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One Dead, 2 Injured in Shooting Witnesses at the Scene, There Ing at the Scene
INSIDE: ONLINE NOTICE OF INTERNET TAX CERTIFICATE SALE, Section B Today’s Weather High The 93° F Precip: 0% Sunny skies. High 93F. Winds W at 10 to 15 mph. Chance of rain 0%. UV Index: 11 - Extreme Jasper News For up to the minute weather go to n f l a o n l i n e . c o m www.nflaonline.com. 143rd YEAR, NUMBER 24 THURSDAY, MAY 22, 2014 2 SECTION 42 PAGES 50¢ One dead, 2 injured in shooting witnesses at the scene, there ing at the scene. Two other were people talking outside men, David Washington and SuspectBy Joyce Marie Taylorarrestedthe Lowndesin Ga. County, Ga. the residence when gunfire Louis Ash were also injured. [email protected] Sheriff’s Office around noon erupted from the bushes Washington was shot in the on Sunday, May 18, without across the street from the resi- calf and Ash was nicked by a A shooting incident early incident at a motel in Lake dence. HCSO and Jasper Po- bullet. They were both attend- Sunday morning left one man Park, Ga. lice Department were dis- ed to by EMS and released. dead and two others with mi- According to Reid, Allen patched to the scene. Allen fled the scene and nor injuries, according to had been involved in an alter- Reid said Frank Carl Jones based on information received Hamilton County Sheriff Har- cation earlier on Saturday and III (approx. age 37) was sitting during an investigation by rell Reid. The suspect shooter, shortly after midnight he ar- on the front porch of the resi- HCSO, the Florida Depart- Daphedron Lamar Allen, 34, rived at a residence at 106 8th dence when the gunfire start- Jasper, was later arrested by Ave. -
Manual - Gateway 2.Pdf
What Is A LEGEND Adventure Game? In an adventure game from Legend, you become the main character in an evolving story that takes place in a world populated with interesting people, places, and things. You see this world through your main character's eyes, and you play the game by directing his actions. Like a book or a movie, the story unfolds as you travel from place to place, encountering situations which require action on your part. You can think of each of these situations as a puzzle. The key to solving these puzzles will often be creative thinking and clever use of objects you have picked up in your travels. You will get points as you solve puzzles, and your score will help you monitor your progress. Throughout the game the richly textured graphics, prose, and music will draw you into a spellbinding adventure that could only be brought to you by the master storytellers of Legend Entertainment Company. Legend Entertainment Company P.O. Box 10810 14200 Park Meadow Drive Chantilly, Virginia 22021 703-222-8500 FAX 703-968-5151 CompuServe E-Mail 76226,2356 Technical Support From the continental U.S. call Toll Free 9:00 a.m. - 5:00 p.m. weekdays EST/EDT 1-800-658-8891 European Technical Support (Accolade Europe) 081-8n-0880 Technical Support calls from Canada and all other locations please dial 703-222-8500 Talile 01 Contents Introduction to Gateway II: HOMEWORLD .... .. ... ... .. .. .. .. .. ....... ... .. 4 Quick Start: Installation ... .. .. .. .. .. .. .. .... .... ..... ... .. .. .. .. ... ... 6 Quick Start: Playing the Game .... .. .. .. .. .. ..... ... .. .. .. ... .. ... 7 Installation and Start-up .. ... ..... .. .. .. .. .... ... ... ..... .. ... ... .. .. .. ..... 8 Configuration Options ....... .. ........ ..... .. .. .. ..... .... ... .. .. .. .. .. .. .. .. .. 9 Music . -
Frederik Pohl
The Gateway Trip : Tales And Vignettes Of The Heechee Copyright (c) 1990 by Frederik Pohl There was a time, half a million years ago or so, when some new neighbors came into the vicinity of the Earth's solar system. They were eager to be friendly-that is, that was what they wanted to be, if they could find anyone around to be friends with. So one day they dropped in on the third planet of the system, the one we now know as Earth itself, to see who might be at home. It wasn't a good time to pay a call. Oh, there was plenty of life on Earth, no doubt of that. The planet crawled with the stuff. There were cave bears and saber-tooth cats and things like elephants and things like deer. There were snakes and fish and birds and crocodiles; and there were disease germs and scavengers; and there were forests and savannahs and vegetation of all kinds. But one element was conspicuously missing in the catalogue of terrestrial living creatures. That was a great pity, because that was the one quality the visitors were most anxious to find. What those visitors from space couldn't find anywhere on the planet was intelligence. It just hadn't been invented yet. The visitors sought it very diligently. The closest they could find to a being with what they were after was a furry little creature without language, fire, or social institutions-but which did, at least, have a few promising skills. (For instance, it could manage to crunch tools out of random bits of rock.) When modern humans came along and began tracing their evolutionary roots they would namd this particular brand of prehuman "Australopithecus." The visitors didn't call it anything in particular . -
Some Quotable Quotes for Statistics
Some Quotable Quotes for Statistics J. E. H. Shaw April 6, 2006 Abstract Well—mainly for statistics. This is a collection of over 2,000 quotations from the famous, (e.g., Hippocrates: ‘Declare the past, diagnose the present, foretell the future’), the infamous (e.g., Stalin: ‘One death is a tragedy, a million deaths is a statistic’), and the cruelly neglected (modesty forbids. ). Such quotes help me to: • appeal to a higher authority (or simply to pass the buck), • liven up lecture notes (or any other equally bald and unconvincing narratives), • encourage lateral thinking (or indeed any thinking), and/or • be cute. I have been gathering these quotations for over twenty years, and am well aware that my personal collection needs rationalising and tidying! In particular, more detailed attributions with sources would be very welcome (but please no ‘I vaguely remember that the mth quote on page n was originally said by Winston Churchill/Benjamin Franklin/Groucho Marx/Dorothy Parker/Bertrand Russell/George Bernard Shaw/Mark Twain/Oscar Wilde/Steve Wright’.) If you use this collection substantially in any publication, then please give a reference to it, in the form: J.E.H. Shaw (2006). Some Quotable Quotes for Statistics. Downloadable from http://www.ewartshaw.co.uk/ Particular thanks to Peter Lee for tracking down ‘. damn quotes. ’ (see Courtney, Leonard Henry): http://www.york.ac.uk/depts/maths/histstat/courtney.htm. Other quote collections are given by Sahai (1979), Bibby (1983), Mackay (1977, 1991), and Gaither & Cavazos-Gaither (1996). Enjoy. Copyright c 1997–2006 by Ewart Shaw. If I have not seen as far as others, it is because giants were standing on my shoulders. -
Foundation the International Review of Science Fiction Foundation 117 the International Review of Science Fiction
Foundation The International Review of Science Fiction Foundation 117 The International Review of Science Fiction In this issue: Foundation Vol: 43 No.117 Spring 2014 Vol: Foundation Brian Baker and Christopher McKitterick on Frederik Pohl Dean Conrad on Richard Matheson and Jude Roberts on Iain M. Banks Susan Gray and Christos Callow Jr. on science fiction theatre Andrew Milner on how (not) to periodise sf as a genre Victoria Byard on An Adventure in Space and Time and Paul March-Russell at Tate Britain Timothy Jarvis and James Machin on The Weird In addition, there are reviews by: Bodhissatva Chattopadhyay, Jacob Edwards, Iain Emsley, Grace Halden, Richard Howard, Leimar Garcia-Siino, Paul Kincaid, Anna McFarlane, Chris Pak, Patrick Parrinder, Andy Sawyer and Alvaro Zinos-Amaro Of books by: Brian Attebery and Veronica Hollinger, Andrew Blum, Andrew M. Butler, Al Ewing, Neil Gaiman, Simon J. James, Nicholas Joll, Cynthia J. Miller and A. Bowdoin Van Riper, Cherie Priest, J.-H. Rosny aîné, Eric Frank Russell and Paul Williams Cover: Frederik Pohl (c. 1968) and Richard Matheson Credit: New England Science Fiction Association and New York Magazine Foundation is published three times a year by the Science Fiction Foundation (Registered Charity no. 1041052). It is typeset and printed by The Lavenham Press Ltd., 47 Water Street, Lavenham, Suffolk, CO10 9RD. Foundation is a peer-reviewed journal. Subscription rates for 2014 Individuals (three numbers) United Kingdom £20.00 Europe (inc. Eire) £22.00 Rest of the world £25.00 / $42.00 (U.S.A.) Student discount £14.00 / $23.00 (U.S.A.) Institutions (three numbers) Anywhere £42.00 / $75.00 (U.S.A.) Airmail surcharge £7.00 / $12.00 (U.S.A.) Single issues of Foundation can also be bought for £7.00 / $15.00 (U.S.A.). -
Table of Contents
Complete List of Contents Volume 1 Publisher’s Note ................................................... xi Area X: The Southern Reach Trilogy ................ 46 Contributors .......................................................xiii Arthur Rex ........................................................... 48 List of Genres ..................................................... xxi The Artificial Kid ................................................ 50 Introduction .......................................................xxv Science Fiction and Fantasy ............................ xxix At the Back of the North Wind .......................... 51 At the Mountains of Madness and Other Novels ................................................... 53 The Absolute at Large .......................................... 1 The Atlan Series .................................................. 54 Accelerando .......................................................... 2 Babel 17 ............................................................... 57 Adam and Eve ....................................................... 4 Barefoot in the Head .......................................... 58 Adventures of Vlad Taltos ..................................... 5 Baron Munchausen’s Narrative of His Aegypt, Love and Sleep, Daemonomania Marvellous Travels and Campaigns in and Endless Things ........................................... 8 Russia ............................................................... 60 Against Infinity .................................................... 10 The -
1115 Science Fiction Books in This List Novels Dirk Gently's Holistic
1115 Science Fiction Books in this List Novels Dirk Gently's Holistic Douglas Adams Detective Agency Transit to Scorpio Alan Akers Frankenstein Unbound Brian Aldiss Greybeard Brian Aldiss Helliconia Winter Brian Aldiss Starswarm Brian Aldiss The Dark Light-Years Brian Aldiss Who can replace a man? Brian Aldiss The Emancipator - Book I, Ray Aldridge The Pharaoh Contract The Emancipator - Book II, Ray Aldridge The Emperor of Everything Encounter with Tiber Buzz Aldrin John Barnes Farside Cannon Roger Allen A Knight of Ghosts and Pohl Anderson Shadows Agent of the Terran Empire Pohl Anderson Beyond the Beyond Pohl Anderson Earthman's Burden Pohl Anderson Gordon Dickson Ensign Flandry Pohl Anderson Flandry of Terra Pohl Anderson Guardians of Time Pohl Anderson Hrolf Kraki's Saga Pohl Anderson Inconstant Star Pohl Anderson Mirkheim Pohl Anderson Orbit Unlimited Pohl Anderson Satan's World Pohl Anderson Shield Pohl Anderson Tau Zero Pohl Anderson The Book of Pohl Anderson Pohl Anderson The Broken Sword Pohl Anderson The Byworlder Pohl Anderson The Day of their Return Pohl Anderson The Enemy Stars Pohl Anderson The Horn of Time Pohl Anderson The Man Who Counts Pohl Anderson The Night Face Pohl Anderson The Rebel Worlds Pohl Anderson The Shield of Time Pohl Anderson The Star Fox Pohl Anderson The Trouble Twisters Pohl Anderson There Will be Time Pohl Anderson Three Worlds to Conquer Pohl Anderson Time and Stars Pohl Anderson Vault of the Ages Pohl Anderson We Claim These Stars Pohl Anderson Bearing an Hourglass Piers Anthony Bio of a Space Tyrant -
Manuals Are Best Used As Confetti at Sporting Events, You Should Still Read the Sections with Names in Bold for Valuable Information About This Game
What Is A LEGEND Adventure Game? In an adventure game from Legend, you become the main character in an evolv ing story that takes place in a world populated with interesting people, places, and things. You see this world through your main character's eyes, and you play the game by directing his actions. Like a book or a movie, the story unfolds as you travel from location to location, encountering situations which require action on your part. You can think of each of these situations as a puzzle. The key to solving these puzzles will often be creative thinking and clever use of objects you have picked up in your travels. You will get points as you solve puzzles, and your score will help you monitor your progress. Throughout the game the richly textured graphics, prose, sound effects and music will draw you into a spellbinding adventure that could only be brought to you by the master storytellers of Legend Entertainment Company. Legend Entertainment Company 14200 Park Meadow Drive Chantilly, Virginia 22021 703-222-8500 U.S. Customer Support: 1-800-658-8891, 9:00 a.m. - 5:00 p.m. EDT/EST European Customer Support: 081-877-0880 FAX: 703-968-5151 CompuServe E-Mail 76226,2356 Prodigy ID: MXRV51A Table of Contents Introduction to GATEWAY............................................................................. 5 Quick Start: Installation ................................................................................. 6 Quick Start: Playing the Game ..................................................................... 7 Installation and -
Read Ebook {PDF EPUB} Wall Around a Star by Frederik Pohl Frederik Pohl
Read Ebook {PDF EPUB} Wall Around a Star by Frederik Pohl Frederik Pohl. Frederik Pohl is an award winning American writer of science fiction with a career that has spanned over 70 years. He was the editor of Galaxy and If magazines for 10 years (winning 3 Hugo's in a row). He was won another 4 Hugo awards for his novels and a number of Nebula awards, becoming a Nebula grand master in 1993. He won the 2010 Hugo award for best fan writer for his blog The Way of the Future. Bibliography. Undersea Trilogy. Undersea Quest (1954) Undersea Fleet (1956) Undersea City (1958) Heechee. (1977) Beyond the Blue Event Horizon (1980) Heechee Rendezvous (1984) Annals of the Heechee (1987) The Gateway Trip (1990) The Boy Who Would Live Forever: A Novel of Gateway (2004) Eschaton trilogy. (1996) The Siege of Eternity (1997) The Far Shore of Time (1999) Saga of Cuckoo. Farthest Star (1975) Wall Around A Star (1983) Starchild Trilogy. The Reefs of Space (1964) Starchild (1965) Rogue Star (1969) Space Merchants. The Space Merchants (1953) The Merchants' War (1984) Venus, Inc. (Omnibus) (1985) Single volumes. Search the Sky (1954) Gladiator-At-Law (1955) Preferred Risk (1955) Slave Ship (1956) Presidential Year (1958) Wolfbane (1959) Drunkard's Walk (1960) A Plague of Pythons (1964) The Age of the Pussyfoot (1965) (1979) The Cool War (1981) Syzygy (1981) Starburst (1982) (1984) Black Star Rising (1985) The Coming of the Quantum Cats (1986) Terror (1986) Chernobyl (1987) Land's End (1988) (with Jack Williamson) The Day The Martians Came (1988) Narabedla Ltd. -
Science Fiction Quotations
1 of 487 SCIENCE FICTION QUOTATIONS 7327 Westfahl / SCIENCE FICTION QUOTATIONS / sheet Tseng 2005.6.3 07:21 Tseng 2005.6.3 07:21 7327 Westfahl / SCIENCE FICTION QUOTATIONS / sheet 2 of 487 3 of 487 SCIENCE FICTION QUOTATIONS 7327 Westfahl / SCIENCE FICTION QUOTATIONS / sheet From the Inner Mind to the Outer Limits edited by Gary Westfahl With a foreword by Arthur C. Clarke Yale University Press / New Haven and London Tseng 2005.6.3 07:21 4 of 487 Copyright © 2005 by Yale University. All rights reserved. This book may not be reproduced, in whole or in part, including illustrations, in any form (beyond that copying permitted by Sections 107 and 108 of the U.S. Copyright Law and except by reviewers for the public press), without written permission from the publishers. Designed by Mary Valencia Set in Minion type by Tseng Information Systems, Inc. 7327 Westfahl / SCIENCE FICTION QUOTATIONS / sheet Printed in the United States of America by Vail-Ballou Press Library of Congress Cataloging-in-Publication Data Science fiction quotations : from the inner mind to the outer limits / edited by GaryWestfahl;withaforewordbyArthurC.Clarke. p. cm. Includes index. ISBN 0-300-10800-1 (paperback : alk. paper) 1. Science fiction—Quotations, maxims, etc. I. Westfahl, Gary. PN6084.S34S35 2005 808.83'876—dc22 2005003195 A catalogue record for this book is available from the British Library. The paper in this book meets the guidelines for permanence and durability of the Committee on Production Guidelines for Book Longevity of the Council on Library Resources. 10987654321 Tseng 2005.6.3 07:21 5 of 487 CONTENTS Foreword by Arthur C. -
Some Very Good Science Fiction
Some very good science fiction: • Douglas Adams The Hitchhiker’s Guide to the Galaxy (followed by several more in the series) Join Douglas Adams's hapless hero Arthur Dent as he travels the galaxy with his intrepid pal Ford Prefect, getting into horrible messes and generally wreaking hilarious havoc. Dent is grabbed from Earth moments before a cosmic construction team obliterates the planet to build a freeway. You'll never read funnier science fiction; Adams is a master of intelligent satire, barbed wit, and comedic dialogue. The Hitchhiker's Guide is rich in comedic detail and thought provoking situations and stands up to multiple reads. Required reading for science fiction fans, this book (and its followups) is also sure to please fans of Monty Python, Terry Pratchett's Discworld series, and British sitcoms. • Isaac Asimov Asimov is best known for his ‘foundation’ series. if by some chance you haven't read those, read them now (see below). Nemesis When Eugenia Insigna of the Settlement Rotor, an independent space station, discovers an unknown red dwarf star two light years from Earth, she names it Nemesis. Led by Dr. Janus Pitt, Rotor and its population travel to the star to build a new, morally pure society. Insigna's daughter Marlene, who can read body language like a telepath, learns that Nemesis is moving dangerously close to Earth's solar system. After trying to communicate her knowledge, Marlene discovers that a conspiracy is suppressing it. Asimov is at his best when his characters discuss science and their schemes for saving Earth's people from destruction by Nemesis. -
Lessons from Science Fiction: Frederik Pohl and the Robot Prosumer
Lessons from science fiction: Frederik Pohl and the robot prosumer It wasn’t so hard to be a proper, industrious consumer if you worked at it, he reflected. It was only the malcontents, the ne’er-do-wells and the incompetents who simply could not adjust to the world around them (Pohl 1975, p. 118). The diverse fields of business, management and marketing have long explored the concept of the ‘prosumer’ – the producer-consumer who not only consumes those products produced by industry, but also has some hand in their creation (Toffler 1980; Ritzer 1993; Ritzer and Jurgenson 2010; Ritzer 2015). But while the term ‘prosumer’ is credited to futurist Alvin Toffler and his book The Third Wave (1980), the concept he describes (and that which Ritzer et al. adapt) is also central concern of science fiction, which has much to offer our understanding of modern-day prosumption and is not limited by the language and limitations of purely scientific academic discourse. Notable examples include Bernard Wolfe’s Limbo (1952) and Kurt Vonnegut’s Player Piano (1952), both of which pre- date Ritzer and modern theories on prosumption by several decades, and interrogate the dehumanization of workers and the impact of computerization on human behaviour. However, while these early post-war novels are incredibly useful, the most significant voice in this area is the often- overlooked Frederik Pohl, whose worlds of robot prosumers, hyper-consumption and ecological disaster are particularly relevant today, given our social and political climate, and the rise of ‘surveillance capitalism’ (Zuboff 2019) – the real world manifestation of the dystopias that Pohl and his contemporaries describe.