The 2014 University of Cambridge Scavenger Hunt List
Total Page:16
File Type:pdf, Size:1020Kb
The 2014 University of Cambridge Scavenger Hunt List 11 June 2014 TEAMS AND THE RULES OF THE HUNT 1. Disclaimer. In taking part we remind you all that you are adults and responsible for your own actions. We strongly discourage the use of any illegal means for the purposes of acquiring items or completing tasks. This includes making a nuisance of yourselves to the general public. We will also not be impressed by underhand tactics, particularly involving members of other teams. Please remember this is just for fun, there is no need to get carried away and do something you will later regret. 2. Risk Assessment. We do not believe that the activities of the Scavenger Hunt present any significant hazards, require the use of any equipment that requires special safety training, require the use of or result in the production of harmful chemicals, fumes or dust, require you to enter a dangerous or confined space. 3. Control Measures. At all times consider your own safety and that of the public. No Scavenger Hunt items will require you to endanger yourself or any member of the public. If any danger should present itself or an accident should occur, contact the emergency services. If you feel that we have neglected an aspect of your safety, please inform us immediately. 4. Teams. Teams should consist of up to five players. Obviously, there’s not much we can do if you have a small team and lots of friends helping out on individual items. In fact, this is encouraged. However, if any items mention "a team member" or "the entire team", then we’re going to insist on exactly that. Substitutions will be considered should a team member have to miss a significant portion of the scavenger hunt, due to examinations for instance. 5. Money. We intend you not to have to spend any more than you would usually do having a fun day out. Whilst some things can easily be obtained through financial means, we really don’t want you spending money on things you can’t afford, so buy at your own discretion. 6. Getting Items. Many of the entries in the list will be items. These are typically worth a static number of points. It is worth noting that we haven’t the time or inclination to fully detail each entry, so try to get the most obvious thing implied by what is written. We are usually pleased with good fakes however, and these can score most of the points the actual item would get you. Additionally, if you can bring us something that is not the item we intended, but in some way makes a pun or play on words with what was written, kudos, we’ll probably give you the full points. Creativity and the difficulty of obtaining the item are also rewarded. We want you to physically bring us the item in order to score the points, however for items where pho- tographs or videos are implied, we encourage submission via a tweet to the CUSH twitter account (@CUSH2014), as long as you also notify us in person. When you are bringing items to score, please tell us the item number to make it easier for us to give you the points. Those items that include a superlative adjective (largest or longest for instance) will be ranked at the end of the hunt and then the points stated will be awarded to the best item in its category. The second item will score one fewer point, the third two fewer points and so on. We will not keep any of the items you bring us unless specified, or you want us to. Items left behind at the end of the hunt will be taken or thrown away at our discretion. We will publish photographs and videos unless you don’t want us to—tell us when you give us the photographs and videos!. 7. Tasks. Some of the list entries will be simple tasks. Where possible, having them performed in front of us is preferable, but if not video or photographic evidence will usually be accepted (tweeting these to the CUSH twitter account is encouraged). Tasks are scored in a variety of ways: some give your team a static number of points, some give points based on a ranking in some way, as with the superlative items above. Finally, there are some tasks in which there is an element of creativity and a qualitative judgement is required. In these cases, we will score out of a stated maximum and you should feel free to use flattery and persuasion to obtain more points for your efforts. 8. Scoring. Most of the scoring system has been described above. However you should remember that we’re really very easily impressed and if we feel you’ve gone beyond the call of duty for a particular item or task, we will not hesitate to award bonus points. Bonus points are also awarded if all the items of a particular section have been completed. In this case, 20% of that section’s total points will be added on at the end of the hunt. Submitting items and tasks for scoring will only be permitted during certain hours, so that we can all get some sleep. We encourage you to visit, email, or tweet us at regular intervals with updates on your progress. 9. Prizes. Other than pride, there is no prize (although perhaps one lovely team this year will provide us with a trophy to pass on! See item 303). However, you should aim to be taking part for the fun of it, and perhaps to show off your talents to everyone else playing. 10. Website and Twitter. The CUSH website is http://cush.srcf.ucam.net. The CUSH twitter account is called the CU Scavenger Hunt (@CUSH2014). Following previous years’ successes, we are hoping to be able to put photographs of interesting items, videos of tasks and the like up on the website and twitter account as soon as we get them. So to reiterate, keeping us updated on your progress is the best thing you can do to impress us! In particular, be sure to check out our Twitter feed regularly as we may post secret items. 11. Decisions. All decisions of the Judges are final. Final. 12. Final. See Decisions. Items Ghosts of Christmas Past 21. A Transformer [2 points] Back to School 22. A Teenage Mutant Ninja Turtle [2 points] 1. Papier mache volcano [5 points] 23. An original Gameboy [3 points] 2. Potato clock [3 points] 24. A Thunderbird or Tracy Island [3 points] 25. Power Ranger figure [3 points] 3. Measure g (the gravitational acceleration of Earth) using household objects [2 points 26. Buzz Lightyear [2 points] per significant figure] 27. Tickle Me Elmo [2 points] 4. Measure c (the speed of light) using house- 28. TY Beanie Baby (with tag!) [3 points] hold objects [3 points per significant fig- ure] 29. Tamagotchi [2 points] 30. Furby [3 points] 5. Scale model of solar system [5 points] 6. A football sticker album. Bonus points if Don’t play with these1 complete. [3 points] 31. A bread knife [1 point] 7. Some Pogs [2 points] 32. A boning knife [2 points] 8. A finger-painting [2 points] 33. A carving knife [2 points] 9. A piece of macaroni artwork [2 points] 34. A cleaver [3 points] 35. An electric knife [2 points] 36. A fishknife [2 points] How I Met Your Mother 37. A teaspoon [1 point] 10. A yellow umbrella [2 points] 38. A soup spoon [2 points] 11. Barney’s Get Psyched mix on CD [3 points] 39. A tablespoon [1 point] 40. A fork [1 point] 12. Two or more team members suited up. [2 points] There was an old lady... 13. A fat sandwich. [1 point] 41. A fly [2 points] 14. Red cowboy boots [5 points] 42. A spider [2 points] 15. A blue French Horn [8 points] 43. A bird [3 points] 44. A cat [3 points] 16. An intervention banner [5 points] 45. A dog [3 points] 17. A goat [3 points] 46. A goat [4 points] 18. A pineapple [1 point] 47. A pig [5 points] 19. A slutty pumpkin [3 points] 48. A cow [5 points] 49. A donkey [6 points] 20. A 500 word essay on how the last episode was either a creative masterpiece or retroac- 50. A horse [7 points] tively made the rest of the series terrible. 1See http://i.imgur.com/8R5CUDk.jpg if in doubt [5 points] about what knives look like. 1 Say Cheese (i.e. Photos of...) 68. An infinite slinky i.e. a slinky on an es- calator4. [10 points] 51. ...people in a phone booth. Door closed. [1 point per person] 69. Show us you’re a pinball wizard. HIGH- EST score on a pinball table while blind- 52. ...tourists doing the Vulcan salute with folded with ear defenders. [5 points] you. [4 points] 70. Climb a bridge during punting and man- 53. ...a team member kissing a statue on age to jump back on the punt. [4 points] the lips. [4 points] 54. ...three or more team members in a de- Oh balls partment store bed [4 points] 71. Marble [1 point] 55. ...a team member handcuffed to a police officer [4 points] 72. Ping-Pong ball [1 point] 73. Squash ball [1 point] 56. ...a team member inside a shop’s win- dow display [2 points] 74. Golf ball [3 points] 57. ...entire team in mid-air simultaneously 75.