Unit 15 Editing
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COM 320, History of the Moving Image–The Origins of Editing Styles And
COM 320, History of Film–The Origins of Editing Styles and Techniques I. The Beginnings of Classical/Hollywood Editing (“Invisible Editing”) 1. The invisible cut…Action is continuous and fluid across cuts 2. Intercutting (between 2+ different spaces; also called parallel editing or crosscutting) -e.g., lack of intercutting?: The Life of An American Fireman (1903) -e.g., D. W. Griffith’s Broken Blossoms (1919) (boxing match vs. girl/Chinese man encounter) 3. Analytical editing -Breaks a single space into separate framings, after establishing shot 4. Continguity editing…Movement from space to space -e.g., Rescued by Rover (1905) 5. Specific techniques 1. Cut on action 2, Match cut (vs. orientation cut?) 3. 180-degree system (violated in Cabinet of Dr. Caligari (1920)) 4. Point of view (POV) 5. Eyeline match (depending on Kuleshov Effect, actually) 6. Shot/reverse shot II. Soviet Montage Editing (“In-Your-Face Editing”) 1. Many shots 2. Rapid cutting—like Abel Gance 3. Thematic montage 4. Creative geography -Later example—Alfred Hitchcock’s The Birds 5. Kuleshov Effect -Established (??) by Lev Kuleshov in a series of experiments (poorly documented, however) -Nature of the “Kuleshov Effect”—Even without establishing shot, the viewer may infer spatial or temporal continuity from shots of separate elements; his supposed early “test” used essentially an eyeline match: -e.g., man + bowl of soup = hunger man + woman in coffin = sorrow man + little girl with teddy bear = love 6. Intercutting—expanded use from Griffith 7. Contradictory space -Shots of same event contradict one another (e.g., plate smashing in Potemkin) 8. Graphic contrasts -Distinct change in composition or action (e.g., Odessa step sequence in Potemkin) 9. -
Rosamunde Pilcher and Englishness
View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by OTHES Diplomarbeit Titel der Diplomarbeit Rosamunde Pilcher and Englishness Verfasserin Helena Schuhmacher Angestrebter akademischer Grad Magistra der Philosophie (Mag. Phil.) Wien, im Dezember 2010 Studienkennzahl lt. Studienblatt A 190 344 353 Studienrichtung lt. Studienblatt UF Englisch (und UF Spanisch) Betreuerin ao. Univ. Prof. Dr. Monika Seidl I would like to seize the opportunity to express my warmest thanks to all those people who have encouraged me or lent me an ear in the course of my studies. I would like to thank my parents who have always let me decide on my own and who have made it possible for me to take up and complete my university studies. Furthermore, my warmest thanks are reserved for Prof. Seidl, without whom I would have not arrived at the idea of writing the current thesis. Moreover, I would like to thank her for all her words of advice and encouragement. Table of Contents 1. Introduction ................................................................................................................... 1 2. Theoretical Framework ........................................................................................... 3 2. 1. Nation as an imagined community ...................................................................... 3 2. 2. Collective memory and nostalgia in the heritage film ..................................... 8 2. 3. Englishness ............................................................................................................18 -
DIGITAL Filmmaking an Introduction Pete Shaner
DIGITAL FILMMAKING An Introduction LICENSE, DISCLAIMER OF LIABILITY, AND LIMITED WARRANTY By purchasing or using this book (the “Work”), you agree that this license grants permission to use the contents contained herein, but does not give you the right of ownership to any of the textual content in the book or ownership to any of the information or products contained in it. This license does not permit uploading of the Work onto the Internet or on a network (of any kind) without the written consent of the Publisher. Duplication or dissemination of any text, code, simulations, images, etc. contained herein is limited to and subject to licensing terms for the respective products, and permission must be obtained from the Publisher or the owner of the content, etc., in order to reproduce or network any portion of the textual material (in any media) that is contained in the Work. MERCURY LEARNING AND INFORMATION (“MLI” or “the Publisher”) and anyone involved in the creation, writing, or production of the companion disc, accompanying algorithms, code, or computer programs (“the software”), and any accompanying Web site or software of the Work, cannot and do not warrant the performance or results that might be obtained by using the contents of the Work. The author, developers, and the Publisher have used their best efforts to insure the accuracy and functionality of the textual material and/or programs contained in this package; we, however, make no warranty of any kind, express or implied, regarding the performance of these contents or programs. The Work is sold “as is” without warranty (except for defective materials used in manufacturing the book or due to faulty workmanship). -
TRANSCRIPT Editing, Graphics and B Roll, Oh
TRANSCRIPT Editing, Graphics and B Roll, Oh My! You’ve entered the deep dark tunnel of creating a new thing…you can’t see the light of day… Some of my colleagues can tell you that I am NOT pleasant to be around when I am in the creative video-making tunnel and I feel like none of the footage I have is working the way I want it to, and I can’t seem to fix even the tiniest thing, and I’m convinced all of my work is garbage and it’s never going to work out right and… WOW. Okay deep breaths. I think it’s time to step away from the expensive equipment and go have a piece of cake…I’ll be back… Editing, for me at least, is the hardest, but also most creatively fulfilling part of the video-making process. I have such a love/hate relationship with editing because its where I start to see all the things I messed up in the planning and filming process. But it’s ALSO where - when I let it - my creativity pulls me in directions that are BETTER than I planned. Most of my best videos were okay/mediocre in the planning and filming stages, but became something special during the editing process. So, how the heck do you do it? There are lots of ways to edit, many different styles, formats and techniques you can learn. But for me at least, it comes down to being playful and open to the creative process. This is the time to release your curious and playful inner child. -
Free Video Tools
Free Video Tools How do you choose the right video editing software especially when you are a newbie and want a free video editing software before you dig deeper? Interface: For a newbie, a user-friendly interface can help you save a lot of time from learning and getting familiar with the program. Some users like to use modern and intuitive free video editor, while others just like to use old style editors. Formats: Make sure the software you choose enables you to export common used formats like MP4, MOV, AVI, MKV, etc, so that you can easily share your work on YouTube or other social media platform. Friendly reminder: generally speaking, MP4 is the most used format, so it is wiser to find a free video editor that supports MP4 at least. Below are some of the most popular free tools. Screen Recording Tools Ezvid is a 100% free video creation tool that allows you to capture everything that appears on your computer screen. It also allows you to edit your recorded videos by splitting your recordings, inserting text and audio, controlling the speed and even drawing directly on your screen. There’s also a Gaming Mode specially designed for gamers to avoid black screen problems when recording games such as Diablo III and Call of Duty which are full screen games. You can save your edited videos for later use or you may directly upload them on YouTube. https://www.ezvid.com/ TO LEARN MORE, VISIT US AT NVCC.EDU Blueberry Flashback Express recorder This recorder enables you to capture your screen while recording yourself through a webcam. -
A Pr CC 1 Premiere Teach Multimedia Inc
SESSION A Pr CC 1 Premiere Teach Multimedia Inc. Copyright 2015 Teach Introduction and Digitizing Teachmultimedia.com LEARN DIGITAL VIDEO PRODUCTION Introduction to Adobe Premiere 1 Teach Multimedia Inc. Copyright 2015 Teach Basic Information, and DigitizingTeachmultimedia.com Video TeachMultimedia.com ADOBE PREMIERE 2 Introduction to Adobe Premiere objectives In This Session - OBJECTIVES In this session, you and your partner will explore the video production process, and the basics for operating the your Adobe Premiere digital editing system. What will you learn? - OUTCOMES When you are finished with this session, you will be able to do the following: • Identify the four main steps in Video Production Multimedia Inc. Copyright 2015 Teach • Understand the difference between Linear and Non-Linear editing. • Understand the concept of Continuity and how it can benefit your production. • Operate the Adobe Premier software. • Be able to import Video Clips into Adobe Premier Software. • What the difference between Close-up (CU), Medium Shot (MS), and Wide-Shot (WS) is. Equipment and Materials You will need the following equipment & materials as you complete this session. Teachmultimedia.com Adobe Premiere Session Digital Cirriculum Online Session 1: Continuity template #100 Session 1: Raw Footage template #101 Test Response Sheet PC Computer System Journal Pen or Pencil paper/notebook New Terms Introduction to Adobe Premiere 3 new terms Look for the following new terms as you complete this session video production tape-to-tape editing Raw Footage Fade-out linear editing Importing digital non-linear editing Mouse Output Adobe Premiere Menu Bar Preview Window Fade-in Storyboarding Editing Remember You and your partner need to work together as you complete the session in this session guide. -
Video Storytelling Narratives for Impact
Video Storytelling Narratives for Impact February 8, 2017 | Washington, DC Types of Video Promotional Video Public Information & Awareness Video A promotional video is a marketing tool. It shows A public information or awareness video is used to what an organization is doing while eliciting a give a brief overview of a situation and is usually response from the viewer. This response may be to followed by a call to action. join the organization, donate to the organization, or simply click to the website to learn more. Public information and awareness videos typically Promotional videos typically should be 30 seconds should be around a minute and 30 seconds long, to a minute and 30 seconds long. and no longer than five minutes. Educational or Training Video Documentation Video An educational or training video aims to either A documentation video documents a specific teach viewers to do a specific task by going through project or issue, or an entire program and its a step-by-step demonstration or to educate on a work. These are often used to document or general topic with key information explained. evaluate work and can serve as a promotional, informational, or educational tools as well. Educational or training videos can be five minutes Documentaries can be five minutes long or longer, long or longer, depending on content. depending on content. The Narrative Arc The narrative arc is the Climax chronological construction of plot in a novel or story Rising Action Falling Action Conflict Introduced X Exposition Resolution Basic Video Tips Production Budget Production Equipment An intentional video and strong message are Speaking of equipment, what do you need to make a more important than HD, special effects, or sleek video? videography! • A camera for recording video What might you need to include in your budget? • Microphone • Audio recorder Item Cost • Tripod • Memory cards Camera Equipment • External hard drive Video Editing Software Travel You have multiple options when purchasing a camera. -
Kubrick's Match Cut in 2001
Kubrick’s Match Cut in 2001: A Space Odyssey Stanley Kubrick’s renowned film, 2001: A Space Odyssey, is one of peculiar filmmaking and storytelling strategies. From the farfetched implications of the technological advancements of the future from a 1968 perspective to the use of odd motifs throughout the film, Kubrick’s film gives audiences something to think about throughout and after watching. One of the most significant scenes of the entire movie is the use of a match cut between the shot of a primate with a bone and an unknown spacecraft floating through outer space. A “match cut” can be defined as two shots edited consecutively which both possess a similar visual structure; the objects in a match cut are to be in the same place in each frame and have the same type of focus structure, as to not break the continuity of a plot and ultimately create a greater meaning of the story. In the case of 2001: A Space Odyssey, a bone is matched in the same vertically flying pattern as a spaceship in the second shot. In the former shot, the bone is propelled into the air after the primate who was holding it found new uses for it; as it is thrown in the air, it is put into a slow motion single shot, as to imply something for the audience to figure out. In the latter shot, the spaceship is in the same diagonal alignment as the bone in the previous shot and has the same type of shape. This match cut provided an array of arguments between filmmakers and historians alike regarding the implications of the shot’s meaning. -
1 COMM 438/638 (004) Aesthetics/Techniques of Editing TUESDAY
Course # COMM-438/638 (004) Production Practicum: Aesthetics/Techniques Editing - Fall 2009 / Brigid Maher, American University, 4400 Massachusetts, Washington DC COMM 438/638 (004) Aesthetics/Techniques of Editing TUESDAY AFTERNOON: 2:10 to 4:50 in the Media Production Center, Room 100 Instructor: Brigid Maher Office Hours: Tuesdays 10:30 to 12:30, Wednesdays 10:30am to 12:30pm, Thursday 2 to 4pm E-mail: [email protected] Office: MGC 318 Phone: 202-885-2664 COURSE DESCRIPTION: This course surveys the editing aesthetics and techniques used in narrative, documentary, and experimental film and video. This includes: Soviet montage, classical Hollywood style, discontinuity, associational, spatial montage, and contemporary narrative. Through a series of exercises, students develop editing strategies for both narrative and non-narrative work. Students receive in-class and written critiques examining the development of each editing exercise. Students edit the final project using their choice of editing strategies covered in class. Projects develop with increasing complexity and enable students to apply their ideas about editing to the material in order to develop their own style and aesthetic. Prerequisite: COMM-434/634 Film & Video Production I or permission of school The student will master the following knowledge: • Understand historical and contemporary contexts of editing theory and practice • Advanced skills on Final Cut Pro • Intermediate post-production protocols in digital editing • Intermediate level organizational skills necessary -
Cutting and Framing in Bauer's and Kuleshov' S Films
YURI TSIVIAN Cutting and framing in Bauer's and Kuleshov' s Films This article deals with what looks like the most intriguing aspect of silent cinema in Russia as it passed from its pre-revolutionary period to the period known as the clas sical Soviet montage school. In terms of style filmmakers seemed to have run from one extreme to another. Almost overnight, long shots and long takes, typical for Russian films of the 1910s, gave way to close framing and fast cutting. In this article I am going to address the issue of cutting rate as related to the emerging notion of 'effi cient narrative' and that of closer framing as conflicting with previously established ways of representing the filmic space. Yevgeni Bauer and Lev Kuleshov have been picked out as contrasting figures; besides, in the last years of Bauer's lifetime Kules hov had been his devoted pupil, so the change in style is set off by the continuity of generations. 1. Face versus Space What was the chronology of the facial close-up in early Russian cinema? An exami nation of existing archival holdings is not very rewarding - only about ten per cent of all Russian film output of the teens has survived, and, what is still worse, this percen tage does not equally represent different studio productions. Khanzhonkov's studio style is fairly well known, while we have almost no idea what was the close-up policy of, say, Thieman and Reinhardt studio directors. Memoir sources are interesting but particularly unreliable in regards to close ups. -
Instructional Terminology Film and TV Production 50.0602.00
Instructional Terminology Film and TV Production 50.0602.00 .AIFF - audio interchange file format. An uncompressed audio typically about one tenth the size of uncompressed WAVE format developed by Apple Computer Inc. in the late 1980s. or AIFF files, but maintain nearly the same CD-quality sound .AVI - audio video interleave file format. Developed by .MP4 - a media container for multimedia files. The file Microsoft in 1992. It’s a proprietary video format used by the container can store audio and subtitles in addition to video. Windows operating system. .BMP - a graphics image file format more commonly known .WAV – a Microsoft and IBM audio file format standard for as bitmap. Commonly used for web-based graphics. storing an audio bit stream on PCs .Flv - type of file format used in exporting data from a .wmv - Windows media video. A common video format used computer. when saving video files in the Windows operating system. .GIF - graphic interchange format a set of standards and file 1080i - a high-definition video format that has 1080 lines of format for storage of digital color images and short animations vertical resolution. This interlaced format displays 540 alternating lines at a time to display the complete frame. .JPEG - joint photographic expert group. The name for a popular compressed photographic file format. Best for photos 1080p - a high-definition video format that has 1080 lines of because it has a colorspace of millions of colors. vertical resolution. This progressive format displays all 1080 lines at once to display each frame. .JPG – see .JPEG 180 Degree Rule - a basic guideline when filming dialogue or .MOV - common multimedia container file format developed by action. -
PROGRAMMA TRIENNALE 2016 – 2019 TECNICHE DI MONTAGGIO Il Corso Di Tecniche Di Montaggio Affronterà Lo Studio Dell'arte Del M
PROGRAMMA TRIENNALE 2016 – 2019 TECNICHE DI MONTAGGIO Il corso di tecniche di montaggio affronterà lo studio dell'arte del montaggio che è sostanzialmente il linguaggio per raccontare con le immagini in movimento: in breve, come sosteneva già Ejzenstejn, è il cinema. Il corso affronterà tutti gli aspetti connessi al linguaggio visivo e alla comunicazione audiovisiva nel senso più ampio, dal documentario alla sit-com, dal video musicale alla fiction cinematografica, analizzandone i problemi, evidenziandone convenzioni, illustrandone impeccabilmente tipologie, strumenti e tecniche. Teoria e pratica del montaggio cinematografico e audiovisivo sono i punti nodali di questo corso che propone un percorso trasversale all'interno dei vari linguaggi cinematografici e non: dalla sceneggiatura alla regia, dalla scenografia alla fotografia. Il montaggio costituisce un aspetto della produzione e della rappresentazione cinematografica tanto centrale quanto tradizionalmente trascurato. Le funzioni e gli sviluppi delle forme del montaggio, dal cinema delle origini al recente avvento del digitale, vengono presentati tenendo conto non solo delle teorizzazioni e degli interventi dei grandi maestri ma anche delle tecniche. Il montaggio non è un mezzo "naturale", né il frutto di una rivelazione improvvisa, ma il risultato di un'evoluzione dialettica. Il programma del corso continua ad avere il cinema come referente esemplare, ma l'indagine si muove con grande libertà nei più diversi campi della produzione artistica, con illuminanti incursioni nell'antropologia e nell'estetica filosofica. Ne risulta un quadro interpretativo capace di gettar luce non solo sui fondamenti teorici e sull'evoluzione storica del montaggio ma anche sulle prospettive, ancor oggi in larga parte inesplorate, di una cultura dell'audiovisivo.