Only the Good... Get Pirated Game Piracy Activity vs. MetaCritic Score Drachen, Anders ; Bauer, Kevin; Veitch, Rob Document Version Final published version Published in: FDG '11 Proceedings of the 6th International Conference on Foundations of Digital Games DOI: 10.1145/2159365.2159416 Publication date: 2012 License CC BY-NC-ND Citation for published version (APA): Drachen, A., Bauer, K., & Veitch, R. (2012). Only the Good... Get Pirated: Game Piracy Activity vs. MetaCritic Score. In M. Cavazza, K. Isbister, & C. Rich (Eds.), FDG '11 Proceedings of the 6th International Conference on Foundations of Digital Games (pp. 292). Association for Computing Machinery. https://doi.org/10.1145/2159365.2159416 Link to publication in CBS Research Portal General rights Copyright and moral rights for the publications made accessible in the public portal are retained by the authors and/or other copyright owners and it is a condition of accessing publications that users recognise and abide by the legal requirements associated with these rights. Take down policy If you believe that this document breaches copyright please contact us (
[email protected]) providing details, and we will remove access to the work immediately and investigate your claim. Download date: 02. Oct. 2021 Only the Good… Get Pirated: Game Piracy Activity vs. MetaCritic Score Anders Drachen Kevin Bauer Robert W. D. Veitch Department of Informatics Cheriton School of Computer Science Department of Informatics Copenhagen Business School University of Waterloo Copenhagen Business School
[email protected] [email protected] [email protected] ABSTRACT The BitTorrent network was chosen because it is regarded as one The practice of illegally copying and distributing digital games is of the main channels for game piracy and the de facto standard for at the heart of one of the most heated and divisive debates in the distribution of digital files via P2P networks [2,12,18].