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Icons of Survival: Metahumanism As Planetary Defense." Nerd Ecology: Defending the Earth with Unpopular Culture
Lioi, Anthony. "Icons of Survival: Metahumanism as Planetary Defense." Nerd Ecology: Defending the Earth with Unpopular Culture. London: Bloomsbury Academic, 2016. 169–196. Environmental Cultures. Bloomsbury Collections. Web. 25 Sep. 2021. <http:// dx.doi.org/10.5040/9781474219730.ch-007>. Downloaded from Bloomsbury Collections, www.bloomsburycollections.com, 25 September 2021, 20:32 UTC. Copyright © Anthony Lioi 2016. You may share this work for non-commercial purposes only, provided you give attribution to the copyright holder and the publisher, and provide a link to the Creative Commons licence. 6 Icons of Survival: Metahumanism as Planetary Defense In which I argue that superhero comics, the most maligned of nerd genres, theorize the transformation of ethics and politics necessary to the project of planetary defense. The figure of the “metahuman,” the human with superpowers and purpose, embodies the transfigured nerd whose defects—intellect, swarm-behavior, abnormality, flux, and love of machines—become virtues of survival in the twenty-first century. The conflict among capitalism, fascism, and communism, which drove the Cold War and its immediate aftermath, also drove the Golden and Silver Ages of Comics. In the era of planetary emergency, these forces reconfigure themselves as different versions of world-destruction. The metahuman also signifies going “beyond” these economic and political systems into orders that preserve democracy without destroying the biosphere. Therefore, the styles of metahuman figuration represent an appeal to tradition and a technique of transformation. I call these strategies the iconic style and metamorphic style. The iconic style, more typical of DC Comics, makes the hero an icon of virtue, and metahuman powers manifest as visible signs: the “S” of Superman, the tiara and golden lasso of Wonder Woman. -
GREEN LANTERN the ANIMATED SERIES by - Manyfist in 2011 There Was a CGI Series That Aired on Cartoon Network
GREEN LANTERN THE ANIMATED SERIES By - Manyfist In 2011 there was a CGI series that aired on Cartoon Network. It was part their DC Nation block. You arrive when a certain human pilot is on Oa, about to skip half way across the universe in the experimental ship. While the storyline lasts only a year, there is still much untold stories to be told. As such your benefactor, had given you +1000cp (Choice Points) to help you on your journey to the frontier of the universe. LOCATION Unfortunately space is a vast place, and your choice of rings depend on where you start out at. Green On board the Interceptor sleeping as Hal & Kilowog steal it. Aya's scanners did not realize you were aboard until it was too late to turn around. Blue You're seeking hope on the planet called Mogo. This planet you're on, is a living planet who traps dangerous aliens and provides them with care. You were drawn in by accident really as your arrival was misinterpreted as a hostile force, however you'll find your brother lantern, Blue Lantern Saint Walker, here as well. Mogo has complete control over its bio dome, and as an apology Mogo will do anything in its power to help. Red Listening to a sermon of Rage onboard, the Shard. The Shard is the only piece of Atrocitus' home world which was destroyed by the Manhunters. Here he has built a religion around the incident and intends to wipe off the Guardians of the Universe from the cosmos in revenge. -
GREEN LANTERN the ANIMATED SERIES by - Manyfist in 2011 There Was a CGI Series That Aired on Cartoon Network
GREEN LANTERN THE ANIMATED SERIES By - Manyfist In 2011 there was a CGI series that aired on Cartoon Network. It was part their DC Nation block. You arrive when a certain human pilot is on Oa, about to skip half way across the universe in the experimental ship. While the storyline lasts only a year, there is still much untold stories to be told. As such your benefactor, had given you +1000cp (Choice Points) to help you on your journey to the frontier of the universe. LOCATION Unfortunately space is a vast place, and your choice of rings depend on where you start out at. Green On board the Interceptor sleeping as Hal & Kilowog steal it. Aya's scanners did not realize you were aboard until it was too late to turn around. Blue You're seeking hope on the planet called Mogo. This planet you're on, is a living planet who traps dangerous aliens and provides them with care. You were drawn in by accident really as your arrival was misinterpreted as a hostile force, however you'll find your brother lantern, Blue Lantern Saint Walker, here as well. Mogo has complete control over its bio dome, and as an apology Mogo will do anything in its power to help. Red Listening to a sermon of Rage onboard, the Shard. The Shard is the only piece of Atrocitus' home world which was destroyed by the Manhunters. Here he has built a religion around the incident and intends to wipe off the Guardians of the Universe from the cosmos in revenge. -
Green Lantern a Guide to Jordan Family Members and Their Appearances Pdf, Epub, Ebook
GREEN LANTERN A GUIDE TO JORDAN FAMILY MEMBERS AND THEIR APPEARANCES PDF, EPUB, EBOOK Deborah Eker | 60 pages | 01 Jan 2018 | Createspace Independent Publishing Platform | 9781983486579 | English | none Green Lantern A Guide to Jordan Family Members and Their Appearances PDF Book He was one of the first characters introduced during the company-wide relaunch when he appeared in the pages of the teaser comic The New 52 Free Comic Book Day Special Edition. Though after spending weeks in it, I'm ready to turn on the lights and scare the nightmares away. Three years after his father's death, Hal started dating a girl named Jennifer. Working together, the Lanterns drove Mongul into the local moon, where a major battle ensued. Upon arrival, the escort team is ambushed by the Sinestro Corps , and again later by the Red Lantern Corps. As Hal attempts to leave Parallax, Sinestro tells him it's his destiny to be the host and not Hal. Jordan and Kent would remain acquaintances. Enraged that the Guardians would ignore the personal loss he had suffered in the name of their Corps, Hal became insane with grief and decided to meat them head on and defeat the men who destroyed his life. So they decide to wait until the time is right. Showcase 22, Emerald Dawn 1 Hal would later learn that another man, Guy Gardner , was deemed equally worthy. A few nights later, Jordan's life was jeopardized by his lack of fear. While they're talking, the Shark leaps through the window intent on killing Hal Jordan. -
The Blackest Night for Aristotle's Account of Emotions
PART ON E WILL AND EMOTION: THE PHILOSOPHICAL SPECTRUM COPYRIGHTED MATERIAL CCH001.inddH001.indd 5 33/14/11/14/11 88:42:24:42:24 AAMM CCH001.inddH001.indd 6 33/14/11/14/11 88:42:24:42:24 AAMM THE BLACKEST NIGHT FOR ARISTOTLE’S ACCOUNT OF EMOTIONS Jason Southworth Since 2005’s Green Lantern: Rebirth, writer Geoff Johns has told a series of stories leading up to Blackest Night, introducing to the DC Universe a series of six previously unknown color corps in addition to the classic green: red (rage), orange (avarice), yellow (fear), blue (hope), indigo (compassion), and violet (love).1 The members of each corps see the emotion they represent as the most important one and believe that acting out of that emotion is the only appropriate way to behave. The Green Lanterns, on the other hand, represent the triumph of willpower or reason over emotion and seek to overcome and stifl e these emotional states.2 The confl ict between the various lantern corps, while provid- ing an interesting series of stories, also sets the stage for thinking about one of the most long-standing questions in ethics: What role should emotion play in moral reasoning? 7 CCH001.inddH001.indd 7 33/14/11/14/11 88:42:24:42:24 AAMM 8 JASON SOUTHWORTH Color-Coded Morality With the exception of the Indigo Lanterns (who don’t speak a language that can be translated by a Green Lantern power ring, much less your average comics reader), the representa- tives of the new color corps all make the case that acting out their sections of the emotional spectrum is the only way to achieve justice. -
Justice League: Rise of the Manhunters
JUSTICE LEAGUE: RISE OF THE MANHUNTERS ABDULNASIR IMAM E-mail: [email protected] Twitter: @trapoet DISCLAIMER: I DON’T OWN THE RIGHTS TO THE MAJORITY, IF NOT ALL THE CHARACTERS USED IN THIS SCRIPT. COMMENT: Although not initially intended to, this script is also a response to David Goyer who believed you couldn’t use the character of the Martian Manhunter in a Justice League movie, because he wouldn’t fit. SUCK IT, GOYER! LOL! EXT. SPACE TOMAR-RE (V.O) Billions of years ago, when the Martians refused to serve as the Guardians’ intergalactic police force, the elders of Oa created a sentinel army based on the Martian race… they named them Manhunters. INSERT: MANHUNTERS TOMAR-RE (V.O) At first the Manhunters served diligently, maintaining law and order across the universe, until one day they began to resent their masters. A war broke out between the two forces with the Guardians winning and banishing the Manhunters across the universe, stripping them of whatever power they had left. Some of the Manhunters found their way to earth upon which entering our atmosphere they lost any and all remaining power. As centuries went by man began to unearth some of these sentinels, using their advance technology to build empires on land… and even in the sea. INSERT: ATLANTIS EXT. THE HIMALAYANS SUPERIMPOSED: PRESENT INT. A TEMPLE DESMOND SHAW walks in. Like the other occupants of the temple he’s dressed in a red and blue robe. He walks to a shadowy figure. THE GRANDMASTER (O.S) It is time… prepare the awakening! Desmond Shaw bows. -
Justice League: Origins
JUSTICE LEAGUE: ORIGINS Written by Chad Handley [email protected] EXT. PARK - DAY An idyllic American park from our Rockwellian past. A pick- up truck pulls up onto a nearby gravel lot. INT. PICK-UP TRUCK - DAY MARTHA KENT (30s) stalls the engine. Her young son, CLARK, (7) apprehensively peeks out at the park from just under the window. MARTHA KENT Go on, Clark. Scoot. CLARK Can’t I go with you? MARTHA KENT No, you may not. A woman is entitled to shop on her own once in a blue moon. And it’s high time you made friends your own age. Clark watches a group of bigger, rowdier boys play baseball on a diamond in the park. CLARK They won’t like me. MARTHA KENT How will you know unless you try? Go on. I’ll be back before you know it. EXT. PARK - BASEBALL DIAMOND - MOMENTS LATER Clark watches the other kids play from afar - too scared to approach. He is about to give up when a fly ball plops on the ground at his feet. He stares at it, unsure of what to do. BIG KID 1 (yelling) Yo, kid. Little help? Clark picks up the ball. Unsure he can throw the distance, he hesitates. Rolls the ball over instead. It stops halfway to Big Kid 1, who rolls his eyes, runs over and picks it up. 2. BIG KID 1 (CONT’D) Nice throw. The other kids laugh at him. Humiliated, Clark puts his hands in his pockets and walks away. Big Kid 2 advances on Big Kid 1; takes the ball away from him. -
A M E R I C a N C H R O N I C L E S the by JOHN WELLS 1960-1964
AMERICAN CHRONICLES THE 1960-1964 byby JOHN JOHN WELLS Table of Contents Introductory Note about the Chronological Structure of American Comic Book Chroncles ........ 4 Note on Comic Book Sales and Circulation Data......................................................... 5 Introduction & Acknowlegments................................. 6 Chapter One: 1960 Pride and Prejudice ................................................................... 8 Chapter Two: 1961 The Shape of Things to Come ..................................................40 Chapter Three: 1962 Gains and Losses .....................................................................74 Chapter Four: 1963 Triumph and Tragedy ...........................................................114 Chapter Five: 1964 Don’t Get Comfortable ..........................................................160 Works Cited ......................................................................214 Index ..................................................................................220 Notes Introductory Note about the Chronological Structure of American Comic Book Chronicles The monthly date that appears on a comic book head as most Direct Market-exclusive publishers cover doesn’t usually indicate the exact month chose not to put cover dates on their comic books the comic book arrived at the newsstand or at the while some put cover dates that matched the comic book store. Since their inception, American issue’s release date. periodical publishers—including but not limited to comic book publishers—postdated -
10Th ANNIVERSARY (DC) CHARACTER CARDS Original Text
10th ANNIVERSARY (DC) CHARACTER CARDS Original Text ©2012 WizKids/NECA LLC. TM & © 2012 DC Comics (s12) PRINTING INSTRUCTIONS 1. From Adobe® Reader® or Adobe® Acrobat® open the print dialog box (File>Print or Ctrl/Cmd+P). 2. Click on Properties and set your Page Orientation to Landscape (11 x 8.5). 3. Under Print Range>Pages input the pages you would like to print. (See Table of Contents) 4. Under Page Handling>Page Scaling select Multiple pages per sheet. 5. Under Page Handling>Pages per sheet select Custom and enter 2 by 2. 6. If you want a crisp black border around each card as a cutting guide, click the checkbox next to Print page border. 7. Click OK. ©2012 WizKids/NECA LLC. TM & © 2012 DC Comics (s12) TABLE OF CONTENTS Batgirl, 9 Superman™, 24 Batman™, 4 Superman™ Batman™ (Black Lantern), 26 (Black Lantern), 27 Blue Beetle (Jaime Reyes), 12 Wonder Woman, 5 Blue Beetle (Ted Kord), 19 Wonder Woman (Black Lantern), 25 Brainiac (Milton Fine), 8 Brainiac (“True” Brainiac), 15 Catwoman (80s), 11 Catwoman (90s), 18 The Flash (Wally West), 13 The Flash (Jay Garrick), 21 Green Lantern (Hal Jordan), 7 Green Lantern (Alan Scott), 14 John Jones, 6 Lex Luthor (Classic), 16 Lex Luthor (Armor), 23 Martian Manhunter, 22 Nightwing, 10 Oracle, 20 Robin, 17 ©2012 WizKids/NECA LLC. TM & © 2012 DC Comics (s12) 001 BATMAN™ Batman Family, Detective, Gotham City, Justice League GOOD SOLDIER (Leadership) Battlefield Promotion:Rise When Batman hits one or more opposing characters, after actions resolve, place a Promotion Token on his character card. -
Heroclix Campaign
HeroClix Campaign DC Teams and Members Core Members Unlock Level A Unlock Level B Unlock Level C Unless otherwise noted, team abilities are be purchased according to the Core Rules. For unlock levels listing a Team Build (TB) requisite, this can be new members or figure upgrades. VPS points are not used for team unlocks, only TB points. Arkham Inmates Villain TA Batman Enemy Team Ability (from the PAC). SR Criminals are Mooks. A 450 TB points of Arkham Inmates on the team. B 600 TB points of Arkham Inmates on the team. Anarky, Bane, Black Mask, Blockbuster, Clayface, Clayface III, Deadshot, Dr Destiny, Firefly, Cheetah, Criminals, Ambush Bug. Jean Floronic Man, Harlequin, Hush, Joker, Killer Croc, Mad Hatter, Mr Freeze, Penguin, Poison Ivy, Dr Arkham, The Key, Loring, Kobra, Professor Ivo, Ra’s Al Ghul, Riddler, Scarecrow, Solomon Grundy, Two‐Face, Ventriloquist. Man‐Bat. Psycho‐Pirate. Batman Enemy See Arkham Inmates, Gotham Underground Villain Batman Family Hero TA The Batman Ally Team Ability (from the PAC). SR Bat Sentry may purchased in Multiples, but it is not a Mook. SR For Batgirl to upgrade to Oracle, she must be KOd by an opposing figure. Environment or pushing do not count. If any version of Joker for KOs Level 1 Batgirl, the player controlling Joker receives 5 extra points. A 500 TB points of Batman members on the team. B 650 TB points of Batman members on the team. Azrael, Batgirl (Gordon), Batgirl (Cain), Batman, Batwoman, Black Catwoman, Commissioner Gordon, Alfred, Anarky, Batman Canary, Catgirl, Green Arrow (Queen), Huntress, Nightwing, Question, Katana, Man‐Bat, Red Hood, Lady Beyond, Lucius Fox, Robin (Tim), Spoiler, Talia. -
Copyrighted Material
INDEX action theory, 23–26, 82, 84–85 Banks, Darryl, 240 Acton, Lord, 187, 189 Barkman, Adam, 187 Adams, Neal, 106, 122–25, 129–34 Batman, 21, 82, 84, 89–90, 98, 114, advanced technology, 264, 272–74 125, 155, 183, 229, 232 aesthetic admiration, 69–79 Baumeister, Roy, 28, 29 Aga’po, 40 Berg, Terry, 175–85 agent-centered prerogative, 112 Berkeley, George, 32n5 Alpha Lanterns, 64–65, 78–79, biological ontology, 203–11 152, 168 Black Canary, 98, 107, 116, 119 Amnee Pree, 141 Blackest Night, 7, 14, 46, 47, 48–49, Anaximander, 213n15 74, 76, 223, 271 Animal Man, 170–71 Blackest Night prophecy, 45, 59, Anti-Monitor, 17, 262 222–23 Arisia, 1, 47, 100, 140, 151–52 Black Hand, 272 Aristotle Black Lantern Corps, 46, 223 biological ontology, 205, 206, 210 Blue Lantern Corps, 7, 10–11, censorship debate with Plato, 123, 17, 30, 273 126, 128–29, 134 Bolovaxians, 140 emotions, 11–15, 17–18 Bolphunga the Unrelenting, 202 just society,COPYRIGHTED 185 Boodikka, MATERIAL 171 monism rejection, 204 Book of Oa, 8, 15, 38, 42–43, 45, 59, Pythagorean table, 39 152, 215, 218–21, 222 artistic creation, problem of, 245–47 brain, 22–23 atonement, 99–100 Brightest Day, 76, 271 Atrocitus, 8, 9–10, 13, 14 Brother’s Keeper, 175–85 autonomy, 27, 137–44 Buridan, Jean, 213n18 avarice, 7, 10, 30 Bzzd, 215, 216 283 bbindex.inddindex.indd 228383 33/14/11/14/11 88:41:59:41:59 AAMM 284 INDEX categorical imperative, 26–27 Dawkins, Richard, 210 catharsis, 123, 129 Day of Judgment, 84, 97, 98 causal determinism, 227 DC Comics, 2, 123, 125, 187 censorship, 124–29 Dearden, Mia, -
Dc Dir Ec T • Movie
MOVIE “In brightestst day, in blackest night, No evil shall escape my sight Let those who worship evil’s might, Beware my power... Green Lantern’s light!” In a vast and mysterious universe, a small but powerful force has existed for millennia. Protectors of peace and justice, they are called the Green Lantern Corps. Cosmic warriors sworn to keep intergalactic order, each Green Lantern wears a ring that grants superpowers. When a new enemy threatens to destroy the balance of power in the Universe, the fate of the Green Lanterns and of the Earth lie within the hands of the Corps’ newest recruit – the fi rst human ever selected: gifted but cocky test pilot Hal Jordan. With determination and willpower, he possesses one thing no member of the Corps has ever had: humanity. Jordan must quickly master his new powers and fi nd the courage to overcome his fears to defeat the en- emy and become the greatest Green Lantern of all. Go to www.greenlantern.com for movie trailer, information, and more! GREEN LANTERN (MOVIE): HAL JORDAN MAQUETTE SCULPTED BY DAVE CORTES AUTHENTIC COLLECTIBLES DIRECT FROM THE SOURCE! This hand-painted, cold-cast porcelain statue of Hal Jordan and his lantern measures approximately 14.5” high x 8” wide x 9” deep and is packaged in a 4-color box. Limited Edition of 4000 pieces. On sale June 1, 2011 * Statue * $195 US Retailers, please note: All DC Direct Green Lantern movie items are limited editions and may be subject to allocation. DC DIRECT • 134 p134-142_OCT11.indd 134 2/4/11 4:22:19 PM GREEN LANTERN (MOVIE): KILOWOG BUST SCULPTED BY DAVE CORTES Measures approximately 6.6” high x 7.25” wide x 4” deep.