjab and raided the ports of Gujarat. The Saffarid Dynasty occupied Kabul in 871 CE. A new chapter of Muslim conquests began when the Samanid Dynasty took over the Saffarid Kingdom and Sabuktigin,founder of the Ghaznavid dynasty, seized Ghazni. Ghaznavid rule in North-western India lasted over 175 years, from 1010 to 1187 CE. The Gurjara-Pratiharas were instrumental in containing Arab armies moving east of the Indus River. They were involved in a three-way struggle for control of northern and central India in the 9th century. The other empires were the Pala Empire, based in Bengal and the Rashtrakuta Empire in the Deccan. The Rashtrakutas had overthrown the Chalukyas of Badami. Further south and east were the Chalukyas of Vengi. In the 970’s the Rashtrakuta empire collapsed and much of its territory was captured by the Chalukyas of Kalyani. Both the Rashtrakuta empire and the Chalukyas of Kalyani faced threats from the Tamil kingdoms to the south and east. The Pandyas ruled much of southern India from the 6th to 9th centuries but from around 880 CE onwards they fell under the growing influence of the Chola Empire. The southern empires periodically invaded Sri Lanka which was controlled by the Anuradhapura Kingdom but were unable to establish a permanent presence on the island. Version 2019.02: 1st January 2019 © Simon Hall Anuradhapura Kingdom Army Commander 1 Any InstinctiveDates 161 BCE to 1070 CE Sub-Generals 0-3 Any InstinctiveTerrain Standard, Mountains, Jungle Internal Allied Generals Camp Unfortified or Flexible; Poor or Average Type Shooting Skill Melee Characteristics Min Name Training and Quality Protection Weaponry Weaponry Mandatory Optional Max UG Size ELEPHANTS - 2 2,3,4 Elephants Average Protected - Shove - Tribal Loose -4 BATTLE CHARIOTS Experienced 0 4,6 Chariots (before 480 CE) Average Protected - - Shoot & Charge Formed Loose Bow 6 CAVALRY UnskilledShoot & Charge, 0 4,6 Cavalry Average Protected Short Spear - Tribal Loose JavelinCombat Shy 6 INFANTRY -06,8 Guard infantry Superior Protected - Melee Expert - Formed Flexible -8 INFANTRY Experienced 0 6,8 Archers protected by pavises Average Unprotected - Pavise - Formed Loose Bow 8 Royal troops and INFANTRY - 6 6,8,9 Average Protected - Melee Expert - mercenaries Formed Flexible -18 Mercenary archers (from 480 INFANTRY Experienced 0 6,8 Average Unprotected - - Combat Shy CE) Formed Loose Bow 16 INFANTRY -Devastating 0 6,8,9 Southern hill tribesmen Average Protected - - Tribal Loose -18Chargers INFANTRY Experienced 0 6,8 Best militia archers Average Unprotected - - Combat Shy Tribal Loose Bow 48 INFANTRY Experienced 0 6,8 Poorer militia archers Poor Unprotected - - Combat Shy Tribal Loose Bow 48 INFANTRY Experienced 0 6,9 Skirmishing archers Average Unprotected - Combat Shy - Skirmisher Bow 18 Allies Pallavas allies - Tamil Indian (from 491 to 508 CE) Version 2019.02: 1st January 2019 © Simon Hall Anuradhapura Kingdom Historical Notes The Anuradhapura Kingdom was a Sinhalese kingdom that originated in the 6th century BCE. Dutthagamani, who reigned from 161 to 137 BCE, killed 32 rulers to control the whole island of Sri Lanka. Not all the suceeding kings could control the whole kingdom. The kingdom faced a number of invasions from India.The country was invaded in 103 BCE and the invaders ruled until 89 BCE when they were defeated by Valagamba. Another invasion occurred in 433 CE and only defeated by Dhathusena in 459 CE. More invasions occurred between 833 and 853 CE and from 935 to 938 CE. In all cases the invaders could not extend their rule to the southern part of the island. In 993 CE, the Chola Emperor Rajaraja I invaded forcing Mahinda V to flee. A further invasion in 1017 CE captured Mahinda V and sacked the capital city of Anuradhapura and ended the Kingdom. Troop Notes The Sinhalese do not appear to have a good military reputation, possibly from a reliance on a large militia army. Sinhalese elephants were supposed to be small but fierce. Although chariots still were in use in 1117 CE this is much more likely to have been for diplomatic or ceremonial purposes. Cavalry and chariots were not numerous in Sinhalese armies which mainly relied on infantry. Changes from last version 2019.01: Shoot & Charge option. 2019.02: Shoot & Charge option for chariots. Version 2019.02: 1st January 2019 © Simon Hall Tamil Indian Army Commander 1 Any InstinctiveDates 275 CE to 1300 CE Sub-Generals 0-3 Any InstinctiveTerrain Coastal, Mountains, Jungle Internal Allied Generals 0-2 Any InstinctiveCamp Unfortified or Flexible; Poor or Average Type Shooting Skill Melee Characteristics Min Name Training and Quality Protection Weaponry Weaponry Mandatory Optional Max UG Size ELEPHANTS - 4 2,3,4 Elephants Average Protected - Shove - Tribal Loose -6 ELEPHANTS - 0 2,3,4 Royal elephants Superior Protected - Shove - Tribal Loose -4 CAVALRY UnskilledShoot & Charge, 0 4,6 Cavalry Average Protected - - Formed Loose JavelinCombat Shy 8 INFANTRY -06,8 Guard infantry Superior Protected - Melee Expert - Formed Flexible -8 INFANTRY - 12 6,8,9 Swordsmen Average Protected - Melee Expert - Tribal Flexible -60 INFANTRY Experienced 12 6,8 Archers Average Unprotected - - Combat Shy Tribal Loose Bow 60 INFANTRY -Devastating 0 6,8,9 Chavers Average Protected - - Tribal Loose -18Chargers INFANTRY Experienced 0 6,9 Skirmishing archers Average Unprotected - Combat Shy - Skirmisher Bow 18 Allies Anuradhapura Kingdom allies (only Pallavas from 642 to 660 CE) Historical Notes This list covers the Pallavas and the Pandyas.