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Shiba Ryôtarô
Shiba Ryôtarô Bettina Sachau (Hamburg) 1. Biographie Shiba Ryôtarô ist der Schriftstellername für Fukuda Sadaichi. Er legte sich dieses Pseudonym aus Bewunderung für den berühmten chinesischen Geschichtsschrei- ber Ssu-ma Ch'ien (jap. Shiba Sen)1 zu, als er – zusammen mit Chin Shunshin2 – an der Fremdsprachenschule in Ôsaka studierte. Shiba wurde am 7. August 1923 in Ôsaka als zweiter Sohn eines Pharmazeu- ten geboren. Schon seit seinem fünften Grundschuljahr interessierte er sich für frühe japanische Geschichte und archäologische Ausgrabungen, besonders als er, aus gesundheitlichen Gründen, längere Zeit bei seinem Großvater mütterlicher- seits in der Yamato-Landschaft, am Fuß des Futagami-Berges, lebte, Fundstücke sammelte und sich in das Werk Kôkogaku zadankai („Archäologische Gesprä- che“)3 vertiefte. Von seinem sechsten Grundschuljahr ab las er auch gern Literatur und schrieb, ohne Anleitung oder Vorbilder, kurze Erzählungen, nur eben, wie er rückblickend sagte, „in der Absicht, mein erster Leser zu werden“.4 Dadurch schienen allerdings seine Leistungen in der Schule gelitten zu haben, denn er be- stand die Eintrittsprüfung zur Staatlichen Mittelschule nicht und mußte eine Pri- vatschule besuchen. – Von 1941 ab lernte er an der Fremdsprachenschule in Ôsaka Mongolisch. Er „liebte den Norden“, wie er später einmal über sich sagte. – 1943 wurde er, nach Abschluß seines Studiums, zum Militär eingezogen,5 kam als Soldat nach Mukden, besuchte dort die Armee-Panzerschule, gehörte dann dem . Panzerregiment an und war in der gleichen Einheit wie Ishihama Tsuneo.6 – Das Kriegsende erlebte er in der Stadt Sano (Tochigi-Präfektur). 1946 trat er als Journalist für Universitäts- und Religions-Fragen in die Re- daktion der Zeitung Shin Nihon shimbun, Hauptbüro Kyôto, ein. -
Notizen2105 Feature II Sanada Yukimura
36 Feature II Sanada Yukimura – Die Entstehungsgeschichte eines japanischen Helden Till Weber Persönliche Daten Sanada Yukimura: geboren: 1567 gestorben: 3. Juni 1615 (Alter: 47 oder 48 Jahre) alternative Namen: Sanada Nobushige (eigentlicher Erwachsenenname), Ben-maru (Kindername), Saemon-no-suke (Adelstitel) Eltern: Sanada Masayuki (Daimyō von Ueda) und Kanshō-in Ehefrauen: 1. Schwester o. Tochter des Hotta Sakubei, 2. Chikurin (Aki), weitere Konkubinen wichtige Verwandte: Sanada Nobuyuki (älterer Bruder), Sanada Daisuke (Sohn; insgesamt 10 oder 11 Kinder von 4 Frauen), Ōtani Yoshitsugu und Toyotomi Hideyoshi (Schwiegerväter) Eine erste Irritation beim Studium des Lebens (und Nachlebens) von Sanada Yukimura entsteht, wenn man erfährt, dass „Yukimura“ gar nicht sein Vorname war und unser Held diesen Namen wahrscheinlich gar nicht einmal selbst kannte. Der zweite Sohn des berühmten Daimyō Sanada Masayuki hieß Nobushige mit Erwach- senennamen. Die Serie „Sanada-maru“, 2016 im japanischen Fernsehen NHK als Taiga-Drama ge- laufen, zeigt eine schöne Szene, in der Nobushige sich 1614 gerade entschlossen hat, sein Exil zu verlassen und zu den Bannern der Toyotomi zurückzukehren. Aus diesem Anlass sucht er, im Film, einen neuen Namen, was nicht allzu ungewöhnlich wäre für damalige Japaner, die für neue Lebensabschnitte oft neue Namen erhielten oder selbst wählten; allein Tokugawa Ieyasu führte mehr als ein Dutzend Namen, posthume einge- schlossen. In der Szene legt der Schauspieler Masato Sakai 幸 yuki („Glück“, wie beim Vater Masayuki) als erstes Kanji fest und schreibt eine Anzahl von gängigen Kanji- Zeichen auf. Aus diesen lost er 村 mura („Dorf“) aus: Yukimura ist geboren. Wahr- OAG Notizen 37 scheinlicher ist aber eine viel weniger anrührende Erklärung, nach der „Yukimura“ ein Kunstname aus dem Roman Sanada Sandaiki aus der mittleren Edo-Periode wäre, also über 100 Jahre später entstanden. -
October 2016
WWW.NONSTOP.TRAVEL | (808) 593-0700 | OCTOBER 2016 Look Inside for The First Premium Escorted Tour! inside: JAPAN LAND TOURS › southeast asia cruises › KOREA › europe cruises › US LAND › alaska & MORE! Aloha, We'd like to thank our “VIP” customers, who have become repeat visitors to Japan with Non-Stop Travel, and have asked us to offer a “Premium Service” tour to Japan that would make return trips extra special. In response, Non-Stop Travel is pleased to introduce, “Premium Escorted Tours” to Japan. Enjoy your choice of Japan Airlines' "Premium Economy" or the affordable luxury of “Business Class” service. Begin your journey with a relaxing visit to JAL's “Sakura Lounge”, minimum two nights of luxurious hotel accommodations in each city, memorable dinners along with travel in “First Class” cabins on all train rides. Limited to only 24 pampered travelers, our goal is to provide the ultimate in comfort and a truly unique experience. Join us on the first “Premium Escorted Tour,” “Japan’s Top 3 Gardens” tour featuring a “Kobe Beef & Seafood Teppanyaki Dinner” and “Private Dinner 3 st 1 6 with a Maiko Entertainer”. (Details on pages 4 & 5) 201 As always, thank you for your continued patronage. Mahalo!! Brenda Cabral Gene Miyake Danny Ching Manager Vice President President Lezlee Tam Janet Tanaka Assistant Manager Manager Cover: North Arch in Arches National Park, Mount Rushmore & Monuments in Monument Valley. Background Photo (Left): Cherry Blossoms. | Background Photo (Right): Himeji Castle. Inset Bottom Left: Joy and Wayne Nakamoto display sake bottles from Otokoyama Sake Brewery, Hokkaido. Inset Bottom Right: Jubilant Group Members at the Summit of Mt. -
2016 Sekigahara Battle Festival’ Reenactment
DOI: 10.24384/000499 Japan's attitude towards the reconstruction of the past: A study of the historical accuracy of the ‘2016 Sekigahara Battle Festival’ Reenactment Vitas Serafinas, Oxford Brookes University Abstract This paper discusses the 2016 Sekigahara Festival Reenactment battle and analyses its historical accuracy. The annual reenactment sees dozens of people dress up in samurai armour and perform a choreographed performance following the events of the historical battle of Sekigahara, a decisive event in Japan's history that ended the Warring States period and unified the country for over 200 years. Before the analysis of the reenactment, there is some discussion regarding the Japanese government's policy of protecting cultural properties, the concept of Soft Power, the value of a country's cultural exports as a form of influence and Sekigahara's sister city relationship with Gettysburg as these various factors may have influenced the design of the reenactment. The paper analyses the reenactment battle in comparison to historical accounts, both modern and contemporary. The measurements of accuracy are the location, the deployment of troops, the course of events, the apparel, the weaponry and various forms of identification, such as banners and famous samurai accessories, with photographs of the reenactment being compared to a historical account from a first-hand witness and various modern academic studies of the battle by historians and epistemologists. The paper then compares the reenactment battle's historical accuracy with a number of examples from Japanese period films as they share similarities regarding thematic design and production and can provide insight into the decision of whether or not to embrace historical accuracy. -
„Seriale-Rzeki” (Taiga Dorama) Telewizji Nhk a Pamiĉű
IWONA KORDZI ēSKA-NAWROCKA Uniwersytet Warszawski „SERIALE-RZEKI” ( TAIGA DORAMA ) TELEWIZJI NHK A PAMI ĉû ZBIOROWA WE WSPÓ àCZESNEJ JAPONII * Historia nie istnieje, zanim si Ċ jej nie stworzy. My za Ğ tworzymy j ą na podstawie naszych podstawowych warto Ğci 1. Robert A. Rosenstone ABSTRACT : The main topic of the article is the role of public television, the NHK ( Nippon hǀsǀ ky ǀkai , Japan Broadcasting Corporation ), takes in shaping the collective memory in contemporary Japan. The NHK, as a public institution, modelled on the British BBC, conducts a so-called “public mission”, meaning their active and creative participation in shaping social and civil attitudes as well as personality models amongst the Japanese. One of the ways in which the NHK carries out its mission is taiga dorama (“Big River Drama”), the NHK’s flagship productions released yearly since 1963. The creators of these year-long TV series design great national epics recounting historic events and portraying famous historical figures. “Big River Dramas” do not only retell historical events, but also rekindle the interest of the Japanese in their own history and culture. As the carriers of collective memory, they contribute to developing its three elements: cognitive (propagating historical knowledge amongst the society), emotional (creating certain attitudes towards history) and behavioural (developing national tourism). KEYSWORDS : taiga dorama , big-river drama, NHK, Japan Broadcasting Corporation , collective memory, historical period drama, contemporary Japan Telewizja publiczna NHK ( Nippon h ǀsǀ ky ǀkai , angielska nazwa Japan Broadcasting Corporation ) odgrywa jedn ą z kluczowych ról w kszta átowaniu to Īsamo Ğci narodowej oraz tzw. pami Ċci zbiorowej wspó áczesnych Japo Ĕczyków. -
Samurai Warfare.Pdf
Arms and Armour Press A CASSELL IMPRINT Wellington House, 125 Strand, London WC2R 0BB Distributed in the USA by Sterling Publishing Co. Inc., 387 Park Avenue South, New York, NY 10016-8810. © Dr Stephen Turnbull, 1996 All rights reserved. No part of this book may be reproduced or transmitted in any form or by any means electronic or mechanical including photo- copying recording or any information storage and retrieval system without permission in writing from the Publisher. British Library Cataloguing-in-Publication Data: a catalogue record for this book is available from the British Library ISBN 1-85409-280-4 Designed and edited by DAG Publications Ltd. Designed by David Gibbons; layout by Anthony A. Evans; edited by Michael Boxall. Printed and bound in Spain by Bookprint CONTENTS Preface, 7 Part Two: THE TECHNIQUES OF Part One: SAMURAI WARFARE, 53 THE DEVELOPMENT OF SAMURAI WARFARE, 9 5. Samurai Warfare in the Sengoku Period, 54 1. Early Samurai Warfare, 10 From Mounted Archer to The Ancestors of the Samurai, 10 Mounted Spearman, 54 The Conscript Armies, 11 The Role and Status of the The Rise of the Mounted Ashigaru, 57 Warrior, 13 The Composition of Samurai The First Samurai, 16 Armies, 59 Early Samurai Battles, 20 Organisation and Commun- ication on the Battlefield, 65 2. Military Gentlemen, 22 The Sengoku Battle, 68 The Way of Horse and Bow, 22 The Archery Duel, 22 6. Specialised Units in the Single Combat and the Samurai Sengoku Army, 70 Sword, 25 Archers and Spearmen, 70 Single Combat and the Dagger, The Introduction of Firearms, 73 28 From Nagashima to Nagashino, The Samurai in Group Combat, 77 29 Cannon in Samurai Warfare, 78 3. -
Advanced Technology to Lead the Industry
CAPCOM CO., LTD. INTEGRATED REPORT INTEGRATED CAPCOM CO., LTD. 3-1-3 Uchihirano-machi, Chuo-ku, Osaka, 540-0037, Japan PHONE: 81-6-6920-3600 FAX: 81-6-6920-5100 http://www.capcom.co.jp/ ©CAPCOM CO., LTD. ALL RIGHTS RESERVED. 2016 Capcom Investor Relations Website http://www.capcom.co.jp/ir/english/ We have been focusing on IR activities by providing our shareholders and investors with timely and updated information through our website. CAPCOM INTEGRATED REPORT 2016 Smartphone Access If you have a smartphone that reads QR codes (two-dimensional bar codes), scan the image on the right for easy access to the site. Advanced Technology to Lead the Industry Cover Image The cover image shows Capcom’s development offices in Osaka. The building at lower right is R&D Building #2, boasting one of the newest development facilities in Japan, just completed in 2016. Code Number: 9697 At upper left is the R&D Building, completed in 1996. These two buildings will serve as a base as we The print of this catalog uses move forward with the strengthening environment-friendly vegetable oil ink. of our development structure. Code Number: 9697 billion $Global Game100 Market to Exceed 100 Billion Dollars in 2017 Global Game Market (Billions of dollars) Over100 100.6 103.2 94.2 85.8 68.8 2014 2015 2016 2017 2018 (Year) (forecast) (forecast) (forecast) Source: International Development Group Game Market Expanding More Rapidly than Anticipated The global game market continues to grow beyond previous market forecasts and is expected to exceed 100 billion dollars in 2017. -
NIOH (Szövegkönyv)
Írta Kleinhans Péter (Konyak) NIOH (Szövegkönyv) A Távol‐keleten fekszik Zipangu, ahol arany paloták és csillogó ékszerek borítják a földet. Kublai Khan, a mongol birodalom uralkodója, nagy hadsereget küldött oda, de Zipangu harcosai "csodálatos köveket" használtak, hogy erős védelmet nyújtson nekik. "Marco Polo utazásai" 6. fejezet, 174‐175 INTRO: Amrita. Néhányan csodálatos kőnek nevezik, a Bölcsek kövét… Anglia királynője továbbra is harcban áll ‐‐‐ Spanyolországgal ‐ az ország, ahol a nap soha nem nyugszik le ‐‐‐ az egész világ irányítására. Erői minden csatával gyengülnek, a királyné és bennfentesei a jövendölés és az alkímia felé fordul. Felbéreltek olyan kalózokat, mint mi, hogy megtaláljuTeamk az Amritát. Ezzel a hatalommal sikerült legyőzni a legyőzhetetlen hitt spanyol Armadát. De most úgy tűnik, titokban szeretnék tartani a módszereiket. (A London Tornya börtönben találjuk főhősünket, Williamet, akihez berepül Saoirse, egy őrző lélek. ) A halál eljön érted. William: …Úgy tűnik a halál nem hagy fel az üldözésemmel. (William kijut a cellából, majd egy ajtó mögül kihallgat egy beszélgetést.) Csak korlátozott mennyiségű Amritát tudunk ebből az országból szerezni, Kelley. Valóban. A kalózok megszolgálták a céljukat. A japán vezető halála ösztönözni fog egy háborút és csodálatos lehetőséget nyit még több Amrita beszerzésére. Miután a holnapi dolgok megtörténnek, kapunk egy iránytűt, ami elvezet minket az Amritához. Elég Amritával leigázhatnánkHUNosítók Spanyolországot. Talán még a világot is. A nap, amikor Anglia uralkodik, nagyon közel van. De szeretett királynőnk nem gondol másként az Amritára, mint arany vagy drágakő. Meg kell találnunk őket mielőtt a nemzetünk riválisai tennék. Edward Kelley, menj el Japánba. Úgy tűnik, előnyünk van a világgal szemben, hogy a háborúkat életben tartsuk. Nem tudjuk megszerezni az Amritát, ha nem folyik a vér. -
JANUARY 2017 Roy Kaneshiro from Honolulu
nd 17 32 20 WWW.NONSTOP.TRAVEL | (808) 593-0700 | JANUARY 2017 Roy Kaneshiro from Honolulu NOVEMBER 2016 SWEEPSTAKES WINNER! TRIP FOR 2 – 2017 SUMMER SCHOOL BREAK TASTE OF TOKYO & HAKONE JUNE 02 – 09, 2017 E 2nd Annual Non-Stop Travel Educational Fam Trip November 2016 A Photos courtesy of Ariana Miyake A Group photo on Miyajima Island. B Cris Escobar dancing at the Nakano Udon School in Kagawa. C Lester Kurima enjoying the seafood & meat BBQ lunch at Shimanami-Kaido. D Sheryl Castillo bicycling the roads of Shimanami-Kaido. E Pat Elizares, Laureen Chu & Jessica Sielken, dressed in yukata, C enjoying a kaiseki dinner at Iwaso Inn on Miyajima Island. D B 2016 British Isles Cruise Plus Iceland, Stonehenge & Roman Baths August 2016 • Caribbean Princess • Tour Manager: Janet Tanaka Photos courtesy of Corinne Chung, Ron & Lorna Miyagi and Janet Tanaka A Group photo at Stonehenge, England. B Janet Tanaka & Lorna Miyagi at Reykjavik, Iceland. C Fujio Tomita & Jan Young at Gullfoss Waterfall in Iceland. D Mel & Adele Muronaga enjoying dinner onboard the Caribbean Princess. A B C D 2017 ECUADOR & ITS GALÁPAGOS ISLANDS WITH THE AMAZON PACIFIC OCEAN GALÁPAGOS ISLANDS Otavalo Bartolomé Island North Seymore 1 3 Coca Santiago Island 1 Island Baltra Island Quito 3 ECUADORIAN AMAZON Santa Cruz Island South Plaza ECUADOR 4 Santa Fe Island Ocean START CITY END CITY Cruise Tour A A Trip of a Lifetime! 12 Night / 15 Day Cruise Tour • Isabela II® – Guaranteed!! June 08 – 22, 2017 • Tour Manager: Janet Tanaka Featuring: Quito, Otavalo, Baltra, Galápagos Islands -
RESIDENT EVIL 7 Biohazard in at Present, He Is in Charge of Consumer Games Development Their Area, It Is Difficult to Say There Is Overall January 2017 (See Page 3)
Corporate Profile (As of March 31, 2016) History Name of Company CAPCOM CO., LTD. Mar. 1991 Released the arcade video game Street Fighter II Date of Establishmen May 30, 1979 and it triggered the Street Fighter II boom. Date of Initiation June 11, 1983 Jun. 1992 Released Street Fighter II for Super NES, and it was a mega-hit. Business Segments Planning, development, manufacture and sale of home video games, online Jul. 1993 Opened CapcoCircus Nigata East, the largest games, mobile games and arcade arcade in Nigata. games as well as management of amusement arcades. Dec. 1994 Premiere of the Hollywood movie Street Fighter. Paid-in Capital ¥33,239 million Mar. 1996 Released Resident Evil for PlayStation, a long selling SECOND TO NONE 2016 End of Term March 31 title which had record breaking sales, and established the genre of survival horror. The Latest Development Report Number of Employees 2,839 (Including consolidated subsidiaries) 2,114 (Capcom CO., LTD.) Aug. 2001 Released Devil May Cry for PlayStation 2, and it was a mega-hit. Head Office 3-1-3 Uchihirano-machi, Chuo-ku, Osaka, 540-0037, Japan Oct. Released Phoenix Wright: Ace Attorney for Game PHONE: 81-6-6920-3600 Boy Advance, and it drew public attention FAX: 81-6-6920-5100 as a courtroom battle title. R&D Building 3-2-8 Uchihirano-machi, Chuo-ku, Mar. 2002 Premiere of the Hollywood movie Resident Evil Osaka, 540-0037, Japan which recorded sales of 102 million dollars worldwide. PHONE: 81-6-6920-7600 Sep. 2004 Premiere of the Hollywood movie Resident Evil: FAX: 81-6-6920-7698 Apocalypse and it grossed 100 million dollars R&D Building #2 3-1-10 Uchihirano-machi, Chuo-ku, worldwide. -
Location Roll a 1D10 for Your Starting Location. 1
Nioh Jumpchain V1 by Atma/Wandering Shadow Can you hear it, the sound of rain against the walls of your cell ? Can you feel it, the shifting of the ship against the waves? Can you hear it, the sounds of battle echoing through the night? You can can’t you… but you and I both know that there is something more out there. A thing of spiritual greatness, both perverted and pure, that flows through this land of Gold. Something that attracts the greatest and worst of mankind. Something that draws forth the demons of yore into the land of the living. Welcome Jumper to Japan circa 1600 AD, welcome to Nioh. Location Roll a 1d10 for your starting location. 1. Tower Of London, London, the British Empire: You're a ‘guest’ of the British crown and you must escape in order to fully start your journey. 2. Kyushu Region: The Southernmost Region of the Main islands. It is home to clans Tachibana and Nagamasa 3. Chugoku Region: A region of Mining and Sea Based Commerce. It is home to clan of Kobayakawa 4. Kinki Region: A region home to Mt. Hiei and Honno-ji 5. Tokai Region: A region of Japan that is home to both the Iga Clan of ninjas and the City of Edo. 6. Sekigahara Region: A region home to Fushimi Castle, former home of Hdeyoshi Toyotomi, and what would later become the site of a battle that would affect the very future of Japan. 7. Omi Region: A region home to the sacred Mt. Ibuki and Gifu castle, located on the shores of Lake Biwa 8.