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Chapterhouse: Dune Frank Herbert April 1985 Those Who Would Repeat
Chapterhouse: Dune Frank Herbert April 1985 Those who would repeat the past must control the teaching of history. -Bene Gesserit Coda When the ghola-baby was delivered from the first Bene Gesserit axlotl tank, Mother Superior Darwi Odrade ordered a quiet celebration in her private dining room atop Central. It was barely dawn, and the two other members of her Council -- Tamalane and Bellonda -- showed impatience at the summons, even though Odrade had ordered breakfast served by her personal chef. "It isn't every woman who can preside at the birth of her own father," Odrade quipped when the others complained they had too many demands on their time to permit of "time-wasting nonsense." Only aged Tamalane showed sly amusement. Bellonda held her over-fleshed features expressionless, often her equivalent of a scowl. Was it possible, Odrade wondered, that Bell had not exorcised resentment of the relative opulence in Mother Superior's surroundings? Odrade's quarters were a distinct mark of her position but the distinction represented her duties more than any elevation over her Sisters. The small dining room allowed her to consult aides during meals. Bellonda glanced this way and that, obviously impatient to be gone. Much effort had been expended without success in attempts to break through Bellonda's coldly remote shell. "It felt very odd to hold that baby in my arms and think: This is my father," Odrade said. "I heard you the first time!" Bellonda spoke from the belly, almost a baritone rumbling as though each word caused her vague indigestion. She understood Odrade's wry jest, though. -
Atreides Bene Gesserit Emperor Harkonnen Spacing Guild Fremen
QUICK START GUIDE Frank Herbert’s classic science fiction novelDune will live for generations as a masterpiece of creative imagination. In this game, you can bring to life the alien planet and the swirling intrigues of all the book’s major characters. Atreides Harkonnen The Atreides led by the The Harkonnens, led youthful Paul Atreides by the decadent Baron (Muad’Dib) — rightful Vladimir Harkonnen — heir to the planet, gifted master of treachery and with valiant lieutenants. cruel deeds. Bene Spacing Gesserit Guild The Bene Gesserit The Spacing Guild Sisterhood, represented represented by by Reverend Mother steersman Edric (in Gaius Helen Mohiam — league with smuggler ancient and inscrutable. bands) — monopolist of transport, yet addicted to ever increasing spice flows. Emperor Fremen The Emperor, his The Fremen majesty the Padishah represented by the Emperor Shaddam IV planetary ecologist Liet- — keen and efficient, Kynes — commanding yet easily lulled into fierce hordes of natives, complacency by his own adept at life and travel trappings of power. on the planet. SETUP: SPICE BANK SETUP: TREACHERY & SPICE DECKS, STORM MARKER I’m Lady Jessica of the House Atreides. Prepare to become immersed in the world of Dune. Here’s Feyd-Rautha of House Harkonnen here. how to set everything up. We are masters of treachery and cruel deeds! Next, shuffle the Treachery & Spice Decks and set them next to the board. I am Stilgar of the Fremen. We are adept Staban Tuek, at life and travel on of the Spacing the planet Dune. Guild coalition. First set out the We control all game board map. shipments on and off Dune. -
Frank Herbert's Dune
D U N E Part One by John Harrison Based on the novel by Frank Herbert Revisions 11/15/99 © 1999 New Amsterdam Entertainment, Inc. Converted by duneinfo.com 1. A1 FADE IN: A black void where... A PLANET slowly emerges. Forming in orange/gold mists. Desolate, monochromatic contours. No clouds. Just a thin cover of cirrus vapor. And somewhere... A mechanical voice...lecturing with monotonous precision. VOICE ....Arrakis...Dune...wasteland of the Empire. Wilderness of hostile deserts and cataclysmic storms. Home to the monstrous sandworm that haunts the vast desolation. The only planet in the universe where can be found...the SPICE. Guardian of health and longevity, source of wisdom, gateway to enhanced awareness. Rare and coveted by noble and commoner alike. The spice! Greatest treasure in the Empire... And now...ANOTHER VOICE. Not mechanical. BARON HARKONNEN And so it begins. The trap is set. The prey approaches... Suddenly the planet becomes transparent. It's a HOLOGRAM! And there behind it... The face of BARON VLADIMIR HARKONNEN. Staggeringly obese. Staring with intimidating intensity at the 3D globe suspended in front of him. The calm of his voice is frightening. BARON HARKONNEN A glorious winter is about to descend on House Atreides and all its heirs. The centuries of humiliation visited upon my family will finally be avenged. Behind him... MALE VOICE (RABBAN) BUT ARRAKIS WAS MINE. ANOTHER VOICE (FEYD) Shut up, Rabban! The Baron turns. REVEALING... 2. 1 EXT. BARON'S SUITE...HARKONNEN PALACE - NIGHT ...his NEPHEWS...GLOSSU RABBAN...AKA "the Beast"...his fat sweaty face twisted with rage. -
Terror Ecology: Secrets from the Arrakeen Underground
Terra‐&‐Terror Ecology: Secrets from the Arrakeen Underground Nandita Biswas Mellamphy Western University, Canada It is […] vital to an understanding of Muad'Dib’s religious impact that you never lose sight of one fact: the Fremen were a desert people whose entire ancestry was accustomed to hostile landscapes. Mysticism isn’t difficult when you survive each second by surmounting open hostility […]. With such a tradition, suffering is accepted […]. And it is well to note that Fremen ritual gives almost complete freedom from guilt‐feelings. This isn’t necessarily because their law and religion were identical, making disobedience a sin. It is likely closer to the mark to say they cleansed themselves of guilt easily because their everyday existence required brutal (often deadly) judgments which in a softer land would burden men with unbearable guilt. Dune I (576‐77) This world, which is the same for all, no one of gods or men has made. But it always is, was, and will be an ever‐living Fire, igniting and extinguishing in equal measure. Heraclitus Fragments (DK B30) [F]orm is nothing but holes and cracks […] with a nature that has no hardness or solidity. Ancient Buddhist saying. Frank Herbert’s science‐fiction classic Dune1 is a literary work about political, religious, military and ecological design: a design in which Dune’s desert‐planet is, like fire, a perpetually self‐consuming political, religious, military and ecological topos and in which human beings— among other things like water, sand‐worms and religious doctrines—are the fodder that fuels what could be called the ‘Great Ecology’ of planetary regeneration and desertification. -
Portable Storage #3
3..Editorial 7..Pre-Build Ruins Alva Svoboda 12..Weird Stairways 58..Core Samples L. Jim Khennedy Craig William Lion 30..Beatnik Memories 64..San Francisco Expanded Ray Nelson John Fugazzi 31..Genders 68..Cole Valley Ray Nelson Kennedy Gammage 33..San Francisco, 1967 71..The Messiah Bunch Stacy Scott Terry Floyd 35..San Francisco Soliloquy 78..Hippies Kim Kerbis Robert Lichtman 38..Ghosts of San Francisco 82..From the Catacombs of Berkeley Don Herron Dale Nelson 41..Poets Don’t Have 88..The San Francisco Adventures Spare Change Michael Breiding Billy Wolfenbarger 107..What Was I G. Sutton Breiding 108..Staying Put Jay Kinney 112..Crap St. Ghost Dance D.S. Black 116..My San Francisco Century: 43..San Francisco Part One: 1970-2020 G. Sutton Breiding Grant Canfield 45..The City 146..House of Fools James Ru Joan Rector Breiding 48..Does A Moose Have an Id? 149..LoC$ Gary Mattingly 157..Dr. Dolittle 52..Me vs. The Giants Gary Casey Rich Coad 166..The Gorgon of Poses 56..Cliff House, Tafoni, Rock Lace, G. Sutton Breiding Use of Gyratory in a Sentence Jeanne N. Bowman “A time almost more than a place.” Susan Breiding 2 Artists in this Issue Frank Vacanti (Cover) Jim Ru (2, 30) Craig Smith (3, 40,51,56) Steve Stiles (6) Dave Barnett (31) Kurt Erichsen (45) John R. Benson(47, 70) Crow’s Caw Grant Canfield (116-145, William M. Breiding unless otherwise noted) I knew from day one when starting Portable Storage that I wanted to do a themed issue on San Francisco. -
The Evolution of Free Will in Frank Herbert's Dune
The Evolution of Free Will in Frank Herbert's Dune Galeković, Filip Master's thesis / Diplomski rad 2020 Degree Grantor / Ustanova koja je dodijelila akademski / stručni stupanj: University of Rijeka, Faculty of Humanities and Social Sciences / Sveučilište u Rijeci, Filozofski fakultet Permanent link / Trajna poveznica: https://urn.nsk.hr/urn:nbn:hr:186:319560 Rights / Prava: In copyright Download date / Datum preuzimanja: 2021-09-29 Repository / Repozitorij: Repository of the University of Rijeka, Faculty of Humanities and Social Sciences - FHSSRI Repository UNIVERSITY OF RIJEKA FACULTY OF HUMANITIES AND SOCIAL SCIENCES THE EVOLUTION OF FREE WILL IN FRANK HERBERT’S DUNE Filip Galeković Rijeka, 2020 1 University of Rijeka Faculty of Humanities and Social Sciences Department of English Language and Literature The Evolution of Free Will in Frank Herbert’s Dune Student: Filip Galeković (MBG: 0009070096) Mentor: Prof. Lovorka Gruić-Grmuša, PhD Rijeka, September 2020 2 Abstract The topic of free will is a very complex one, no matter what context one might put it in. In contemporary terms, its existence is as of yet undecided, and it is unclear whether we will ever be able to offer a satisfying conclusion to the matter. What we can do, however, is to discuss free will in a more easily digestible frame of reference, like that of Dune. Being a science-fiction novelist, Frank Herbert had the opportunity to play around with a number of interesting topics, and it is my goal to discuss a very particular one: determinism. By describing Dune as deterministic, I will create a framework for the central problem of this thesis: is it possible for a deterministic subject to develop free will? The notion that something like free will might arise in a purely deterministic universe is a curious one, not least because it is not something we often come across. -
{Download PDF} Sandworms of Dune Kindle
SANDWORMS OF DUNE PDF, EPUB, EBOOK Kevin J. Anderson, Brian Herbert | 624 pages | 20 Mar 2008 | Hodder & Stoughton General Division | 9780340837528 | English | London, United Kingdom Sandworms of Dune - Wikipedia During his first close encounter with a sandworm in Dune , Paul Atreides notes, "Its mouth was some eighty meters in diameter A giant sandworm seeks to devour a Ornithopter , in the Dune miniseries Sandworms are described as "incredibly tough" by Liet-Kynes , who further notes that "high voltage electrical shock applied separately to each ring segment" is the only known way to kill and preserve them; atomics are the only explosive powerful enough to kill an entire worm, with conventional explosives being unfeasible as "each ring segment has a life of its own. The quasi-canonical Dune Encyclopedia invents a scientific name for the sandworm: Geonemotodium arraknis also Shaihuludata gigantica. Herbert notes in Dune that microscopic creatures called sand plankton feed upon traces of melange scattered by sandworms on the Arrakeen sands. Their leathery remains previously having "been ascribed to a fictional " sandtrout " in Fremen folk stories," Imperial Planetologist Pardot Kynes had discovered the Little Makers during his ecological investigations of the planet, deducing their existence before he actually found one. The sandtrout This was a wet planet then. They proliferated beyond the capability of existing ecosystems to deal with them. Sandtrout encysted the available free water, made this a desert planet In a planet sufficiently dry, they could move to their sandworm phase. The sandtrout are described as "flat and leathery" in Children of Dune , with Leto Atreides II noting that they are "roughly diamond-shaped" with "no head, no extremities, no eyes" and "coarse interlacings of extruded cilia. -
Sandworm Briefing Deck
Russian Cyber Espionage Campaign - Sandworm Team Microsoft Windows Zero-day – Targeting NATO, EU, Telecom and Energy Sectors CVE – 2014 - 4114 An iSIGHT Partners Overview Proprietary and Confidential Information. © Copyright 2014, iSIGHT Partners, Inc. All Rights Reserved www.isightpartners.com Key Points – Sandworm Campaign . Cyber Espionage Campaign attributed to Russia – Targeting includes • NATO • European Union • Ukraine • European Telecommunications • Poland • Energy Sector – Attribution to one of 5 active Russian intrusion teams monitored by iSIGHT Partners – “Sandworm Team” . Named for its affinity for/coded references to science fiction series Dune . Campaign partially detailed by researchers at F-Secure and ESET – captured only a small component of targeting and missed critical elements . Utilizing Zero-day flaw in Microsoft Windows (CVE-2014-4114) – Spear-phishing campaign using weaponized Microsoft Office documents . Visibility into multiple PowerPoint lures – Impacts all versions of Windows from Vista to 8.1 . Windows Server 2008, 2012 . Flaw has existed for years – Zero-day nature of vulnerability leads to conclusion that intrusion efforts were highly effective – Close collaboration between iSIGHT Partners and Microsoft - patch is being released on Tuesday, October 14th Proprietary and Confidential Information. © Copyright 2014, iSIGHT Partners, Inc. All Rights Reserved www.isightpartners.com 2 Sandworm Campaign - Timeline of Events . Monitoring Sandworm Team from late 2013 and throughout 2014 – Genesis of team dates to as early as 2009 – Increased activity throughout 2014 . Visibility into this specific campaign began in December of 2013 – NATO alliance targeted as early as December 2013 – GlobeSec attendees targeted in May 2014 – June 2014 . Western European government agency . Polish energy firm targeted using CVE-2013-3906 . -
Dune Eng 26/8/97 11:16 Am Page 1 Dune Eng 26/8/97 11:16 Am Page 2
Dune_Eng 26/8/97 11:16 am Page 1 Dune_Eng 26/8/97 11:16 am Page 2 rrakis, third planet of Canopus - commonly known as Dune - a planet so inhospitable and barren that it barely seems credible it can sustain life. A planet at the mercy of its cruel climate with ground A temperatures that soar as high as 350 degrees making it desperately hard for vegetation to grow or animal life to survive. Much of Dune save its small polar caps is covered in endless sand plains and hills punctuated only by jagged outcrops of the rock scarring out of the surface. There are giant tidal dust basins too, and the air is often thick with dust particles which rapidly clog machinery. Frequent, violent storms with raging winds blow up without warning proving fatal to anything caught in the open. But there is life on Dune - small burrowing creatures survive in this furnace world: kangaroo mouse, kit fox, desert hare, sand terrapins and countless insects which thrive in the heat. And there are worms too - the shai - hulud or Old Man Of The Desert, giant sandworms which grow to hundreds of metres in length. Each worm guards its own territory jealously, rippling at great speed across the sand and burrowing voraciously through the under-soil to attack anything setting up vibrations. Dune is home to intelligent life as well, in the form of a tribal race known as the Fremen who eke out a living in a constant battle against the elements. They are fierce, independent and instantly recognisable by their liquid blue eyes caused by contact with a spice which occurs naturally there. -
The Human Nonhuman Boundary in Dune
! The Human Non-Human Boundary in Dune An Ontological Reading through a Compara5ve Nietzschean and Transhuman Framework Ki5 Misha English Studies, English III, Literary option-VT20 Bachelor of Arts with a major in English Studies 30 credits Spring 2020 Supervisor: Berndt Clavier [Misha] Table of Contents Abstract .............................................................................................................................1 1. Introducon ...................................................................................................................1 2. What is human? .............................................................................................................4 2.1. Three types of posthuman ..........................................................................................................6 2.2. The Kwisatz Haderach .................................................................................................................6 2.3. Transhuman’s posthuman ...........................................................................................................7 2.4. NietzsChe’s overhuman ...............................................................................................................8 2.4.1. NietzsChe, Transhumanism: Transvalua5on of Values .......................................................................10 2.4.2. NietzsChe, Transhumanism: EnhanCements and Gene5Cs ................................................................11 2.4.3. NietzsChe, Transhumanism: Eternal ReCurrenCe -
Atreides Bene Gesserit Emperor Harkonnen Spacing Guild Fremen
QUICK START GUIDE Frank Herbert’s classic science fiction novel Dune will live for generations as a masterpiece of creative imagination. In this game, you can bring to life the alien planet and the swirling intrigues of all the book’s major characters. Atreides Harkonnen The Atreides led by the The Harkonnens, led youthful Paul Atreides by the decadent Baron (Muad’Dib) — rightful Vladimir Harkonnen — heir to the planet, gifted master of treachery and with valiant lieutenants. cruel deeds. Bene Spacing Gesserit Guild The Bene Gesserit The Spacing Guild Sisterhood, represented represented by by Reverend Mother steersman Edric (in Gaius Helen Mohiam — league with smuggler ancient and inscrutable. bands) — monopolist of transport, yet addicted to ever increasing spice flows. Emperor Fremen The Emperor, his The Fremen majesty the Padishah represented by the Emperor Shaddam IV planetary ecologist Liet- — keen and efficient, Kynes — commanding yet easily lulled into fierce hordes of natives, complacency by his own adept at life and travel trappings of power. on the planet. Quick start Guide A.indd 1 28/06/19 11:22 AM SETUP: SPICE BANK SETUP: TREACHERY & SPICE DECKS, STORM MARKER I’m Lady Jessica of the House Atreides. Prepare to become immersed in the world of Dune. Here’s Feyd-Rautha of House Harkonnen here. how to set everything up. We are masters of treachery and cruel deeds! atreides Next, shuffle the Treachery & Spice Decks and set them next to the board. I am Stilgar of the Fremen. We are adept Staban Tuek, at life and travel on of the Spacing the planet Dune. -
BEHIND the DUNE WALKTHROUGH, V2.26 (2020 September)
BEHIND THE DUNE WALKTHROUGH, V2.26 (2020 September) The sexual scenes you could miss are in pink. All the others are inevitable. Important: If you did well with harvesting, you can speed time on the lower left part of the map. I don’t think you can have a good average harvest without that. BOOK1: Discover Arrakis Ask Duncan to follow you. He will always give clues to have fun with the girls. -When talking to Jessica about the Reverend Mother’s hotness, say “I can handle it”. It will lead to her titjob. -Talk to the Reverend Mother to do her “test”. -Take the ornithopter and go to the village. The smuggler will add a “sietch” to your map. -When you will be rich, pay to see her boobs, then pussy, etc. -In that sietch, the Fremen will accept to work with you at a point. So she shows a new sietch. -You can now touch 10 times her red button and talk about water saving. -The new troop will refuse to work with you. Find Harah in a sietch. At a point she will say she has back pain. Bring her to your doctor and do what she says: find suspensors by clicking lamps, and show them to the doc. Harah is treated, the fremen troop like you and work with you. -You’ll have a vision.Talk about it to a Bene Gesserit (Jessica or the Reverend Mother) so the story continues. -When you wake from your vision, convince Dr.Yueh that something is wrong with your urine/sperm -Do your job on Dune.