Mario Manganelli 3D Technical Artist

Email:[email protected] Phone:+39 342 1964273 Web: http://mgx.altervista.org Linkedin: https://www.linkedin.com/in/mario-manganelli-4632a994

Nationality:Italian Dateofbirth:Jan 9th, 1986 Address:via delle monache, 11 34170 Gorizia (GO) Italy

CORE Profile Statement COMPETENCIES I am an Industrial Designer with a master’s degree in , obtained 3D Polygonal Modeling from the Big Rock school of animation (Venice) and a Bachelor of Industrial Design 2D Texturing from IUAV (University of Architecture of Venice). I have been working in the furniture field for about 4 years as a 3D technical artist Problem solving focused on modeling and product configuration. I can produce high or low poly Customer Support models as necessary(rendering vs for real-time) including UV mapping and texturing. I’m able to follow precise designs and details as well as maintaining clean topology and mesh optimization. SOFTWARES Working Experiences

Foundry ***** 3D TECHNICAL ARTIST// Apr.2019 - Sep.2019 Clara.io / Threekit **** @ Derwid.it srl (Pordenone): IT services provider. Maya **** Mudbox **** Customer consultant and coordinator across different departments,such as , Photoshop **** Consulting, and Core Dev.of Derwid’s Product Config. Suite (Dpcs). I worked on: Illustrator *** - 3D modeling / UV unwrapping / shading for WebGL; - CAD meshes optimization; Affinity Suite **** - Product configuration: rules analysis and coding in C# within Dpcs; MS Office ***** - Bug reporting and handling of new feature requests to Core Dev.Team; LibreOffice ***** - Workflows definition and creation of PDF tutorials about 3D/Dpcs. Wordpress **** Joomla *** 3D MODELER & DIGITAL MANAGER // Dec.2015 - Mar.2019 Odoo *** @ Cluster Arredo/Casa FVG srlc (Udine):the consortium for furniture of north-east of Italy. CAC is an innovation hub for manufacturers of FVG Region. It provides a wide range of services from environmental certification to 3d modeling. My tasks included: EXTRAS - High-poly and low- poly 3D modeling and UV mapping (furniture); - 2D/3D Texturing, including photo shooting and digital material creation; Basic knowledge of: - Development of real-time 3D configuration based on Clara.io / Threekit; Rhinoceros - Rules analysis for product configuration; - Websites management: development and administration; Solidworks - Digital services sales management: quotation / delivery / post-sale support 3D Studio Max 2D / 3D DESIGNER// Dec.2014 - Dec.2015 Substance Suite @ Ubicumque (Gorizia): self-employed. C# Html / Css Product and packaging designer of food and beverage: - 2D and 3D packaging development (mockups,labels,etc); Javascript - Logo design and brand image development. Mario Manganelli 3D Technical Artist

LANGUAGES MARKETING&PURCHASINGDEP.// Jan.2010 - Jul.2014 @ Sweet spa (Gorizia): company producing chocolate eggs with toys inside. Italian ***** English **** I was in charge of toys development working close to Chinese suppliers. My tasks included: -Gadgets and toys (3d figurines) design based on cartoon characters; - Reviewofprototypeswithcharacters’ licensors for approvals; DRIVING LICENSE - Production and delivery scheduling with Chinese partners; - International fairs attendance for promotion and customer relationships. Type B (cars) PRODUCTDESIGNER(INTERNSHIP)// Oct.2008 - Jan.2009 @ Valcucine (Pordenone): kitchens manufacturer.

INTERESTS Valcucine is one of the most iconic Italian kitchen brands. I was in charge of the development of a new glass-made bookshelf performing: 3D & CGI News - product design and structural analysis; Technology - technical drawings; Cinema and Series - prototypes development. Playing guitar Traveling Education Hiking MASTER’SDEGREEINCOMPUTERGRAPHICS @ Big Rock School (Venice) 2012-2013 FAV.SPORTS BACHELOR’SDEGREEININDUSTRIALDESIGN Football (soccer) @ IUAV: University of Architecture ofVenice Skiing 2006-2009 Skating ITALIAN HIGH SCHOOL DIPLOMA - 100/100 @ High School: ITAS G.D’Annunzio (Gorizia) 2005

U.S.A. HIGH SCHOOL @Van Buren High School,Ohio Senior year abroad as an exchange student in Findlay,Ohio. 2003-2004

Additional short courses / certificates: 2019 / CodeWithMosh / C# basics for beginners 2015 / IRES (Udine) /Running a start-up 2014 / Enaip (Trieste) / 3D printing 2014 / Enaip (Udine) / 3D Studio Max – Rendering 3D models 2014 / Ad Formandum (Gorizia) / Project Management

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October 6th, 2019 Mario Manganelli 3D Technical Artist [email protected] +39 342 1964273 Email:Phone: