RAGASDANIELLE.COM Danielle Ragas RAGASDANIELLE GMAIL.COM

SKILLS ABOUT

Storyboarding I’m an artist from Vancouver with a passion for illustration and video Sketching games. I strive to create engaging experiences, and I can bring my Graphic Design creativity and strong communication skills to any project and position. Illustration Motion Graphics Video Editing EXPERIENCE Writing Artist / Beep / January 2019 - April 2019 / Academic TOOLS Created concept art to define the art direction and story of a 3D action Adobe Creative Suite . Maya Modelled props and characters, created textures, and determined in- Unity 3D game lighting consistent with the game’s colourful, stylized aesthetic. HTML/CSS Procreate Developed storyboards to communicate the game’s narrative, and then built and animated the beginning and end game cutscenes in Unity according to these storyboards. INTERESTS Animated character walk cycles, run cycles, idle animations, and Gaming interactions using Maya. I love RPGs and nonlinear . Associate Artist / BioWare Currently playing September 2017 - August 2018 Fire Emblem Three Houses. Produced ten storyboards and additional sketches for cinematic cutscenes and gameplay moments on two different projects, including Illustration the online multiplayer Anthem. I’ve been creating Interpreted scripts, effectively communicated story ideas, and defined original and fan work character posing and staging. online since 2014. Routinely pitched storyboards to animation directors, writers, and artists. Presented visual solutions and revised storyboards according to feedback from the team. EDUCATION Simon Fraser University Animator and Editor / Amorphous BA in Design Short Film / January 2016 - April 2016 / Academic 2013 - 2019 Modelled and animated the main character and two environments for a 3 minute long 3D animated film about an astronaut on an alien planet. Compiled rendered shots together and added visual effects such as backgrounds and holographic screens.

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